Rnr a6 preview

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ut4_rnr_a6_preview2.pk32024-04-09 16:35:4514.06 MB
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ut4_rnr_a6_rc1.pk32024-04-09 16:35:4714.87 MB
ut4_rnr_a5.pk32022-06-10 05:44:4710.02 MB
ut4_rnr_a6.pk32022-06-10 05:44:4714.87 MB
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ut4_rnr_a8.pk32022-06-08 17:15:1012.26 MB
ut4_rnr_b1.pk32022-08-27 06:33:3514.85 MB
ut4_rnr_b2.pk32022-08-27 06:33:3714.55 MB

* Urban Terror Level *
--------------------------------------------------------------------------------

Title : Rnr alpha 6 preview
Author : Mr.Yeah!
Date : 22 Dec 2017 -
Contact : [IRC @ irc.quakenet.org : #fgt or #urbanterror]
[DISCORD : https://discord.me/urt]
[WEB : http://www.urbanterror.info/forums/index.php?/user/52437-mryeah/]


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------

some fancy asian luxury hotel sky lobby

--------------------------------------------------------------------------------

Single Player : No
Deathmatch (FFA) : Yes 12 spawns
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : Yes
Capture the flag : Yes
Suggested player load : 4-12(+?)
New Textures : Yes
New Sounds : No
New Models : No


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : None
Mapobjects used : bonsai01.md3

Editors used : netradiant-custom 20200320, GTKRadiant 1.6.4/5
Other utilities used : Q3Map2_urt, Gimp, Adobe Photoshop CC, Vim, Sublime Text 3


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Some textures are photosourced from www.textures.com
(formerly known as www.cgtextures.com)

Lunaran : Skybox
Yanzl : textures from de_breach, de_resort
Puddy, Rick : textures from cs_agency
Horse Strangler : texture from de_junction (int_plaza_tilewall_001a)
Kennithh : bonsai01.md3

Fonts used on the levelshot:
BigNoodleTitling Oblique (https://www.dafont.com/bignoodletitling.font)
Steelfish Italic (https://www.dafont.com/steelfish.font)

Silicon Ice Development /
Frozen Sand, LLC / Frozen Sand Games Limited : Urban Terror


--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.


scripts
     ut4_rnr_alpha.shader
levelshots
     ut4_rnr_a6_preview.jpg
env
     lbsky2
     lbsky2/lbsky2_ft.jpg
     lbsky2/lbsky2_up.jpg
     lbsky2/lbsky2_bk.jpg
     lbsky2/lbsky2_rt.jpg
     lbsky2/lbsky2_lf.jpg
     lbsky2/lbsky2_dn.jpg
maps
     ut4_rnr_a6_preview.bsp
     ut4_rnr_a6_preview.aas
     ut4_rnr_a6_preview.TGA
models
     ziba
     ziba/leaves01.tga
     ziba/bark01.jpg
/ut4_rnr_a6_preview.txt
textures
     ut4_rnr_alpha
     ut4_rnr_alpha/mr_sfx
     ut4_rnr_alpha/mr_sfx/bombspot_a.tga
     ut4_rnr_alpha/mr_sfx/bombspot_b.tga
     ut4_rnr_alpha/mr_sfx/mr_rnr_env.tga
     ut4_rnr_alpha/mr_plastic
     ut4_rnr_alpha/mr_plastic/mr_plastic_black.jpg
     ut4_rnr_alpha/mr_wood
     ut4_rnr_alpha/mr_wood/mr_finewood02.jpg
     ut4_rnr_alpha/mr_dev
     ut4_rnr_alpha/mr_dev/blk_25.tga
     ut4_rnr_alpha/mr_dev/blk_50.tga
     ut4_rnr_alpha/mr_dev/cld_alpha_black.jpg
     ut4_rnr_alpha/mr_dev/cld_env.jpg
     ut4_rnr_alpha/mr_mat
     ut4_rnr_alpha/mr_mat/mr_granit01.jpg
     ut4_rnr_alpha/mr_mat/mr_rock01.jpg
     ut4_rnr_alpha/mr_tiles
     ut4_rnr_alpha/mr_tiles/mr_largetiles02.jpg
     ut4_rnr_alpha/yanzl_resort
     ut4_rnr_alpha/yanzl_resort/floor01b.jpg
     mr_sfx
     mr_sfx/tiles_marble_env.jpg
     mr_nature
     mr_nature/mr_bamboo_01.jpg
     mr_lights
     mr_lights/mr_washi_lantern_face3.jpg
     mr_lights/mr_washi_lantern_stripe.jpg
     mr_metal
     mr_metal/mr_bronze_base.tga
     mr_metal/mr_stone_overlay.tga
     mr_metal/mr_shiny_env.tga
     mr_dev
     mr_dev/org_lg.jpg
     horse_strangler_juction
     horse_strangler_juction/int_plaza_tilewall_001a.jpg
     mr_floor
     mr_floor/mr_pebbles_02.jpg
     mr_floor/mr_woodfloor_02.tga
     mr_floor/mr_woodfloor_01.tga
     mr_mat
     mr_mat/mr_granit01.jpg
     mr_mat/mr_rock_03.jpg
     mr_mat/mr_wood_01.jpg
     mr_mat/mr_mat_black.jpg
     mr_mat/mr_marble_06.jpg
     mr_mat/mr_rock_04.jpg
     mr_tiles
     mr_tiles/mr_largetiles_08.jpg
     mr_fabric
     mr_fabric/mr_fabric_02.jpg
     mr_fabric/mr_leather_01.jpg
     mr_wall
     mr_wall/mr_woodpanel_01.jpg
     mr_wall/mr_med5.jpg
     mr_wall/mr_marbletiles_dark_a2.tga
     mr_wall/mr_woodpanel_02.jpg

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