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| File Name | Last Modified | File Size |
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| ut4_ICN_beta2.pk3 | 2019-01-11 05:23:11 | 7.79 MB |
| ut4_icn_beta3.pk3 | 2018-02-13 20:27:29 | 25.68 MB |
| ut4_ICN_beta5.pk3 | 2020-01-31 02:36:08 | 24.18 MB |
| ut4_ICN_beta6.pk3 | 2020-01-31 02:54:27 | 24.75 MB |
| ut4_ICN_beta7.pk3 | 2020-01-31 03:15:21 | 23.63 MB |
| ut4_ICN_rc2.pk3 | 2020-01-11 08:46:45 | 26.57 MB |
| ut4_ICN_rc5.pk3 | 2013-09-16 06:27:11 | 21.43 MB |
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Icecastle Nadeball
Filename : ut4_ICN_rc1.bsp
Author : RedSnappa
Date : 6/3/2013
Homepage URL : http://www.lcdlc.net/forum/memberlist.php?modeviewprofile&u361&sid443db652db529efae0100ec7f2a1e9f6
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is the 5th map by RedSnappa. This map is a Nadeball arena with various goals of various point values and various difficulty levels. The point values are intended to make the map suitable for general use.
--------------------------------------------------------------------------------
Bot Support : Yes
Gametypes : TDM-Nadeball, TS, FTL, CAH, CTF, BOMB
Suggested player load : 16 to 32
New Textures : Yes
New Sounds : No
New Models : No
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : Original idea
Prefabs used : None
Mapobjects used : None
Editor used : GtkRadiant 1.5.0
Other utilities used : bsp.exe, bspc.exe, FS_q3map, GIMP 2.8, Photoshop CS6, SSBump
Development time : 8/16/2011-6/3/2013
Known Bugs : None
Compile machine : Intel Core Duo 2.0 Ghz, 6144 MB of RAM
BSP compile time : 19 seconds
VIS compile time : 11 seconds
LIGHT compile time : 653 seconds
AAS compile time : 69 seconds
Total compile time : 752 seconds
--------------------------------------------------------------------------------
* Credits *
--------------------------------------------------------------------------------
This map is dedicated to the memory of NADE (1972-2010), co-founder of LCDLC clan.
-------------------------------------------------------------------------------
Look for more maps by RedSnappa and stop by to tell me your opinion about this map.
scripts
snappa.shader
ICN_rc1.shader
ut4_ICN_rc1.arena
levelshots
ut4_ICN_rc1.tga
env
ICN_rc1
ICN_rc1/ICN_bk.tga
ICN_rc1/ICN_up.tga
ICN_rc1/ICN_lf.tga
ICN_rc1/ICN_ft.tga
ICN_rc1/ICN_rt.tga
maps
ut4_ICN_rc1.rad
ut4_ICN_rc1.TGA
ut4_ICN_rc1.bsp
ut4_ICN_rc1.aas
textures
snappa
snappa/watercaulk.tga
ICN_rc1
ICN_rc1/stone_green.tga
ICN_rc1/water1.tga
ICN_rc1/score1.tga
ICN_rc1/snow_n.tga
ICN_rc1/stone_blue.tga
ICN_rc1/dirt.tga
ICN_rc1/score3.tga
ICN_rc1/stone_blue_b.tga
ICN_rc1/stone_red_n.tga
ICN_rc1/dirt_n.tga
ICN_rc1/brick_ice_b.tga
ICN_rc1/light_blue.tga
ICN_rc1/wood_b.tga
ICN_rc1/floor_ice_n.tga
ICN_rc1/score6.tga
ICN_rc1/ammo.tga
ICN_rc1/wood.tga
ICN_rc1/stone_green_b.tga
ICN_rc1/floor_ice.tga
ICN_rc1/brick_ice.tga
ICN_rc1/plank_n.tga
ICN_rc1/stone_blue_n.tga
ICN_rc1/rope_n.tga
ICN_rc1/stone_red_b.tga
ICN_rc1/floor_ice_b.tga
ICN_rc1/snow.tga
ICN_rc1/rope_b.tga
ICN_rc1/score10.tga
ICN_rc1/stone_red.tga
ICN_rc1/plank.tga
ICN_rc1/brick_ice_n.tga
ICN_rc1/light_green.tga
ICN_rc1/icecap_n.tga
ICN_rc1/icecap_b.tga
ICN_rc1/nade.tga
ICN_rc1/icecap.tga
ICN_rc1/skybox.tga
ICN_rc1/score2.tga
ICN_rc1/score4.tga
ICN_rc1/score8.tga
ICN_rc1/wood_n.tga
ICN_rc1/stone_green_n.tga
ICN_rc1/score20.tga
ICN_rc1/plank_b.tga
ICN_rc1/rope.tga
ICN_rc1/water3.tga
ICN_rc1/snow_b.tga
ICN_rc1/score5.tga
ICN_rc1/dirt_b.tga
ICN_rc1/water2.tga
ICN_rc1/light_red.tga
/ut4_ICN.txt
snappa.shader
ICN_rc1.shader
ut4_ICN_rc1.arena
levelshots
ut4_ICN_rc1.tga
env
ICN_rc1
ICN_rc1/ICN_bk.tga
ICN_rc1/ICN_up.tga
ICN_rc1/ICN_lf.tga
ICN_rc1/ICN_ft.tga
ICN_rc1/ICN_rt.tga
maps
ut4_ICN_rc1.rad
ut4_ICN_rc1.TGA
ut4_ICN_rc1.bsp
ut4_ICN_rc1.aas
textures
snappa
snappa/watercaulk.tga
ICN_rc1
ICN_rc1/stone_green.tga
ICN_rc1/water1.tga
ICN_rc1/score1.tga
ICN_rc1/snow_n.tga
ICN_rc1/stone_blue.tga
ICN_rc1/dirt.tga
ICN_rc1/score3.tga
ICN_rc1/stone_blue_b.tga
ICN_rc1/stone_red_n.tga
ICN_rc1/dirt_n.tga
ICN_rc1/brick_ice_b.tga
ICN_rc1/light_blue.tga
ICN_rc1/wood_b.tga
ICN_rc1/floor_ice_n.tga
ICN_rc1/score6.tga
ICN_rc1/ammo.tga
ICN_rc1/wood.tga
ICN_rc1/stone_green_b.tga
ICN_rc1/floor_ice.tga
ICN_rc1/brick_ice.tga
ICN_rc1/plank_n.tga
ICN_rc1/stone_blue_n.tga
ICN_rc1/rope_n.tga
ICN_rc1/stone_red_b.tga
ICN_rc1/floor_ice_b.tga
ICN_rc1/snow.tga
ICN_rc1/rope_b.tga
ICN_rc1/score10.tga
ICN_rc1/stone_red.tga
ICN_rc1/plank.tga
ICN_rc1/brick_ice_n.tga
ICN_rc1/light_green.tga
ICN_rc1/icecap_n.tga
ICN_rc1/icecap_b.tga
ICN_rc1/nade.tga
ICN_rc1/icecap.tga
ICN_rc1/skybox.tga
ICN_rc1/score2.tga
ICN_rc1/score4.tga
ICN_rc1/score8.tga
ICN_rc1/wood_n.tga
ICN_rc1/stone_green_n.tga
ICN_rc1/score20.tga
ICN_rc1/plank_b.tga
ICN_rc1/rope.tga
ICN_rc1/water3.tga
ICN_rc1/snow_b.tga
ICN_rc1/score5.tga
ICN_rc1/dirt_b.tga
ICN_rc1/water2.tga
ICN_rc1/light_red.tga
/ut4_ICN.txt
map "ut4_ICN_rc1"
longname "Icecastle Release Candidate 1"
type "ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
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