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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Icecastle Nadeball
Filename : ut4_ICN_beta2.bsp
Author : RedSnappa
Date : 3/22/2012
Homepage URL : http://www.lcdlc.net/forum/memberlist.php?modeviewprofile&u361&sid443db652db529efae0100ec7f2a1e9f6
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is the 5th map by RedSnappa. This map is a Nadeball arena with various goals of various point values and various difficulty levels.
--------------------------------------------------------------------------------
Bot Support : No
Gametypes : TDM (Nadeball)
Suggested player load : 32 to 64
New Textures : Yes
New Sounds : No
New Models : No
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : Original idea
Prefabs used : None
Mapobjects used : None
Editor used : GtkRadiant 1.5.0
Other utilities used : Q3MapToolz, GIMP 2.4, bsp.exe
Development time : 8/16/2011-3/22/2012
Known Bugs : None
Compile machine : Intel Core Duo 2.0 Ghz, 6144 MB of RAM
BSP compile time : 1573 seconds
--------------------------------------------------------------------------------
* Credits *
--------------------------------------------------------------------------------
Skybox by komaokc, adapted from CounterStrike.
This map is dedicated to the memory of NADE (1972-2010), founder of LCDLC clan.
Pleco, for giving me testing time.
-------------------------------------------------------------------------------
Look for more maps by RedSnappa and stop by to tell me your opinion about this map.
scripts
ICN_beta2.shader
snappa.shader
ut4_ICN_beta2.arena
sound
ICN
ICN/cannonfire.wav
levelshots
ut4_ICN_beta2.jpg
env
ICN_beta2
ICN_beta2/ICN_up.jpg
ICN_beta2/ICN_lf.jpg
ICN_beta2/ICN_dn.jpg
ICN_beta2/ICN_bk.jpg
ICN_beta2/ICN_ft.jpg
ICN_beta2/ICN_rt.jpg
maps
ut4_ICN_beta2.surface
ut4_ICN_beta2.TGA
ut4_ICN_beta2.bsp
textures
snappa
snappa/watercaulk.tga
ICN_beta2
ICN_beta2/score_blue100.tga
ICN_beta2/score_blue10.tga
ICN_beta2/icefloor.tga
ICN_beta2/score_red100.tga
ICN_beta2/water2.jpg
ICN_beta2/score_red10.tga
ICN_beta2/score_red500.tga
ICN_beta2/score_red300.tga
ICN_beta2/score_blue1000.tga
ICN_beta2/red_stone.tga
ICN_beta2/white_light.tga
ICN_beta2/ammo.tga
ICN_beta2/wood.tga
ICN_beta2/gray_stone.tga
ICN_beta2/blue_stone.tga
ICN_beta2/score_blue300.tga
ICN_beta2/icebrick.tga
ICN_beta2/memorial.tga
ICN_beta2/blue_light.tga
ICN_beta2/snow.tga
ICN_beta2/score_red1000.tga
ICN_beta2/water3.jpg
ICN_beta2/skybox.tga
ICN_beta2/score_blue30.tga
ICN_beta2/score_blue500.tga
ICN_beta2/score_blue50.tga
ICN_beta2/water1.jpg
ICN_beta2/red_light.tga
ICN_beta2/score_red50.tga
ICN_beta2/iceberg.tga
ICN_beta2/score_red30.tga
/ut4_ICN.txt
ICN_beta2.shader
snappa.shader
ut4_ICN_beta2.arena
sound
ICN
ICN/cannonfire.wav
levelshots
ut4_ICN_beta2.jpg
env
ICN_beta2
ICN_beta2/ICN_up.jpg
ICN_beta2/ICN_lf.jpg
ICN_beta2/ICN_dn.jpg
ICN_beta2/ICN_bk.jpg
ICN_beta2/ICN_ft.jpg
ICN_beta2/ICN_rt.jpg
maps
ut4_ICN_beta2.surface
ut4_ICN_beta2.TGA
ut4_ICN_beta2.bsp
textures
snappa
snappa/watercaulk.tga
ICN_beta2
ICN_beta2/score_blue100.tga
ICN_beta2/score_blue10.tga
ICN_beta2/icefloor.tga
ICN_beta2/score_red100.tga
ICN_beta2/water2.jpg
ICN_beta2/score_red10.tga
ICN_beta2/score_red500.tga
ICN_beta2/score_red300.tga
ICN_beta2/score_blue1000.tga
ICN_beta2/red_stone.tga
ICN_beta2/white_light.tga
ICN_beta2/ammo.tga
ICN_beta2/wood.tga
ICN_beta2/gray_stone.tga
ICN_beta2/blue_stone.tga
ICN_beta2/score_blue300.tga
ICN_beta2/icebrick.tga
ICN_beta2/memorial.tga
ICN_beta2/blue_light.tga
ICN_beta2/snow.tga
ICN_beta2/score_red1000.tga
ICN_beta2/water3.jpg
ICN_beta2/skybox.tga
ICN_beta2/score_blue30.tga
ICN_beta2/score_blue500.tga
ICN_beta2/score_blue50.tga
ICN_beta2/water1.jpg
ICN_beta2/red_light.tga
ICN_beta2/score_red50.tga
ICN_beta2/iceberg.tga
ICN_beta2/score_red30.tga
/ut4_ICN.txt
map "ut4_ICN_beta2"
longname "Icecastle Nadeball Beta 2"
type "ut_team"
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