Skeetshoot

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : ut_skeetshoot "HUMAN SKEET SHOOT"
Filename : ut_skeetshoot.pk3
Author : Joseph A. Mauke - |NV|S
Date : March 29th 2003
E-mail address : *****@***.info
Homepage URL : http://www.s8s.info


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This map is made for the Urban Terror special olympics. Be on the lookout for
other maps in this series, like LLama kicking!!

--------------------------------------------------------------------------------
Single Player : YES
Gamemodes : TDM only, red is the Skeet, and blue are the shooters
Suggested player load : 2 - 10 (This map is not meant for 20 man clusterfucks)

New Textures : yes {thanks Thnom}
New Sounds : yes


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : This map was constructed from scratch
Hours invested : about 20 minutes!
Prefabs/Models used : none


Editor used : GtK Radiant ver 1.2.12
Other utilities used : Q3MAP2 w00t!

Known Bugs : shouldnt be any

Compile machine : Dual processor PIII 1 gig

BSP time : 2 seconds
VIS time : 1 minute
light time : Smokin!!, Ydnar w00t!!

Total Brushes : not many
DM spawns : 16
Locations : none needed


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: ut_airport ut_pointblank ut_frostbite ut_suckmyblackashydick...hehe just making
sure you are really reading this.


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Thanks to Agiantblackdude for coming up with this. I had a great time playing
this map for sure....nothing is more fun that shooting floating targets.


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------


Authors MAY NOT use anything from this level.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY NOT be distributed To anyone other than
SID QA team This level is designed for the Quake 3 Total Conversion
"Urban Terror" and is not to be used, replicated or edited for any other Mod,
Total Conversion, Game or Game Engine.
scripts
     streets2.shader
     ut_skeetshoot.arena
     pointblank.shader
levelshots
     ut_skeetshoot.jpg
env
     streetsky2
     streetsky2/streetsky2_up.jpg
     streetsky2/streetsky2_ft.jpg
     streetsky2/streetsky2_rt.jpg
     streetsky2/streetsky2_dn.jpg
     streetsky2/streetsky2_lf.jpg
     streetsky2/streetsky2_bk.jpg
maps
     ut_skeetshoot.TGA
     ut_skeetshoot.aas
     ut_skeetshoot.bsp
/ut_skeetshoot.txt
textures
     invis
     invis/bulb_white.jpg
     thnom
     thnom/th_dustysand.jpg
     thnom/skeet.jpg
     thnom/th_concrete.jpg
     remedy
     remedy/lamppuc_ac.jpg
map "ut_skeetshoot"

longname "Human_Skeet_Shoot"

fraglimit 25

type "ut_team"


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