Outpost 4x

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : the last outpost - beta
Filename : ut_outpost.bsp
Author : Linkerhode
Date : 05/26/2002
E-mail address : *******************@*******.de
Homepage URL : www.dersese.de

->Texture fix by PiP´s 2014
--------------------------------------------------------------------------------
* Description *
--------------------------------------------------------------------------------
College, Gym, Bath

--------------------------------------------------------------------------------
Single Player : botplayin' is possible
Gamemodes : FFA, TDM, TS, CTF
Suggested player load : 16
New Textures : some new and some old stuff here
New Sounds : i dont remember where this sounds from...

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base :
Prefabs used : Truck by ...
Artilerie by ...

Mapobjects used : those plants and trees dunow where they from, but thank u guy!
Editor used : GtkRadiant 1.2.6 nightly
Other utilities used : Adobe Photoshop 5.0
RedSmoking-Papes
Known Bugs : The Author
Compile machine : AMD TBird-800 512MB
BSP time : 18 sec.
VIS time : 538 sec.
RAD time : ...
Total Brushes : 1920
DM spawns : 16
TP spawns : 16
CAH capturepoints : -
Locations : 15 trigger / 10 target

--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
ut_(cr)aplerbeck
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Big Thanx to: SID ID my mother my uncle my granny jesus alah buddah jah
manitou santa-claus
the guy that dicovered the effect of indian hemp :)



* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------

Authors MAY NOT use this level as a base to build additional
levels.You may NOT distribute this map/.pk3 file/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, just send me an e-mail and we'll talk. ;)
The geometry CANNOT be changed in any way.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.

You CAN create prefabs from this level though, just please give
the original author the credit for the original construction!

This .pk3 may be distributed over the Internet as long as the ORIGINAL(this)
text file is included in the .pk3 file.

any suggestions to '*******************@*******.de' to make it kickass!
scripts
     glass.shader
     ut_outpost_4x.arena
     sese2.shader
     ut_outpost_4x.shader
sound
     forest.wav
     cave.wav
     truck.wav
     alarm.wav
     maschine.wav
     indoor.wav
     crickets.wav
levelshots
     ut_outpost_4x.jpg
env
     sesesky_ft.tga
     sesesky_lf.tga
     sesesky_up.tga
     sesesky_bk.tga
     sesesky_dn.tga
     sesesky_rt.tga
maps
     ut_outpost_4x.TGA
     ut_outpost_4x.bsp
     ut_outpost_4x.aas
models
     wet_lamp
     palmtree
     mapobjects
     mapobjects/urbanterror
     mapobjects/urbanterror/palmtree
     mapobjects/urbanterror/palmtree/palmleaves.jpg
     mapobjects/urbanterror/palmtree/palmtrunk.jpg
     mapobjects/defcon_tree
     mapobjects/defcon_tree/stamm.jpg
     mapobjects/defcon_tree/tree2.tga
     defcon_tree
     multiplant
textures
     urban_terror9
     urban_terror9/nrg_sand.jpg
     urban_terror5
     urban_terror5/fs_box6_front1.jpg
     urban_terror5/fs_box2_side1.jpg
     urban_terror5/fs_ammocrates_side.jpg
     urban_terror5/fs_box4_top1.jpg
     urban_terror5/fs_ammocrates_front.jpg
     urban_terror5/fs_box2_front1.jpg
     urban_terror5/fs_box_front1.jpg
     urban_terror5/fs_rollerdoor3.jpg
     urban_terror5/fs_ammocrates_top.jpg
     urban_terror5/fs_box_side1.jpg
     urban_terror5/fs_box6_top1.jpg
     urban_terror5/fs_powerbox1_front.jpg
     urban_terror5/fs_box6_top2.jpg
     urban_terror5/fs_powerbox1_side_l.jpg
     urban_terror5/fs_utlogo.jpg
     urban_terror5/fs_box_top1.jpg
     urban_terror5/fs_box4_front1.jpg
     truck
     truck/truckdoor.jpg
     truck/truck_side.jpg
     truck/green_dark.jpg
     truck/vehl1metalpanel.jpg
     truck/tire_tread.jpg
     truck/green1.jpg
     truck/tires2.jpg
     docks
     docks/cow_wood21.jpg
     radiant
     radiant/notex.tga
     cow
     cow/cow_small_brick3.jpg
     urban_terror7
     urban_terror7/ut_stonewall8.jpg
     base_floor
     base_floor/hfloor3.jpg
     base_floor/clang_floor2.jpg
     base_wall
     base_wall/chrome_env.jpg
     base_wall/steed1ge.jpg
     base_wall/patch10.jpg
     base_wall/steed1gf.tga
     base_wall/grill.tga
     urban_terror
     urban_terror/mabcrete.tga
     urban_terror/black.jpg
     sese2
     sese2/bricktrim2.jpg
     sese2/dusty1b.jpg
     sese2/machine2.jpg
     sese2/roof1.jpg
     sese2/betonblack.jpg
     sese2/board.jpg
     sese2/machine3.jpg
     sese2/cementtiled.jpg
     sese2/bettondark.jpg
     sese2/bricktrim3.jpg
     sese2/betonwallgreen.jpg
     sese2/blue.jpg
     sese2/panel1.jpg
     sese2/tfawh1ayyy.tga
     sese2/door1.jpg
     sese2/brick3.jpg
     sese2/rustymetal.jpg
     sese2/brick5.jpg
     sese2/brick4.jpg
     sese2/crate_wood_01.jpg
     sese2/brick5-1.jpg
     sese2/crate_wood_02.jpg
     sese2/crate_wood_03.jpg
     sese2/machine1.jpg
     sese2/red.jpg
     sese2/mashine4.jpg
     sese2/web_02.jpg
     sese2/tfawh2ayyy.tga
     sese2/crate_wood_05.jpg
     sese2/cement.jpg
     sese2/web_01.jpg
     sese2/roof2.jpg
     sese2/concrete2panels.jpg
     sese2/brick2.jpg
     sese2/bricktrim1.jpg
     urban_terror2
     urban_terror2/sidewalk_b.jpg
     urban_terror2/metal.jpg
     urban_terror2/fence.tga
     urban_terror2/tile3.jpg
     urban_terror2/streetbricks11.jpg
     effects
     effects/tinfx3.jpg
     effects/tinfx.jpg
     lloydmdm2
     lloydmdm2/vines.tga
     glass
     glass/plainglass.tga
     sweetnutz
     sweetnutz/sn_ivy.tga
     bbq
     bbq/barbedwire.tga
     urban_terror3
     urban_terror3/w2k_bush1.tga
     urban_terror3/chain.tga
     urban_terror3/wu_locker.jpg
     base_light
     base_light/proto_light.jpg
     base_light/runway_glow.jpg
     base_light/ceil1_39.jpg
     base_light/proto_light2.jpg
     base_light/proto_lightred.jpg
     base_light/runway.tga
     base_light/runwayb.jpg
     base_light/ceil1_39.blend.jpg
     base_light/proto_lightmap.jpg
     tub
     tub/abbey_grass.jpg
     sfx
     sfx/flameball.jpg
     sfx/flame6.jpg
     sfx/flame2.jpg
     sfx/flame5.jpg
     sfx/flame4.jpg
     sfx/flame8.jpg
     sfx/flame1.jpg
     sfx/flame3.jpg
     sfx/flame7.jpg
/ut_outpost.txt
map "ut_outpost"

longname "Last Outpost - beta"

fraglimit 30

type "ut_ffa ut_team ut_survivor ut_follow ut_ctf"


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