Crenshawb2

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : ut_crenshaw "the Projects"
Filename : ut_crenshaw.pk3
Author : Joseph A. Mauke - |NV|S
Date : March 16th 2003
E-mail address : *****@***.info
Homepage URL : http://www.s8s.info


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is my first attempt at a real TS/bomb type map. there is also ctf support,
but the true emphisis is on fast action TS. The map for the most part is very
symmetrical, This should please the CTF community somewhat. This version was
meant for distribution to the SID QA team only. this map is not to be distrubuted
for any other purpose other than testing on QA servers, and no items from this
map are to be used on any other map until this map is final

--------------------------------------------------------------------------------
Single Player : YES
Gamemodes : FFA,TDM,TS,Bomb,CTF
Suggested player load : 2 - 10 (This map is not meant for 20 man clusterfucks)

New Textures : yes {thanks Thnom}
New Sounds : yes


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : This map was constructed from scratch
Hours invested : about 180 or so with the map..the models, shit Forever!
Prefabs/Models used : Brown chevy van: beardmonkey
doors (NoDETH)


Editor used : GtK Radiant ver 1.2.12
Other utilities used : MS photodraw, PHotoshop7 3DSMAX 4.2 Milkshape
Lithunwrap, q3map2 Toolz, Q3MAP2 w00t!

Known Bugs : shouldnt be too many

Compile machine : Dual processor PIII 1 gig

BSP time : 4 seconds
VIS time : 1 minutes
light time : Smokin!!, Ydnar w00t!!

Total Brushes : 6000+
DM spawns : 16
TS spawns : 16
Locations : none yet


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: ut_airport ut_pointblank ut_frostbite ut_suckmyblackashydick...hehe just making
sure you are really reading this.


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
thanks to Dr Pepper, Oswald & the 6th floor for starting this map...and having
the smarts to hand it over to me so that Im the one that gets bashed for it :)
SID, All of the Mappers at #urbanmappers..Idleing bastards. The urban terror
community, who will undoubtably pick this map apart because they are too damn
cheap to replace that cheesy Celeron and Voodoo card :P Dragonne, Leprachaun
for the kickass billboards, Ydnar for all the textures, q3map2, hell man...We
all owe you big, Remedy, IK, crack.com "we miss ya" Texture studio, Beardmonkey
who made the the "tuna Boat" my friends brown chevy van.
Diane, thanks for being so patient with me while agonizing with
this map that truly has been hell to make....I love you.


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------


Authors MAY NOT use anything from this level.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY NOT be distributed To anyone other than
SID QA team This level is designed for the Quake 3 Total Conversion
"Urban Terror" and is not to be used, replicated or edited for any other Mod,
Total Conversion, Game or Game Engine.
scripts
     nrgizer.shader
     streets2.shader
     multiplant2.shader
     urban_terror.shader
     realworld_light.shader
     crenshaw.shader
     watercaulk.shader
     pointblank.shader
     palms.shader
     tunaboat.shader
     vehiclepak.shader
     chp.shader
     saleenGT.shader
sound
     crenshaw
     crenshaw/dingo_barking.wav
     crenshaw/commercials3.wav
     invis
     invis/boyz.wav
     invis/birds01.wav
     invis/birds02.wav
     invis/lt1loop.wav
     invis/traffic.wav
/ut_crenshaw.txt
levelshots
     ut_crenshaw.tga
env
     streetsky2
     streetsky2/streetsky2_up.jpg
     streetsky2/streetsky2_ft.jpg
     streetsky2/streetsky2_rt.jpg
     streetsky2/streetsky2_dn.jpg
     streetsky2/streetsky2_lf.jpg
     streetsky2/streetsky2_bk.jpg
maps
     ut_crenshaw.bsp
models
     mapobjects
     mapobjects/palm4
     mapobjects/palm4/palm4a.md3
     mapobjects/palm4/palm4.md3
     mapobjects/briefcase
     mapobjects/briefcase/front1.jpg
     mapobjects/briefcase/casein.jpg
     mapobjects/briefcase/money.jpg
     mapobjects/briefcase/case1.md3
     mapobjects/briefcase/inside.jpg
     mapobjects/briefcase/leather2.jpg
     mapobjects/s8s
     mapobjects/s8s/schoolbus.md3
     mapobjects/s8s/hydrant1.jpg
     mapobjects/s8s/direct_dish.md3
     mapobjects/s8s/weight_bench.md3
     mapobjects/s8s/direct_dish.tga
     mapobjects/s8s/schoolbus.tga
     mapobjects/s8s/bench.jpg
     mapobjects/s8s/metal.jpg
     mapobjects/s8s/wall_fixture.md3
     mapobjects/s8s/weightplates.jpg
     mapobjects/s8s/hydrantright.jpg
     mapobjects/s8s/hydrant.md3
     mapobjects/mustang
     mapobjects/mustang/saleengt_skin.jpg
     mapobjects/mustang/saleenGT.md3
     mapobjects/gasmain
     mapobjects/gasmain/base2.jpg
     mapobjects/gasmain/pipes.jpg
     mapobjects/gasmain/base.jpg
     mapobjects/gasmain/guage2.jpg
     mapobjects/gasmain/gasmain.md3
     mapobjects/gasmain/guage1.jpg
     mapobjects/powerbox
     mapobjects/powerbox/meter.jpg
     mapobjects/powerbox/box1.md3
     mapobjects/powerbox/green.jpg
     mapobjects/powerbox/base.jpg
     mapobjects/palm3
     mapobjects/palm3/palmbark.tga
     mapobjects/manny_moe
     mapobjects/manny_moe/chevyvan_brown.jpg
     mapobjects/manny_moe/tunaboat.md3
     mapobjects/chp
     mapobjects/chp/chp.md3
     mapobjects/chp/chp_skin.jpg
     mapobjects/multiplant
     mapobjects/multiplant/pleaf3.tga
     mapobjects/multiplant/multiplant_b.md3
     mapobjects/multiplant/pleaf1.tga
     mapobjects/multiplant/leaf2.tga
     mapobjects/multiplant/leaf1.tga
     mapobjects/multiplant/leaf3.tga
     mapobjects/multiplant/palmfrond.tga
     mapobjects/multiplant/bannanaleaf.tga
     mapobjects/multiplant/multiplant_a.md3
     mapobjects/multiplant/pleaf2.tga
     mapobjects/gutboy
     mapobjects/gutboy/cokemachine.md3
     mapobjects/gutboy/boombox.md3
     mapobjects/gutboy/coke.jpg
     mapobjects/gutboy/boombox.tga
     mapobjects/rangerover2
     mapobjects/rangerover2/rover.jpg
     mapobjects/rangerover2/rangerover2.md3
     mapobjects/palm2
     mapobjects/palm2/palm2.md3
     mapobjects/palm2/trunk.tga
textures
     cow7
     cow7/fs_gate2.tga
     cow7/fs_gate3a.tga
     texturestudio_floor
     texturestudio_floor/floor25.jpg
     texturestudio_floor/floor16.jpg
     sub_ground
     sub_ground/pebble_ground.tga
     texturestudio_metal
     texturestudio_metal/metall11.jpg
     metals
     metals/supportmetal_1.tga
     noctua
     noctua/mud02.jpg
     texturestudio_door
     texturestudio_door/door46.jpg
     texturestudio_door/door24.jpg
     sub_graph
     sub_graph/blockage.tga
     sub_graph/gasmask.tga
     sub_graph/little_guy.tga
     sub_graph/long_wall_no_alpha.tga
     sub_graph/daim1.tga
     sub_graph/head.tga
     sub_graph/pops.tga
     sub_graph/lern.tga
     invis
     invis/invisalpha.tga
     invis/ghetto_sub51.tga
     invis/centerrail.tga
     invis/bulb_white.jpg
     invis/cop_window.tga
     invis/innerrail.tga
     invis/mail_boxes.jpg
     invis/can_light.jpg
     invis/keypad.jpg
     invis/sub_doors23.tga
     invis/temp_building.tga
     invis/bronze.tga
     invis/ornate_window.tga
     invis/bomb_icon.tga
     invis/ornate_window2.tga
     invis/chp_logo.jpg
     invis/garagedoor.jpg
     invis/mulch.jpg
     invis/41.jpg
     invis/dirty_pool.tga
     invis/dingo_window.tga
     invis/garage_opener.jpg
     invis/ghetto_window1.tga
     sub_modern_brick_512
     sub_modern_brick_512/brick_wall_07.tga
     sub_modern_brick_512/brick_wall_04.tga
     sub_modern_brick_512/brick_wall_08.tga
     ik2k
     ik2k/ik_woodwin128192c_glow2.tga
     ik2k/ik_stuccoplain128a.tga
     ik2k/ik_woodwallwin256alpha.tga
     ik2k/ik_woodwall128128b.tga
     ik2k/ik_strimh64.tga
     ik2k/ik_ground_cobblesg256.tga
     ik2k/ik_woodwall256256.tga
     ik2k/ik_brick_12864a.tga
     ik2k/ik_brick_128128a.tga
     ik2k/ik_woodwall64256.tga
     ik2k/ik_woodwallwin256b.tga
     cement
     cement/flat_dk.tga
     texturestudio_wood
     texturestudio_wood/wood27.jpg
     texturestudio_wood/wood56.jpg
     sub_doors512a
     sub_doors512a/sub_doors512a21.tga
     sub_doors512a/sub_doors512a07.tga
     sub_doors512a/sub_doors512a17.tga
     sub_doors512a/sub_doors512a14.tga
     sub_doors512a/sub_doors512a22.tga
     sub_doors512a/sub_doors512a24.tga
     sub_doors512a/sub_doors512a10.tga
     sub_doors512a/sub_doors512a12.tga
     sub_doors512a/sub_doors512a03.tga
     sub_doors512a/sub_doors512a16.tga
     sub_doors512a/sub_doors512a11.tga
     sub_doors512b
     sub_doors512b/sub_doors512b12.tga
     sub_doors512b/sub_doors512b07.tga
     sub_doors512b/sub_doors512b09.tga
     sub_doors512b/sub_doors512b10.tga
     urban_terror2
     urban_terror2/metal_bright.tga
     asphault
     asphault/road-1.tga
     asphault/road-2.tga
     asphault/road-3.tga
     urban_terror4
     urban_terror4/nrg_ladder.tga
     sub_windows_v2
     sub_windows_v2/sub_window33.tga
     sub_windows_v2/sub_window31.tga
     sub_windows_v2/sub_window27.tga
     sub_windows_v2/sub_window28.tga
     sub_doors256nf
     sub_doors256nf/sub_doors256nf_01.tga
     concrete
     concrete/aerhcrete03_256.tga
     concrete/concrete-1.tga
     concrete/concrete-yellow1.jpg
     texturestudio_window
     texturestudio_window/window71.jpg
     thnom
     thnom/th_topwall.jpg
     thnom/th_mtllook.jpg
     thnom/th_scraggywalldirty1.jpg
     thnom/th_rocks.jpg
     thnom/th_markedcrete.jpg
     thnom/th_creamdcrete.jpg
     thnom/th_scraggywall.jpg
     thnom/th_scraggywalldirty.jpg
     thnom/th_dustysand.jpg
     thnom/th_rockso.jpg
     thnom/th_scraggywall1.jpg
     thnom/th_scraggywallcement.jpg
     thnom/th_misccream.jpg
     thnom/th_misc2.jpg
     thnom/th_dirtywall.jpg
     thnom/th_sandywall.jpg
     thnom/th_rockground2rocks.jpg
     thnom/th_misc.jpg
     thnom/th_wallmucky.jpg
     remedy
     remedy/lamppuc_ac.jpg
     remedy/tool02_256x256.jpg
     remedy/externalwall59a.jpg
     remedy/cupboard01_256x256.jpg
     remedy/externalwall75_256x256.jpg
     remedy/externalwall53a.jpg
     remedy/externalwall83_512x512.jpg
     remedy/metalcontainer04_512x256.jpg
     remedy/externalwall50a.jpg
     remedy/trashonthefloor02_256x256.jpg
     remedy/metalcontainer03_256x256.jpg
     remedy/externalwall56a.jpg
     remedy/cupboard-door01_128x256.jpg
     remedy/beton107_512x512.jpg
     remedy/tool03_512x256.jpg
     remedy/door34_128x256.jpg
     remedy/closetmaterial01b.jpg
     remedy/tile41a.jpg
     remedy/donotenter-b.jpg
     remedy/externalwall92_256x256.jpg
     remedy/restaurantcardboard_combined_256x256.jpg
     remedy/externalwall52a.jpg
     remedy/externalwall80_256x512.jpg
     remedy/tile36b_a.jpg
     remedy/externalwall82_256x512.jpg
     remedy/externalwall69_256x256.jpg

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