Crenshaw rc2 6fefec9a

by Unknown

Games not defined

0/5

0 vote

Status

Published - Not reviewed

Sent by

Guest

Last Modified

November 04 2023 21:01:17

Downloads

261 times

SHA256

Direct DL

Permalink

Similar files


File NameLast ModifiedFile Size
ut4_crenshaw_original.pk32022-06-08 17:13:5219.06 MB
ut4_crenshaw.pk32018-02-13 20:26:3443.74 MB
ut_crenshaw.pk32022-06-10 05:31:2329.79 MB
ut_crenshaw_rc2.pk32021-02-02 01:12:5817.43 MB
ut_crenshaw_test.pk32013-04-23 04:38:5214.78 MB
ut_crenshawb2.pk32021-02-02 08:01:1128.50 MB

* Urban Terror Level *
--------------------------------------------------------------------------------
Title : ut_crenshaw "the Projects"
Filename : ut_crenshaw.pk3
Author : Joseph A. Mauke - |NV|S
Date : April 20th 2003
E-mail address : *****@***.info
Homepage URL : http://www.s8s.info

CHANGED : since rc-1, finally found all the missing Location
triggers and fixed them, there were a few ares that
had exposed caulk. Also finished the tunnels for CTF
and added better lighting. Made sure the surface
sounds took for the bsp. repaired every z-fight brush
and tried to get the lighting in the shaded areas to
not be so stark looking. Fixed problems with team
spawns as they appear to not be working like 2.6a I
also Tried repairing some Borked Terrain Brushes.



--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This is a real life apartment complex in Los Angeles's Crenshaw District, this
a Notorius gang area that has been shown in many movies including Boyz in the
Hood and Colors. The nickname for this Apartment complex is "the Jungle" and
is featured in the antoine Fuqua movie "Training Day".

This is my first attempt at a real TS/bomb type map. there is also ctf support,
but the true emphisis is on fast action bomb/TS. The map is deceptively
symmetrical, This should please the CTF community somewhat. Team Deathmatch is
also very fast paced for this map. Allthough there are spawns for CAH I didnt
place any CAH points as no one uses this gamemode anymore.

--------------------------------------------------------------------------------
Single Player : YES
Gamemodes : FFA,TDM,TS,Bomb,CTF
Suggested player load : 2 - 10 (This map is not meant for 20 man clusterfucks)

New Textures : yes
New Sounds : yes


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : This map was constructed from scratch
Hours invested : about 200 or so with the map..the models, shit Forever!
Prefabs/Models used : Brown chevy van: beardmonkey
Boforsat4: Beardmonkey
Boforsat4box: Beardmonkey
Boombox: Gutboy
ownzjooz machine: Gutboy - skin by |NV|S & Friend
Mustang: Ryuji Kainoh - Upgrade Mike Evers & |NV|S
DirectTV dish: |NV|S
Fire hydrant: |NV|S
CHP: Michel van Dorst
Movingvan: |NV|S - skin by thorn
schoolbus: |NV|S
weightbench: |NV|S
Floodlights: |NV|S
wall fixture: |NV|S
doors: NoDETH
Electrical boxes: Lt1


Editor used : GtK Radiant ver 1.2.12
Other utilities used : MS photodraw, PHotoshop7 3DSMAX 4.2 Milkshape
Lithunwrap, q3map2 Toolz, Q3MAP2 w00t!

Known Bugs : shouldnt be too many

Compile machine : 2.8Ghz Pentium4 with 1 gig of 1066mhz Rambus
Compiler version : q3map2 2.5.2

Bsp Switches : -meta
BSP time : 45 seconds
VIS Switches : -vis
Vis time : 4 minutes
light Switches : -fast -filter -super 2 -patchshadows -shade -bounce 4
light time : 8 hours 32 minutes

Total Brushes : 8552+
DM spawns : 16 per team
TS spawns : 2 groups of 16 per team
Bomb spawns : 16 per team
CTF spawns : 16 per team
1vs1 spwans : 20
Ftl spwans : 16
entities : 979
func_group : 615
Locations : 36


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: ut_pointblank ut_automotive

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Oswald & the 6th floor, Oswald stuck by my visions when
Others ridiculed me. Some of the mappers at #urbanmappers..Idleing bastards.
The urban terror community, who will undoubtably pick this map apart because
they are too damn cheap to replace that cheesy Celeron and Voodoo card :P
Dragonne, Leprachaun for the kickass billboards, Ydnar for all the textures,
q3map2, hell man...We all owe you big, Remedy, IK, crack.com "we miss ya" the
Texture studio, Beardmonkey who made the the "tuna Boat" my friends brown
chevy van. And the many others who have stuck by me and think I rule...well,
because I do rule :)


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use anything from this level.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY NOT be distributed by anyone other than
Silicon Ice Development as it was designed for the Quake 3 Total Conversion
"Urban Terror" and is not to be used, replicated or edited for any other Mod,
Total Conversion, Game or Game Engine. Anyone using any models, textures, or
other Items from this map made my me will be punished by the DMCA to full extent
of the law.
scripts
     nrgizer.shader
     ut_crenshaw.arena
     streets2.shader
     multiplant2.shader
     urban_terror.shader
     realworld_light.shader
     crenshaw.shader
     watercaulk.shader
     pointblank.shader
     movingvan.shader
     tunaboat.shader
     vehiclepak.shader
     chp.shader
     saleenGT.shader
sound
     crenshaw
     crenshaw/dingo_barking.wav
     crenshaw/commercials3.wav
     invis
     invis/boyz.wav
     invis/birds01.wav
     invis/birds02.wav
     invis/traffic.wav
/ut_crenshaw.txt
levelshots
     ut_crenshaw.tga
env
     streetsky2
     streetsky2/streetsky2_up.jpg
     streetsky2/streetsky2_ft.jpg
     streetsky2/streetsky2_rt.jpg
     streetsky2/streetsky2_dn.jpg
     streetsky2/streetsky2_lf.jpg
     streetsky2/streetsky2_bk.jpg
maps
     ut_crenshaw.tga
     ut_crenshaw.bsp
models
     mapobjects
     mapobjects/palm4
     mapobjects/palm4/palm4a.md3
     mapobjects/palm4/palm4.md3
     mapobjects/briefcase
     mapobjects/briefcase/front1.jpg
     mapobjects/briefcase/casein.jpg
     mapobjects/briefcase/money.jpg
     mapobjects/briefcase/case1.md3
     mapobjects/briefcase/inside.jpg
     mapobjects/briefcase/leather2.jpg
     mapobjects/s8s
     mapobjects/s8s/schoolbus.md3
     mapobjects/s8s/hydrant1.jpg
     mapobjects/s8s/direct_dish.md3
     mapobjects/s8s/weight_bench.md3
     mapobjects/s8s/floodlamp.jpg
     mapobjects/s8s/bench.jpg
     mapobjects/s8s/movingvan_test.md3
     mapobjects/s8s/metal.jpg
     mapobjects/s8s/floodlight.md3
     mapobjects/s8s/wall_fixture.md3
     mapobjects/s8s/weightplates.jpg
     mapobjects/s8s/hydrantright.jpg
     mapobjects/s8s/redlight.jpg
     mapobjects/s8s/direct_dish.jpg
     mapobjects/s8s/hydrant.md3
     mapobjects/s8s/van_temp.jpg
     mapobjects/s8s/schoolbus.jpg
     mapobjects/boforsat4box
     mapobjects/boforsat4box/boforsAT4box.jpg
     mapobjects/boforsat4box/boforsat4box_open.md3
     mapobjects/boforsat4box/boforsat4box_closed.md3
     mapobjects/boforsat4
     mapobjects/boforsat4/boforsat4.md3
     mapobjects/boforsat4/boforsAT4.jpg
     mapobjects/mustang
     mapobjects/mustang/saleengt_skin.jpg
     mapobjects/mustang/saleenGT.md3
     mapobjects/powerbox
     mapobjects/powerbox/meter.jpg
     mapobjects/powerbox/box1.md3
     mapobjects/powerbox/green.jpg
     mapobjects/powerbox/base.jpg
     mapobjects/palm3
     mapobjects/palm3/palmbark.tga
     mapobjects/manny_moe
     mapobjects/manny_moe/chevyvan_brown.jpg
     mapobjects/manny_moe/tunaboat.md3
     mapobjects/chp
     mapobjects/chp/chp.md3
     mapobjects/chp/chp_skin.jpg
     mapobjects/multiplant
     mapobjects/multiplant/multiplant_b.md3
     mapobjects/multiplant/leaf2.tga
     mapobjects/multiplant/leaf1.tga
     mapobjects/multiplant/multiplant_p2.md3
     mapobjects/multiplant/leaf3.tga
     mapobjects/multiplant/palmfrond.tga
     mapobjects/multiplant/bannanaleaf.tga
     mapobjects/multiplant/multiplant_a.md3
     mapobjects/gutboy
     mapobjects/gutboy/cokemachine.md3
     mapobjects/gutboy/boombox.md3
     mapobjects/gutboy/coke.jpg
     mapobjects/gutboy/boombox.tga
     mapobjects/rangerover2
     mapobjects/rangerover2/rover.jpg
     mapobjects/rangerover2/rangerover2.md3
textures
     cow7
     cow7/fs_gate2.tga
     cow7/fs_gate3a.tga
     oz
     oz/plywd1.jpg
     oz/plywd2.jpg
     texturestudio_floor
     texturestudio_floor/floor25.jpg
     texturestudio_floor/floor16.jpg
     sub_ground
     sub_ground/pebble_ground.jpg
     texturestudio_metal
     texturestudio_metal/metall11.jpg
     metals
     metals/supportmetal_1.tga
     noctua
     noctua/pressed01.jpg
     noctua/mud02.jpg
     noctua/conc06.jpg
     signs
     signs/s8sbanner.jpg
     signs/sidbanner.jpg
     texturestudio_door
     texturestudio_door/door46.jpg
     texturestudio_door/door24.jpg
     monkey_box
     monkey_box/cb_box_fragile_03_top.jpg
     monkey_box/cb_box_stack_top.jpg
     monkey_box/cb_box_fragile_03_front.jpg
     monkey_box/cb_box_tape_top.jpg
     monkey_box/cb_box_tape_side.jpg
     monkey_box/cb_box_stack_side.jpg
     monkey_box/cb_box_fragile_01_side1.jpg
     monkey_box/cb_box_fragile_01_top.jpg
     monkey_box/cb_box_stack_front.jpg
     monkey_box/cb_box_sideup_front.jpg
     monkey_box/cb_box_front.jpg
     monkey_box/cb_box_glass_side.jpg
     monkey_box/cb_box_fragile_01_side2.jpg
     sub_graph
     sub_graph/long_wall_no_alpha.jpg
     invis
     invis/invisalpha.tga
     invis/ghetto_sub51.tga
     invis/matcoboxback.jpg
     invis/garagedoor_spraycan.jpg
     invis/welcomemat.jpg
     invis/stfu.jpg
     invis/centerrail.tga
     invis/bulb_white.jpg
     invis/cop_window.tga
     invis/matcoboxfront.jpg
     invis/innerrail.tga
     invis/mail_boxes.jpg
     invis/can_light.jpg
     invis/keypad.jpg
     invis/bronze.tga
     invis/tire_tread.jpg
     invis/railing.jpg
     invis/ornate_window.tga
     invis/ghetto_sub51_red.jpg
     invis/bomb_icon.tga
     invis/ornate_window2.tga
     invis/pool_tile.jpg
     invis/garagedoor.jpg
     invis/garagedoor_lowrider.jpg
     invis/matcoboxside.jpg
     invis/garagedoor_weirdo.jpg
     invis/41.jpg
     invis/ghetto_sub51_blue.jpg
     invis/dingo_window.tga
     invis/garage_opener.jpg
     invis/dirty_pool.jpg
     invis/office_sign1.jpg
     invis/ghetto_window1.tga
     sub_modern_brick_512
     sub_modern_brick_512/brick_wall_08.jpg
     sub_modern_brick_512/brick_wall_04.jpg
     sub_modern_brick_512/brick_wall_07.jpg
     sub_doors256
     sub_doors256/sub_doors256_26.tga
     sub_doors256/sub_doors256_18.tga
     sub_doors256/sub_doors256_16.tga
     sub_doors256/sub_doors256_32.tga
     sub_doors256/sub_doors256_12.tga
     sub_doors256/sub_doors256_22.tga
     sub_doors256/sub_doors256_13.tga
     sub_doors256/sub_doors256_11.tga
     sub_doors256/sub_doors256_08.tga
     ik2k
     ik2k/ik_brick_12864a.jpg
     ik2k/ik_woodwallwin256b.jpg
     ik2k/ik_woodwall128128b.jpg
     ik2k/ik_woodwall64256.jpg
     ik2k/ik_woodwallwin256alpha.tga
     ik2k/ik_strimh64.jpg
     ik2k/ik_woodwall256256.jpg
     ik2k/ik_stuccoplain128a.jpg
     ik2k/ik_ground_cobblesg256.jpg
     ik2k/ik_brick_128128a.jpg
     ik2k/ik_woodwin128192c_glow.jpg
     cement
     cement/flat_dk.jpg
     texturestudio_wood
     texturestudio_wood/wood27.jpg
     texturestudio_wood/wood56.jpg
     sub_doors512a
     sub_doors512a/sub_doors512A16.jpg
     urban_terror2
     urban_terror2/metal_bright.tga
     asphault
     asphault/road-1.jpg
     asphault/road-2.jpg
     asphault/road-3.jpg
     urban_terror4
     urban_terror4/nrg_ladder.tga
     sub_windows_v2
     sub_windows_v2/sub_window28.jpg
     sub_windows_v2/sub_window31.jpg
     sub_windows_v2/sub_window33.jpg
     sub_windows_v2/sub_window27.jpg
     sub_doors256nf
     sub_doors256nf/sub_doors256nf_01.tga
     concrete
     concrete/aerhcrete03_256.jpg
     concrete/concrete-1.jpg
     concrete/concrete-yellow1.jpg
     texturestudio_window
     texturestudio_window/window71.jpg
     jungle
     jungle/bark02.jpg
     thnom
     thnom/th_topwall.jpg
     thnom/th_scraggywall_burnt.jpg
     thnom/th_mtllook.jpg
     thnom/th_scraggywall_war.jpg
     thnom/th_scraggywalldirty1.jpg
     thnom/th_rocks.jpg
     thnom/thecount.jpg
     thnom/th_markedcrete.jpg
     thnom/th_creamdcrete.jpg
     thnom/th_scraggywall.jpg
     thnom/th_scraggywalldirty.jpg
     thnom/th_scraggywall_sd_graf.jpg
     thnom/th_scraggywallcement_crest.jpg
     thnom/th_scraggywallcement_pubes.jpg
     thnom/th_rockso.jpg
     thnom/th_scraggywall_head.jpg
     thnom/th_scraggywall1.jpg
     thnom/th_scraggywallcement.jpg
     thnom/th_scraggywallcement_siner.jpg
     thnom/th_scraggywallcement_crest2.jpg
     thnom/th_misccream.jpg
     thnom/th_scraggywall_gasmask.jpg
     thnom/th_misc2.jpg
     thnom/th_scraggywall_lern.jpg
     thnom/th_scraggywall_dark.jpg
     thnom/th_scraggywall_pops.jpg
     thnom/th_scraggywallcement_face.jpg
     thnom/th_scraggywall_satan2.jpg
     thnom/th_dirtywall.jpg
     thnom/th_rockground2rocks.jpg
     thnom/th_misc.jpg
     thnom/th_scraggywallcement_youngsters.jpg
     thnom/th_wallmucky.jpg
     remedy
     remedy/lamppuc_ac.jpg
     remedy/tool02_256x256.jpg
     remedy/externalwall59a.jpg
     remedy/cupboard01_256x256.jpg
     remedy/externalwall75_256x256.jpg
     remedy/externalwall53a.jpg
     remedy/externalwall83_512x512.jpg
     remedy/metalcontainer04_512x256.jpg
     remedy/externalwall50a.jpg
     remedy/trashonthefloor02_256x256.jpg
     remedy/metalcontainer03_256x256.jpg
     remedy/externalwall56a.jpg
     remedy/cupboard-door01_128x256.jpg
     remedy/beton107_512x512.jpg
     remedy/tool03_512x256.jpg
     remedy/door34_128x256.jpg
     remedy/closetmaterial01b.jpg
     remedy/tile41a.jpg
     remedy/donotenter-b.jpg
     remedy/externalwall92_256x256.jpg
     remedy/restaurantcardboard_combined_256x256.jpg
     remedy/externalwall52a.jpg
     remedy/externalwall80_256x512.jpg
     remedy/externalwall82_256x512.jpg
     remedy/externalwall69_256x256.jpg
map "ut_crenshaw"

longname "The_Projects"

type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"


Please log in to post a comment.

No comments yet.
Be the first to comment!