Arabiandistrict fix

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File NameLast ModifiedFile Size
ut4_arabiandistrict.pk32022-06-08 17:13:348.11 MB
ut_arabiandistrict_beta.pk32009-08-13 06:29:563.48 MB
ut_arabiandistrict.pk32017-02-05 18:34:005.09 MB

\\ //
]]- -ARABIAN DISTRICT- -[[
// \\

////////////////////////////// \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\


Title : -Arabian District-
Map Filename : ut_arabiandistrict
Filename : ut_arabiandistrict.pk3
Release Date : January 03, 2003
Author(s) : Frensh Development team : Flash - Elbibi
Email Address : *****@********.com.com
Homepage : http://www.urt-fr.net http://www.urbanterror-fr.fr.st/
Urban Terror Homepage : http://www.urbanterror.net

Description : This map is placed in a arabian town. It is a small map intented for TS and TDM as
an after thought.

Additional Credits to : id Software: For making Q3
Silicon Ice Development: For making Urban Terror and so strongly supporting the UT community.
[charlo]Elbibi: For helping with the map optimisation.
[charlo]Deask: For reply to the hundered question i've ask him :p .
The 6th floor: For the great tutorial they made for urbanterror mapping.
L0rD: For the good comment on deadllamas.net ;)
Thanks to all.

Other Contributors : The all of the frensh Urban Terror community.

Note : Enjoy, ispice di counasse! :D



Installation : Extract the .zip file to your q3ut2 folder. DO NOT just rename the .zip to
a .pk3 file, it will not work.


* PK3 File Information *

Map(.bsp) Name : ut_arabiandistrict
New Textures : Yes
New Sounds : Yes
New Music Track : No


* Play Information *

Bot Support : Yes
Deathmatch : Yes
Follow The Leader : Yes
Team Survivor : Yes
Capture The Flag : Yes
Capture and Hold : Yes


* Construction *

Editor(s) used : GTKRadiant ver 1.2.11
Other Prog(s) used : PS 7.0 for texture and image editing, Soundforge for sounds.
Known Bugs : none map-specific
Build Time : 1 month
Build Machine : PIII 733Mhz, 128MB
Compile machine : PIII 733Mhz, 128MB, i promised, i bought a new one when i have some money :D
Final Compile time : 540 minute


* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
scripts
     ut_arabiandistrict_fix.arena
     ut_arabiandistrict_fix.shader
sound
     perso
     perso/Ispice_Di_Counasse.wav
     perso/chevre11.wav
     perso/water.wav
     birds01.wav
     mosquito.wav
     birds02.wav
     frogs.wav
     crickets.wav
/ut_arabiandistrict.txt
levelshots
     ut_arabiandistrict_fix.tga
/readme_fix.txt
maps
     ut_arabiandistrict_fix.aas
     ut_arabiandistrict_fix.bsp
     ut_arabiandistrict_fix.TGA
models
     mapobjects
     mapobjects/palm4
     mapobjects/palm4/palm4.md3
     mapobjects/gratelamp
     mapobjects/gratelamp/gratetorch2.jpg
     mapobjects/gratelamp/gratetorchbig.md3
     mapobjects/gratelamp/gratetorch2b.tga
     mapobjects/gratelamp/gratelamp_flare.tga
     mapobjects/gratelamp/gratelamp.md3
     mapobjects/gratelamp/gratelamp.tga
     mapobjects/gratelamp/gratelamp_b.tga
     mapobjects/gratelamp/gratetorch.md3
     mapobjects/gratelamp/gratetorch2.tga
     mapobjects/urbanterror
     mapobjects/urbanterror/palmtree
     mapobjects/urbanterror/palmtree/palm_bend.md3
     mapobjects/urbanterror/palmtree/palm_short.md3
     mapobjects/urbanterror/palmtree/palm_short_bend_thin.md3
     mapobjects/urbanterror/palmtree/palmleaves.jpg
     mapobjects/urbanterror/palmtree/palmtrunk.jpg
     mapobjects/urbanterror/palmtree/palm_short_bend.md3
     mapobjects/urbanterror/palmtree/palmtree.md3
     mapobjects/urbanterror/palmtree/palmtrees.txt
     mapobjects/crow
     mapobjects/crow/crow.MD3
     mapobjects/crow/crow.tga
     mapobjects/defcon_tree
     mapobjects/defcon_tree/small2.md3
     mapobjects/defcon_tree/small4.md3
     mapobjects/defcon_tree/tree1.md3
     mapobjects/defcon_tree/tree4.tga
     mapobjects/defcon_tree/tree.tga
     mapobjects/defcon_tree/tree3.md3
     mapobjects/defcon_tree/stamm.jpg
     mapobjects/defcon_tree/tree2.md3
     mapobjects/defcon_tree/small1.md3
     mapobjects/defcon_tree/small3.md3
     mapobjects/defcon_tree/tree4.md3
     mapobjects/defcon_tree/tree3.tga
     mapobjects/defcon_tree/tree2.tga
     mapobjects/multiplant
     mapobjects/multiplant/palmbark.tga
     mapobjects/multiplant/fern.tga
     mapobjects/multiplant/invisible.tga
     mapobjects/multiplant/multiplant_f.md3
     mapobjects/multiplant/palmfrond.tga
     mapobj~1
     mapobj~1/palm4
     mapobj~1/palm4/palm4.md3
     mapobj~1/multip~1
     mapobj~1/multip~1/multip~5.md3
textures
     perso
     perso/sn_wall2.jpg
     perso/footlocker_front.jpg
     perso/paille.jpg
     perso/pooltile2.jpg
     perso/rug1.jpg
     perso/tex_vase.jpg
     perso/map_big2.jpg
     perso/sn_wall.jpg
     perso/desk_top.jpg
     perso/brick_blocks.jpg
     perso/DTC.jpg
     perso/marble_blanc.jpg
     perso/pooltile_small.jpg
     perso/paille_cote.jpg
     perso/marble_wall.jpg
     perso/METAL19.JPG
     perso/logo2.jpg
     perso/corkboard_shop.jpg
     perso/brick_beige.jpg
     perso/fueldrum1b_top.jpg
     perso/xlight5.jpg
     perso/light5.jpg
     perso/footlocker_top.jpg
     perso/xlight5.blend.jpg
     perso/footlocker_side.jpg
     perso/fragrobbers.jpg
     perso/marble_wall2.jpg
     perso/fueldrum1c.jpg
     perso/tabletop1.jpg
     perso/pool_marble.jpg
     perso/logo.jpg
     perso/babe_in_bikini.jpg
     perso/rug3.jpg
     docks
     docks/cow_rbrick.jpg
     islandplants
     islandplants/plant04.tga
     islandplants/plant02.tga
     urban_objects
     urban_objects/fs_box_w_top.jpg
     urban_objects/fs_box_w_side.jpg
     urban_terror2
     urban_terror2/swood.jpg
     ariabians
     ariabians/arabians-rain.tga
     mc-util
     mc-util/n00b.jpg
     ut_202
     ut_202/darkwood_64x64.jpg
     sweetnutz
     sweetnutz/sn_fruit3.jpg
     sweetnutz/sn_fruit2.jpg
     sweetnutz/ut_wall5.jpg
     sweetnutz/sn_fruit1.jpg
     base_light
     base_light/ceil1_37.blend.jpg
     base_light/ceil1_38.jpg
     base_light/ceil1_4.blend.jpg
     base_light/ceil1_37.jpg
     base_light/ceil1_38.blend.jpg
     base_light/ceil1_4.jpg
map "ut_arabiandistrict_fix"

longname "arabiandistrict"

type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"


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