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| File Name | Last Modified | File Size |
|---|---|---|
| ut4_arabiandistrict.pk3 | 2022-06-08 17:13:34 | 8.11 MB |
| ut_arabiandistrict_fix.pk3 | 2022-06-10 05:30:54 | 5.56 MB |
| ut_arabiandistrict.pk3 | 2017-02-05 18:34:00 | 5.09 MB |
\\ //
]]- -ARABIAN DISTRICT- -[[
// \\
////////////////////////////// \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Title : -Arabian District-
Map Filename : ut_arabiandistrict
Filename : ut_arabiandistrict.pk3
Release Date : August 24, 2002
Author(s) : [FR]Flashbac]{ (designed by SIRKE)
Email Address : *********@***********.com
Homepage : http://perso.wanadoo.fr/sirkeweb
Urban Terror Homepage : http://www.urbanterror.net
Description : This map is placed in a arabian town. It is a small map intented for TS and TDM as
an after thought.
Additional Credits to : id Software: For making Q3
Silicon Ice Development: For making Urban Terror and so strongly supporting the UT community.
[charlo]Elbibi: For helping with the map optimisation.
[charlo]Deask: For reply to the hundered question i've ask him :p .
The 6th floor: For the great tutorial they made for urbanterror mapping.
Thanks to all.
Other Contributors : The all of frensh ut community.
Note : Enjoy
Installation : Extract the .zip file to your q3ut2 folder. DO NOT just rename the .zip to
a .pk3 file, it will not work.
* PK3 File Information *
Map(.bsp) Name : ut_arabiandistrict
New Textures : Some
New Sounds : Yes
New Music Track : not in beta version
* Play Information *
Bot Support : Yes
Deathmatch : Yes
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : No
Capture and Hold : No
* Construction *
Editor(s) used : GTKRadiant ver 1.2.7
Other Prog(s) used : PS 7.0 for texture and image editing, Soundforge for sounds.
Known Bugs : none map-specific
Build Time : 2 weeks
Build Machine : PIII 733Mhz, 128MB
Compile machine : PIII 733Mhz, 128MB, i promised, i bought a new one when i have some money :D
Final Compile time : 30 minute
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
scripts
perso.shader
ut_arabiandistrict_beta.arena
defcon_tree.shader
vehiclepak.shader
sound
perso
perso/Ispice_Di_Counasse.wav
perso/water.wav
/ut_arabiandistrict_beta.txt
levelshots
ut_arabiandistrict_beta.jpg
maps
ut_arabiandistrict_beta.bsp
ut_arabiandistrict_beta.aas
models
mapobjects
mapobjects/defcon_tree
mapobjects/defcon_tree/small2.md3
mapobjects/defcon_tree/small4.md3
mapobjects/defcon_tree/tree1.md3
mapobjects/defcon_tree/tree4.tga
mapobjects/defcon_tree/tree.tga
mapobjects/defcon_tree/tree3.md3
mapobjects/defcon_tree/stamm.jpg
mapobjects/defcon_tree/tree2.md3
mapobjects/defcon_tree/small1.md3
mapobjects/defcon_tree/small3.md3
mapobjects/defcon_tree/tree4.md3
mapobjects/defcon_tree/tree3.tga
mapobjects/defcon_tree/tree2.tga
textures
perso
perso/sn_wall2.jpg
perso/paille.jpg
perso/pooltile2.jpg
perso/sn_wall.jpg
perso/marble_blanc.jpg
perso/pooltile_small.jpg
perso/paille_cote.jpg
perso/marble_wall.jpg
perso/METAL19.JPG
perso/logo2.jpg
perso/xlight5.jpg
perso/light5.jpg
perso/xlight5.blend.jpg
perso/fragrobbers.jpg
perso/marble_wall2.jpg
perso/pool_marble.jpg
perso/logo.jpg
perso/babe_in_bikini.jpg
islandplants
islandplants/plant04.tga
islandplants/plant02.tga
perso.shader
ut_arabiandistrict_beta.arena
defcon_tree.shader
vehiclepak.shader
sound
perso
perso/Ispice_Di_Counasse.wav
perso/water.wav
/ut_arabiandistrict_beta.txt
levelshots
ut_arabiandistrict_beta.jpg
maps
ut_arabiandistrict_beta.bsp
ut_arabiandistrict_beta.aas
models
mapobjects
mapobjects/defcon_tree
mapobjects/defcon_tree/small2.md3
mapobjects/defcon_tree/small4.md3
mapobjects/defcon_tree/tree1.md3
mapobjects/defcon_tree/tree4.tga
mapobjects/defcon_tree/tree.tga
mapobjects/defcon_tree/tree3.md3
mapobjects/defcon_tree/stamm.jpg
mapobjects/defcon_tree/tree2.md3
mapobjects/defcon_tree/small1.md3
mapobjects/defcon_tree/small3.md3
mapobjects/defcon_tree/tree4.md3
mapobjects/defcon_tree/tree3.tga
mapobjects/defcon_tree/tree2.tga
textures
perso
perso/sn_wall2.jpg
perso/paille.jpg
perso/pooltile2.jpg
perso/sn_wall.jpg
perso/marble_blanc.jpg
perso/pooltile_small.jpg
perso/paille_cote.jpg
perso/marble_wall.jpg
perso/METAL19.JPG
perso/logo2.jpg
perso/xlight5.jpg
perso/light5.jpg
perso/xlight5.blend.jpg
perso/fragrobbers.jpg
perso/marble_wall2.jpg
perso/pool_marble.jpg
perso/logo.jpg
perso/babe_in_bikini.jpg
islandplants
islandplants/plant04.tga
islandplants/plant02.tga
map "ut_arabiandistrict_beta"
longname "-=Arabian District Beta=- by Flash"
type "ut_team ut_survivor"
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