Kingdom rc2

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Kingdom (v1.1)
Author : PapyRuny (********@*****.fr)
Date : June 3, 2009


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This map is a medieval citadel, it supports all gametypes except single player,
i suggest 6 to 12 players, with new textures, new sounds and new models


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Mapobjects used : Blackrayne Studios (www.blackrayne.net)
Ege Design (www.ege-design.fr)
Mine


textures used : Mine (with photos from Cg-Textures)
UrbanTerror textures (water,metal,beam textures,sky_arc_masked)
Davegh's textures (books textures)


Tools used : GTKRadiant 1.4
Q3map2 - Q3map2builder
bsp.exe


--------------------------------------------------------------------------------
* Update info *
--------------------------------------------------------------------------------
The walls bug with Mac Ati HD 2400/2600 is fixed

--------------------------------------------------------------------------------
* Special thank *
--------------------------------------------------------------------------------
I thank all the people who share their knowledge (tutorials,helps),
their works (textures,photos,3d models,softwares), all suggestions-comments
given by the people from urbanterror forum, beta testers "Bug","F" clans,woekele,
codey,$NulL,nemesis,Kumqu4t,Vinchz and Pharax for his help to fix Kingdom walls bug
on Mac OS.

Urban Terror dev team (www.urbanterror.net)
Urban Terror forum (forums.urbanterror.net)
Blackrayne Studios (www.blackrayne.net)
Ege-Design (www.ege-design.fr)
Cg Textures (www.cgtextures.com)
Urban Terror France (www.urbanterror.free.fr)
Mayang Free Textures (www.mayang.com/textures)
Tub website (www.levelart.net)
We Make Maps (www.wemakemaps.com)
EasyMapping (easymapping.free.fr)
Detoeni's Map Art (detoeni.planetwolfenstein.gamespy.com)
Map-Center (www.map-center.com)
Splashdamage (www.splashdamage.com)
Game-Lab (www.game-lab.com)
Shadowspawn (www.shadowspawn.net)
Ch4ndl3r (sylvain.douce.club.fr)
Game Design (www.gamedesign.net/node/52)

--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
scripts
     kingdom3.shader
     kingdom2bis.shader
     ut4_kingdom_rc2.arena
levelshots
     ut4_kingdom_rc2.jpg
env
     kingdomsky2
     kingdomsky2/kingdomskyclouds2.tga
     kingdomsky2/kingdomsky2_rt.jpg
     kingdomsky2/kingdomsky2_ft.jpg
     kingdomsky2/kingdomsky2_up.jpg
     kingdomsky2/kingdomsky2_dn.jpg
     kingdomsky2/kingdomsky2_bk.jpg
     kingdomsky2/kingdomsky2_lf.jpg
maps
     ut4_kingdom_rc2.tga
     ut4_kingdom_rc2.bsp
textures
     common
     common/invisible.tga
     pr
     pr/biblio_04_256.jpg
     pr/grass002_512x384.jpg
     pr/biblio_07_256.jpg
     pr/biblio_05_256.jpg
     pr/biblio_03_256.jpg
     pr/biblio_01_haut.jpg
     pr/biblio_12_flat.jpg
     pr/brick004_512x384.jpg
     pr/biblio_08_256.jpg
     pr/biblio_02_256.jpg
     pr/biblio_13_flat.jpg
     pr/foin03b_256.jpg
     pr/bougie01.jpg
     pr/biblio_10_256.jpg
     pr/biblio_01_256.jpg
     pr/bougie03.jpg
     pr/biblio_06_256.jpg
     pr/bougie02.jpg
     pr/biblio_09_256.jpg
     pr/biblio_11_flat.jpg
     pr2
     pr2/drapsanglierlong01.tga
     pr2/hub01.jpg
     pr2/lierre02.tga
     pr2/lierre03.tga
     pr2/pool3d_3.tga
     pr2/draplionlong01.tga
     pr2/fete01.tga
     pr2/pool3d_5.tga
     pr2/pool3d_6.tga
     pr2/lierre04.tga
     pr2/eaufontaine01.tga
     pr2/fete02.jpg
/ut4_kingdom.txt
map "ut4_kingdom_rc2"

longname "Kingdom"

type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"


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