Aztek b2

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Aztek (Beta 2)
Author : cec.
Date : 27/01/2012

Contact : ***************@*****.com

--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This map is a 1:1 scale remake of the map de_aztec (Counter Strike: Source).

--------------------------------------------------------------------------------

Single Player : No
Deathmatch (FFA) : Yes
Last Man Standing : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : Yes
Capture the flag : Yes
Bomb Mode : Yes
Jump Mode : No

Suggested player load : 6-14
New Textures : Yes
New Sounds : No
New Models : Yes


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : de_aztec (CS:S)
Prefabs used : None
Mapobjects used : nobiax.deviantart.com
Plant models
: Kic
Trees
: ???
Lamp from Abbey/Casa

Editor used : NetRadiant 1.5
GTKRadiant
Other utilities used : Photoshop, Q3Map2 (FS_bumpy_4a), TextEdit,
BspShoe, pewSurface.
Compile machine : iMac 7,1: Intel C2D 2GHz, 4Gb Ram
Compile time : BSP : ~ Minutes
: VIS : ~ Minutes
: LIGHT: ~ Minutes
Compile Switches : BSP -meta -scale 1.125
VIS -saveprt
RAD -bounce 9 -fast -patchshadows -exposure 250
-samples 3 -radbump -shade


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Texture Credit : Chris Auty
: Papyruny
: http://www.philipk.net/

Chris Auty : For de_aztec


MajkiFajki <3 : For pushing me to release this map, for his support and helping
me solving any problems I had

CustomMapMakers
&
JohnnyEnglish : Support, Support, Support :)
PapyRuny : Textures, Shaders, Sound (Yep, I _love_ ut4_raiders!)

Frozen Sand : For Urban Terror
$NulL : Tutorials, Forum Posts, readme template
.... : Everyone who I accidentally forgot to mention here :/


--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine; nor updated without expressed permission from the author for use
in any game or game moification including but not limited to the quake 3
modification "Urban terror".
scripts
     ut4_aztek_b2.shader
     ut4_aztek_b2.arena
sound
     aztec
     aztec/thunder_02.wav
     aztec/birds.wav
     aztec/rain1.wav
     aztec/jungle.wav
levelshots
     ut4_aztek_b2.tga
maps
     ut4_aztek_b2.bsp
     ut4_aztek_b2.tga
models
     mapobjects
     mapobjects/parviflora
     mapobjects/parviflora/diffus_n.tga
     mapobjects/parviflora/diffus.tga
     mapobjects/ktrtrop
     mapobjects/ktrtrop/palmbark.jpg
     mapobjects/ktrtrop/palmleafs.tga
     mapobjects/tropicalplant2
     mapobjects/tropicalplant2/diffus_n.tga
     mapobjects/tropicalplant2/diffus.tga
     mapobjects/palmplant
     mapobjects/palmplant/diffus_n.tga
     mapobjects/palmplant/diffus.tga
     mapobjects/tropicalplant
     mapobjects/tropicalplant/diffus_n.tga
     mapobjects/tropicalplant/diffus.tga
     mapobjects/lamp
     mapobjects/lamp/lamp.jpg
     mapobjects/lamp/colour.jpg
     mapobjects/lamp/glass.jpg
/readme.txt
textures
     runy9
     runy9/raiderbrick001dmoss2_512.jpg
     runy9/raiderdeco003_512.jpg
     runy9/raiderbrick002cmoss2_512.jpg
     runy9/raiderbrick005c_512.jpg
     runy9/raiderrocher001c_512.jpg
     runy9/raiderdeco006moss2.jpg
     runy9/raidvegplantgrass001.tga
     runy9/raiderfloor002cmoss2_512.jpg
     runy9/raiderrocher002b_1024.jpg
     runy9/raiderrocher002bmoss2_1024.jpg
     runy9/raiderdeco001d_128.jpg
     runy9/raiderdeco005_256.jpg
     runy9/raidfeuilmortebb03.tga
     runy9/raiderdeco004amoss2_512.jpg
     runy9/raiderbrick001dmoss3_512.jpg
     runy9/raiderdeco001dmoss2_128.jpg
     runy9/raiderdeco003moss2_512.jpg
     runy9/raiderbrick002c_512.jpg
     runy9/raiderrocher002b_512.jpg
     runy9/raiderbrick001d_512.jpg
     runy9/raiderdeco006.jpg
     runy9/raidvegplantgrassfeuil001.tga
     runy9/raiderdeco005moss2_256.jpg
     runy9/raidvegfougplant001aa.tga
     runy9/raidveggrassplantcc01.tga
     runy9/raidfeuilmorteaa01.tga
     runy9/raiderdeco004a_512.jpg
     runy9/raiderfloor002c_512.jpg
     runy9/raiderwall005_512.jpg
     runy9/raiderbrick005cmoss2_512.jpg
     de_aztec
     de_aztec/raidfla04.jpg
     de_aztec/carving3.tga
     de_aztec/ground_path.jpg
     de_aztec/watercaulk.tga
     de_aztec/metall.jpg
     de_aztec/carving3b.tga
     de_aztec/raidfla02.jpg
     de_aztec/raidfla05.jpg
     de_aztec/env
     de_aztec/env/jungle_lf.tga
     de_aztec/env/jungle_dn.tga
     de_aztec/env/jungle_up.tga
     de_aztec/env/jungle_rt.tga
     de_aztec/env/jungle_ft.tga
     de_aztec/env/jungle_bk.tga
     de_aztec/raidfla08.jpg
     de_aztec/stones2.tga
     de_aztec/swampground01a.tga
     de_aztec/ivy_down2.tga
     de_aztec/doorway01.tga
     de_aztec/sn_ivy3.tga
     de_aztec/woodrough.jpg
     de_aztec/water.jpg
     de_aztec/raidflame.jpg
     de_aztec/raidfla06.jpg
     de_aztec/raidfla03.jpg
     de_aztec/crate_128x128a.tga
     de_aztec/crate_64x64d.tga
     de_aztec/carving1.tga
     de_aztec/jungle.tga
     de_aztec/raidflameun.jpg
     de_aztec/crate_64x64c.tga
     de_aztec/raidfla01.jpg
     de_aztec/crate_64x64i.tga
     de_aztec/ivy_down.tga
     de_aztec/keres4_decal36.tga
     de_aztec/crate_128x128b.tga
     de_aztec/doorwood01.tga
     de_aztec/raidfla07.jpg
     de_aztec/crate_64x64h.tga
map "ut4_aztek_b2"
longname "Aztek Beta 2"

type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"


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