Status
Published - Not reviewed
Sent by
Guest
Last Modified
January 31 2020 03:00:03
Downloads
255 times
SHA256
Direct DL
Permalink
Similar files
| File Name | Last Modified | File Size |
|---|---|---|
| army.pk3 | 2022-04-06 04:06:42 | 4.45 MB |
| ut4_army2_bots.pk3 | 2020-01-31 02:59:20 | 8.59 MB |
| ut4_army2_gbots.pk3 | 2020-01-24 21:27:56 | 9.07 MB |
| ut4_army2.pk3 | 2017-02-05 18:31:00 | 8.14 MB |
| ut4_army3_b1.pk3 | 2013-01-06 17:25:04 | 8.62 MB |
| ut4_army3_b2.pk3 | 2013-08-03 07:56:53 | 8.69 MB |
| ut4_army3_b2_subots.pk3 | 2022-06-08 17:13:35 | 9.38 MB |
| armory.pk3 | 2024-03-26 04:59:11 | 688.70 KB |
| ut_armory.pk3 | 2017-02-05 18:34:00 | 1.40 MB |
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Abandoned Army Base
Filename : army.bsp
Author : Albiorix
Date : 9.16.2004
E-mail address : *********@*********.net
Homepage URL : www.deep-end.net
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
i made this map cause i wanted to learn how to map and this is where i started.
I know i have gaps in the ground but i wasnt able to fix them without redoing
the entire ground brush's so its gonna stay fooked.
--------------------------------------------------------------------------------
Single Player : .aas is included for bot support
Deathmatch : no
Teamplay : Yes
Suggested player load : 2 to 20
New Textures : no
New Sounds : no
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : none
Mapobjects used : All Models used were made by Lt1
Editor used : Q3Radiant 1.4.0
Other utilities used : mapacker, packscape
Known Bugs : gap in the floor cant get in all trucks
Compile machine : amd 2500+ 768ddr333 ram
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
id Software : For making a great series of FPS games, and creating
a kickass engine in Quake 3 Arena.
Everyone from Silicon Ice Developement!!
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
scripts
swim.shader
cow.shader
zzzut_nimrodcont.shader
ricochet.shader
army_IDRC.arena
common.shader
desert.shader
amjstex2.shader
ut_alleys.shader
terrademoQ3.shader
levelshots
army_IDRC.jpg
env
desert_up.jpg
desert_ft.jpg
desert_lf.jpg
desert_dn.jpg
desert_bk.jpg
desert_rt.jpg
maps
army_IDRC.TGA
Army_IDRC.bsp
army_IDRC.aas
models
mapobjects
mapobjects/trailers
mapobjects/trailers/mudflap.jpg
mapobjects/trailers/wood.jpg
mapobjects/trailers/tailight1.jpg
mapobjects/trailers/tiretread.jpg
mapobjects/trailers/gray.jpg
mapobjects/trailers/rust.jpg
mapobjects/trailers/tire.jpg
mapobjects/nuke
mapobjects/nuke/mudflap.jpg
mapobjects/nuke/camo.jpg
mapobjects/nuke/launcher.jpg
mapobjects/nuke/wood.jpg
mapobjects/nuke/wing1.jpg
mapobjects/nuke/tailight1.jpg
mapobjects/nuke/tiretread.jpg
mapobjects/nuke/gray.jpg
mapobjects/nuke/rocket.jpg
mapobjects/nuke/rust.jpg
mapobjects/nuke/tire.jpg
mapobjects/nuke/rocket1.jpg
mapobjects/nuke/tarp.jpg
mapobjects/nuke/black.jpg
mapobjects/stingercrate
mapobjects/stingercrate/missle.jpg
mapobjects/stingercrate/wood.JPG
mapobjects/stingercrate/red.jpg
mapobjects/stingercrate/green1.jpg
mapobjects/truck1
mapobjects/truck1/truckdoor.jpg
mapobjects/truck1/dash.jpg
mapobjects/truck1/box.jpg
mapobjects/truck1/truckside.jpg
mapobjects/truck1/metalpanel.jpg
mapobjects/truck1/tire.jpg
mapobjects/truck1/seat.jpg
mapobjects/truck1/green1.jpg
mapobjects/truck1/plainglass.tga
mapobjects/7upmachine
mapobjects/7upmachine/7-up.jpg
mapobjects/7upmachine/snaks.jpg
mapobjects/armory
mapobjects/armory/keyboard.jpg
mapobjects/armory/main.jpg
mapobjects/armory/wood.JPG
mapobjects/armory/nuke1.jpg
mapobjects/armory/screen.jpg
mapobjects/armory/strap.jpg
mapobjects/armory/bettybase.jpg
mapobjects/hummer
mapobjects/hummer/hummer1.jpg
textures
cow7
cow7/utlogobillboard.jpg
box
box/e6v_light.jpg
docks
docks/cow_small_brick2.jpg
docks/cow_windows2.jpg
docks/cow_clang_floor.jpg
cow
cow/acside.tga
common
common/static.jpg
urban_terror
urban_terror/aluminum.TGA
urban_terror/wood21.jpg
urban_terror/clang_floor.jpg
urban_terror/concrete_dark.tga
urban_terror/concre.tga
urban_terror/construct1.jpg
urban_terror/metal_base.jpg
urban_terror/h_concrete4.jpg
urban_terror/crate.jpg
urban_terror/grass_b.jpg
bbq2
bbq2/greysiding.jpg
bbq2/train01.jpg
bbq2/train01_top.jpg
effects
effects/tinfx.tga
glass
glass/plainglass.tga
bbq
bbq/01_wallpipe.jpg
bbq/cliff1.jpg
bbq/20_door.jpg
bbq/dirt05gras.jpg
bbq/concretepillar.jpg
/army.txt
swim.shader
cow.shader
zzzut_nimrodcont.shader
ricochet.shader
army_IDRC.arena
common.shader
desert.shader
amjstex2.shader
ut_alleys.shader
terrademoQ3.shader
levelshots
army_IDRC.jpg
env
desert_up.jpg
desert_ft.jpg
desert_lf.jpg
desert_dn.jpg
desert_bk.jpg
desert_rt.jpg
maps
army_IDRC.TGA
Army_IDRC.bsp
army_IDRC.aas
models
mapobjects
mapobjects/trailers
mapobjects/trailers/mudflap.jpg
mapobjects/trailers/wood.jpg
mapobjects/trailers/tailight1.jpg
mapobjects/trailers/tiretread.jpg
mapobjects/trailers/gray.jpg
mapobjects/trailers/rust.jpg
mapobjects/trailers/tire.jpg
mapobjects/nuke
mapobjects/nuke/mudflap.jpg
mapobjects/nuke/camo.jpg
mapobjects/nuke/launcher.jpg
mapobjects/nuke/wood.jpg
mapobjects/nuke/wing1.jpg
mapobjects/nuke/tailight1.jpg
mapobjects/nuke/tiretread.jpg
mapobjects/nuke/gray.jpg
mapobjects/nuke/rocket.jpg
mapobjects/nuke/rust.jpg
mapobjects/nuke/tire.jpg
mapobjects/nuke/rocket1.jpg
mapobjects/nuke/tarp.jpg
mapobjects/nuke/black.jpg
mapobjects/stingercrate
mapobjects/stingercrate/missle.jpg
mapobjects/stingercrate/wood.JPG
mapobjects/stingercrate/red.jpg
mapobjects/stingercrate/green1.jpg
mapobjects/truck1
mapobjects/truck1/truckdoor.jpg
mapobjects/truck1/dash.jpg
mapobjects/truck1/box.jpg
mapobjects/truck1/truckside.jpg
mapobjects/truck1/metalpanel.jpg
mapobjects/truck1/tire.jpg
mapobjects/truck1/seat.jpg
mapobjects/truck1/green1.jpg
mapobjects/truck1/plainglass.tga
mapobjects/7upmachine
mapobjects/7upmachine/7-up.jpg
mapobjects/7upmachine/snaks.jpg
mapobjects/armory
mapobjects/armory/keyboard.jpg
mapobjects/armory/main.jpg
mapobjects/armory/wood.JPG
mapobjects/armory/nuke1.jpg
mapobjects/armory/screen.jpg
mapobjects/armory/strap.jpg
mapobjects/armory/bettybase.jpg
mapobjects/hummer
mapobjects/hummer/hummer1.jpg
textures
cow7
cow7/utlogobillboard.jpg
box
box/e6v_light.jpg
docks
docks/cow_small_brick2.jpg
docks/cow_windows2.jpg
docks/cow_clang_floor.jpg
cow
cow/acside.tga
common
common/static.jpg
urban_terror
urban_terror/aluminum.TGA
urban_terror/wood21.jpg
urban_terror/clang_floor.jpg
urban_terror/concrete_dark.tga
urban_terror/concre.tga
urban_terror/construct1.jpg
urban_terror/metal_base.jpg
urban_terror/h_concrete4.jpg
urban_terror/crate.jpg
urban_terror/grass_b.jpg
bbq2
bbq2/greysiding.jpg
bbq2/train01.jpg
bbq2/train01_top.jpg
effects
effects/tinfx.tga
glass
glass/plainglass.tga
bbq
bbq/01_wallpipe.jpg
bbq/cliff1.jpg
bbq/20_door.jpg
bbq/dirt05gras.jpg
bbq/concretepillar.jpg
/army.txt
map "army_IDRC"
longname "ARMY: IDRC Beta Version"
fraglimit 30
type "ut_team ut_survivor ut_follow ut_cah ut_ctf"
Please log in to post a comment.
No comments yet.
Be the first to comment!