Army

by Unknown

Games not defined

0/5

0 vote

Status

Published - Not reviewed

Sent by

Guest

Last Modified

April 06 2022 04:06:42

Downloads

319 times

SHA256

Direct DL

Permalink

Similar files


File NameLast ModifiedFile Size
army_IDRC.pk32020-01-31 03:00:034.51 MB
ut4_army2_bots.pk32020-01-31 02:59:208.59 MB
ut4_army2_gbots.pk32020-01-24 21:27:569.07 MB
ut4_army2.pk32017-02-05 18:31:008.14 MB
ut4_army3_b1.pk32013-01-06 17:25:048.62 MB
ut4_army3_b2.pk32013-08-03 07:56:538.69 MB
ut4_army3_b2_subots.pk32022-06-08 17:13:359.38 MB
armory.pk32024-03-26 04:59:11688.70 KB
ut_armory.pk32017-02-05 18:34:001.40 MB

* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Abandoned Army Base
Filename : army.bsp
Author : Albiorix
Date : 9.16.2004
E-mail address : *********@*********.net
Homepage URL : www.deep-end.net


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
i made this map cause i wanted to learn how to map and this is where i started.
I know i have gaps in the ground but i wasnt able to fix them without redoing
the entire ground brush's so its gonna stay fooked.

--------------------------------------------------------------------------------
Single Player : .aas is included for bot support
Deathmatch : no
Teamplay : Yes
Suggested player load : 2 to 20

New Textures : no
New Sounds : no


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : None
Prefabs used : none
Mapobjects used : All Models used were made by Lt1

Editor used : Q3Radiant 1.4.0
Other utilities used : mapacker, packscape

Known Bugs : gap in the floor cant get in all trucks

Compile machine : amd 2500+ 768ddr333 ram



--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------



--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
id Software : For making a great series of FPS games, and creating
a kickass engine in Quake 3 Arena.

Everyone from Silicon Ice Developement!!



* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
scripts
     swim.shader
     cow.shader
     zzzut_nimrodcont.shader
     ricochet.shader
     common.shader
     desert.shader
     amjstex2.shader
     ut_alleys.shader
     terrademoQ3.shader
     army.arena
levelshots
     army.jpg
env
     desert_up.jpg
     desert_ft.jpg
     desert_lf.jpg
     desert_dn.jpg
     desert_bk.jpg
     desert_rt.jpg
maps
     army.aas
     army.bsp
     army.TGA
models
     mapobjects
     mapobjects/trailers
     mapobjects/trailers/mudflap.jpg
     mapobjects/trailers/wood.jpg
     mapobjects/trailers/tailight1.jpg
     mapobjects/trailers/tiretread.jpg
     mapobjects/trailers/gray.jpg
     mapobjects/trailers/rust.jpg
     mapobjects/trailers/tire.jpg
     mapobjects/nuke
     mapobjects/nuke/mudflap.jpg
     mapobjects/nuke/camo.jpg
     mapobjects/nuke/launcher.jpg
     mapobjects/nuke/wood.jpg
     mapobjects/nuke/wing1.jpg
     mapobjects/nuke/tailight1.jpg
     mapobjects/nuke/tiretread.jpg
     mapobjects/nuke/gray.jpg
     mapobjects/nuke/rocket.jpg
     mapobjects/nuke/rust.jpg
     mapobjects/nuke/tire.jpg
     mapobjects/nuke/rocket1.jpg
     mapobjects/nuke/tarp.jpg
     mapobjects/nuke/black.jpg
     mapobjects/stingercrate
     mapobjects/stingercrate/missle.jpg
     mapobjects/stingercrate/wood.JPG
     mapobjects/stingercrate/red.jpg
     mapobjects/stingercrate/green1.jpg
     mapobjects/truck1
     mapobjects/truck1/truckdoor.jpg
     mapobjects/truck1/dash.jpg
     mapobjects/truck1/box.jpg
     mapobjects/truck1/truckside.jpg
     mapobjects/truck1/metalpanel.jpg
     mapobjects/truck1/tire.jpg
     mapobjects/truck1/seat.jpg
     mapobjects/truck1/green1.jpg
     mapobjects/truck1/plainglass.tga
     mapobjects/7upmachine
     mapobjects/7upmachine/7-up.jpg
     mapobjects/7upmachine/snaks.jpg
     mapobjects/armory
     mapobjects/armory/keyboard.jpg
     mapobjects/armory/main.jpg
     mapobjects/armory/wood.JPG
     mapobjects/armory/nuke1.jpg
     mapobjects/armory/screen.jpg
     mapobjects/armory/strap.jpg
     mapobjects/armory/bettybase.jpg
     mapobjects/hummer
     mapobjects/hummer/hummer1.jpg
textures
     cow7
     cow7/utlogobillboard.jpg
     box
     box/e6v_light.jpg
     docks
     docks/cow_small_brick2.jpg
     docks/cow_windows2.jpg
     docks/cow_clang_floor.jpg
     cow
     cow/acside.tga
     common
     common/static.jpg
     urban_terror
     urban_terror/aluminum.TGA
     urban_terror/wood21.jpg
     urban_terror/clang_floor.jpg
     urban_terror/concrete_dark.tga
     urban_terror/concre.tga
     urban_terror/construct1.jpg
     urban_terror/metal_base.jpg
     urban_terror/h_concrete4.jpg
     urban_terror/crate.jpg
     urban_terror/grass_b.jpg
     bbq2
     bbq2/greysiding.jpg
     bbq2/train01.jpg
     bbq2/train01_top.jpg
     effects
     effects/tinfx.tga
     glass
     glass/plainglass.tga
     bbq
     bbq/01_wallpipe.jpg
     bbq/cliff1.jpg
     bbq/20_door.jpg
     bbq/dirt05gras.jpg
     bbq/concretepillar.jpg
/army.txt
\rtf1\ansi\ansicpg1252\deff0\deflang1033\fonttbl\f0\fswiss\fcharset0 Arial;

\*\generator Msftedit 5.41.15.1507;\viewkind4\uc1\pard\f0\fs20 \\par

map "army"\par

longname "Abandoned Army Base"\par

fraglimit 30\par

type "ut_team ut_survivor ut_follow ut_cah ut_ctf"\par

\\par


Please log in to post a comment.

No comments yet.
Be the first to comment!