Xcm tricks2

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- Quake 3 Trick Map-
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Release Info.

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Basic Information
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Title : XCM_Tricks2
Author : Gwyn "|XCM|SouL" Bidgood , Mario "b3nt" Cifaldi (he made the freestyle room)

Release date : Jun/20/2003
Filename : XCM_Tricks2.pk3

E-mail Address : *******@*******.com
Related Webpage : http://souldesign.cjb.net - http://www.overdrivepc.com - http://www.xcmclan.com

Description : Q3A Trick Map

Bugs/Issues : Some of the bounce bugs wont work in the freestyle room this is due to compile problems

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Play Information
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Bot play : No

How To Play : Place Map Name in your /baseq3/ folder
start quake3arena
hit ~
type /map "Map Name"
type /pmove_fixed 1

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Special Thanks + Other Notes
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Mario "b3nt" Cifaldi for letting me use a part of OPC2

Evryone who helped me in the Beta testing

Ian "*lurker*" for the design of the end of the map after the last strafe jumps


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Distribution / Copyright / Permissions
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Copyright 2003 Gwyn "|XCM|SouL", All rights reserved.
Authors may NOT use this level as a base to build additional
levels.

This level is not made by or supported by id Software.
It requires a registered version of QUAKE III ARENA and

This compiled .bsp may *NOT* be de compiled or reverse
engineered for any purpose whatsoever.

Quake III Arena is a registered trademark of
id Software, Inc.

Quake III: Team Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.

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scripts
     evil8_base.shader
     gothic_block.shader
     ctf_unified.shader
     soul3_sfx.shader
     classic2_0.shader
     xcm_tricks2.arena
     gothic_floor.shader
     base_wall.shader
     dash_earthctf.shader
     cos1.shader
     sfx.shader
     af3gate.shader
     sky.shader
     gothic_trim.shader
     dash_waterfall.shader
     base_trim.shader
     instactf.shader
     scorpion.shader
     common.shader
     scorpion1v1.shader
     cardigan_skies.shader
     dash_earth.shader
     base_floor.shader
     gothic_wall.shader
     skies.shader
     egyptsoc_af3gate.shader
sound
     feedback
     feedback/opc_impressive.wav
     movers
     movers/plats
     movers/plats/pt1_strt.wav
     movers/plats/pt1_end.wav
levelshots
     XCM_Tricks2.jpg
env
     scorpion
     scorpion/purebluej_bk.jpg
     scorpion/purebluej_rt.jpg
     scorpion/purebluej_ft.jpg
     scorpion/puregreenj_lf.jpg
     scorpion/puregreenj_up.jpg
     scorpion/puregreenj_bk.jpg
     scorpion/puregreenj_ft.jpg
     scorpion/puregreenj_rt.jpg
     scorpion/puregreenj_dn.jpg
     scorpion/purebluej_up.jpg
     scorpion/purebluej_lf.jpg
     scorpion/purebluej_dn.jpg
maps
     XCM_Tricks2.bsp
/XCM_Tricks2_Readme.txt
textures
     scorpion
     scorpion/pushmebkg.jpg
     scorpion/cloudmask5.tga
     medieval
     medieval/wood09.jpg
     medieval/wood05b.jpg
     evil8_wall
     evil8_wall/e8_mtlwall3.jpg
     classic2_0
     classic2_0/oldstone2.jpg
     classic2_0/grass1_mossy.jpg
     radiant
     radiant/notex.tga
     soul3_sfx
     soul3_sfx/ssr.tga
     soul3_sfx/bio_jumps.tga
     soul3_sfx/racing.tga
     soul3_sfx/beginner_jumps.tga
     soul3_sfx/q3jumps.tga
     soul3_sfx/thisway.jpg
     soul3_sfx/hardcore.tga
     soul3_sfx/strafejumps.tga
     soul3_sfx/freestyle.tga
     soul3_sfx/nightmare.tga
     soul3_sfx/soulsgrid.tga
     common
     common/caulk.tga
     common/clip.tga
     common/nodraw.tga
     common/oldstone5old.jpg
     common/nodrop.tga
     common/oldstone5.jpg
     common/slick.tga
     common/oldstone3.jpg
     common/trigger.tga
     common/oldstone6.jpg
     common/weapclip.tga
     common/oldstone1.jpg
     common/oldbrk_01.jpg
     common/oldstone7.jpg
     common/oldstone4.jpg
     common/cushion.tga
     dash_earthctf
     dash_earthctf/bluesky2.tga
     soul3_chillout
     soul3_chillout/marley1.jpg
     soul3_chillout/grass.jpg
     soul3_chillout/santaw33d.jpg
     soul3_chillout/teddy.jpg
     soul3_chillout/keelganja.jpg
     soul3_chillout/xholly1.jpg
     soul3_chillout/kellybrook1.jpg
     soul3_chillout/xjakkidegg.jpg
     soul3_chillout/ganja.jpg
     soul3_chillout/xelisha.jpg
     soul3_chillout/marley2.jpg
     soul3_chillout/ganja2.jpg
     soul3_chillout/kellybrook.jpg
     soul3_chillout/hollyvalance2.jpg
     soul3_chillout/hollyvalance3.jpg
     soul3_chillout/xholly3.jpg
     soul3_chillout/xholly2.jpg
     af3gate
     af3gate/gatewater8.jpg
     af3gate/gatewater2.jpg
     af3gate/s064-05f-glow.tga
     af3gate/gatewater6.jpg
     af3gate/gatewater3.jpg
     af3gate/gatewater7.jpg
     af3gate/gatewater1.jpg
     af3gate/gatewater4.jpg
     af3gate/gatewater5.jpg
     evil8_floor
     evil8_floor/e8clangfloor.jpg
     evil8_floor/e8cretefloor01b.jpg
     japanc_q3w
     japanc_q3w/romanwallti.jpg
     japanc_q3w/wood4a.jpg
     japanc_q3w/lloydmdm2_grass1.jpg
     soul3_ut
     soul3_ut/flr_b-w.jpg
     soul3_ut/03_brick01.jpg
     soul3_ut/n00b.jpg
     soul3_ut/sn_brick2.jpg
     soul3_ut/concrete.jpg
     soul3_ut/floor02.jpg
     soul3_ut/carpet1.jpg
     soul3_ut/nrg_wipefeet.jpg
     evil8_base
     evil8_base/e8base_blue.jpg
     evil8_base/e8crete03_red.jpg
     evil8_base/e8metal03b.jpg
     gothic_floor
     gothic_floor/q1metal7_99stair2.jpg
     gothic_floor/q1metal7_99stair.jpg
     gothic_floor/q1metal7_99spot.tga
     gothic_floor/q1metal7_98.jpg
     gothic_floor/q1metal7_99_broke.jpg
     gothic_floor/q1metal7_97.jpg
     gothic_floor/q1metal7_99stair3.jpg
     gothic_floor/q1metal7_99.jpg
     gothic_floor/q1metal7_98d_256x256.jpg
     cos1
     cos1/cosdglass.tga
     soul3_plrs
     soul3_plrs/xcmkenshin.jpg
     soul3_plrs/xcmsniper.jpg
     soul3_plrs/xcmdevil.jpg
     soul3_plrs/madebyb3nt.jpg
     soul3_plrs/xcmkuros.jpg
     soul3_plrs/xcmjester.jpg
     soul3_plrs/xcmcreamer.jpg
     soul3_plrs/xcmstorm.jpg
     soul3_plrs/xcminvision.jpg
     soul3_plrs/xcmstr1fr.jpg
     soul3_plrs/xcmwarrenf.jpg
     soul3_plrs/xcmkillaton.jpg
     soul3_plrs/xcmsoul.jpg
     soul3_plrs/xcmgunner57.jpg
     soul3_plrs/xcmdannyf.jpg
     soul3_plrs/xcmh0ra.jpg
     ctf_unified
     ctf_unified/steam_fx_01.tga
     sfx
     sfx/metalfloor_wall_9bglow.jpg
     sfx/launchpad_diamond.jpg
     sfx/bouncepad01_diamond2ctga.jpg
map "XCM_Tricks2"

longname "XCM_Tricks2 - By |XCM|SouL"

fraglimit "0"

type " ffa "


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