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| File Name | Last Modified | File Size |
|---|---|---|
| ut_zerob1.pk3 | 2023-05-13 09:47:17 | 14.55 MB |
| ut_zero_4x.pk3 | 2022-06-08 17:16:13 | 21.09 MB |
| ut_zero_fix.pk3 | 2022-06-10 05:40:58 | 26.45 MB |
| ut_zero.pk3 | 2017-02-05 18:35:00 | 15.74 MB |
ZERO - Delta 1
* Urban Terror Level *
------------------------------------------------------------------------------------------------------------------------
Game : Quake 3 - Urban Terror 2.6
Title : "Zero"
Filename : ut_zerod1.bsp
PK3 Name : ut_zerod1.pk3
URL : http://www.thecrust.net
Author : Marquis "slinki" Nichol
E-mail : ******@********.net
Date: : 7-20-03
Description : A small CTF map. 3 - 12 players per team.
------------------------------------------------------------------------------------------------------------------------
*** INSTALLATION ***
1) Extract "ut_zerod1.pk3" into your x:\quake3arena\q3ut2\ directory (where x: is the driver letter)
2) Start Quake 3 Urban Terror 2.6 or higher, then go to the console (~).
3) Type "/map ut_zerod1" or load the map through the callvote console.
------------------------------------------------------------------------------------------------------------------------
* Play Information *
Game : Quake 3 - Urban Terror(ctf)
Free For All : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Follow the Leader : Yes
Capture and Hold : Yes
Capture the Flag : Yes, indeed
Bot Support : yep
------------------------------------------------------------------------------------------------------------------------
* Construction *
Base : Ground-up build straight from my imagination and a little help from photos and looking around my world..
Editor(s) used : GtkRadiant 1.1, q3map2 by ydnar
Compile Time : 2.7 hours ( -light -fast -super 2 -sample 2 -patchshadows -bounce 9)
Lighting :_minlight 10 (q3map2 by ydnar)
Compile machine : P4 1.8, 1gb RAM, Xp Pro
Known Bugs : none
------------------------------------------------------------------------------------------------------------------------
* Copyright / Permissions *
This level may be electronically distributed only at no charge to the recipient, and may not
be modified in any way. This text file must be included with the level. Do not edit this map or
use as a template for future maps. All models and textures are property of their respective owners.
This level may not be distributed on any commercial CD-ROM without prior, explicit consent
from Marquis 'slinki' Nichol. ******@********.net
------------------------------------------------------------------------------------------------------------------------
* Credits *
-Id Software for Quake 3 Arena
-Silicon Ice Development for the Urban Terror mod
-GTK Radiant
-Ydnar for q3map2
* Textures *
-Subverse - www.newlogicmedia.com/subverse/
-SID -Various Urban Terror Mappers (email me for more info)
-LW ******@***.com
* Skybox*
-Velcor Skybox by Mighty Pete - shader by slinki
* Models *
-BMW by Silicon Ice Development
-Gas Pumps by QkennyQ - http://qkennyq.tripod.com/
-GMC Van, VW Bus, Trash & Sandbags by Anders Kjellstrom (Beardmonkey) - *****@*********.com
-4D for prefab
-Parking Meter by |NV|S
-Park Bench, Gas Meter, Power Box, Street Stuff, desk phone by LT1
-Oaks by Grim Reaper
-Payphone by Browser [ICE]
-SID
* Urban Terror Level *
------------------------------------------------------------------------------------------------------------------------
Game : Quake 3 - Urban Terror 2.6
Title : "Zero"
Filename : ut_zerod1.bsp
PK3 Name : ut_zerod1.pk3
URL : http://www.thecrust.net
Author : Marquis "slinki" Nichol
E-mail : ******@********.net
Date: : 7-20-03
Description : A small CTF map. 3 - 12 players per team.
------------------------------------------------------------------------------------------------------------------------
*** INSTALLATION ***
1) Extract "ut_zerod1.pk3" into your x:\quake3arena\q3ut2\ directory (where x: is the driver letter)
2) Start Quake 3 Urban Terror 2.6 or higher, then go to the console (~).
3) Type "/map ut_zerod1" or load the map through the callvote console.
------------------------------------------------------------------------------------------------------------------------
* Play Information *
Game : Quake 3 - Urban Terror(ctf)
Free For All : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Follow the Leader : Yes
Capture and Hold : Yes
Capture the Flag : Yes, indeed
Bot Support : yep
------------------------------------------------------------------------------------------------------------------------
* Construction *
Base : Ground-up build straight from my imagination and a little help from photos and looking around my world..
Editor(s) used : GtkRadiant 1.1, q3map2 by ydnar
Compile Time : 2.7 hours ( -light -fast -super 2 -sample 2 -patchshadows -bounce 9)
Lighting :_minlight 10 (q3map2 by ydnar)
Compile machine : P4 1.8, 1gb RAM, Xp Pro
Known Bugs : none
------------------------------------------------------------------------------------------------------------------------
* Copyright / Permissions *
This level may be electronically distributed only at no charge to the recipient, and may not
be modified in any way. This text file must be included with the level. Do not edit this map or
use as a template for future maps. All models and textures are property of their respective owners.
This level may not be distributed on any commercial CD-ROM without prior, explicit consent
from Marquis 'slinki' Nichol. ******@********.net
------------------------------------------------------------------------------------------------------------------------
* Credits *
-Id Software for Quake 3 Arena
-Silicon Ice Development for the Urban Terror mod
-GTK Radiant
-Ydnar for q3map2
* Textures *
-Subverse - www.newlogicmedia.com/subverse/
-SID -Various Urban Terror Mappers (email me for more info)
-LW ******@***.com
* Skybox*
-Velcor Skybox by Mighty Pete - shader by slinki
* Models *
-BMW by Silicon Ice Development
-Gas Pumps by QkennyQ - http://qkennyq.tripod.com/
-GMC Van, VW Bus, Trash & Sandbags by Anders Kjellstrom (Beardmonkey) - *****@*********.com
-4D for prefab
-Parking Meter by |NV|S
-Park Bench, Gas Meter, Power Box, Street Stuff, desk phone by LT1
-Oaks by Grim Reaper
-Payphone by Browser [ICE]
-SID
scripts
ut_zerod1.arena
sound
world
levelshots
ut_zerod1.jpg
maps
ut_zerod1.aas
ut_zerod1.bsp
ut_zerod1.tga
/ut_zerod1.txt
models
mapobjects
mapobjects/urbanterror
textures
lw
lw/lw_sw_powercut.jpg
ut_zero
ut_zero/sl_conc306g.jpg
ut_zero/sl_epanel1.jpg
ut_zero/sl_epanel2.jpg
ut_zero/sub_door_19b.jpg
ut_zero/sl_epanel3.jpg
ut_zero/sl_epanel4.jpg
ut_zerod1.arena
sound
world
levelshots
ut_zerod1.jpg
maps
ut_zerod1.aas
ut_zerod1.bsp
ut_zerod1.tga
/ut_zerod1.txt
models
mapobjects
mapobjects/urbanterror
textures
lw
lw/lw_sw_powercut.jpg
ut_zero
ut_zero/sl_conc306g.jpg
ut_zero/sl_epanel1.jpg
ut_zero/sl_epanel2.jpg
ut_zero/sub_door_19b.jpg
ut_zero/sl_epanel3.jpg
ut_zero/sl_epanel4.jpg
map "ut_zerod1"
longname "Zero (Delta 1)"
author "slinki"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"
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