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| File Name | Last Modified | File Size |
|---|---|---|
| ut_sniperduell_b2.pk3 | 2020-01-31 03:20:04 | 974.31 KB |
| ut_sniperduell.pk3 | 2009-04-19 05:08:48 | 955.43 KB |
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : [Sniperduell]
Longname :[Sniperduell]
Filename : [ut_Sniperduell.bsp]
Author : [M0rpheu$]
Date : [24.07.2002]
E-mail address : [***********@********.de]
Download URL : [www.people-hunter.de]
Clan URL : [www.people-hunter.de]
-------------------------------------------------------------------------------
* Level Description *
-------------------------------------------------------------------------------
A Paradise for Sniper
--------------------------------------------------------------------------------
Single Player : [Yes]
Gamemodes : [TS]
Suggested player load : [2-12 players]
New Textures : [No]
New Sounds : [No]
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : [New Map]
Prefabs used : []
Mapobjects used : [a Few from S.I.D - Trees and so on]
Editor used : [q3radiant 202]
Other utilities used : [PicturePublisher 9]
Known Bugs : [Do u see anything? Tell me!]
Compile machine : [AMD TB 1.3 MHz, 512 MB RAM]
BSP time : [?]
VIS time : [?]
RAD time : [?]
Total : [?]
Total Brushes : []
DM spawns : []
TP spawns : []
CTF spawns : []
CAH capturepoints : [none]
Locations : [none]
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
SniperHeaven
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
-to-
SID: for making the best game in the whole wide world
an Id who made the quake3 engine.
SID (nrgizer, bbq, exe and so on) for Textures, models...
Sweetnuts, BBQ, nrgizer for Textures, Shader and so on :)
Have fun with my map ! :P
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.
scripts
ut_sniperduell.arena
ut_sniperduell_fix.shader
levelshots
ut_sniperduell_fix.jpg
/ut_sniperduell.txt
env
berg2_dn.JPG
berg2_lf.JPG
berg2_bk.JPG
berg2_up.JPG
berg2_ft.JPG
berg2_rt.JPG
maps
ut_sniperduell_fix.bsp
ut_sniperduell_fix.aas
models
/fix.txt
textures
urban_terror5
urban_terror5/fs_rollerdoor3.jpg
skies
skies/pjbasesky.jpg
ut_sniperduell.arena
ut_sniperduell_fix.shader
levelshots
ut_sniperduell_fix.jpg
/ut_sniperduell.txt
env
berg2_dn.JPG
berg2_lf.JPG
berg2_bk.JPG
berg2_up.JPG
berg2_ft.JPG
berg2_rt.JPG
maps
ut_sniperduell_fix.bsp
ut_sniperduell_fix.aas
models
/fix.txt
textures
urban_terror5
urban_terror5/fs_rollerdoor3.jpg
skies
skies/pjbasesky.jpg
map "ut_sniperduell"
longname "Sniperduell"
fraglimit 30
type "ut_survivor"
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