Sled free f1

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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Sled Free!
Filename : ut_sled_free.bsp
Author : Dan Barrett aka FSK405 wily duck
Date : 3/3/2007
E-mail address : *********@****************.com
Homepage URL : http://digitalamusement.com


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------

* Updated: Fixed spawns, improved upper level imagery, additional brushes - leading
up to what will be the next release... :)

I wanted a James Bond action thrill ride with a moving environment. Behold, the
snow covered mountain and snowboards to ride it: ut_sled. Both teams spawn at the
top of the mountain path, jumping from a chopper onto the thick snow. Although
each team can see the other, they are protected and spawn camping is not possible.
Once the player hits the hill, they begin a fast, intense ride around the curves
and edges. One-third of the way down, both teams collide in a brutal mixup. The
survivors will finish the slow, to find a final ramp which propels them into a
deep chasm. For CTF mode, you'll find flags at the bottom, and KOTH style play as
you defend your turf.


--------------------------------------------------------------------------------
Single Player : Yes
Gamemodes : FFA, DM, CTF, TDM, TS
Suggested player load : 18
New Textures : Yes
New Sounds : No


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New, updated
Prefabs used : None
Mapobjects used : 3
Editor used : gtkradiant
Other utilities used : Photoshop6

Known Bugs : None

Compile machine : AMD2000XP, 1G RAM

BSP time : < 1 minute
VIS time : -
RAD time : ~3600

Total Brushes : 826
DM spawns : 16
CAH/CTF spawns : 16
CAH capturepoints : 0
Locations : 0


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
ut_koth - King of the Hill
superman_b3 - Urban Super Soldier, beta 3
ut_cahos_v2 - Capture and Hold Chaos
ut_deep - Deep Ocean
ut_temple2, in beta
ut_pacman
ut_mspacman


--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------

Frog. #1. He pushed me to get the updated version.

Thanks to #urbanmappers, FSK405, and everyone else that has supported me! Thanks
as well go out to everyone who helped playtest the only pre-release, giving me
valuable feedback.

Credit to me! for coming up with these truly wacked ideas for levels.

Big credit and props to Lt1. Urban Terror wouldn't look as good as it does
without him.




* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------

If the map is used as source material, reasonably credit me somewhere, and
ensure acknowledged contact with me to let me know my work is worth your time.

:V
scripts
     box6.shader
     ut_sled_free_f1.arena
     ut_sled_free_f1.shader
     ut_pg2s.shader
sound
     chopper
     chopper/chopper.wav
     urban_terror
     urban_terror/chopper.wav
     misc
     misc/windfly.wav
levelshots
     ut_sled_free_f1.tga
env
     box6
     box6/box6_bk.jpg
     box6/box6_up.jpg
     box6/box6_rt.jpg
     box6/box6_dn.jpg
     box6/box6_ft.jpg
     box6/box6_lf.jpg
maps
     bspc.log
     ut_sled_free_f1.tga
     bspc.exe
     ut_sled_free_f1.autosave.map
     2-surface_compiler.bat
     ut_sled_free_f1.map
     bsp.exe
     ut_sled_free_f1.surface
     3-aas_botfile_generator.bat
     1-surface_generator.bat
     1-surface_definitions.txt
     ut_sled_free_f1.bsp
models
     mapobjects
     mapobjects/lt1_snowboard
     mapobjects/lt1_snowboard/blueboard.qc
     mapobjects/lt1_snowboard/redboard.md3
     mapobjects/lt1_snowboard/blueboard.md3
     mapobjects/lt1_snowboard/redboard.qc
     mapobjects/lt1_snowboard/redboard.jpg
     mapobjects/lt1_snowboard/blueboard.jpg
     mapobjects/urbanterror
     mapobjects/urbanterror/rotor2.tga
     mapobjects/urbanterror/blackhawk.MD3
     mapobjects/urbanterror/blackhk2.jpg
     mapobjects/urbanterror/rotor1.tga
     mapobjects/urbanterror/blackhk1.jpg
/readme.txt
textures
     ut_sled_free
     ut_sled_free/black_tex.jpg
     ut_sled_free/snow.jpg
     ut_sled_free/snow2.jpg
sprites
     bubble.tga
     splash.jpg
     foe2.tga
map "ut_sled_free"

longname "Sled Free"

type "ut_ffa ut_team ut_ctf ut_ts"


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