Status
Published - Not reviewed
Sent by
Guest
Last Modified
February 05 2017 18:35:00
Downloads
252 times
SHA256
Direct DL
Permalink
No similar files found
[UT_SILO]
* Urban Terror Level *
------------------------------------------------------------------------------------------------------------------------
Game : Quake 3 - Urban Terror 3.x
Title : Ut_silo
PK3 Name : Ut_silo.pk3
Author : dragoonslayer "Charles Ball"
E-mail : ***********@*****.com
Date: : 2-21-05
Description : Ut_silo is based on an underground army base where all personal spend there time researching and developing biological and disease spreading nukes. There is a button in the upper lobby that floods both sections just incase a leak don't forget to use it!
------------------------------------------------------------------------------------------------------------------------
* Play Information *
Game : Quake 3 - Urban Terror 3.? (or higher)
Free For All : No
Team Deathmatch : Yes
Team Survivor : Yes
Follow the Leader : No
Capture and Hold : No
Bomb Mode : Yes
Capture the Flag : Yes
Bot Support : No
------------------------------------------------------------------------------------------------------------------------
* Copyright / Permissions *
This level may be electronically distributed only at no charge to the recipient, and may not
be modified in any way. This text file must be included with the level. Do not edit this map or
use as a template for future maps. All models and textures are property of their respective owners.
This level may not be distributed on any commercial CD-ROM without prior, explicit consent
from [Charles Ball]. [put your email address here]
------------------------------------------------------------------------------------------------------------------------
* Credits *
-Id Software for Quake 3 Arena
-Silicon Ice Development for the Urban Terror mod
-GTK Radiant
-Ydnar for q3map2
-Everyone that plays urbanterror
* Special Thanks *
-SID for making an amazing mod.
-If I forgot anyone, I'm incredibly sorry... but my thanks are there.
* Urban Terror Level *
------------------------------------------------------------------------------------------------------------------------
Game : Quake 3 - Urban Terror 3.x
Title : Ut_silo
PK3 Name : Ut_silo.pk3
Author : dragoonslayer "Charles Ball"
E-mail : ***********@*****.com
Date: : 2-21-05
Description : Ut_silo is based on an underground army base where all personal spend there time researching and developing biological and disease spreading nukes. There is a button in the upper lobby that floods both sections just incase a leak don't forget to use it!
------------------------------------------------------------------------------------------------------------------------
* Play Information *
Game : Quake 3 - Urban Terror 3.? (or higher)
Free For All : No
Team Deathmatch : Yes
Team Survivor : Yes
Follow the Leader : No
Capture and Hold : No
Bomb Mode : Yes
Capture the Flag : Yes
Bot Support : No
------------------------------------------------------------------------------------------------------------------------
* Copyright / Permissions *
This level may be electronically distributed only at no charge to the recipient, and may not
be modified in any way. This text file must be included with the level. Do not edit this map or
use as a template for future maps. All models and textures are property of their respective owners.
This level may not be distributed on any commercial CD-ROM without prior, explicit consent
from [Charles Ball]. [put your email address here]
------------------------------------------------------------------------------------------------------------------------
* Credits *
-Id Software for Quake 3 Arena
-Silicon Ice Development for the Urban Terror mod
-GTK Radiant
-Ydnar for q3map2
-Everyone that plays urbanterror
* Special Thanks *
-SID for making an amazing mod.
-If I forgot anyone, I'm incredibly sorry... but my thanks are there.
scripts
gerbil.shader
wuxut1.shader
dragoon.shader
urban_terror.shader
sfx.shader
streets2_items.shader
common.shader
liquids.shader
ut_alleys.shader
virtualpool3
readme.txt
levelshots
Thumbs.db
ut_silo.tga
maps
ut_silo.bsp
ut_silo.TGA
models
mapobjects
mapobjects/trash
mapobjects/trash/can_01.jpg
mapobjects/camera_01
mapobjects/camera_01/camera_01.jpg
trash
trash/can_02.md3
camera_01
camera_01/camera_01.md3
/readme.txt
textures
oz
oz/plywd1.jpg
urban_misc
urban_misc/fs_supercomp01_top.jpg
urban_misc/fs_supercomp03_front.jpg
urban_misc/fs_supercomp05_front.jpg
urban_misc/fs_supercomp01_front.jpg
urban_misc/fs_supercomp06_front.jpg
urban_misc/fs_supercomp08_front.jpg
dgs9
dgs9/cajoojwj.jpg
dgs9/blackplastic.jpg
dgs9/panel.jpg
dgs9/texture_17.jpg
dgs9/metal1.jpg
dgs9/texture_25.jpg
dgs9/texture_20.jpg
dgs9/dirt_snow3.jpg
dgs9/texture_26.jpg
dgs9/danger001.jpg
dgs9/texture_07.jpg
dgs9/texture_21.jpg
dgs9/texture_18.jpg
dgs9/texture_10.jpg
dgs9/metal3.jpg
dgs9/texture_06.jpg
dgs9/dgs9_black.jpg
invis
invis/fangrate.tga
invis/fanblade.tga
urban_terror
urban_terror/barrelq32.jpg
urban_terror/concre.tga
urban_terror/barrel.jpg
urban_terror/h_concrete4.jpg
aamjs_misc
aamjs_misc/sign14.jpg
liquids
liquids/pool3d_5e.jpg
dgs10
dgs10/dscn0126.jpg
dgs10/wood-crate.jpg
dgs10/wall01cafetaeria.jpg
dgs10/blockred.jpg
dgs10/wall01l.jpg
dgs10/akaroa.jpg
dgs10/proto_grate4.tga
dgs10/proto_grate3.tga
dgs10/blockblue.jpg
dgs10/garagedoor.jpg
dgs10/dr_grate.jpg
dgs10/bluewall.jpg
dgs10/wall01.jpg
dgs10/doormatiled.jpg
dgs10/cement.jpg
dgs10/box3_s.jpg
urban_terror2
urban_terror2/pak3_wd1_trm2.jpg
urban_terror2/pak3_rk1_bs3.jpg
urban_terror2/pak3_wd1_bs2.jpg
urban_terror2/WOOD4.jpg
urban_terror2/pak3_ng1_bs4.jpg
urban_terror2/pak3_str1_bs1.jpg
urban_terror2/fence.tga
urban_terror2/SUPPORT.jpg
urban_terror2/sidewalk_4.jpg
shaderlab
shaderlab/wooden-garage.jpg
shaderlab/blocks_1.tga
effects
effects/tinfx.tga
gerb
gerb/w_light.tga
sfx
sfx/beam.jpg
sounds
fullq.wav
engine.wav
gerbil.shader
wuxut1.shader
dragoon.shader
urban_terror.shader
sfx.shader
streets2_items.shader
common.shader
liquids.shader
ut_alleys.shader
virtualpool3
readme.txt
levelshots
Thumbs.db
ut_silo.tga
maps
ut_silo.bsp
ut_silo.TGA
models
mapobjects
mapobjects/trash
mapobjects/trash/can_01.jpg
mapobjects/camera_01
mapobjects/camera_01/camera_01.jpg
trash
trash/can_02.md3
camera_01
camera_01/camera_01.md3
/readme.txt
textures
oz
oz/plywd1.jpg
urban_misc
urban_misc/fs_supercomp01_top.jpg
urban_misc/fs_supercomp03_front.jpg
urban_misc/fs_supercomp05_front.jpg
urban_misc/fs_supercomp01_front.jpg
urban_misc/fs_supercomp06_front.jpg
urban_misc/fs_supercomp08_front.jpg
dgs9
dgs9/cajoojwj.jpg
dgs9/blackplastic.jpg
dgs9/panel.jpg
dgs9/texture_17.jpg
dgs9/metal1.jpg
dgs9/texture_25.jpg
dgs9/texture_20.jpg
dgs9/dirt_snow3.jpg
dgs9/texture_26.jpg
dgs9/danger001.jpg
dgs9/texture_07.jpg
dgs9/texture_21.jpg
dgs9/texture_18.jpg
dgs9/texture_10.jpg
dgs9/metal3.jpg
dgs9/texture_06.jpg
dgs9/dgs9_black.jpg
invis
invis/fangrate.tga
invis/fanblade.tga
urban_terror
urban_terror/barrelq32.jpg
urban_terror/concre.tga
urban_terror/barrel.jpg
urban_terror/h_concrete4.jpg
aamjs_misc
aamjs_misc/sign14.jpg
liquids
liquids/pool3d_5e.jpg
dgs10
dgs10/dscn0126.jpg
dgs10/wood-crate.jpg
dgs10/wall01cafetaeria.jpg
dgs10/blockred.jpg
dgs10/wall01l.jpg
dgs10/akaroa.jpg
dgs10/proto_grate4.tga
dgs10/proto_grate3.tga
dgs10/blockblue.jpg
dgs10/garagedoor.jpg
dgs10/dr_grate.jpg
dgs10/bluewall.jpg
dgs10/wall01.jpg
dgs10/doormatiled.jpg
dgs10/cement.jpg
dgs10/box3_s.jpg
urban_terror2
urban_terror2/pak3_wd1_trm2.jpg
urban_terror2/pak3_rk1_bs3.jpg
urban_terror2/pak3_wd1_bs2.jpg
urban_terror2/WOOD4.jpg
urban_terror2/pak3_ng1_bs4.jpg
urban_terror2/pak3_str1_bs1.jpg
urban_terror2/fence.tga
urban_terror2/SUPPORT.jpg
urban_terror2/sidewalk_4.jpg
shaderlab
shaderlab/wooden-garage.jpg
shaderlab/blocks_1.tga
effects
effects/tinfx.tga
gerb
gerb/w_light.tga
sfx
sfx/beam.jpg
sounds
fullq.wav
engine.wav
No Arena file available.
Please log in to post a comment.
No comments yet.
Be the first to comment!