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For the first, Thank You for Playing my Level. !!!
Right now it's beta and I would be happy if you report
errors or propositions to ********@**********.de
Or visit my Homepage and use the Guestbook. www.geometriex.de
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : [MultiCulti]
Filename : [ut_multi]
Author : [Christoph Drozdzok - mavERick ]
Date : [2002/03/17]
E-mail address : [********@**********.de]
Homepage URL : [www.geometriex.de]
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This will be a commercial work
client : Multicolor
url : www.multicolor.de
person : Arne Herbst
contact : ********@******.de
--------------------------------------------------------------------------------
Single Player : [No]
Gamemodes : Maybe Beta
Suggested player load : [6 up to 20]
New Textures : [Yes]
New Sounds : [Yes]
New Models : [Yes]
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : [New Map]
Prefabs used : [none]
Mapobjects used : [Models from SnakeEye ********@*********.com]
Editor used : [q3radiant]
Other utilities used : [2D Paint Programm]
Known Bugs : [Beta]
Compile machine : [CPU 1600+ AMD, 256MB DDR]
BSP time : [16sek]
VIS time : [42sek]
RAD time : [715sek]
Total Brushes : [Beta]
DM spawns : [16]
TP spawns : [16]
CAH capturepoints : [none]
Locations : [none]
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: PA1 & PA4 for PainArena the Futurecrew Mod (www.painarena.com)
: Own Project ut_carworkshop aviable at www.geometriex.de
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
[All peopels behind ID Software & all behind Urban Terror (SID)]
My Modeler SnakeEye for Help and Support, danke Sven :)
Ich habe noch andere Texturen als meine Benutzt, leider weiss ich nicht vom wen die sind.
Sorry and Thanx
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and
is not to be used, replicated or edited for any other Mod, Total Conversion,
Game or Game Engine.
All rights reserved (c) 2002 by: Christoph Drozdzok >---mavERick---<
Small info, i build the Level within 4 weeks, i spent not much time
in painting Textures i have improved my build technicques and Model Painting.
My Next Project "ZEW" , "pad_hut" and "pad_dinning car" will come up with new
selfmade Textures.
Right now it's beta and I would be happy if you report
errors or propositions to ********@**********.de
Or visit my Homepage and use the Guestbook. www.geometriex.de
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : [MultiCulti]
Filename : [ut_multi]
Author : [Christoph Drozdzok - mavERick ]
Date : [2002/03/17]
E-mail address : [********@**********.de]
Homepage URL : [www.geometriex.de]
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This will be a commercial work
client : Multicolor
url : www.multicolor.de
person : Arne Herbst
contact : ********@******.de
--------------------------------------------------------------------------------
Single Player : [No]
Gamemodes : Maybe Beta
Suggested player load : [6 up to 20]
New Textures : [Yes]
New Sounds : [Yes]
New Models : [Yes]
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : [New Map]
Prefabs used : [none]
Mapobjects used : [Models from SnakeEye ********@*********.com]
Editor used : [q3radiant]
Other utilities used : [2D Paint Programm]
Known Bugs : [Beta]
Compile machine : [CPU 1600+ AMD, 256MB DDR]
BSP time : [16sek]
VIS time : [42sek]
RAD time : [715sek]
Total Brushes : [Beta]
DM spawns : [16]
TP spawns : [16]
CAH capturepoints : [none]
Locations : [none]
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
: PA1 & PA4 for PainArena the Futurecrew Mod (www.painarena.com)
: Own Project ut_carworkshop aviable at www.geometriex.de
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
[All peopels behind ID Software & all behind Urban Terror (SID)]
My Modeler SnakeEye for Help and Support, danke Sven :)
Ich habe noch andere Texturen als meine Benutzt, leider weiss ich nicht vom wen die sind.
Sorry and Thanx
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and
is not to be used, replicated or edited for any other Mod, Total Conversion,
Game or Game Engine.
All rights reserved (c) 2002 by: Christoph Drozdzok >---mavERick---<
Small info, i build the Level within 4 weeks, i spent not much time
in painting Textures i have improved my build technicques and Model Painting.
My Next Project "ZEW" , "pad_hut" and "pad_dinning car" will come up with new
selfmade Textures.
scripts
multic.shader
multiculti.arena
urban_terror.shader
geometrix.shader
sound
world
world/cricket3.wav
world/owl.wav
world/machine4.wav
world/lkw.wav
world/cricket2.wav
world/luft.wav
world/control2.wav
world/water1.wav
world/tel_bu.wav
world/summen.wav
levelshots
multiculti.jpg
env
fullmoon_dn.jpg
fullmoon_ft.jpg
fullmoon_lf.jpg
fullmoon_rt.jpg
fullmoon_up.jpg
fullmoon_bk.jpg
maps
multiculti.bsp
models
mapobjects
mapobjects/multic
mapobjects/multic/gabels
mapobjects/multic/gabels/gabelnetz.tga
mapobjects/multic/gabels/gabels.jpg
mapobjects/multic/Bulli
mapobjects/multic/Bulli/bulli1.jpg
mapobjects/multic/Bulli/bulli.jpg
mapobjects/multic/lampe7
mapobjects/multic/lampe7/lampe7.jpg
mapobjects/multic/lampe7/lampe7front.jpg
mapobjects/multic/Telefon
mapobjects/multic/Telefon/telef2a.jpg
mapobjects/multic/Telefon/telef1.jpg
mapobjects/multic/Telefon/telef2b.jpg
mapobjects/multic/lampe2
mapobjects/multic/lampe2/lampe2.jpg
mapobjects/multic/lampe2/Lichtkegel2.jpg
mapobjects/multic/lampe2/Lampenfront2.jpg
mapobjects/multic/monitor
mapobjects/multic/monitor/monitor.jpg
mapobjects/multic/bagger
mapobjects/multic/bagger/baggerfront.tga
mapobjects/multic/bagger/bagger.jpg
mapobjects/multic/bagger/baggerhinten.tga
mapobjects/multic/bagger/baggerseite.tga
mapobjects/multic/lampe4
mapobjects/multic/lampe4/lampe4neon.jpg
mapobjects/multic/lampe4/lampe4innen.jpg
mapobjects/multic/lampe4/lampe4.jpg
mapobjects/multic/lampe1
mapobjects/multic/lampe1/Lampe1.jpg
mapobjects/multic/lampe1/lampe1.tga
mapobjects/multic/lampe1/lichtkegel1.jpg
mapobjects/multic/plotter
mapobjects/multic/plotter/plotter.jpg
mapobjects/multic/plotter/plotterb.jpg
mapobjects/multic/lampe3
mapobjects/multic/lampe3/lampe3front.jpg
mapobjects/multic/lampe3/lampe3.jpg
mapobjects/multic/Masch3
mapobjects/multic/Masch3/masch3la.jpg
mapobjects/multic/Masch3/masch3.jpg
mapobjects/multic/Masch3/masch3s.jpg
mapobjects/multic/Masch3/masch3l.tga
mapobjects/multic/Masch3/masch3p.jpg
mapobjects/multic/luftb
mapobjects/multic/luftb/Dampf1b.tga
mapobjects/multic/luftb/Dampf1a.tga
mapobjects/multic/luftb/Dampf1.tga
mapobjects/multic/luftb/Dampf1d.tga
mapobjects/multic/luftb/Dampf1c.tga
mapobjects/multic/luftb/dampf2c.tga
mapobjects/multic/luftb/Lampe.jpg
mapobjects/multic/luftb/dampf2d.tga
mapobjects/multic/luftb/Dampf2.tga
mapobjects/multic/luftb/dampf2b.tga
mapobjects/multic/luftb/Luftb.jpg
mapobjects/multic/luftb/dampf2a.tga
mapobjects/multic/lampe6
mapobjects/multic/lampe6/lampe6.jpg
mapobjects/multic/lampe6/Lampe6front.jpg
mapobjects/multic/masch2
mapobjects/multic/masch2/masch2a.jpg
mapobjects/multic/masch2/masch2b.jpg
mapobjects/multic/masch2/masch2c.jpg
mapobjects/multic/tastatur
mapobjects/multic/tastatur/tastatur.jpg
mapobjects/multic/Mini
mapobjects/multic/Mini/mini.jpg
mapobjects/multic/masch1
mapobjects/multic/masch1/masch1rol.jpg
mapobjects/multic/masch1/Masch1.jpg
mapobjects/multic/masch1/Rohr.jpg
mapobjects/multic/masch1/Masch1glas.jpg
mapobjects/multic/masch1/masch1pap.jpg
mapobjects/multic/masch1/Masch1axe.jpg
mapobjects/multic/masch1/masch1rolko.jpg
mapobjects/multic/lampe5
mapobjects/multic/lampe5/lampe5.jpg
mapobjects/multic/lampe5/lampe5innen.jpg
mapobjects/multic/Feuerl
mapobjects/multic/Feuerl/Feuerl.jpg
mapobjects/multic/Heber
mapobjects/multic/Heber/Heber.jpg
mapobjects/multic/Drucker
mapobjects/multic/Drucker/drucker.jpg
mapobjects/multic/Monbi
mapobjects/multic/Monbi/monbi.tga
mapobjects/multic/Monbi/monbie.jpg
mapobjects/multic/Monbi/monbic.jpg
mapobjects/multic/Monbi/monbid.jpg
mapobjects/multic/Monbi/monbib.jpg
mapobjects/multic/Monbi/monbia.jpg
mapobjects/multic/Stuhl
mapobjects/multic/Stuhl/Stuhl2.jpg
mapobjects/multic/Stuhl/Stuhl1.jpg
mapobjects/multic/telek
mapobjects/multic/telek/telek.jpg
mapobjects/multic/telek/Gkugel.jpg
/readme.txt
textures
geometrix_shader
geometrix_shader/leiter1.tga
geometrix_shader/baum1.tga
multi_floor
multi_floor/innenflur.jpg
multi_floor/asphalt.jpg
multi_floor/asphaltmbord.jpg
multi_floor/steinaussen.jpg
multi_floor/kachessch.jpg
common
common/invisible.tga
multi_kleink
multi_kleink/lueftung.jpg
multi_kleink/tischh.jpg
multi_kleink/role.jpg
multi_kleink/spind1.jpg
multi_kleink/schrank2.jpg
multi_kleink/board1.jpg
multi_kleink/schrank3.jpg
multi_kleink/rohr.jpg
multi_kleink/tischv.jpg
multi_kleink/schrank3s.jpg
multi_kleink/tischo.jpg
multi_misc
multi_misc/multi01.jpg
multi_misc/madraussen.jpg
multi_misc/door09c.jpg
multi_misc/haus1.jpg
multi_misc/park.jpg
multi_misc/rolltor1.jpg
multi_misc/door09.jpg
multi_misc/teppich1.jpg
multi_misc/cola2.jpg
multi_misc/seite001.jpg
multi_misc/schrank1_kl.jpg
multi_misc/fenster2.jpg
multi_misc/dusch.jpg
multi_misc/muell.jpg
multi_misc/flurfab.jpg
multi_misc/frontlogo2.jpg
multi_misc/tor1.jpg
multi_misc/ShelfBoxes01a.jpg
multi_misc/fenster.jpg
multi_misc/fs_roofbox_side2.jpg
multi_misc/tuer001.jpg
multi_misc/e8warning256.jpg
multi_misc/dreck.jpg
multi_misc/fs_roofbox_top2.jpg
multi_misc/pal001.jpg
multi_misc/seitekabinere.jpg
multi_misc/teppich2.jpg
multi_misc/e8bgrate01.jpg
multi_misc/rad01.jpg
multi_misc/fenster3.jpg
multi_misc/vorne01.jpg
multi_misc/cushion.jpg
multi_misc/haus2.jpg
multi_misc/e6metalfan.jpg
multi_misc/orange.jpg
multi_misc/fs_supercomp01_side.jpg
multi_misc/bord1.jpg
multi_misc/tonne.jpg
multi_misc/e6grtfloorceil.jpg
multi_misc/dach1.jpg
multi_misc/rad02.jpg
multi_misc/cola.jpg
multi_misc/e6xgratebasic_b.jpg
multi_misc/tafel.jpg
multi_misc/tonne1.jpg
multi_misc/haus3.jpg
multi_misc/licht001hi.jpg
multi_misc/e8wrntrim2.jpg
multi_wall
multi_wall/weiistap.jpg
multi_wall/deckeblau.jpg
multi_wall/mauer.jpg
multi_wall/decke.jpg
multi_wall/dachtex.jpg
multi_wall/trenn.jpg
multi_wall/wand01.jpg
multi_wall/beton.jpg
multi_wall/wand001.jpg
multi_wall/hausstein.jpg
multi_wall/dachoben.jpg
multi_shader
multi_shader/kabel.tga
multi_shader/lampe1.jpg
multi_shader/wald.tga
multi_shader/gelender.tga
multi_load
multi_load/kabel2.jpg
multi_load/palob.jpg
multi_load/pal4.jpg
multi_load/pal7.jpg
multi_load/pal1.jpg
multi_load/lade.jpg
multi_load/regale_lager2.jpg
multi_load/stromk1.jpg
multi_load/pal5.jpg
multi_load/masch4.jpg
multi_load/kabel1.jpg
multi_load/pal3.jpg
multi_load/masch5.jpg
multi_load/pal6.jpg
multi_load/pal2.jpg
multi_load/regale_lager1.jpg
multi_load/logo.jpg
geometrix_world
geometrix_world/wood4a.jpg
geometrix_world/door3.jpg
geometrix_world/rasen.jpg
multic.shader
multiculti.arena
urban_terror.shader
geometrix.shader
sound
world
world/cricket3.wav
world/owl.wav
world/machine4.wav
world/lkw.wav
world/cricket2.wav
world/luft.wav
world/control2.wav
world/water1.wav
world/tel_bu.wav
world/summen.wav
levelshots
multiculti.jpg
env
fullmoon_dn.jpg
fullmoon_ft.jpg
fullmoon_lf.jpg
fullmoon_rt.jpg
fullmoon_up.jpg
fullmoon_bk.jpg
maps
multiculti.bsp
models
mapobjects
mapobjects/multic
mapobjects/multic/gabels
mapobjects/multic/gabels/gabelnetz.tga
mapobjects/multic/gabels/gabels.jpg
mapobjects/multic/Bulli
mapobjects/multic/Bulli/bulli1.jpg
mapobjects/multic/Bulli/bulli.jpg
mapobjects/multic/lampe7
mapobjects/multic/lampe7/lampe7.jpg
mapobjects/multic/lampe7/lampe7front.jpg
mapobjects/multic/Telefon
mapobjects/multic/Telefon/telef2a.jpg
mapobjects/multic/Telefon/telef1.jpg
mapobjects/multic/Telefon/telef2b.jpg
mapobjects/multic/lampe2
mapobjects/multic/lampe2/lampe2.jpg
mapobjects/multic/lampe2/Lichtkegel2.jpg
mapobjects/multic/lampe2/Lampenfront2.jpg
mapobjects/multic/monitor
mapobjects/multic/monitor/monitor.jpg
mapobjects/multic/bagger
mapobjects/multic/bagger/baggerfront.tga
mapobjects/multic/bagger/bagger.jpg
mapobjects/multic/bagger/baggerhinten.tga
mapobjects/multic/bagger/baggerseite.tga
mapobjects/multic/lampe4
mapobjects/multic/lampe4/lampe4neon.jpg
mapobjects/multic/lampe4/lampe4innen.jpg
mapobjects/multic/lampe4/lampe4.jpg
mapobjects/multic/lampe1
mapobjects/multic/lampe1/Lampe1.jpg
mapobjects/multic/lampe1/lampe1.tga
mapobjects/multic/lampe1/lichtkegel1.jpg
mapobjects/multic/plotter
mapobjects/multic/plotter/plotter.jpg
mapobjects/multic/plotter/plotterb.jpg
mapobjects/multic/lampe3
mapobjects/multic/lampe3/lampe3front.jpg
mapobjects/multic/lampe3/lampe3.jpg
mapobjects/multic/Masch3
mapobjects/multic/Masch3/masch3la.jpg
mapobjects/multic/Masch3/masch3.jpg
mapobjects/multic/Masch3/masch3s.jpg
mapobjects/multic/Masch3/masch3l.tga
mapobjects/multic/Masch3/masch3p.jpg
mapobjects/multic/luftb
mapobjects/multic/luftb/Dampf1b.tga
mapobjects/multic/luftb/Dampf1a.tga
mapobjects/multic/luftb/Dampf1.tga
mapobjects/multic/luftb/Dampf1d.tga
mapobjects/multic/luftb/Dampf1c.tga
mapobjects/multic/luftb/dampf2c.tga
mapobjects/multic/luftb/Lampe.jpg
mapobjects/multic/luftb/dampf2d.tga
mapobjects/multic/luftb/Dampf2.tga
mapobjects/multic/luftb/dampf2b.tga
mapobjects/multic/luftb/Luftb.jpg
mapobjects/multic/luftb/dampf2a.tga
mapobjects/multic/lampe6
mapobjects/multic/lampe6/lampe6.jpg
mapobjects/multic/lampe6/Lampe6front.jpg
mapobjects/multic/masch2
mapobjects/multic/masch2/masch2a.jpg
mapobjects/multic/masch2/masch2b.jpg
mapobjects/multic/masch2/masch2c.jpg
mapobjects/multic/tastatur
mapobjects/multic/tastatur/tastatur.jpg
mapobjects/multic/Mini
mapobjects/multic/Mini/mini.jpg
mapobjects/multic/masch1
mapobjects/multic/masch1/masch1rol.jpg
mapobjects/multic/masch1/Masch1.jpg
mapobjects/multic/masch1/Rohr.jpg
mapobjects/multic/masch1/Masch1glas.jpg
mapobjects/multic/masch1/masch1pap.jpg
mapobjects/multic/masch1/Masch1axe.jpg
mapobjects/multic/masch1/masch1rolko.jpg
mapobjects/multic/lampe5
mapobjects/multic/lampe5/lampe5.jpg
mapobjects/multic/lampe5/lampe5innen.jpg
mapobjects/multic/Feuerl
mapobjects/multic/Feuerl/Feuerl.jpg
mapobjects/multic/Heber
mapobjects/multic/Heber/Heber.jpg
mapobjects/multic/Drucker
mapobjects/multic/Drucker/drucker.jpg
mapobjects/multic/Monbi
mapobjects/multic/Monbi/monbi.tga
mapobjects/multic/Monbi/monbie.jpg
mapobjects/multic/Monbi/monbic.jpg
mapobjects/multic/Monbi/monbid.jpg
mapobjects/multic/Monbi/monbib.jpg
mapobjects/multic/Monbi/monbia.jpg
mapobjects/multic/Stuhl
mapobjects/multic/Stuhl/Stuhl2.jpg
mapobjects/multic/Stuhl/Stuhl1.jpg
mapobjects/multic/telek
mapobjects/multic/telek/telek.jpg
mapobjects/multic/telek/Gkugel.jpg
/readme.txt
textures
geometrix_shader
geometrix_shader/leiter1.tga
geometrix_shader/baum1.tga
multi_floor
multi_floor/innenflur.jpg
multi_floor/asphalt.jpg
multi_floor/asphaltmbord.jpg
multi_floor/steinaussen.jpg
multi_floor/kachessch.jpg
common
common/invisible.tga
multi_kleink
multi_kleink/lueftung.jpg
multi_kleink/tischh.jpg
multi_kleink/role.jpg
multi_kleink/spind1.jpg
multi_kleink/schrank2.jpg
multi_kleink/board1.jpg
multi_kleink/schrank3.jpg
multi_kleink/rohr.jpg
multi_kleink/tischv.jpg
multi_kleink/schrank3s.jpg
multi_kleink/tischo.jpg
multi_misc
multi_misc/multi01.jpg
multi_misc/madraussen.jpg
multi_misc/door09c.jpg
multi_misc/haus1.jpg
multi_misc/park.jpg
multi_misc/rolltor1.jpg
multi_misc/door09.jpg
multi_misc/teppich1.jpg
multi_misc/cola2.jpg
multi_misc/seite001.jpg
multi_misc/schrank1_kl.jpg
multi_misc/fenster2.jpg
multi_misc/dusch.jpg
multi_misc/muell.jpg
multi_misc/flurfab.jpg
multi_misc/frontlogo2.jpg
multi_misc/tor1.jpg
multi_misc/ShelfBoxes01a.jpg
multi_misc/fenster.jpg
multi_misc/fs_roofbox_side2.jpg
multi_misc/tuer001.jpg
multi_misc/e8warning256.jpg
multi_misc/dreck.jpg
multi_misc/fs_roofbox_top2.jpg
multi_misc/pal001.jpg
multi_misc/seitekabinere.jpg
multi_misc/teppich2.jpg
multi_misc/e8bgrate01.jpg
multi_misc/rad01.jpg
multi_misc/fenster3.jpg
multi_misc/vorne01.jpg
multi_misc/cushion.jpg
multi_misc/haus2.jpg
multi_misc/e6metalfan.jpg
multi_misc/orange.jpg
multi_misc/fs_supercomp01_side.jpg
multi_misc/bord1.jpg
multi_misc/tonne.jpg
multi_misc/e6grtfloorceil.jpg
multi_misc/dach1.jpg
multi_misc/rad02.jpg
multi_misc/cola.jpg
multi_misc/e6xgratebasic_b.jpg
multi_misc/tafel.jpg
multi_misc/tonne1.jpg
multi_misc/haus3.jpg
multi_misc/licht001hi.jpg
multi_misc/e8wrntrim2.jpg
multi_wall
multi_wall/weiistap.jpg
multi_wall/deckeblau.jpg
multi_wall/mauer.jpg
multi_wall/decke.jpg
multi_wall/dachtex.jpg
multi_wall/trenn.jpg
multi_wall/wand01.jpg
multi_wall/beton.jpg
multi_wall/wand001.jpg
multi_wall/hausstein.jpg
multi_wall/dachoben.jpg
multi_shader
multi_shader/kabel.tga
multi_shader/lampe1.jpg
multi_shader/wald.tga
multi_shader/gelender.tga
multi_load
multi_load/kabel2.jpg
multi_load/palob.jpg
multi_load/pal4.jpg
multi_load/pal7.jpg
multi_load/pal1.jpg
multi_load/lade.jpg
multi_load/regale_lager2.jpg
multi_load/stromk1.jpg
multi_load/pal5.jpg
multi_load/masch4.jpg
multi_load/kabel1.jpg
multi_load/pal3.jpg
multi_load/masch5.jpg
multi_load/pal6.jpg
multi_load/pal2.jpg
multi_load/regale_lager1.jpg
multi_load/logo.jpg
geometrix_world
geometrix_world/wood4a.jpg
geometrix_world/door3.jpg
geometrix_world/rasen.jpg
map "multiculti"
longname "Multiculti"
type "ut_ffa ut_team ut_survivor ut_follow "
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