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Final Beta version of ut_mLAB24
Mod: Urban Terror( For quake3 )
Map name: Navy LAB no.24 final beta
Map file: ut_mLAB24final.bsp
Author: Daniel "SiUX" Hartwell
Email: *********@************.net
web: http://reboot.at/mapsbysiux
Date: 15/08/01 (Hamburg Germany)
able of following game modes:
free for all (limited to the ship, canion, radiostation and ware houses.)
team deathmatch
team suvivor
assasination
capture and hold
capture the flag
New Textures: Yes.
New Sounds: Yes.
New Models: Yes.
Purpose:
Final Beta version, for optical tests and gameplay details and other bugs...
-enviroment sounds will be included in the final version!
Acknowlegments:-
Textures-
Max Pain texture set (slightly modified in color)
My own artwork
UT Textures
Quake3 Textures
Thanks to -
id Software for Q3
those guys at the ut Level Design Forum and the Silicon Ice team for Urban Terror.
this version of the map may not be published openly in the community and is only for test purposes for SID and fiReBiRd | mapping team.
Mod: Urban Terror( For quake3 )
Map name: Navy LAB no.24 final beta
Map file: ut_mLAB24final.bsp
Author: Daniel "SiUX" Hartwell
Email: *********@************.net
web: http://reboot.at/mapsbysiux
Date: 15/08/01 (Hamburg Germany)
able of following game modes:
free for all (limited to the ship, canion, radiostation and ware houses.)
team deathmatch
team suvivor
assasination
capture and hold
capture the flag
New Textures: Yes.
New Sounds: Yes.
New Models: Yes.
Purpose:
Final Beta version, for optical tests and gameplay details and other bugs...
-enviroment sounds will be included in the final version!
Acknowlegments:-
Textures-
Max Pain texture set (slightly modified in color)
My own artwork
UT Textures
Quake3 Textures
Thanks to -
id Software for Q3
those guys at the ut Level Design Forum and the Silicon Ice team for Urban Terror.
this version of the map may not be published openly in the community and is only for test purposes for SID and fiReBiRd | mapping team.
scripts
q3ut_siux4.shader
ut_mLAB24final.arena
q3ut_siux2.shader
siuxskyed01.shader
q3ut_siux1.shader
sound
q3ut_siux
q3ut_siux/heavydoor02.wav
q3ut_siux/steamblast_01.wav
q3ut_siux/heavydoor01.wav
q3ut_siux/alarm.wav
q3ut_siux/electrichum.wav
q3ut_siux/steamblast_02.wav
q3ut_siux/hum.wav
q3ut_siux/hum_high.wav
q3ut_siux/heavy_loop.wav
levelshots
ut_mlab24final.jpg
maps
ut_mlab24final.bsp
ut_mlab24final.aas
models
mapobjects
mapobjects/Nateshroom1.tga
mapobjects/fern.md3
mapobjects/nateshroom1.md3
mapobjects/tree2.tga
textures
q3ut_siux
q3ut_siux/emergencyexit.jpg
q3ut_siux/lab_light02.jpg
q3ut_siux/flare003.jpg
q3ut_siux/wall_greenline.jpg
q3ut_siux/metalDoor.jpg
q3ut_siux/chem1.tga
q3ut_siux/trim_plain.jpg
q3ut_siux/cliffgrass.jpg
q3ut_siux/cliff1-top.jpg
q3ut_siux/dirtgray.jpg
q3ut_siux/ind-windows-1.jpg
q3ut_siux/secret_walls.jpg
q3ut_siux/ceiling_block.jpg
q3ut_siux/pattern7.jpg
q3ut_siux/secret_floorstone.jpg
q3ut_siux/dagobert$$.tga
q3ut_siux/donald.tga
q3ut_siux/siux_edglass.tga
q3ut_siux/floorgreyplain.jpg
q3ut_siux/mroof.jpg
q3ut_siux/sky01_view.tga
q3ut_siux/Brick256x256.jpg
q3ut_siux/fs_securitypanel_on2.jpg
q3ut_siux/clifftopgrasspod.jpg
q3ut_siux/lab_light01.jpg
q3ut_siux/rustedmetal1.jpg
q3ut_siux/blocks.jpg
q3ut_siux/utladder.tga
q3ut_siux/shipcamolight.jpg
q3ut_siux/q2logguy.jpg
q3ut_siux/door1.jpg
q3ut_siux/fs_ladder03.TGA
q3ut_siux/concretold.jpg
q3ut_siux/radar.tga
q3ut_siux/rockgrass.jpg
q3ut_siux/wall_green_ladderco.jpg
q3ut_siux/door2.jpg
q3ut_siux/secret_walls_top.jpg
q3ut_siux/acside.jpg
q3ut_siux/siuxcrack.jpg
q3ut_siux/barbedwire.tga
q3ut_siux/support_congrey.jpg
q3ut_siux/cliff2-top.jpg
q3ut_siux/support.tga
q3ut_siux/Brick512x512.jpg
q3ut_siux/floorgreyfade.jpg
q3ut_siux/wrn_big.jpg
q3ut_siux/skies
q3ut_siux/skies/env
q3ut_siux/skies/env/siuxskyed01_ft.tga
q3ut_siux/skies/env/siuxskyed01_bk.tga
q3ut_siux/skies/env/siuxskyed01_lf.tga
q3ut_siux/skies/env/siuxskyed01_dn.tga
q3ut_siux/skies/env/siuxskyed01_up.tga
q3ut_siux/skies/env/siuxskyed01_rt.tga
q3ut_siux/skies/env/sb-emerald512.readme.txt
q3ut_siux/vents.jpg
q3ut_siux/cliff1.jpg
q3ut_siux/secret_floor.jpg
q3ut_siux/concgray.jpg
q3ut_siux/pattern7rockedge.jpg
q3ut_siux/pattern7rock.jpg
q3ut_siux/searockfull.jpg
q3ut_siux/Brickwtrim.jpg
q3ut_siux/bulb.tga
q3ut_siux/actop.jpg
q3ut_siux/computer
q3ut_siux/computer/comp.jpg
q3ut_siux/computer/comp_teclado.jpg
q3ut_siux/computer/electricidad_lado.jpg
q3ut_siux/computer/comp_tex.jpg
q3ut_siux/computer/comp_pantalla.jpg
q3ut_siux/computer/electricidad.jpg
q3ut_siux/computer/comp_tras.jpg
q3ut_siux/trim_edge.jpg
q3ut_siux/metalcrate_rivets.tga
q3ut_siux/flare002.jpg
q3ut_siux/rtcorru2.jpg
q3ut_siux/flare004.jpg
q3ut_siux/shipcamodark.jpg
q3ut_siux/web.tga
q3ut_siux/wall_green_ladder.jpg
q3ut_siux/cliff2.jpg
q3ut_siux/rope.jpg
q3ut_siux/flare001.jpg
q3ut_siux/mrooftrim.jpg
/ut_mLAB24.txt
q3ut_siux4.shader
ut_mLAB24final.arena
q3ut_siux2.shader
siuxskyed01.shader
q3ut_siux1.shader
sound
q3ut_siux
q3ut_siux/heavydoor02.wav
q3ut_siux/steamblast_01.wav
q3ut_siux/heavydoor01.wav
q3ut_siux/alarm.wav
q3ut_siux/electrichum.wav
q3ut_siux/steamblast_02.wav
q3ut_siux/hum.wav
q3ut_siux/hum_high.wav
q3ut_siux/heavy_loop.wav
levelshots
ut_mlab24final.jpg
maps
ut_mlab24final.bsp
ut_mlab24final.aas
models
mapobjects
mapobjects/Nateshroom1.tga
mapobjects/fern.md3
mapobjects/nateshroom1.md3
mapobjects/tree2.tga
textures
q3ut_siux
q3ut_siux/emergencyexit.jpg
q3ut_siux/lab_light02.jpg
q3ut_siux/flare003.jpg
q3ut_siux/wall_greenline.jpg
q3ut_siux/metalDoor.jpg
q3ut_siux/chem1.tga
q3ut_siux/trim_plain.jpg
q3ut_siux/cliffgrass.jpg
q3ut_siux/cliff1-top.jpg
q3ut_siux/dirtgray.jpg
q3ut_siux/ind-windows-1.jpg
q3ut_siux/secret_walls.jpg
q3ut_siux/ceiling_block.jpg
q3ut_siux/pattern7.jpg
q3ut_siux/secret_floorstone.jpg
q3ut_siux/dagobert$$.tga
q3ut_siux/donald.tga
q3ut_siux/siux_edglass.tga
q3ut_siux/floorgreyplain.jpg
q3ut_siux/mroof.jpg
q3ut_siux/sky01_view.tga
q3ut_siux/Brick256x256.jpg
q3ut_siux/fs_securitypanel_on2.jpg
q3ut_siux/clifftopgrasspod.jpg
q3ut_siux/lab_light01.jpg
q3ut_siux/rustedmetal1.jpg
q3ut_siux/blocks.jpg
q3ut_siux/utladder.tga
q3ut_siux/shipcamolight.jpg
q3ut_siux/q2logguy.jpg
q3ut_siux/door1.jpg
q3ut_siux/fs_ladder03.TGA
q3ut_siux/concretold.jpg
q3ut_siux/radar.tga
q3ut_siux/rockgrass.jpg
q3ut_siux/wall_green_ladderco.jpg
q3ut_siux/door2.jpg
q3ut_siux/secret_walls_top.jpg
q3ut_siux/acside.jpg
q3ut_siux/siuxcrack.jpg
q3ut_siux/barbedwire.tga
q3ut_siux/support_congrey.jpg
q3ut_siux/cliff2-top.jpg
q3ut_siux/support.tga
q3ut_siux/Brick512x512.jpg
q3ut_siux/floorgreyfade.jpg
q3ut_siux/wrn_big.jpg
q3ut_siux/skies
q3ut_siux/skies/env
q3ut_siux/skies/env/siuxskyed01_ft.tga
q3ut_siux/skies/env/siuxskyed01_bk.tga
q3ut_siux/skies/env/siuxskyed01_lf.tga
q3ut_siux/skies/env/siuxskyed01_dn.tga
q3ut_siux/skies/env/siuxskyed01_up.tga
q3ut_siux/skies/env/siuxskyed01_rt.tga
q3ut_siux/skies/env/sb-emerald512.readme.txt
q3ut_siux/vents.jpg
q3ut_siux/cliff1.jpg
q3ut_siux/secret_floor.jpg
q3ut_siux/concgray.jpg
q3ut_siux/pattern7rockedge.jpg
q3ut_siux/pattern7rock.jpg
q3ut_siux/searockfull.jpg
q3ut_siux/Brickwtrim.jpg
q3ut_siux/bulb.tga
q3ut_siux/actop.jpg
q3ut_siux/computer
q3ut_siux/computer/comp.jpg
q3ut_siux/computer/comp_teclado.jpg
q3ut_siux/computer/electricidad_lado.jpg
q3ut_siux/computer/comp_tex.jpg
q3ut_siux/computer/comp_pantalla.jpg
q3ut_siux/computer/electricidad.jpg
q3ut_siux/computer/comp_tras.jpg
q3ut_siux/trim_edge.jpg
q3ut_siux/metalcrate_rivets.tga
q3ut_siux/flare002.jpg
q3ut_siux/rtcorru2.jpg
q3ut_siux/flare004.jpg
q3ut_siux/shipcamodark.jpg
q3ut_siux/web.tga
q3ut_siux/wall_green_ladder.jpg
q3ut_siux/cliff2.jpg
q3ut_siux/rope.jpg
q3ut_siux/flare001.jpg
q3ut_siux/mrooftrim.jpg
/ut_mLAB24.txt
map "ut_mlab24final"
longname "Navy LAB no.24 final beta"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf"
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