Mbase2

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Abandoned Base 2 - Final Release
* Urban Terror Level *
------------------------------------------------------------------------------------------------------------------------
Game : Quake 3 - Urban Terror 3.3
Title : "Abandoned Base"
Filename : ut_mbase2.bsp
PK3 Name : ut_mbase2.pk3
URL : http://www.ut-mapdepot.com
Author : MidgetKiller
E-mail : ************@***********.com
Date: : 2-4-2004


Description : A medium size map located in an abandoned military base. Recommended 4 to 16 players.

------------------------------------------------------------------------------------------------------------------------

*** INSTALLATION ***

1) Place "ut_mbase2.pk3" in your x:\quake3arena\q3ut3\ directory (where x: is the driver letter)
2) Start Quake 3 Urban Terror 3.3 or higher, then go to the console (~).
3) Type "/map ut_mbase2" or load the map through the callvote console.

------------------------------------------------------------------------------------------------------------------------

* Play Information *

Game : Quake 3 - Urban Terror 3.3 (or higher)
Free For All : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Follow the Leader : No
Capture and Hold : No
Bomb Mode : Yes
Capture the Flag : Yes

Bot Support : No

------------------------------------------------------------------------------------------------------------------------

* Construction *

Base : Complete rebuild from scratch. Original concept by Gerbil.
Editor(s) used : GtkRadiant 1.4, q3map2 by ydnar
Compile Time : 45 minutes (See below for settings)
Lighting : q3map2 by ydnar
Compile machine : AMD Athlon XP2700 (2.2GHz), 1gb RAM, Xp Pro
Known Bugs : none

------------------------------------------------------------------------------------------------------------------------

* Compile Settings *

BSP: -leaktest, -meta
VIS: -hint, -saveprt
LIGHT: -fast, -patchshadows, -shade, -bounce 4, -bouncescale 1.0, -samplesize 2, -samples 2

------------------------------------------------------------------------------------------------------------------------

* Copyright / Permissions *

This level may be electronically distributed only at no charge to the recipient, and may not
be modified in any way. This text file must be included with the level. Do not edit this map or
use as a template for future maps. All models and textures are property of their respective owners.

This level may not be distributed on any commercial CD-ROM without prior, explicit consent
from MidgetKiller. ************@***********.com

------------------------------------------------------------------------------------------------------------------------

* Credits *
-Id Software for Quake 3 Arena
-Silicon Ice Development for the Urban Terror mod
-GTK Radiant
-Ydnar for q3map2

* Special Thanks *
-Shminkyboy, [SPD]HAT, DickDastardly, JetScreamer: Thanks for all the help with the lighting and shaders
-Clan SPD: Thanks for helping with the beta gameplay testing. Priceless input!
-SID for making an amazing mod.
-If I forgot anyone, I'm incredibly sorry... but my thanks are there.

* Textures *
-SID -Various Urban Terror Mappers (email me for more info)

* Skybox*
-Nebula skybox by MidgetKiller - ************@***********.com

* Models *
-Truck trailer, Desk, Spot Lights (Lt1)
-Sandbags (Beardmonkey) - *****@*********.com
-SID's 3.3 models

* Sounds *
-SID -Various Urban Terror sounds (email me for more info)
scripts
     ut_mbase2.shader
     zzzut_golgotha2.shader
sound
     ut_mbase2
     ut_mbase2/start.wav
     ut_mbase2/open.wav
     ut_mbase2/close.wav
     ut_mbase2/machine1.wav
     ut_mbase2/stop.wav
     ut_mbase2/cricketb.wav
     ut_mbase2/crickets2.wav
     ut_mbase2/basement.wav
     ut_mbase2/dispatch.wav
levelshots
     ut_mbase2.jpg
env
     ut_mbase2
     ut_mbase2/mbase2_up.tga
     ut_mbase2/mbase2_lf.tga
     ut_mbase2/mbase2_ft.tga
     ut_mbase2/mbase2_dn.tga
     ut_mbase2/mbase2_rt.tga
     ut_mbase2/mbase2_bk.tga
maps
     ut_mbase2.TGA
     ut_mbase2.bsp
models
     mapobjects
     mapobjects/trailers
     mapobjects/trailers/mudflap.jpg
     mapobjects/trailers/wood.jpg
     mapobjects/trailers/tailight1.jpg
     mapobjects/trailers/tiretread.jpg
     mapobjects/trailers/gray.jpg
     mapobjects/trailers/flatbed.qc
     mapobjects/trailers/signs.jpg
     mapobjects/trailers/tankside.jpg
     mapobjects/trailers/rust.jpg
     mapobjects/trailers/top.jpg
     mapobjects/trailers/Thumbs.db
     mapobjects/trailers/side.jpg
     mapobjects/trailers/tanker.qc
     mapobjects/trailers/tire.jpg
     mapobjects/trailers/rear.jpg
     mapobjects/trailers/tanker.md3
     mapobjects/trailers/toppers.jpg
     mapobjects/trailers/steel.jpg
     mapobjects/trailers/trailer.qc
     mapobjects/trailers/front.jpg
     mapobjects/trailers/black.jpg
     mapobjects/trailers/flatbed.md3
     mapobjects/trailers/trailer.md3
     mapobjects/wet_lamp
     mapobjects/wet_lamp/wet_lamp.tga
     mapobjects/wet_lamp/wet_lamp.md3
     mapobjects/nuclearfurniture
     mapobjects/nuclearfurniture/desk3.qc
     mapobjects/nuclearfurniture/filing1.qc
     mapobjects/nuclearfurniture/table1.qc
     mapobjects/nuclearfurniture/watercooler.jpg
     mapobjects/nuclearfurniture/blackphone.qc
     mapobjects/nuclearfurniture/filing4.md3
     mapobjects/nuclearfurniture/table1.jpg
     mapobjects/nuclearfurniture/pc1.qc
     mapobjects/nuclearfurniture/table1.md3
     mapobjects/nuclearfurniture/pc1.jpg
     mapobjects/nuclearfurniture/filing3.md3
     mapobjects/nuclearfurniture/watercooler.qc
     mapobjects/nuclearfurniture/desk2.qc
     mapobjects/nuclearfurniture/filing2.qc
     mapobjects/nuclearfurniture/Thumbs.db
     mapobjects/nuclearfurniture/coffeecup1.qc
     mapobjects/nuclearfurniture/watercooler.md3
     mapobjects/nuclearfurniture/desk1.qc
     mapobjects/nuclearfurniture/filing2.md3
     mapobjects/nuclearfurniture/filing1.md3
     mapobjects/nuclearfurniture/desk1.md3
     mapobjects/nuclearfurniture/filing.jpg
     mapobjects/nuclearfurniture/desk2.md3
     mapobjects/nuclearfurniture/filing4.qc
     mapobjects/nuclearfurniture/blackphone.md3
     mapobjects/nuclearfurniture/pc1.md3
     mapobjects/nuclearfurniture/desk1.jpg
     mapobjects/nuclearfurniture/filing3.qc
     mapobjects/nuclearfurniture/coffeecup1.md3
     mapobjects/nuclearfurniture/whitephone.qc
     mapobjects/nuclearfurniture/desklamp2.qc
     mapobjects/nuclearfurniture/desklamp2.md3
     mapobjects/nuclearfurniture/whitephone.md3
     mapobjects/sandbags_01
     mapobjects/sandbags_01/sandbags_01.qc
     mapobjects/sandbags_01/readme.txt
     mapobjects/sandbags_01/sandbags_01.md3
     mapobjects/sandbags_01/sandbag_01.jpg
     mapobjects/urbanterror
     mapobjects/urbanterror/swat1.jpg
     mapobjects/urbanterror/wet_lamp
     mapobjects/urbanterror/wet_lamp/wet_lamp.md3
     mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
     mapobjects/urbanterror/swat2.jpg
     mapobjects/urbanterror/swattruck.MD3
     mapobjects/urbanterror/swat1.tga
     mapobjects/urbanterror/forklift
     mapobjects/urbanterror/forklift/fork_roof.jpg
     mapobjects/urbanterror/forklift/fork_body.jpg
     mapobjects/urbanterror/forklift/fork_front.jpg
     mapobjects/urbanterror/forklift/FORKLIFT.MD3
     mapobjects/urbanterror/swat2.tga
     mapobjects/7upmachine
     mapobjects/7upmachine/7upmachine.md3
     mapobjects/7upmachine/7-up.jpg
     mapobjects/7upmachine/Snaks.txt
     mapobjects/7upmachine/7up.txt
     mapobjects/7upmachine/snaks.qc
     mapobjects/7upmachine/snaks.jpg
     mapobjects/7upmachine/snaks.ms3d
     mapobjects/7upmachine/7up.3ds
     mapobjects/7upmachine/7-up.bmp
     mapobjects/7upmachine/snaks.3ds
     mapobjects/7upmachine/7upmachine.qc
     mapobjects/7upmachine/snaks.bmp
     mapobjects/7upmachine/7up.ms3d
     mapobjects/7upmachine/snaks.md3
     mapobjects/7upmachine/7upsnaks3ds.zip
     mapobjects/landscapelighting
     mapobjects/landscapelighting/lamp4.qc
     mapobjects/landscapelighting/lamp2.jpg
     mapobjects/landscapelighting/readme.txt
     mapobjects/landscapelighting/lamp2.qc
     mapobjects/landscapelighting/lamp4.md3
     mapobjects/landscapelighting/lanscape1.jpg
     mapobjects/landscapelighting/lamp3.md3
     mapobjects/landscapelighting/lamp2.md3
     mapobjects/landscapelighting/lamp1.jpg
     mapobjects/landscapelighting/lamp3.jpg
     mapobjects/landscapelighting/lamp1.qc
     mapobjects/landscapelighting/lamp3.qc
     mapobjects/landscapelighting/lamp1.md3
     mapobjects/GR_trees
     mapobjects/GR_trees/small2.md3
     mapobjects/GR_trees/small4.md3
     mapobjects/GR_trees/kerzerot.tga
     mapobjects/GR_trees/tree6.tga
     mapobjects/GR_trees/nadelbaum.md3
     mapobjects/GR_trees/xmasred.md3
     mapobjects/GR_trees/xmasgold.md3
     mapobjects/GR_trees/tree1.md3
     mapobjects/GR_trees/s8stree.ms3d
     mapobjects/GR_trees/tree4.tga
     mapobjects/GR_trees/nadelsnowg.tga
     mapobjects/GR_trees/nadelbaum2.md3
     mapobjects/GR_trees/tree5.md3
     mapobjects/GR_trees/Thumbs.db
     mapobjects/GR_trees/tree.tga
     mapobjects/GR_trees/tree5.tga
     mapobjects/GR_trees/kerzeblau.tga
     mapobjects/GR_trees/small6.md3
     mapobjects/GR_trees/nadelsnowr.tga
     mapobjects/GR_trees/tree3.md3
     mapobjects/GR_trees/stamm.jpg
     mapobjects/GR_trees/nadelsnowb.tga
     mapobjects/GR_trees/tree2.md3
     mapobjects/GR_trees/small1.md3
     mapobjects/GR_trees/nbsnow2.md3
     mapobjects/GR_trees/small3.md3
     mapobjects/GR_trees/tree4.md3
     mapobjects/GR_trees/small5.md3
     mapobjects/GR_trees/nadelsnow.tga
     mapobjects/GR_trees/tree3.tga
     mapobjects/GR_trees/tree6.md3
     mapobjects/GR_trees/nbsnow.md3
     mapobjects/GR_trees/tree2.tga
     mapobjects/GR_trees/nadel.tga
     mapobjects/GR_trees/xmasblue.md3
     mapobjects/barrel
     mapobjects/barrel/yellow_barrel.md3
     mapobjects/barrel/yellow_barrel.jpg
     mapobjects/barrel/grey_barrel.jpg
     mapobjects/barrel/barrel.jpg
     mapobjects/barrel/grey_barrel.md3
     mapobjects/barrel/qkq_barrel.md3
     mapobjects/barrel/qkq_barrel_2.md3
/ut_mbase2.txt
textures
     urban_terror5
     urban_terror5/fs_shipcontainer01_side.jpg
     urban_terror5/fs_box6_front1.jpg
     urban_terror5/fs_box7_top1.jpg
     urban_terror5/fs_shipcontainer02_top.jpg
     urban_terror5/fs_ammobox2_top.jpg
     urban_terror5/fs_shipcontainer01_top.jpg
     urban_terror5/fs_box2_side1.jpg
     urban_terror5/fs_box4_top1.jpg
     urban_terror5/fs_shipcontainer03_side.jpg
     urban_terror5/fs_box2_front1.jpg
     urban_terror5/fs_box_front1.jpg
     urban_terror5/fs_shipcontainer04_top.jpg
     urban_terror5/fs_shipcontainer04_front.jpg
     urban_terror5/fs_box3_side1.jpg
     urban_terror5/fs_shipcontainer03_top.jpg
     urban_terror5/fs_rollerdoor3.jpg
     urban_terror5/fs_box7_side1.jpg
     urban_terror5/fs_ammobox2_side.jpg
     urban_terror5/fs_ammobox2_front.jpg
     urban_terror5/fs_shipcontainer02_side.jpg
     urban_terror5/fs_box_side1.jpg
     urban_terror5/fs_shipcontainer04_side.jpg
     urban_terror5/fs_roofbox_side2.jpg
     urban_terror5/fs_roofbox_top2.jpg
     urban_terror5/fs_shipcontainer03_front.jpg
     urban_terror5/fs_box6_top1.jpg
     urban_terror5/fs_shipcontainer02_front.jpg
     urban_terror5/fs_shipcontainer01_front.jpg
     urban_terror5/fs_roofbox_front2.jpg
     urban_terror5/fs_rollerdoor2.tga
     urban_terror5/fs_box_top1.jpg
     urban_terror5/fs_box4_front1.jpg
     urban_terror5/fs_rollerdoor2.jpg
     ut_mbase2
     ut_mbase2/hurt_metal.jpg
     base_door
     base_door/shinymetaldoor_outside.tga
     base_floor
     base_floor/diamond2c.jpg
     base_floor/clang_floor2.jpg
     base_floor/proto_grill.jpg
     base_wall
     base_wall/redmet.jpg
     base_wall/concrete.jpg
     urban_terror
     urban_terror/clang_floor.jpg
     urban_terror/Building.jpg
     urban_terror/concrete_dark.jpg
     urban_terror/metal_rusty5ccc.tga
     urban_terror/sidewalkcorner2.JPG
     urban_terror/h_concrete4.jpg
     urban_terror/ceiling1.jpg
     bricks
     bricks/s_sr_m12ab.tga
     bricks/b_mf_v2.tga
     urban_terror2
     urban_terror2/road3.jpg
     urban_terror2/pipes1.jpg
     urban_terror2/wood4a.jpg
     urban_terror2/pak3_flr1_bs4.jpg
     urban_terror2/metal.tga
     urban_terror2/metal.jpg
     urban_terror2/WOOD_P.jpg
     urban_terror2/SUPPORT.jpg
     urban_terror4
     urban_terror4/whitelight.jpg
     urban_terror4/concrete.jpg
     urban_terror4/wall_plain.jpg
     ut_druglord3
     ut_druglord3/fs_securitypanel_o1.tga
     urban_terror3
     urban_terror3/mrc_metaldark.jpg
     urban_terror3/concrete_dark.jpg
     tub
     tub/grassmvm.jpg

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