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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : The Mayan Pyramid of Terror - by [[-BludShoT-]]
Filename : ut_maya_beta3.bsp
Author : [[-BludShoT-]] (aka Dave Richardson)
Date : Tuesday, August 26, 2003
E-mail address : ***********@*******.com
Homepage : http://home.cogeco.ca/~daverichardson/quake.html
MOD Hompage : http://www.urbanterror.net
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
This a gameplay beta test map. Details, and even texturing and lighting, haven't been worked on yet. The concept of this map is a "king of the hill" (KOTH) style of gameplay. It supports all game types, and forces the gameplay to be KOTH, meaning that in all game types, fighting for, or holding the top of the pyramid, is the key to winning.
--------------------------------------------------------------------------------
Single Player : versus bots, but the bots won't understand KOTH
Gamemodes : ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb
Suggested player load : 10-28
New Textures : sort of
New Sounds : Yes
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : from scratch
Editor used : GTKRADIANT 1.2.13
Known Bugs : Lava doesn't hurt quite right, I did the best I could with this engine. You can get hurt by the "lava" in TS before it floods, but too bad, thats the best I can do.
Compile machine : P4 2.66 Ghz 1024Mb dual DDR
Total Brushes : 491 (211 (Non-Entity))
DM spawns : 16
TP spawns : 64
CAH capturepoints : 1
Locations : 11
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
Gib Control, for quake2
The Base of Chthon, for quake1
(available here: http://home.cogeco.ca/~daverichardson/quake.html)
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
- ME BABY, ME!
--------------------------------------------------------------------------------
* Thanks *
--------------------------------------------------------------------------------
- NulL for help with entities
- Ruckus for help with lava flooding solutions since the !&^@&%# entities never work right in q3a/q3ut
-Id, SID, the dudes who work on gtk Radiant, sam raimi, bruce campbell, #urbanmappers, the UrT players who helped me test the map (including members of PIT, Zt, LS, fn, and others) and all those who I forgot to mention.
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional
levels.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3 file/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, send me an e-mail.
scripts
ut_maya_beta3.arena
bludmaya_sky.shader
sound
maya
maya/lava.wav
maya/start.wav
maya/freefrags.wav
maya/lavaloop.wav
maya/hailking.wav
maya/boom.wav
maya/button.wav
levelshots
ut_maya_beta3.tga
env
bludmaya_ft.tga
bludmaya_up.tga
bludmaya_dn.tga
bludmaya_bk.tga
bludmaya_lf.tga
bludmaya_rt.tga
maps
ut_maya_beta3.TGA
ut_maya_beta3.aas
ut_maya_beta3.bsp
textures
blud_sky
blud_sky/sky_blend.tga
blud_walls
blud_walls/blud_skulls.jpg
blud_walls/blud_stonewallbig.jpg
blud_walls/blud_stonewall.jpg
blud_walls/blud_iron.jpg
blud_walls/blud_stonewallbigblocks.jpg
blud_walls/blud_crate.jpg
blud_walls/blud_redstripe.jpg
blud_ground
blud_ground/grass.jpg
blud_ground/lavafloor.jpg
/ut_maya_beta3.txt
ut_maya_beta3.arena
bludmaya_sky.shader
sound
maya
maya/lava.wav
maya/start.wav
maya/freefrags.wav
maya/lavaloop.wav
maya/hailking.wav
maya/boom.wav
maya/button.wav
levelshots
ut_maya_beta3.tga
env
bludmaya_ft.tga
bludmaya_up.tga
bludmaya_dn.tga
bludmaya_bk.tga
bludmaya_lf.tga
bludmaya_rt.tga
maps
ut_maya_beta3.TGA
ut_maya_beta3.aas
ut_maya_beta3.bsp
textures
blud_sky
blud_sky/sky_blend.tga
blud_walls
blud_walls/blud_skulls.jpg
blud_walls/blud_stonewallbig.jpg
blud_walls/blud_stonewall.jpg
blud_walls/blud_iron.jpg
blud_walls/blud_stonewallbigblocks.jpg
blud_walls/blud_crate.jpg
blud_walls/blud_redstripe.jpg
blud_ground
blud_ground/grass.jpg
blud_ground/lavafloor.jpg
/ut_maya_beta3.txt
map "ut_maya_beta3"
longname "The Mayan Pyramid of Terror - by [[-BludShoT-]]"
fraglimit 300
type "ut_ffa ut_team ut_survivor ut_assassins ut_follow ut_cah ut_ctf ut_bomb"
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