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* Urban Terror Level *
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Title : Lost Hope [Beta]
Filename : ut_losthopebeta
Author : Christian "HeInEr." Winter (aka [FU.n]DeineMuddr)
Date : 27.03.2002
E-mail address : **********@***.de
Homepage URL : www.heiner-jam.de.vu
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* Level Description *
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Ok, ok, you will see that this map is pretty much like docks,
but I thought that there aren't so many docks-styled maps out there right now.
It's a town in northern England where the steel-industry was very succesful in the 60s and 70s (I think).
But nowerdays those big warehouses are left and the people live in poverty...
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Single Player : not really (bot-support doesn't work...)
Gamemodes : FFA, TP DM, TP Survivor
Suggested player load : 8 to 16
New Textures : Yes
New Sounds : No
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* Construction *
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Map Base : like ut_docks
Prefabs used : none
Mapobjects used : models from www.terroristz.net and the ones from sid
Editor used : q3radiant 2.02
Other utilities used : IrfanView, CorelDraw10
Known Bugs : - no locations yet
- r_speeds are a bit too high
Compile machine : AMD Athlon 1000MHz; 256MB SDRAM
BSP time : about 11 minutes (FastVis)
VIS time :
RAD time :
Total Brushes : 3000 (exact)
DM spawns : 20
TP spawns : 32
CAH capturepoints : 0
Locations : 0
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* OTHER LEVELS BY THE AUTHOR *
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: first to be officially released
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* CREDITS *
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Special thanks going out to:
- the guys in the editing forums @ www.urbanterror.de and pub4.ezboard.com/furbanterror
- the guys from remedy entertainment for making the max payne textures public
- the guys who made the other textures I used (all from the texture-links @ www.planetquake.com/6thfloor)
- [FU.n]Razorblade and [hsf]N1rvana for talking with me about maps
- the whole Frankfurt-Underground Clan [FU] and especially the nonsense-squad [FU.n] (we are not the second squad, we are senseless!!!)
- SID for Q3UT
* COPYRIGHT / PERMISSIONS *
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Just do what you want with that map - just have fun!.
scripts
ut_losthopebeta.arena
heiner.shader
/ut_losthope.txt
levelshots
ut_losthopebeta.jpg
env
heinsky_dn.tga
heinsky_bk.tga
heinsky_ft.tga
heinsky_up.tga
heinsky_rt.tga
heinsky_lf.tga
maps
ut_losthopebeta.bsp
ut_losthopebeta.aas
models
mapobjects
mapobjects/ut-cars
mapobjects/ut-cars/pickup.jpg
mapobjects/ut-cars/carblack.jpg
mapobjects/ut-trees
mapobjects/ut-trees/autumn.tga
mapobjects/urbanterror
mapobjects/urbanterror/wet_lamp
mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
mapobjects/urbanterror/extinguisher
mapobjects/urbanterror/extinguisher/extinguisher.jpg
textures
nsh
nsh/hcbrick2.jpg
fenster
fenster/FENSTER2.jpg
fenster/fenster3.tga
fenster/FENSTER1.jpg
cow7
cow7/wcow_cement01.jpg
cow7/wcow_wall10.jpg
cow7/wcow_window1.jpg
tapete
tapete/paper04.jpg
holz_2
holz_2/wood060.jpg
holz_2/wood056.jpg
heiner
heiner/comp.jpg
heiner/licht2000.tga
heiner/lichtlaenglich2500.tga
heiner/licht1000.tga
heiner/licht5000.tga
heiner/lichtlaenglich6000.tga
heiner/licht2500.tga
heiner/licht3500.tga
heiner/lichtlaenglich5000.tga
heiner/zeichen.jpg
heiner/lichtlaenglich3500.tga
heiner/lichtlaenglich7500.tga
heiner/licht7500.tga
metall
metall/metal4.jpg
metall/metal1.jpg
metall/metal10.jpg
metall/metal12.jpg
metall/metal14.jpg
metall/metal3.jpg
docks
docks/cow_wood21.jpg
max_brick
max_brick/test4.jpg
urban_misc
urban_misc/fs_supercomp01_top.jpg
urban_misc/fs_supercomp01_keys.jpg
urban_misc/fs_supercomp05_front.jpg
urban_misc/grey_barrel.jpg
urban_misc/fs_supercomp01_front.jpg
urban_misc/fs_supercomp06_front.jpg
urban_misc/fs_supercomp08_front.jpg
urban_misc/fs_supercomp07_front.jpg
cow
cow/cow_rusty_pipe.jpg
evils_textures4
evils_textures4/tfloor_rndholes.jpg
max_box
max_box/Box12b.jpg
max_box/cardboard02b.jpg
max_box/BoxColdSteel13b.jpg
4dvehicles
4dvehicles/metal_white.jpg
4dvehicles/light_red_lit.tga
4dvehicles/trailer_doors.jpg
4dvehicles/chrome_shiny.jpg
4dvehicles/doorhandle_old.jpg
4dvehicles/metal_gray.jpg
4dvehicles/tire_tread.jpg
4dvehicles/tire_side.jpg
4dvehicles/plastic_black.jpg
4dvehicles/headhlight_square_lit.jpg
stein
stein/brick9.jpg
stein/brick11.jpg
stein/brick18.jpg
stein/brick6.jpg
stein/brick15.jpg
stein/cement.jpg
stein/brick1.jpg
stein/brick2.jpg
urban_doors
urban_doors/ww-door-02.jpg
urban_terror
urban_terror/CONCRE.jpg
urban_terror/clang_floor.jpg
urban_terror/door5.jpg
urban_terror/Concrecret_dark.jpg
urban_terror/ladderclip.jpg
urban_terror/black.jpg
tuer
tuer/tuer1.jpg
tuer/tuer2.jpg
holz_1
holz_1/wood2.jpg
holz_1/wood1.jpg
holz_1/wood7.jpg
evil_1
evil_1/flr_cemtilesmll_drk.jpg
evil_1/br_tiles.jpg
steine_2
steine_2/rock005.jpg
dach
dach/roof.jpg
dach/roof2.jpg
urban_objects
urban_objects/fs_box_w_top.jpg
gras
gras/grass8.jpg
gras/grass5.jpg
urban_terror2
urban_terror2/road3.jpg
urban_terror2/PIPES1A.jpg
urban_terror2/pak3_ng1_bs1.jpg
urban_terror2/metal_bright.jpg
urban_terror2/fence.tga
urban_terror2/sidewalk_4.jpg
shaderlab
shaderlab/ind-windows-1.jpg
shaderlab/brick-red-1.jpg
shaderlab/brick-flat-red.jpg
shaderlab/brick-gray.jpg
shaderlab/brick-dark.jpg
urban_terror4
urban_terror4/nrg_ladder.tga
urban_terror4/nrg_fs_window03green.jpg
max_doors
max_doors/Door72_128x256.jpg
max_doors/Door54ba.jpg
max_doors/Door57ba-B.jpg
max_doors/door56ab.jpg
max_doors/Door40ba.jpg
max_doors/door21_2ba.jpg
max_doors/Door62ba.jpg
max_doors/Door74a_128x256.jpg
max_doors/Door51_128x256_snow.jpg
max_doors/Door51_128x256.jpg
max_doors/Door51ba.jpg
max_concrete
max_concrete/Beton84a.jpg
max_concrete/beton76.jpg
wetwired
wetwired/fs_rain2.tga
urban_windows
urban_windows/urban_window01.tga
boden
boden/boden6.jpg
boden/BODEN2.jpg
bbq
bbq/01_graywood.jpg
bbq/04_floor.jpg
max_tile
max_tile/Tile31a.jpg
max_tile/Tile44_256x256.jpg
max_tile/Tile42_256x512.jpg
max_tile/Tile32_2b.jpg
max_tile/Tile24a.jpg
max_tile/SlimyTile02_128x128.jpg
sonstiges
sonstiges/sonstiges10.jpg
sonstiges/sonstiges11.jpg
ut_losthopebeta.arena
heiner.shader
/ut_losthope.txt
levelshots
ut_losthopebeta.jpg
env
heinsky_dn.tga
heinsky_bk.tga
heinsky_ft.tga
heinsky_up.tga
heinsky_rt.tga
heinsky_lf.tga
maps
ut_losthopebeta.bsp
ut_losthopebeta.aas
models
mapobjects
mapobjects/ut-cars
mapobjects/ut-cars/pickup.jpg
mapobjects/ut-cars/carblack.jpg
mapobjects/ut-trees
mapobjects/ut-trees/autumn.tga
mapobjects/urbanterror
mapobjects/urbanterror/wet_lamp
mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
mapobjects/urbanterror/extinguisher
mapobjects/urbanterror/extinguisher/extinguisher.jpg
textures
nsh
nsh/hcbrick2.jpg
fenster
fenster/FENSTER2.jpg
fenster/fenster3.tga
fenster/FENSTER1.jpg
cow7
cow7/wcow_cement01.jpg
cow7/wcow_wall10.jpg
cow7/wcow_window1.jpg
tapete
tapete/paper04.jpg
holz_2
holz_2/wood060.jpg
holz_2/wood056.jpg
heiner
heiner/comp.jpg
heiner/licht2000.tga
heiner/lichtlaenglich2500.tga
heiner/licht1000.tga
heiner/licht5000.tga
heiner/lichtlaenglich6000.tga
heiner/licht2500.tga
heiner/licht3500.tga
heiner/lichtlaenglich5000.tga
heiner/zeichen.jpg
heiner/lichtlaenglich3500.tga
heiner/lichtlaenglich7500.tga
heiner/licht7500.tga
metall
metall/metal4.jpg
metall/metal1.jpg
metall/metal10.jpg
metall/metal12.jpg
metall/metal14.jpg
metall/metal3.jpg
docks
docks/cow_wood21.jpg
max_brick
max_brick/test4.jpg
urban_misc
urban_misc/fs_supercomp01_top.jpg
urban_misc/fs_supercomp01_keys.jpg
urban_misc/fs_supercomp05_front.jpg
urban_misc/grey_barrel.jpg
urban_misc/fs_supercomp01_front.jpg
urban_misc/fs_supercomp06_front.jpg
urban_misc/fs_supercomp08_front.jpg
urban_misc/fs_supercomp07_front.jpg
cow
cow/cow_rusty_pipe.jpg
evils_textures4
evils_textures4/tfloor_rndholes.jpg
max_box
max_box/Box12b.jpg
max_box/cardboard02b.jpg
max_box/BoxColdSteel13b.jpg
4dvehicles
4dvehicles/metal_white.jpg
4dvehicles/light_red_lit.tga
4dvehicles/trailer_doors.jpg
4dvehicles/chrome_shiny.jpg
4dvehicles/doorhandle_old.jpg
4dvehicles/metal_gray.jpg
4dvehicles/tire_tread.jpg
4dvehicles/tire_side.jpg
4dvehicles/plastic_black.jpg
4dvehicles/headhlight_square_lit.jpg
stein
stein/brick9.jpg
stein/brick11.jpg
stein/brick18.jpg
stein/brick6.jpg
stein/brick15.jpg
stein/cement.jpg
stein/brick1.jpg
stein/brick2.jpg
urban_doors
urban_doors/ww-door-02.jpg
urban_terror
urban_terror/CONCRE.jpg
urban_terror/clang_floor.jpg
urban_terror/door5.jpg
urban_terror/Concrecret_dark.jpg
urban_terror/ladderclip.jpg
urban_terror/black.jpg
tuer
tuer/tuer1.jpg
tuer/tuer2.jpg
holz_1
holz_1/wood2.jpg
holz_1/wood1.jpg
holz_1/wood7.jpg
evil_1
evil_1/flr_cemtilesmll_drk.jpg
evil_1/br_tiles.jpg
steine_2
steine_2/rock005.jpg
dach
dach/roof.jpg
dach/roof2.jpg
urban_objects
urban_objects/fs_box_w_top.jpg
gras
gras/grass8.jpg
gras/grass5.jpg
urban_terror2
urban_terror2/road3.jpg
urban_terror2/PIPES1A.jpg
urban_terror2/pak3_ng1_bs1.jpg
urban_terror2/metal_bright.jpg
urban_terror2/fence.tga
urban_terror2/sidewalk_4.jpg
shaderlab
shaderlab/ind-windows-1.jpg
shaderlab/brick-red-1.jpg
shaderlab/brick-flat-red.jpg
shaderlab/brick-gray.jpg
shaderlab/brick-dark.jpg
urban_terror4
urban_terror4/nrg_ladder.tga
urban_terror4/nrg_fs_window03green.jpg
max_doors
max_doors/Door72_128x256.jpg
max_doors/Door54ba.jpg
max_doors/Door57ba-B.jpg
max_doors/door56ab.jpg
max_doors/Door40ba.jpg
max_doors/door21_2ba.jpg
max_doors/Door62ba.jpg
max_doors/Door74a_128x256.jpg
max_doors/Door51_128x256_snow.jpg
max_doors/Door51_128x256.jpg
max_doors/Door51ba.jpg
max_concrete
max_concrete/Beton84a.jpg
max_concrete/beton76.jpg
wetwired
wetwired/fs_rain2.tga
urban_windows
urban_windows/urban_window01.tga
boden
boden/boden6.jpg
boden/BODEN2.jpg
bbq
bbq/01_graywood.jpg
bbq/04_floor.jpg
max_tile
max_tile/Tile31a.jpg
max_tile/Tile44_256x256.jpg
max_tile/Tile42_256x512.jpg
max_tile/Tile32_2b.jpg
max_tile/Tile24a.jpg
max_tile/SlimyTile02_128x128.jpg
sonstiges
sonstiges/sonstiges10.jpg
sonstiges/sonstiges11.jpg
map "ut_losthopebeta"
longname "HeInEr.'s Lost Hope"
fraglimit 20
type "ut_ffa ut_team ut_survivor"
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