Losthopebeta

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* Urban Terror Level *
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Title : Lost Hope [Beta]
Filename : ut_losthopebeta
Author : Christian "HeInEr." Winter (aka [FU.n]DeineMuddr)
Date : 27.03.2002
E-mail address : **********@***.de
Homepage URL : www.heiner-jam.de.vu


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* Level Description *
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Ok, ok, you will see that this map is pretty much like docks,
but I thought that there aren't so many docks-styled maps out there right now.
It's a town in northern England where the steel-industry was very succesful in the 60s and 70s (I think).
But nowerdays those big warehouses are left and the people live in poverty...


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Single Player : not really (bot-support doesn't work...)
Gamemodes : FFA, TP DM, TP Survivor
Suggested player load : 8 to 16

New Textures : Yes
New Sounds : No


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* Construction *
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Map Base : like ut_docks
Prefabs used : none
Mapobjects used : models from www.terroristz.net and the ones from sid
Editor used : q3radiant 2.02
Other utilities used : IrfanView, CorelDraw10

Known Bugs : - no locations yet
- r_speeds are a bit too high

Compile machine : AMD Athlon 1000MHz; 256MB SDRAM

BSP time : about 11 minutes (FastVis)
VIS time :
RAD time :

Total Brushes : 3000 (exact)
DM spawns : 20
TP spawns : 32
CAH capturepoints : 0
Locations : 0


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* OTHER LEVELS BY THE AUTHOR *
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: first to be officially released

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* CREDITS *
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Special thanks going out to:
- the guys in the editing forums @ www.urbanterror.de and pub4.ezboard.com/furbanterror
- the guys from remedy entertainment for making the max payne textures public
- the guys who made the other textures I used (all from the texture-links @ www.planetquake.com/6thfloor)
- [FU.n]Razorblade and [hsf]N1rvana for talking with me about maps
- the whole Frankfurt-Underground Clan [FU] and especially the nonsense-squad [FU.n] (we are not the second squad, we are senseless!!!)
- SID for Q3UT


* COPYRIGHT / PERMISSIONS *
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Just do what you want with that map - just have fun!.
scripts
     ut_losthopebeta.arena
     heiner.shader
/ut_losthope.txt
levelshots
     ut_losthopebeta.jpg
env
     heinsky_dn.tga
     heinsky_bk.tga
     heinsky_ft.tga
     heinsky_up.tga
     heinsky_rt.tga
     heinsky_lf.tga
maps
     ut_losthopebeta.bsp
     ut_losthopebeta.aas
models
     mapobjects
     mapobjects/ut-cars
     mapobjects/ut-cars/pickup.jpg
     mapobjects/ut-cars/carblack.jpg
     mapobjects/ut-trees
     mapobjects/ut-trees/autumn.tga
     mapobjects/urbanterror
     mapobjects/urbanterror/wet_lamp
     mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
     mapobjects/urbanterror/extinguisher
     mapobjects/urbanterror/extinguisher/extinguisher.jpg
textures
     nsh
     nsh/hcbrick2.jpg
     fenster
     fenster/FENSTER2.jpg
     fenster/fenster3.tga
     fenster/FENSTER1.jpg
     cow7
     cow7/wcow_cement01.jpg
     cow7/wcow_wall10.jpg
     cow7/wcow_window1.jpg
     tapete
     tapete/paper04.jpg
     holz_2
     holz_2/wood060.jpg
     holz_2/wood056.jpg
     heiner
     heiner/comp.jpg
     heiner/licht2000.tga
     heiner/lichtlaenglich2500.tga
     heiner/licht1000.tga
     heiner/licht5000.tga
     heiner/lichtlaenglich6000.tga
     heiner/licht2500.tga
     heiner/licht3500.tga
     heiner/lichtlaenglich5000.tga
     heiner/zeichen.jpg
     heiner/lichtlaenglich3500.tga
     heiner/lichtlaenglich7500.tga
     heiner/licht7500.tga
     metall
     metall/metal4.jpg
     metall/metal1.jpg
     metall/metal10.jpg
     metall/metal12.jpg
     metall/metal14.jpg
     metall/metal3.jpg
     docks
     docks/cow_wood21.jpg
     max_brick
     max_brick/test4.jpg
     urban_misc
     urban_misc/fs_supercomp01_top.jpg
     urban_misc/fs_supercomp01_keys.jpg
     urban_misc/fs_supercomp05_front.jpg
     urban_misc/grey_barrel.jpg
     urban_misc/fs_supercomp01_front.jpg
     urban_misc/fs_supercomp06_front.jpg
     urban_misc/fs_supercomp08_front.jpg
     urban_misc/fs_supercomp07_front.jpg
     cow
     cow/cow_rusty_pipe.jpg
     evils_textures4
     evils_textures4/tfloor_rndholes.jpg
     max_box
     max_box/Box12b.jpg
     max_box/cardboard02b.jpg
     max_box/BoxColdSteel13b.jpg
     4dvehicles
     4dvehicles/metal_white.jpg
     4dvehicles/light_red_lit.tga
     4dvehicles/trailer_doors.jpg
     4dvehicles/chrome_shiny.jpg
     4dvehicles/doorhandle_old.jpg
     4dvehicles/metal_gray.jpg
     4dvehicles/tire_tread.jpg
     4dvehicles/tire_side.jpg
     4dvehicles/plastic_black.jpg
     4dvehicles/headhlight_square_lit.jpg
     stein
     stein/brick9.jpg
     stein/brick11.jpg
     stein/brick18.jpg
     stein/brick6.jpg
     stein/brick15.jpg
     stein/cement.jpg
     stein/brick1.jpg
     stein/brick2.jpg
     urban_doors
     urban_doors/ww-door-02.jpg
     urban_terror
     urban_terror/CONCRE.jpg
     urban_terror/clang_floor.jpg
     urban_terror/door5.jpg
     urban_terror/Concrecret_dark.jpg
     urban_terror/ladderclip.jpg
     urban_terror/black.jpg
     tuer
     tuer/tuer1.jpg
     tuer/tuer2.jpg
     holz_1
     holz_1/wood2.jpg
     holz_1/wood1.jpg
     holz_1/wood7.jpg
     evil_1
     evil_1/flr_cemtilesmll_drk.jpg
     evil_1/br_tiles.jpg
     steine_2
     steine_2/rock005.jpg
     dach
     dach/roof.jpg
     dach/roof2.jpg
     urban_objects
     urban_objects/fs_box_w_top.jpg
     gras
     gras/grass8.jpg
     gras/grass5.jpg
     urban_terror2
     urban_terror2/road3.jpg
     urban_terror2/PIPES1A.jpg
     urban_terror2/pak3_ng1_bs1.jpg
     urban_terror2/metal_bright.jpg
     urban_terror2/fence.tga
     urban_terror2/sidewalk_4.jpg
     shaderlab
     shaderlab/ind-windows-1.jpg
     shaderlab/brick-red-1.jpg
     shaderlab/brick-flat-red.jpg
     shaderlab/brick-gray.jpg
     shaderlab/brick-dark.jpg
     urban_terror4
     urban_terror4/nrg_ladder.tga
     urban_terror4/nrg_fs_window03green.jpg
     max_doors
     max_doors/Door72_128x256.jpg
     max_doors/Door54ba.jpg
     max_doors/Door57ba-B.jpg
     max_doors/door56ab.jpg
     max_doors/Door40ba.jpg
     max_doors/door21_2ba.jpg
     max_doors/Door62ba.jpg
     max_doors/Door74a_128x256.jpg
     max_doors/Door51_128x256_snow.jpg
     max_doors/Door51_128x256.jpg
     max_doors/Door51ba.jpg
     max_concrete
     max_concrete/Beton84a.jpg
     max_concrete/beton76.jpg
     wetwired
     wetwired/fs_rain2.tga
     urban_windows
     urban_windows/urban_window01.tga
     boden
     boden/boden6.jpg
     boden/BODEN2.jpg
     bbq
     bbq/01_graywood.jpg
     bbq/04_floor.jpg
     max_tile
     max_tile/Tile31a.jpg
     max_tile/Tile44_256x256.jpg
     max_tile/Tile42_256x512.jpg
     max_tile/Tile32_2b.jpg
     max_tile/Tile24a.jpg
     max_tile/SlimyTile02_128x128.jpg
     sonstiges
     sonstiges/sonstiges10.jpg
     sonstiges/sonstiges11.jpg
map "ut_losthopebeta"

longname "HeInEr.'s Lost Hope"

fraglimit 20

type "ut_ffa ut_team ut_survivor"


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