Jihad

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File NameLast ModifiedFile Size
ut_jihad_4x.pk32022-03-27 04:12:0510.35 MB
ut_jihad_beta02.pk32008-03-22 06:15:2210.74 MB

* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Jihad
Filename : ut_jihad.bsp
Author : Kevin "b33f" Sullivan
Date : July 22, 2003
E-mail address : ********@*******.com
Homepage URL : None.


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
As the battle for oil in the middle east continues, you have been sent in to
take out another oil fat-cat. Watch yourself out there, they also have trained
troops.

--------------------------------------------------------------------------------
Single Player : .aas included (Bot navigation file)
Gamemodes : FFA, TP DM, TP Survivor, Assassins, CAH and CTF
Suggested player load : 4 to 16

New Textures : Yes
I have used some of Quake III originals and some
from SID´s Urban Terror mod ones. I have also modified
some of them. Credits for all of them.
New Sounds : Yes (the sounds I have included are freeware and have
not an author or website related)


--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New Map
Prefabs used : None.
Mapobjects used : A whole bunch made by Lt1.
URL: http://www.lt1productions.com/utops.php
Monkeyism :)
URL: http://monkeyisn.no-ip.com
Editor used : GtkRadiant 1.2.13 (construction)
q3map2toolz (compiling)
Other utilities used : Photoshop 7.0
Urban Terror bsp.exe
Known Bugs : Some texture alignment may be off.
Compile machine : Even I don't know.

BSP time :
VIS time :
RAD time :

Total Brushes :
DM spawns :
TP spawns :
CAH capturepoints :
Locations :


--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------

None! This was my first one.

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
www.the6thfloor.com - Couldn't have done it without their tutorials and such.

To anyone involved in the UT mapping. All the guys at #UrbanMappers in ETG.

To my friends, always asking how goes the map and giving cheers and feedback.

Lt1, NewLegend, |NV|S, Dragonne.

To anyone I've forgotten, you know who you are. Apologies for my bad memory.


* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, Game or
Game Engine.
scripts
     sfx.shader
     common.shader
     liquids.shader
     ut_jihad.arena
     ut_202.shader
     ut_jihad.shader
     ut_alleys.shader
     bbq2.shader
sound
     ut_jihad
     ut_jihad/b33f_hawk.wav
     ut_jihad/funk.wav
     ut_jihad/b33f_rattler1.wav
/ut_jihad.TGA
levelshots
     ut_jihad.jpg
env
     jihad_bk.jpg
     jihad_dn.jpg
     jihad_up.jpg
     jihad_ft.jpg
     jihad_lf.jpg
     jihad_rt.jpg
maps
     ut_jihad.aas
     ut_jihad.bsp
/ut_jihad.txt
models
     mapobjects
     mapobjects/gratelamp
     mapobjects/gratelamp/gratetorch.md3
     mapobjects/geit
     mapobjects/geit/cactus.md3
     mapobjects/geit/cactus1.tga
     mapobjects/qkq_cigs
     mapobjects/qkq_cigs/marlboro.tga
     mapobjects/qkq_cigs/marlboro.md3
     mapobjects/apple
     mapobjects/apple/apple.md3
     mapobjects/apple/skin.jpg
     mapobjects/computer_01
     mapobjects/computer_01/keyboard_01.jpg
     mapobjects/computer_01/monitor_01.jpg
     mapobjects/computer_01/computer_01.jpg
     mapobjects/computer_01/computer_01.md3
     mapobjects/sandbags_01
     mapobjects/sandbags_01/sandbags_01.md3
     mapobjects/sandbags_01/sandbag_01.jpg
     mapobjects/chair_antique_01
     mapobjects/chair_antique_01/chair_antique_01.jpg
     mapobjects/chair_antique_01/chair_antique_01.md3
     mapobjects/cart
     mapobjects/cart/cart2.md3
     mapobjects/cart/cart1.md3
     mapobjects/cart/cart2.jpg
     mapobjects/cart/wheel.jpg
     mapobjects/barrel_01
     mapobjects/barrel_01/barrel_01_down.md3
     mapobjects/barrel_01/barrel_01_tilt.md3
     mapobjects/barrel_01/barrel_01.md3
     mapobjects/barrel_01/barrel_01.jpg
     mapobjects/cars
     mapobjects/cars/car13.jpg
     mapobjects/cars/car13.md3
     mapobjects/cars/car12.md3
     mapobjects/cars/car12.jpg
     mapobjects/laptop_01
     mapobjects/laptop_01/laptop_01_closed.md3
     mapobjects/laptop_01/laptop_01_open.md3
     mapobjects/laptop_01/laptop_01.jpg
     mapobjects/mic
     mapobjects/mic/boom.jpg
     mapobjects/mic/mic.md3
     mapobjects/mic/button.jpg
     mapobjects/mic/base.jpg
     mapobjects/mic/mic.jpg
     mapobjects/table_antique_01
     mapobjects/table_antique_01/table_antique_01.md3
     mapobjects/table_antique_01/table_antique_01.jpg
     mapobjects/bed_02
     mapobjects/bed_02/bed_02_04.md3
     mapobjects/bed_02/bed_02_03.md3
     mapobjects/bed_02/bed_02_side.md3
     mapobjects/bed_02/particleboard_01.jpg
     mapobjects/bed_02/bed_02.jpg
     mapobjects/market
     mapobjects/market/market3.jpg
     mapobjects/market/market.md3
     mapobjects/market/market4.jpg
     mapobjects/market/market2.jpg
     mapobjects/market/market1.jpg
     mapobjects/trash
     mapobjects/trash/can_01.md3
     mapobjects/trash/newspaper_01.md3
     mapobjects/trash/can_02.md3
     mapobjects/trash/newspaper_01.jpg
     mapobjects/trash/can_01.jpg
     mapobjects/camera_01
     mapobjects/camera_01/camera_01.md3
     mapobjects/camera_01/camera_01.jpg
textures
     b33f
     b33f/cracked_dirt_01.tga
     b33f/sand.tga
     b33f/dry_mud1.tga
     ut_jihad
     ut_jihad/sign-danger.jpg
     ut_jihad/sn_stand2.jpg
     ut_jihad/ut_concrete1.jpg
     ut_jihad/rug_persian2_128x192.tga
     ut_jihad/sn_wall1.jpg
     ut_jihad/rock_vinelike.tga
     ut_jihad/clang_floor.jpg
     ut_jihad/sand_3.jpg
     ut_jihad/barrel-filthy.jpg
     ut_jihad/dome_blue_128x128.jpg
     ut_jihad/barrel-filthy-top2.jpg
     ut_jihad/wood.tga
     ut_jihad/blue_stripes_128x128.tga
     ut_jihad/barrelq32.jpg
     ut_jihad/funk_sign2.tga
     ut_jihad/barrel.jpg
     ut_jihad/rug_persian3_128x192.tga
     ut_jihad/sand_2.jpg
     ut_jihad/darkwood_64x64.jpg
     ut_jihad/bricks3.jpg
     ut_jihad/rug_persian1_128x192.tga
     ut_jihad/dome_red_128x128.jpg
     ut_jihad/chunky_rock.tga
     ut_jihad/sn_dirt1.jpg
     ut_jihad/red_stripes_128x128.tga
     urban_terror
     urban_terror/aluminum.TGA
     urban_terror/door1.jpg
     urban_terror/concrete_dark.jpg
     ut_202
     ut_202/ropeladder_64x64.tga
     ut_202/woodladder_64x64.tga
     sweetnutz
     sweetnutz/ut_stonewall1.jpg
     bbq
     bbq/vines.tga
longname "Jihad - by b33f"

map "ut_jihad"


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