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This map was designed using a shit ton of other peoples artwork. The design is done of Escher's paintings and ideas.
My modeling of a few of this guys paintings and creativity along with the help of my buddies in DesRat clan
have helped me develop this map.
All other credit is due to other maps textures besides a few of my own and a few of my shader works to develop the fun and realism you see inside the map.
I was create and did most of the work from originality. Though, I have had help from several different sources and shaders, textures. I made the water, I made the leaves and pine. Falling in such a way that derived from ideas and code beared by other people in forums and tutorials. I only added to them to make the map more realistic and used my own textures to do so.
I hope you like it.
Extra care was taken to try and make the map smaller, therefore I have used like I have mentioned a few others maps textures so that I wouldnt have to compile them all in my own, making the main pk3 a shit ton larger.
I would think the authors would not mind as I am giving them all a shout out now and thanking both the development of Subway and other Urban Terror developed maps found in the main pk3's.
If you have an issue with this map, Please let me know. Corrections and Ideas can only be developed and fixed by your emails.
*****@*********.net
-Rick
[DesRat]Prodigy
Thanks from the team of DesRat and myself for playing this map.
It's been fun making it a fun place to learn and play on.
(This being my first big Urban Terror developed map)
My modeling of a few of this guys paintings and creativity along with the help of my buddies in DesRat clan
have helped me develop this map.
All other credit is due to other maps textures besides a few of my own and a few of my shader works to develop the fun and realism you see inside the map.
I was create and did most of the work from originality. Though, I have had help from several different sources and shaders, textures. I made the water, I made the leaves and pine. Falling in such a way that derived from ideas and code beared by other people in forums and tutorials. I only added to them to make the map more realistic and used my own textures to do so.
I hope you like it.
Extra care was taken to try and make the map smaller, therefore I have used like I have mentioned a few others maps textures so that I wouldnt have to compile them all in my own, making the main pk3 a shit ton larger.
I would think the authors would not mind as I am giving them all a shout out now and thanking both the development of Subway and other Urban Terror developed maps found in the main pk3's.
If you have an issue with this map, Please let me know. Corrections and Ideas can only be developed and fixed by your emails.
*****@*********.net
-Rick
[DesRat]Prodigy
Thanks from the team of DesRat and myself for playing this map.
It's been fun making it a fun place to learn and play on.
(This being my first big Urban Terror developed map)
scripts
test1.shader
glass.shader
ut_subway.shader
ozedood2.shader
ut_escher.arena
ut_escher.surface
liquids.shader
tx.shader
sound
weapons
weapons/beretta
weapons/spas
weapons/knife
player
player/female
player/male
misc
misc/slap2.wav
ctf
movers
movers/plats
levelshots
ut_escher.jpg
/ut_escher.txt
env
ut_subway_bk.tga
ut_subway_dn.tga
ut_subway_up.tga
ut_subway_rt.tga
ut_subway_lf.tga
ut_subway_ft.tga
maps
ut_escher.TGA
ut_escher.bsp
models
mapobjects
mapobjects/urbanterror
mapobjects/urbanterror/wet_lamp
mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
mapobjects/GR_trees
mapobjects/GR_trees/tree6.tga
mapobjects/GR_trees/tree4.tga
mapobjects/GR_trees/tree.tga
mapobjects/GR_trees/tree5.tga
mapobjects/GR_trees/stamm.jpg
mapobjects/GR_trees/tree3.tga
mapobjects/GR_trees/tree2.tga
textures
a_walls3
a_walls3/rockwall_heavy.jpg
islandglass
c_metals2
b_windows2
b_windows2/windowsjo.jpg
b_windows2/window10.jpg
b_windows2/ww-window01.tga
b_windows2/window_wood_64x64.tga
b_windows2/sn_window8.tga
a-hotel
b_doors2
b_doors2/door1.jpg
radiant
radiant/notex.tga
c_metals1
c_metals1/e6bmetal.jpg
urban_terror7
urban_terror7/ut_concrete9.jpg
urban_terror7/ut_concrete11.jpg
urban_terror7/ut_wood5.jpg
urban_terror7/ut_wall4.jpg
urban_terror7/ut_concrete8.jpg
common
common/watercaulk.tga
d_i
d_i/ZAUN_TEX1.tga
d_i/zaun_tex.jpg
urban_terror
urban_terror/metal2.jpg
urban_terror/ladderclip.tga
urban_terror/concrete4.tga
urban_terror/concre2.jpg
urban_terror/drymud3.jpg
urban_terror/grate1.jpg
urban_terror/concrete5.jpg
urban_terror/BRICK2A.TGA
urban_terror/door5.tga
urban_terror/concrete.jpg
urban_terror/grass_b.jpg
urban_terror/concrete2.jpg
urban_terror/daysky_1.jpg
urban_terror/concrecret_dark.tga
urban_terror/door.jpg
dsi_textures
ut_harambique
ut_harambique/water_flow.tga
ut_harambique/water_flow-dirty.tga
liquids
liquids/pool3d_5c.jpg
liquids/water03.tga
liquids/water06.tga
liquids/water01.tga
liquids/WATER04.tga
liquids/water02.jpg
liquids/water02.tga
liquids/water03.jpg
liquids/pool3d_6c2.jpg
liquids/WATER05.JPG
liquids/water01.jpg
liquids/WATER04.JPG
liquids/water05.tga
liquids/WATER06.JPG
escher
escher/leaf0.tga
escher/017EAU.tga
escher/desrat1.tga
escher/leaf1.tga
escher/needlex.tga
escher/leafx.tga
escher/leaf.tga
escher/myhouse.tga
d_g
d_g/plast08.jpg
d_g/objects_04_061.tga
d_g/plast02.jpg
d_g/plast06.jpg
d_g/plast05.jpg
ut_subway
ut_subway/glass2.tga
ut_subway/subway_sky_blend.tga
ut_subway/TINFX.TGA
ut_subway/metal4r.jpg
b_lightpix1
urban_terror2
urban_terror2/metal_bright.tga
urban_terror4
urban_terror4/marble.jpg
urban_terror4/wood084.jpg
urban_terror4/concrete.jpg
glass
a_wood1
a_wood1/wood37.jpg
a_wood1/wood_porch-dark.jpg
a_wood1/wood_shingles2.jpg
a_wood1/wood_shingles1.jpg
a_wood1/wood_p.jpg
boardwalk
1gallery
1gallery/P24S.jpg
1gallery/P35S.jpg
1gallery/P3S.jpg
1gallery/P22S.jpg
1gallery/P4S.jpg
1gallery/P26S.jpg
1gallery/P30S.jpg
1gallery/P7S.jpg
1gallery/P18S.jpg
1gallery/P1S.jpg
1gallery/P17S.jpg
1gallery/P6S.jpg
1gallery/P5S.jpg
1gallery/P14S.jpg
1gallery/P9S.jpg
1gallery/P12S.jpg
1gallery/P8S.jpg
1gallery/P19S.jpg
1gallery/P16S.jpg
1gallery/P2S.jpg
a-japanhouse
a-japanhouse/dirtfrancestrips.jpg
101
101/leaf.tga
bbq
bbq/bbqgate.tga
base_light
sounds
escher
test1.shader
glass.shader
ut_subway.shader
ozedood2.shader
ut_escher.arena
ut_escher.surface
liquids.shader
tx.shader
sound
weapons
weapons/beretta
weapons/spas
weapons/knife
player
player/female
player/male
misc
misc/slap2.wav
ctf
movers
movers/plats
levelshots
ut_escher.jpg
/ut_escher.txt
env
ut_subway_bk.tga
ut_subway_dn.tga
ut_subway_up.tga
ut_subway_rt.tga
ut_subway_lf.tga
ut_subway_ft.tga
maps
ut_escher.TGA
ut_escher.bsp
models
mapobjects
mapobjects/urbanterror
mapobjects/urbanterror/wet_lamp
mapobjects/urbanterror/wet_lamp/wet_lamp.jpg
mapobjects/GR_trees
mapobjects/GR_trees/tree6.tga
mapobjects/GR_trees/tree4.tga
mapobjects/GR_trees/tree.tga
mapobjects/GR_trees/tree5.tga
mapobjects/GR_trees/stamm.jpg
mapobjects/GR_trees/tree3.tga
mapobjects/GR_trees/tree2.tga
textures
a_walls3
a_walls3/rockwall_heavy.jpg
islandglass
c_metals2
b_windows2
b_windows2/windowsjo.jpg
b_windows2/window10.jpg
b_windows2/ww-window01.tga
b_windows2/window_wood_64x64.tga
b_windows2/sn_window8.tga
a-hotel
b_doors2
b_doors2/door1.jpg
radiant
radiant/notex.tga
c_metals1
c_metals1/e6bmetal.jpg
urban_terror7
urban_terror7/ut_concrete9.jpg
urban_terror7/ut_concrete11.jpg
urban_terror7/ut_wood5.jpg
urban_terror7/ut_wall4.jpg
urban_terror7/ut_concrete8.jpg
common
common/watercaulk.tga
d_i
d_i/ZAUN_TEX1.tga
d_i/zaun_tex.jpg
urban_terror
urban_terror/metal2.jpg
urban_terror/ladderclip.tga
urban_terror/concrete4.tga
urban_terror/concre2.jpg
urban_terror/drymud3.jpg
urban_terror/grate1.jpg
urban_terror/concrete5.jpg
urban_terror/BRICK2A.TGA
urban_terror/door5.tga
urban_terror/concrete.jpg
urban_terror/grass_b.jpg
urban_terror/concrete2.jpg
urban_terror/daysky_1.jpg
urban_terror/concrecret_dark.tga
urban_terror/door.jpg
dsi_textures
ut_harambique
ut_harambique/water_flow.tga
ut_harambique/water_flow-dirty.tga
liquids
liquids/pool3d_5c.jpg
liquids/water03.tga
liquids/water06.tga
liquids/water01.tga
liquids/WATER04.tga
liquids/water02.jpg
liquids/water02.tga
liquids/water03.jpg
liquids/pool3d_6c2.jpg
liquids/WATER05.JPG
liquids/water01.jpg
liquids/WATER04.JPG
liquids/water05.tga
liquids/WATER06.JPG
escher
escher/leaf0.tga
escher/017EAU.tga
escher/desrat1.tga
escher/leaf1.tga
escher/needlex.tga
escher/leafx.tga
escher/leaf.tga
escher/myhouse.tga
d_g
d_g/plast08.jpg
d_g/objects_04_061.tga
d_g/plast02.jpg
d_g/plast06.jpg
d_g/plast05.jpg
ut_subway
ut_subway/glass2.tga
ut_subway/subway_sky_blend.tga
ut_subway/TINFX.TGA
ut_subway/metal4r.jpg
b_lightpix1
urban_terror2
urban_terror2/metal_bright.tga
urban_terror4
urban_terror4/marble.jpg
urban_terror4/wood084.jpg
urban_terror4/concrete.jpg
glass
a_wood1
a_wood1/wood37.jpg
a_wood1/wood_porch-dark.jpg
a_wood1/wood_shingles2.jpg
a_wood1/wood_shingles1.jpg
a_wood1/wood_p.jpg
boardwalk
1gallery
1gallery/P24S.jpg
1gallery/P35S.jpg
1gallery/P3S.jpg
1gallery/P22S.jpg
1gallery/P4S.jpg
1gallery/P26S.jpg
1gallery/P30S.jpg
1gallery/P7S.jpg
1gallery/P18S.jpg
1gallery/P1S.jpg
1gallery/P17S.jpg
1gallery/P6S.jpg
1gallery/P5S.jpg
1gallery/P14S.jpg
1gallery/P9S.jpg
1gallery/P12S.jpg
1gallery/P8S.jpg
1gallery/P19S.jpg
1gallery/P16S.jpg
1gallery/P2S.jpg
a-japanhouse
a-japanhouse/dirtfrancestrips.jpg
101
101/leaf.tga
bbq
bbq/bbqgate.tga
base_light
sounds
escher
map "ut_escher"
longname "World-of-Escher"
type "ut_single ut_team ut_survivor ut_ctf"
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