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| File Name | Last Modified | File Size |
|---|---|---|
| ut_dville-v2.1.pk3 | 2024-02-14 10:38:26 | 8.82 MB |
| ut4_dville.pk3 | 2017-02-05 18:32:00 | 13.00 MB |
| ut4_dville-v2.pk3 | 2022-06-08 17:14:03 | 9.57 MB |
| ut_dville-v1.pk3 | 2020-09-11 00:57:42 | 8.78 MB |
| ut_dville-v2.pk3 | 2017-02-05 18:35:00 | 8.82 MB |
| ut4_dvillectf.pk3 | 2021-02-02 01:28:55 | 11.61 MB |
Title : Desertville
Map Filename : ut_dville
Filename : ut_dville.pk3
Release Date : July 7, 2002
Author(s) : QueenBee{TRIAD} (NOT the {TRIAD} DevTeam, it is a product of the individual authors)
Email Address : ********@*********.net
Homepage : http://www.clantriad.net/devteam
Urban Terror Homepage : http://www.urbanterror.net
Description : This map is placed in a desert town set in the middle of an oasis. It is a small map intented for TS and CTF as
an after thought. Plenty of routes to get from end to end.
Additional Credits to : id Software: For making Q3
Silicon Ice Development: For making Urban Terror and so strongly supporting the UT community.
Dragonne{TRIAD}: For helping with some minor tweaking and adding the sounds.
The {TRIAD} DevTeam: For public exposure.
Clan {TRIAD}: Cause you always gotta give the clan it's props!
Other Contributors : ElFinko (Bungalow Light mapmodel)
Todd Gantzler (Multiplant Packs mapmodels)
Grim Reaper (GRTrees mapmodels)
Polygon (Ye Olde Torch mapmodel)
Note From Dragonne : All I did on this map was the spawns and some last minute tweaking. Otherwise it's all her map, not mine.
I'm so proud... *sniff* ;)
Installation : Extract the .zip file to your q3ut2 folder. DO NOT just rename the .zip to
a .pk3 file, it will not work.
* PK3 File Information *
Map(.bsp) Name : ut_dville
New Textures : Some (many are SID textures)
New Sounds : yup
New Music Track : naaa
* Play Information *
Bot Support : Yes
Deathmatch : Sure, the bots are tough on Nightmare or higher skill in this mode
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : Yes
Capture and Hold : No
* Construction *
Base : From scratch, all original
Editor(s) used : GTKRadiant ver 1.2.6
Other Prog(s) used : ydnar's q3map2 for compiling, PSP 6.0 and PS 5.0 for texture and image editing, Goldwave for sounds.
Known Bugs : none map-specific
Build Time : about hours total
Build Machine : PIII 1Ghz, 256MB
Compile machine : PIII 1Ghz, 256MB
Final Compile time : 25 mins total
* Map/Creative Notes *
Just play it!!! )
If you want any models from the map, contact the model authors.
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3 file/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk. ;)
scripts
ut_dville.shader
multiplant.shader
GRtrees.shader
nateleaf.shader
ut_dville.arena
palms.shader
nateshad.shader
palmtree.shader
natedm2.arena
elglight2.shader
old_torch.shader
sound
ut_dville
ut_dville/cricket.wav
ut_dville/fire_soft.wav
ut_dville/weaver.wav
ut_dville/clay.wav
ut_dville/drumming2.wav
ut_dville/drumming.wav
ut_dville/bricklayers.wav
ut_dville/wind.wav
ut_dville/wind_bells.wav
ut_dville/fountain.wav
ut_dville/frogmouth.wav
/ut_dville.txt
levelshots
ut_dville.tga
maps
ut_dville.bsp
ut_dville.aas
models
mapobjects
mapobjects/gaslamp2
mapobjects/gaslamp2/gaslamp2.tga
mapobjects/elglight2
mapobjects/elglight2/elglight2.tga
mapobjects/palm3
mapobjects/palm3/palmbark.tga
mapobjects/finko
mapobjects/finko/ceil_light
mapobjects/finko/ceil_light/finko_light1.jpg
mapobjects/GR_trees
mapobjects/GR_trees/tree.tga
mapobjects/GR_trees/stamm.jpg
mapobjects/GR_trees/tree3.tga
mapobjects/multiplant
mapobjects/multiplant/pleaf3.tga
mapobjects/multiplant/pleaf1.tga
mapobjects/multiplant/batleaf.tga
mapobjects/multiplant/palmfrond.tga
mapobjects/multiplant/bannanaleaf.tga
mapobjects/multiplant/pleaf2.tga
mapobjects/nateleaf1
mapobjects/nateleaf1/tree2.tga
mapobjects/palm2
mapobjects/palm2/trunk.tga
textures
old_torch
old_torch/vertwood.tga
old_torch/metal.tga
old_torch/basic.tga
mc_desk
mc_desk/metal_bright.jpg
ut_dville
ut_dville/siding2.jpg
ut_dville/stairs_top.jpg
ut_dville/wood_wagon.jpg
ut_dville/qb_woodtrim3.jpg
ut_dville/water_move2.jpg
ut_dville/stairs_front.jpg
ut_dville/Wall15_.jpg
ut_dville/dirty_door.jpg
ut_dville/qb_wall15.jpg
ut_dville/wall1.jpg
ut_dville/maggot_rooftop2.jpg
ut_dville/water_move3.jpg
ut_dville/curtains.jpg
ut_dville/env
ut_dville/env/dville_ft.tga
ut_dville/env/dville_rt.tga
ut_dville/env/dville_bk.tga
ut_dville/env/dville_dn.tga
ut_dville/env/dville_up.tga
ut_dville/env/dville_lf.tga
ut_dville/wood05b.tga
ut_dville/dirt1.tga
ut_dville/Wall19a_.jpg
ut_dville/box-side.jpg
ut_dville/water_move1.jpg
ut_dville/drag-sig.jpg
ut_dville/wood09.tga
ut_dville/dville.jpg
ut_dville/rain.tga
ut_dville/wood_barrel.jpg
ut_dville/grate4b.tga
ut_dville/building_strip.jpg
ut_dville/woodfloor.jpg
ut_dville/brown_tile.jpg
ut_dville/sweetnutz.jpg
ut_dville/wall2.jpg
ut_dville/lloydmdm2_gate1.tga
ut_dville/ceiling.jpg
ut_dville/officedoor.jpg
ut_dville/ExternalWall.jpg
ut_dville/box-top.jpg
ut_dville/qb_woodtrim.jpg
ut_dville/rain2.tga
ut_dville/Wall18ba.jpg
ut_dville/Door1.jpg
ut_dville/corona_amber.jpg
ut_dville/wooddoor.jpg
ut_dville/adobe_wall3-brick.jpg
ut_dville/wheel_wagon.tga
ut_dville/rustic_trim2.jpg
ut_dville/evil_asphalt.jpg
ut_dville/wood_wagon-dark.jpg
ut_dville/sephy.jpg
ut_dville/fount_top.jpg
ut_dville/watercaulk.jpg
ut_dville/rustic_trim.jpg
ut_dville/wood_barrel-top.jpg
ut_dville/qb_woodtrim2.jpg
ut_dville/ceiling2.jpg
ut_dville/Door2.jpg
ut_dville/Doorblocker01_256x32.jpg
ut_dville/wheel_edge.jpg
ut_dville/qb_door.jpg
ut_dville/wood_wagon-light.jpg
ut_dville/dirty_tile.jpg
ut_dville.shader
multiplant.shader
GRtrees.shader
nateleaf.shader
ut_dville.arena
palms.shader
nateshad.shader
palmtree.shader
natedm2.arena
elglight2.shader
old_torch.shader
sound
ut_dville
ut_dville/cricket.wav
ut_dville/fire_soft.wav
ut_dville/weaver.wav
ut_dville/clay.wav
ut_dville/drumming2.wav
ut_dville/drumming.wav
ut_dville/bricklayers.wav
ut_dville/wind.wav
ut_dville/wind_bells.wav
ut_dville/fountain.wav
ut_dville/frogmouth.wav
/ut_dville.txt
levelshots
ut_dville.tga
maps
ut_dville.bsp
ut_dville.aas
models
mapobjects
mapobjects/gaslamp2
mapobjects/gaslamp2/gaslamp2.tga
mapobjects/elglight2
mapobjects/elglight2/elglight2.tga
mapobjects/palm3
mapobjects/palm3/palmbark.tga
mapobjects/finko
mapobjects/finko/ceil_light
mapobjects/finko/ceil_light/finko_light1.jpg
mapobjects/GR_trees
mapobjects/GR_trees/tree.tga
mapobjects/GR_trees/stamm.jpg
mapobjects/GR_trees/tree3.tga
mapobjects/multiplant
mapobjects/multiplant/pleaf3.tga
mapobjects/multiplant/pleaf1.tga
mapobjects/multiplant/batleaf.tga
mapobjects/multiplant/palmfrond.tga
mapobjects/multiplant/bannanaleaf.tga
mapobjects/multiplant/pleaf2.tga
mapobjects/nateleaf1
mapobjects/nateleaf1/tree2.tga
mapobjects/palm2
mapobjects/palm2/trunk.tga
textures
old_torch
old_torch/vertwood.tga
old_torch/metal.tga
old_torch/basic.tga
mc_desk
mc_desk/metal_bright.jpg
ut_dville
ut_dville/siding2.jpg
ut_dville/stairs_top.jpg
ut_dville/wood_wagon.jpg
ut_dville/qb_woodtrim3.jpg
ut_dville/water_move2.jpg
ut_dville/stairs_front.jpg
ut_dville/Wall15_.jpg
ut_dville/dirty_door.jpg
ut_dville/qb_wall15.jpg
ut_dville/wall1.jpg
ut_dville/maggot_rooftop2.jpg
ut_dville/water_move3.jpg
ut_dville/curtains.jpg
ut_dville/env
ut_dville/env/dville_ft.tga
ut_dville/env/dville_rt.tga
ut_dville/env/dville_bk.tga
ut_dville/env/dville_dn.tga
ut_dville/env/dville_up.tga
ut_dville/env/dville_lf.tga
ut_dville/wood05b.tga
ut_dville/dirt1.tga
ut_dville/Wall19a_.jpg
ut_dville/box-side.jpg
ut_dville/water_move1.jpg
ut_dville/drag-sig.jpg
ut_dville/wood09.tga
ut_dville/dville.jpg
ut_dville/rain.tga
ut_dville/wood_barrel.jpg
ut_dville/grate4b.tga
ut_dville/building_strip.jpg
ut_dville/woodfloor.jpg
ut_dville/brown_tile.jpg
ut_dville/sweetnutz.jpg
ut_dville/wall2.jpg
ut_dville/lloydmdm2_gate1.tga
ut_dville/ceiling.jpg
ut_dville/officedoor.jpg
ut_dville/ExternalWall.jpg
ut_dville/box-top.jpg
ut_dville/qb_woodtrim.jpg
ut_dville/rain2.tga
ut_dville/Wall18ba.jpg
ut_dville/Door1.jpg
ut_dville/corona_amber.jpg
ut_dville/wooddoor.jpg
ut_dville/adobe_wall3-brick.jpg
ut_dville/wheel_wagon.tga
ut_dville/rustic_trim2.jpg
ut_dville/evil_asphalt.jpg
ut_dville/wood_wagon-dark.jpg
ut_dville/sephy.jpg
ut_dville/fount_top.jpg
ut_dville/watercaulk.jpg
ut_dville/rustic_trim.jpg
ut_dville/wood_barrel-top.jpg
ut_dville/qb_woodtrim2.jpg
ut_dville/ceiling2.jpg
ut_dville/Door2.jpg
ut_dville/Doorblocker01_256x32.jpg
ut_dville/wheel_edge.jpg
ut_dville/qb_door.jpg
ut_dville/wood_wagon-light.jpg
ut_dville/dirty_tile.jpg
map "ut_dville"
longname "Desertville"
type "ut_ffa ut_team ut_survivor ut_ctf"
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