Complex

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* Urban Terror Level *
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Title : ut_complex
Filename : ut_complex.pk3
Author : MB
Date : Contest_beta 12/11-2001
E-mail address : ******@**.dk
Homepage URL : Not yet!


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* Level Description *
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Takes place in a german WW2 bunker!

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Single Player : Botmatch? Sure! You and 23 bots
Gamemodes : FFA, TDM, Survivor, CTF, CAH
Suggested player load : 1 to 12 per team
New Textures : A couple
New Sounds : 3


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* Construction *
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Map Base : From scratch
Prefabs used : Urban Terror prefabs, thx Nrgizer
Mapobjects used : A few, see credits
Editor used : GTKRadiant 1.1.1 and Q3radiant 202
Other utilities used : Q3ME for AAS
Known Bugs : Unknown bugs galore, this is my first q3 map!
Compile machine : 1.2GHZ T-bird, 785MB PC133 RAM
BSP time : TOTAL
VIS time : TIME
RAD time : 50 minutes
Total Brushes : 4136 Brushes/319 Entities
DM spawns : 44
TDM spawns : 24
Survivor points : 24
CTF points : 24
CAH points : 9
Locations : 28


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* OTHER LEVELS BY THE AUTHOR *
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Some Counterstrike maps, nothing special!


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* CREDITS *
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Models:
B-BQ for letting me borrow the Tiger Model, Pipe model by Maverik, Forklift by?
Textures: SID textures, ID,Per128,Kevin 'Rorshach' Johnstone, Yves Allaire aka "evil lair
Thanks all!

scripts
     nrgizer.shader
     mblight.shader
     base_support.shader
     base_wall.shader
     urban_terror.shader
     sfx.shader
     sky.shader
     urban_terror_light.shader
     mbscripts.shader
     base_trim.shader
     common.shader
     ut_complex.arena
     base_floor.shader
     base_light.shader
levelshots
     ut_complex.jpg
Temp
     levelshots
     levelshots/ut_complex.jpg
     levelshots/Thumbs.db
maps
     ut_complex.bsp
     ut_complex.aas
models
     mapobjects
     mapobjects/urbanterror
     mapobjects/urbanterror/tiger11.jpg
     mapobjects/urbanterror/Thumbs.db
     mapobjects/urbanterror/tiger1.jpg
     mapobjects/urbanterror/tiger1.MD3
     mapobjects/urbanterror/tiger12.jpg
     mapobjects/bfp
     mapobjects/bfp/pipes
     mapobjects/bfp/pipes/PipeSet1.MD3
     mapobjects/bfp/pipes/pipes.tga
     mapobjects/forklift
     mapobjects/forklift/fork_roof.jpg
     mapobjects/forklift/Thumbs.db
     mapobjects/forklift/fork_body.jpg
     mapobjects/forklift/fork_front.jpg
     mapobjects/forklift/FORKLIFT.MD3
/ut_complex.readme.txt
textures
     nazi_items
     nazi_items/notice1.jpg
     nazi_items/notice2.jpg
     nazi_items/notice3.jpg
     nazi_items/plakat2.jpg
     nazi_items/naziflag.jpg
     nazi_items/plakat8.jpg
     nazi_items/plakat11.jpg
     nazi_items/plakat7.jpg
     mb_AAA
     mb_AAA/metal1.tga
     mb_AAA/markeringstape.tga
     mb_AAA/Beton4.tga
     mb_AAA/ovn.tga
     mb_AAA/storageb_1.tga
     mb_AAA/storagea_1.tga
     mb_AAA/than_button1.jpg
     mb_AAA/storagec_1.tga
     mb_AAA/Trae2.tga
     mb_AAA/trae1.tga
     mb_AAA/HegnB.tga
     mb_AAA/Metal9.tga
     mb_AAA/lampe6.tga
     mb_AAA/Lampe2.tga
     mb_AAA/Rustenmetal.tga
     mb_AAA/metalflr1c.jpg
     mb_AAA/skuffer.tga
     mb_AAA/lampe3.tga
     mb_AAA/crate.tga
     mb_AAA/Roer.tga
     gothic_light
     gothic_light/gothic_light2_blend.jpg
     base_floor
     base_floor/hfloor3.jpg
     base_floor/clang_floor.jpg
     base_floor/clang_floor2.jpg
     mb_aab
     mb_aab/tool02_256x256.jpg
     mb_aab/box12b.jpg
     mb_aab/ecrate_drty3ow.jpg
     mb_aab/cardboard03b.jpg
     mb_aab/tool03_512x256.jpg
     mb_aab/barrel.jpg
     mb_aab/crate2.jpg
     4dvehicles
     4dvehicles/metal_white.jpg
     4dvehicles/chrome_reflect.jpg
     4dvehicles/metal_orange.jpg
     4dvehicles/menu.jpg
     4dvehicles/light_red_lit.tga
     4dvehicles/light_marker_orange.jpg
     4dvehicles/trailer_doors.jpg
     4dvehicles/light_orange_lit.tga
     4dvehicles/chrome_shiny.jpg
     4dvehicles/doorhandle_old.jpg
     4dvehicles/metal_gray.jpg
     4dvehicles/tire_tread.jpg
     4dvehicles/Thumbs.db
     4dvehicles/tire_side.jpg
     4dvehicles/plastic_black.jpg
     4dvehicles/headhlight_square_lit.jpg
     4dvehicles/steel.jpg
     4dvehicles/trailer_side.jpg
     base_wall
     base_wall/chrome_env.jpg
     base_wall/patch10.jpg
     base_wall/steed1gf.tga
     base_wall/concrete.jpg
     base_wall/grill.tga
     aaa_misc
     aaa_misc/cratelongside.jpg
     aaa_misc/cratelongsidetop.jpg
     aaa_misc/trim_baseboard.jpg
     aaa_misc/cratelongsideside.jpg
     aaa_misc/steelbeam.jpg
     aaa_gothic
     aaa_gothic/5sqtunnelceilmerge.jpg
     aaa_gothic/2_128_map01.tga
     aaa_gothic/buldcementlargepanel.jpg
     aaa_gothic/2_256_waymark01b.tga
     aaa_gothic/cratesideclear.jpg
     aaa_gothic/2_256_waymark01a.tga
     aaa_gothic/2_256weeposter_hate.tga
     aaa_gothic/2_256weeposter_obey.tga
     aaa_gothic/ibbovehlbottomdoorstopleft.jpg
     aaa_gothic/2_posters01.tga
     aaa_gothic/2_256weeposter_war.tga
     aaa_gothic/caboosetop.jpg
     base_trim
     base_trim/tin.jpg
     base_trim/Thumbs.db
     base_trim/tinfx.jpg
     base_trim/proto_fence.tga
     skies
     skies/dimclouds.jpg
     skies/killsky_2.jpg
     aaa_vendetta
     aaa_vendetta/4_cwall01.tga
     aaa_vendetta/4_floor02.tga
     aaa_vendetta/4_b_trim02.tga
     base_support
     base_support/x_support2.tga
     effects
     effects/tinfx.jpg
     aaa_wolf
     aaa_wolf/pipeslights.jpg
     aaa_wolf/lampe5_blend.tga
     aaa_wolf/rustenmetal.tga
     aaa_wolf/HegnB.tga
     aaa_wolf/metalflr1c.jpg
     aaa_wolf/lampe5.tga
     mb_sky
     mb_sky/normandy256_dn.tga
     mb_sky/normandy256_rt.tga
     mb_sky/normandy256_ft.tga
     mb_sky/normandy256_lf.tga
     mb_sky/normandy256_up.tga
     mb_sky/normandy256_bk.tga
     base_light
     base_light/baslt4_1.blend.jpg
     base_light/baslt4_1.jpg
     base_light/ceil1_39.jpg
     base_light/proto_lightred.jpg
     base_light/light1.jpg
     base_light/light1.blend.jpg
     base_light/ceil1_39.blend.jpg
     sfx
     sfx/Thumbs.db
     sfx/beam.jpg
sounds
     metal.wav
     start.wav
     stop.wav
map "ut_Complex by MB"

longname "WW2 Complex"

type "ut_ffa ut_team ut_survivor ut_ctf ut_cah"


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