Status
Published - Not reviewed
Sent by
Guest
Last Modified
January 11 2020 07:38:10
Downloads
249 times
SHA256
Direct DL
Permalink
Similar files
| File Name | Last Modified | File Size |
|---|---|---|
| ut43_chicago.pk3 | 2022-06-08 17:13:28 | 7.44 MB |
| ut_chicago_4fx.pk3 | 2020-01-31 02:39:11 | 6.10 MB |
| ut_chicago.pk3 | 2015-08-13 14:45:04 | 9.64 MB |
* The Slums of Chicago *
--------------------------------------------------------------------------------
Title : [The Slums of Chicago]
Filename : [ut_chicago.bsp]
Author : [Jobson Devlin, aka Devlin]
Date : [09 02 02]
E-mail address : [********@*******.com]
->> Textures fix by PiP´s 2014
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
After a small group of terrorists had taken refuge in a small hotel in the slums
of Chicago, a frighted owner had called the police. Two cops came, but the police
car came under heavy machinegun fire and crashed. One cop was killed in front of
the hotel quickly after that, but the second one met his end on the third floor.
Now a swat team is coming to the neighbourhood and its ready to clear out the hotel.
Various ways in, the sewer is a good option, while swat snipers cover the roofs.
You are to do but one thing: Whipe out the oposite team. Goodluck soldier!
And remember to clear room by room....
--------------------------------------------------------------------------------
Single Player : [No .. but you can go and enjoy the athmosphere]
Deathmatch : [Yes]
Teamplay : [Yes]
Suggested player load : [8 - 14] 8 vs 8 team, 20 deathmatch points
New Textures : Small part Sid, rest Devlin
New Sounds : Yup!, all Devlin (various sources from the net, but edited)
New Models : Alot, 1 sid, some third party (police car/lowlow by nsco (?))
rest by Devlin (lamps, toilet, faucet ,shower, volkswagen
trash, garbage bin)
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : [scratch]
Prefabs used : [None]
Mapobjects used : [lamps, faucet, shower, swat van, policecar, lowlow
trash, bin, volkswagen, wheels etc etc etc]
Editor used : [good old Radiant 202]
Other utilities used : [Photoshop]
Known Bugs : mmm, a bit dark in lightmap
Compile machine : [p3 600 rdram 256mb]
BSP time : [quick]
VIS time : [quick]
RAD time : [quick]
Total : about 49 mins (yeah! I love "detail" settings")
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
Ut_japangarden, kriegerhorn, ut_freiburg (unreleased)Planning: ut_chateau,ut_snipercity.
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
third party modellers, sid, soundcollector from the net, IdSoftware
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
--------------------------------------------------------------------------------
* Greetings *
--------------------------------------------------------------------------------
Utz-clan: Lord, Vamp, Void, Nicky, Muff, Big J, Elven, Gritz
Qv-clan: Buffetti, Super, Nonno, and the rest :) Scout, are U alive?
Friends and testers: Oswald, Jape, Kaz, .Exe, Schakel, Electrik Samurai
eXKalibur, Wetwired, Torquemade, Sluggo @ planetmoh, joris, 2/3 duim, Gheraz,
Martin[NL], Incr.Egg, Syb, Jerry, etc etc etc etc etc.
And special thanks to my in home commentator KAZ!!! Thanks for drawing up my ideas.
Thanks to Ed Fisher for finding bugs :)
scripts
ut_chicago_4x.shader
ut_chicago_4x.arena
levelshots
ut_chicago_4x.jpg
/chicago.txt
maps
ut_chicago_4x.aas
ut_chicago_4x.bsp
ut_chicago_4x.TGA
models
mapobjects
mapobjects/ut-cars
mapobjects/ut-cars/carblack.jpg
mapobjects/ut-cars/tire.jpg
mapobjects/ut-cars/track.jpg
mapobjects/skel
mapobjects/skel/skel.tga
mapobjects/ut-trees
mapobjects/furnit~1
mapobjects/chicago
mapobjects/chicago/color.jpg
mapobjects/chicago/white.tga
mapobjects/chicago/black.jpg
mapobjects/lowlow
mapobjects/lowlow/lowlow_windsheild.tga
mapobjects/lowlow/lowlow_steering.tga
mapobjects/lowlow/lowlow_tire.tga
mapobjects/lowlow/lowlow.tga
mapobjects/lowlow/lowlow_interior.tga
mapobjects/tree2
mapobjects/tree2/branch2.tga
mapobjects/ut-bath
mapobjects/ut-bath/white.jpg
mapobjects/urbant~1
mapobjects/urbant~1/exting~1
mapobjects/ut-trash
mapobjects/ut-trash/trashcan.jpg
mapobjects/ut-trash/bottle1.jpg
mapobjects/ut-trash/can2.jpg
mapobjects/ut-trash/can1.jpg
mapobjects/ut-trash/bottle2.jpg
mapobjects/copcar
mapobjects/copcar/copcar_interior.tga
mapobjects/copcar/copcar_wheel.tga
mapobjects/copcar/copcar_body.tga
mapobjects/copcar/copcar_windsheild.tga
textures
a-hotel
a-hotel/5.jpg
a-hotel/buldwarehousewindow1b.jpg
a-hotel/flare003.jpg
a-hotel/fs_sign_02.jpg
a-hotel/metal4.jpg
a-hotel/crete3dark3.jpg
a-hotel/brick_redrocky_brightborder.jpg
a-hotel/2dock2stucco2.jpg
a-hotel/wgreen22.jpg
a-hotel/wood3.jpg
a-hotel/8.jpg
a-hotel/subway.jpg
a-hotel/metro.tga
a-hotel/glass.tga
a-hotel/sign_streetlight_red.jpg
a-hotel/concrete_wall_logo_01.jpg
a-hotel/wood4a.jpg
a-hotel/wood4.jpg
a-hotel/wall_w_blood.jpg
a-hotel/door10.jpg
a-hotel/heineken.jpg
a-hotel/outoforder.jpg
a-hotel/med_brick7.jpg
a-hotel/gray-no-hi.jpg
a-hotel/concrete_sidewalk_01.jpg
a-hotel/tiles.jpg
a-hotel/concrete_buildingwall_02.jpg
a-hotel/6.jpg
a-hotel/buldwarehousewindow3a.jpg
a-hotel/poster3.jpg
a-hotel/sign_telephone.jpg
a-hotel/3.jpg
a-hotel/carpet_kill.jpg
a-hotel/rred31.jpg
a-hotel/7.jpg
a-hotel/fs_tiles_floor01dark.jpg
a-hotel/plaster_indoorwall_01.jpg
a-hotel/frontlogo2.jpg
a-hotel/plaster_indoorsmallwall_01.jpg
a-hotel/2.jpg
a-hotel/green.jpg
a-hotel/ww-sign03.jpg
a-hotel/metal15.jpg
a-hotel/sidecrate.jpg
a-hotel/bluegrillpanels.jpg
a-hotel/treetrunk.jpg
a-hotel/trim_metalgutter.jpg
a-hotel/policeline.jpg
a-hotel/fs_walltiles_01.jpg
a-hotel/poster1.jpg
a-hotel/comp3a.jpg
a-hotel/aastopwindow2long_1.jpg
a-hotel/jukewood.jpg
a-hotel/fs_greybrick.jpg
a-hotel/heinneon.tga
a-hotel/street_darkpavement_02.jpg
a-hotel/window_buildingsmall_02.jpg
a-hotel/pak3_wd1_whole.jpg
a-hotel/phone.jpg
a-hotel/fs_greybrick_derty.jpg
a-hotel/sign1.jpg
a-hotel/chicago-loop-map.jpg
a-hotel/buldwarehousewindow2a.jpg
a-hotel/blackops.jpg
a-hotel/ww-gutter01.jpg
a-hotel/fs_box_w_top.jpg
a-hotel/fs_tiles_floor01.jpg
a-hotel/heinneon1.tga
a-hotel/vert-subway.jpg
a-hotel/novacancy.jpg
a-hotel/magazine.jpg
a-hotel/woodfloor2.jpg
a-hotel/door15.jpg
a-hotel/barrel.jpg
a-hotel/misslescararm.jpg
a-hotel/fs_box_w_side.jpg
a-hotel/comp3c.jpg
a-hotel/colabig.jpg
a-hotel/concrete_buildingwall_01.jpg
a-hotel/poster4.jpg
a-hotel/street_pavement_manhole_01.jpg
a-hotel/calendar.jpg
a-hotel/brinkpurplegraf.jpg
a-hotel/newspaper.jpg
a-hotel/aastopwindow2long_2.jpg
a-hotel/concrete_sidewalkcorner_02.jpg
a-hotel/4.jpg
a-hotel/flarered.jpg
a-hotel/grey.jpg
a-hotel/brick_redrocky.jpg
a-hotel/carpetred.jpg
a-hotel/window_buildingsmall_01.jpg
a-hotel/flareblue.jpg
a-hotel/neon1_glow.tga
a-hotel/street_darkpavement_03.jpg
a-hotel/buldwarehousewindow4b.jpg
a-hotel/fence.tga
a-hotel/bluepillartall.jpg
a-hotel/9.jpg
a-hotel/pak3_wd1_darker.jpg
a-hotel/ceiling1.jpg
a-hotel/floor02.jpg
a-hotel/redcurtain.jpg
a-hotel/poster2.jpg
a-hotel/cupboard.jpg
a-hotel/2dock3stucco2.jpg
a-hotel/med_brick5.jpg
a-hotel/speakers.jpg
a-hotel/street_chalkoutline_02.jpg
a-hotel/sign3.jpg
a-hotel/tilez2a.jpg
a-hotel/cola.jpg
a-hotel/cupdrawerjpg.jpg
a-hotel/wpapertorn.jpg
a-hotel/black.jpg
a-hotel/wood4drawer.jpg
a-hotel/jukebox.jpg
a-hotel/sign2.jpg
a-hotel/indoorwall2.jpg
a-hotel/med_brick5dark.jpg
a-hotel/elev.jpg
a-hotel/window_buildingsmall_03.jpg
a-hotel/window0.jpg
a-hotel/1.jpg
a-hotel/flare001.jpg
a-hotel/basket.jpg
a-hotel/tile3.jpg
a-hotel/brinkpurple.jpg
a-hotel/crete33.jpg
a-hotel/neon1.tga
base_floor
base_floor/proto_grate4.tga
base_floor/proto_grill.jpg
base_wall
base_wall/chrome_env.jpg
base_wall/comp3b.tga
base_wall/patch10_beatup2.jpg
base_wall/patch10.jpg
base_wall/comp3textb.jpg
base_wall/x_concretelong.jpg
base_wall/concrete_dark.jpg
base_wall/chrome_metal.jpg
base_wall/comp3env.jpg
base_wall/concrete.jpg
base_wall/concretepipe01.jpg
liquids
liquids/kc_fogcloud3.jpg
liquids/pool3d_3e.jpg
liquids/pool3d_5e.jpg
base_trim
base_trim/tinfx.jpg
base_support
base_support/grate1_4_small.jpg
base_support/x_support.tga
base_support/grate1_4.jpg
base_support/pip03_2.jpg
base_support/support1rust.jpg
base_support/pip03_3.jpg
base_light
base_light/light2.jpg
base_light/baslt4_1.blend.jpg
base_light/baslt4_1.jpg
base_light/ceil1_39.jpg
base_light/light2.blend.jpg
base_light/ceil1_39.blend.jpg
sfx
sfx/flameball.jpg
sfx/flame6.jpg
sfx/flame2.jpg
sfx/flame5.jpg
sfx/beam_1.jpg
sfx/flame4.jpg
sfx/flame8.jpg
sfx/flame1.jpg
sfx/flame3.jpg
sfx/mirror.jpg
sfx/flame7.jpg
gfx
misc
misc/flare.jpg
sounds
a-hotel
a-hotel/police.wav
a-hotel/fan1.wav
a-hotel/fire.wav
a-hotel/bouncer.wav
a-hotel/sweet.wav
a-hotel/deadcat.wav
a-hotel/ping.wav
a-hotel/thunder_rain.wav
a-hotel/elevdoorclose.wav
a-hotel/elevdooropen.wav
ut_chicago_4x.shader
ut_chicago_4x.arena
levelshots
ut_chicago_4x.jpg
/chicago.txt
maps
ut_chicago_4x.aas
ut_chicago_4x.bsp
ut_chicago_4x.TGA
models
mapobjects
mapobjects/ut-cars
mapobjects/ut-cars/carblack.jpg
mapobjects/ut-cars/tire.jpg
mapobjects/ut-cars/track.jpg
mapobjects/skel
mapobjects/skel/skel.tga
mapobjects/ut-trees
mapobjects/furnit~1
mapobjects/chicago
mapobjects/chicago/color.jpg
mapobjects/chicago/white.tga
mapobjects/chicago/black.jpg
mapobjects/lowlow
mapobjects/lowlow/lowlow_windsheild.tga
mapobjects/lowlow/lowlow_steering.tga
mapobjects/lowlow/lowlow_tire.tga
mapobjects/lowlow/lowlow.tga
mapobjects/lowlow/lowlow_interior.tga
mapobjects/tree2
mapobjects/tree2/branch2.tga
mapobjects/ut-bath
mapobjects/ut-bath/white.jpg
mapobjects/urbant~1
mapobjects/urbant~1/exting~1
mapobjects/ut-trash
mapobjects/ut-trash/trashcan.jpg
mapobjects/ut-trash/bottle1.jpg
mapobjects/ut-trash/can2.jpg
mapobjects/ut-trash/can1.jpg
mapobjects/ut-trash/bottle2.jpg
mapobjects/copcar
mapobjects/copcar/copcar_interior.tga
mapobjects/copcar/copcar_wheel.tga
mapobjects/copcar/copcar_body.tga
mapobjects/copcar/copcar_windsheild.tga
textures
a-hotel
a-hotel/5.jpg
a-hotel/buldwarehousewindow1b.jpg
a-hotel/flare003.jpg
a-hotel/fs_sign_02.jpg
a-hotel/metal4.jpg
a-hotel/crete3dark3.jpg
a-hotel/brick_redrocky_brightborder.jpg
a-hotel/2dock2stucco2.jpg
a-hotel/wgreen22.jpg
a-hotel/wood3.jpg
a-hotel/8.jpg
a-hotel/subway.jpg
a-hotel/metro.tga
a-hotel/glass.tga
a-hotel/sign_streetlight_red.jpg
a-hotel/concrete_wall_logo_01.jpg
a-hotel/wood4a.jpg
a-hotel/wood4.jpg
a-hotel/wall_w_blood.jpg
a-hotel/door10.jpg
a-hotel/heineken.jpg
a-hotel/outoforder.jpg
a-hotel/med_brick7.jpg
a-hotel/gray-no-hi.jpg
a-hotel/concrete_sidewalk_01.jpg
a-hotel/tiles.jpg
a-hotel/concrete_buildingwall_02.jpg
a-hotel/6.jpg
a-hotel/buldwarehousewindow3a.jpg
a-hotel/poster3.jpg
a-hotel/sign_telephone.jpg
a-hotel/3.jpg
a-hotel/carpet_kill.jpg
a-hotel/rred31.jpg
a-hotel/7.jpg
a-hotel/fs_tiles_floor01dark.jpg
a-hotel/plaster_indoorwall_01.jpg
a-hotel/frontlogo2.jpg
a-hotel/plaster_indoorsmallwall_01.jpg
a-hotel/2.jpg
a-hotel/green.jpg
a-hotel/ww-sign03.jpg
a-hotel/metal15.jpg
a-hotel/sidecrate.jpg
a-hotel/bluegrillpanels.jpg
a-hotel/treetrunk.jpg
a-hotel/trim_metalgutter.jpg
a-hotel/policeline.jpg
a-hotel/fs_walltiles_01.jpg
a-hotel/poster1.jpg
a-hotel/comp3a.jpg
a-hotel/aastopwindow2long_1.jpg
a-hotel/jukewood.jpg
a-hotel/fs_greybrick.jpg
a-hotel/heinneon.tga
a-hotel/street_darkpavement_02.jpg
a-hotel/window_buildingsmall_02.jpg
a-hotel/pak3_wd1_whole.jpg
a-hotel/phone.jpg
a-hotel/fs_greybrick_derty.jpg
a-hotel/sign1.jpg
a-hotel/chicago-loop-map.jpg
a-hotel/buldwarehousewindow2a.jpg
a-hotel/blackops.jpg
a-hotel/ww-gutter01.jpg
a-hotel/fs_box_w_top.jpg
a-hotel/fs_tiles_floor01.jpg
a-hotel/heinneon1.tga
a-hotel/vert-subway.jpg
a-hotel/novacancy.jpg
a-hotel/magazine.jpg
a-hotel/woodfloor2.jpg
a-hotel/door15.jpg
a-hotel/barrel.jpg
a-hotel/misslescararm.jpg
a-hotel/fs_box_w_side.jpg
a-hotel/comp3c.jpg
a-hotel/colabig.jpg
a-hotel/concrete_buildingwall_01.jpg
a-hotel/poster4.jpg
a-hotel/street_pavement_manhole_01.jpg
a-hotel/calendar.jpg
a-hotel/brinkpurplegraf.jpg
a-hotel/newspaper.jpg
a-hotel/aastopwindow2long_2.jpg
a-hotel/concrete_sidewalkcorner_02.jpg
a-hotel/4.jpg
a-hotel/flarered.jpg
a-hotel/grey.jpg
a-hotel/brick_redrocky.jpg
a-hotel/carpetred.jpg
a-hotel/window_buildingsmall_01.jpg
a-hotel/flareblue.jpg
a-hotel/neon1_glow.tga
a-hotel/street_darkpavement_03.jpg
a-hotel/buldwarehousewindow4b.jpg
a-hotel/fence.tga
a-hotel/bluepillartall.jpg
a-hotel/9.jpg
a-hotel/pak3_wd1_darker.jpg
a-hotel/ceiling1.jpg
a-hotel/floor02.jpg
a-hotel/redcurtain.jpg
a-hotel/poster2.jpg
a-hotel/cupboard.jpg
a-hotel/2dock3stucco2.jpg
a-hotel/med_brick5.jpg
a-hotel/speakers.jpg
a-hotel/street_chalkoutline_02.jpg
a-hotel/sign3.jpg
a-hotel/tilez2a.jpg
a-hotel/cola.jpg
a-hotel/cupdrawerjpg.jpg
a-hotel/wpapertorn.jpg
a-hotel/black.jpg
a-hotel/wood4drawer.jpg
a-hotel/jukebox.jpg
a-hotel/sign2.jpg
a-hotel/indoorwall2.jpg
a-hotel/med_brick5dark.jpg
a-hotel/elev.jpg
a-hotel/window_buildingsmall_03.jpg
a-hotel/window0.jpg
a-hotel/1.jpg
a-hotel/flare001.jpg
a-hotel/basket.jpg
a-hotel/tile3.jpg
a-hotel/brinkpurple.jpg
a-hotel/crete33.jpg
a-hotel/neon1.tga
base_floor
base_floor/proto_grate4.tga
base_floor/proto_grill.jpg
base_wall
base_wall/chrome_env.jpg
base_wall/comp3b.tga
base_wall/patch10_beatup2.jpg
base_wall/patch10.jpg
base_wall/comp3textb.jpg
base_wall/x_concretelong.jpg
base_wall/concrete_dark.jpg
base_wall/chrome_metal.jpg
base_wall/comp3env.jpg
base_wall/concrete.jpg
base_wall/concretepipe01.jpg
liquids
liquids/kc_fogcloud3.jpg
liquids/pool3d_3e.jpg
liquids/pool3d_5e.jpg
base_trim
base_trim/tinfx.jpg
base_support
base_support/grate1_4_small.jpg
base_support/x_support.tga
base_support/grate1_4.jpg
base_support/pip03_2.jpg
base_support/support1rust.jpg
base_support/pip03_3.jpg
base_light
base_light/light2.jpg
base_light/baslt4_1.blend.jpg
base_light/baslt4_1.jpg
base_light/ceil1_39.jpg
base_light/light2.blend.jpg
base_light/ceil1_39.blend.jpg
sfx
sfx/flameball.jpg
sfx/flame6.jpg
sfx/flame2.jpg
sfx/flame5.jpg
sfx/beam_1.jpg
sfx/flame4.jpg
sfx/flame8.jpg
sfx/flame1.jpg
sfx/flame3.jpg
sfx/mirror.jpg
sfx/flame7.jpg
gfx
misc
misc/flare.jpg
sounds
a-hotel
a-hotel/police.wav
a-hotel/fan1.wav
a-hotel/fire.wav
a-hotel/bouncer.wav
a-hotel/sweet.wav
a-hotel/deadcat.wav
a-hotel/ping.wav
a-hotel/thunder_rain.wav
a-hotel/elevdoorclose.wav
a-hotel/elevdooropen.wav
map "ut_chicago"
longname "The Slums of Chicago"
fraglimit 40
type "ut_ffa ut_team ut_survivor"
Please log in to post a comment.
No comments yet.
Be the first to comment!