Chicago 4x

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ut_chicago_4fx.pk32020-01-31 02:39:116.10 MB
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* The Slums of Chicago *
--------------------------------------------------------------------------------
Title : [The Slums of Chicago]
Filename : [ut_chicago.bsp]
Author : [Jobson Devlin, aka Devlin]
Date : [09 02 02]
E-mail address : [********@*******.com]

->> Textures fix by PiP´s 2014
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
After a small group of terrorists had taken refuge in a small hotel in the slums
of Chicago, a frighted owner had called the police. Two cops came, but the police
car came under heavy machinegun fire and crashed. One cop was killed in front of
the hotel quickly after that, but the second one met his end on the third floor.
Now a swat team is coming to the neighbourhood and its ready to clear out the hotel.
Various ways in, the sewer is a good option, while swat snipers cover the roofs.

You are to do but one thing: Whipe out the oposite team. Goodluck soldier!

And remember to clear room by room....

--------------------------------------------------------------------------------
Single Player : [No .. but you can go and enjoy the athmosphere]
Deathmatch : [Yes]
Teamplay : [Yes]
Suggested player load : [8 - 14] 8 vs 8 team, 20 deathmatch points
New Textures : Small part Sid, rest Devlin
New Sounds : Yup!, all Devlin (various sources from the net, but edited)
New Models : Alot, 1 sid, some third party (police car/lowlow by nsco (?))
rest by Devlin (lamps, toilet, faucet ,shower, volkswagen
trash, garbage bin)

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : [scratch]
Prefabs used : [None]
Mapobjects used : [lamps, faucet, shower, swat van, policecar, lowlow
trash, bin, volkswagen, wheels etc etc etc]
Editor used : [good old Radiant 202]
Other utilities used : [Photoshop]

Known Bugs : mmm, a bit dark in lightmap

Compile machine : [p3 600 rdram 256mb]

BSP time : [quick]
VIS time : [quick]
RAD time : [quick]
Total : about 49 mins (yeah! I love "detail" settings")

--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
Ut_japangarden, kriegerhorn, ut_freiburg (unreleased)Planning: ut_chateau,ut_snipercity.
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
third party modellers, sid, soundcollector from the net, IdSoftware

* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
--------------------------------------------------------------------------------
* Greetings *
--------------------------------------------------------------------------------
Utz-clan: Lord, Vamp, Void, Nicky, Muff, Big J, Elven, Gritz
Qv-clan: Buffetti, Super, Nonno, and the rest :) Scout, are U alive?
Friends and testers: Oswald, Jape, Kaz, .Exe, Schakel, Electrik Samurai
eXKalibur, Wetwired, Torquemade, Sluggo @ planetmoh, joris, 2/3 duim, Gheraz,
Martin[NL], Incr.Egg, Syb, Jerry, etc etc etc etc etc.

And special thanks to my in home commentator KAZ!!! Thanks for drawing up my ideas.
Thanks to Ed Fisher for finding bugs :)
scripts
     ut_chicago_4x.shader
     ut_chicago_4x.arena
levelshots
     ut_chicago_4x.jpg
/chicago.txt
maps
     ut_chicago_4x.aas
     ut_chicago_4x.bsp
     ut_chicago_4x.TGA
models
     mapobjects
     mapobjects/ut-cars
     mapobjects/ut-cars/carblack.jpg
     mapobjects/ut-cars/tire.jpg
     mapobjects/ut-cars/track.jpg
     mapobjects/skel
     mapobjects/skel/skel.tga
     mapobjects/ut-trees
     mapobjects/furnit~1
     mapobjects/chicago
     mapobjects/chicago/color.jpg
     mapobjects/chicago/white.tga
     mapobjects/chicago/black.jpg
     mapobjects/lowlow
     mapobjects/lowlow/lowlow_windsheild.tga
     mapobjects/lowlow/lowlow_steering.tga
     mapobjects/lowlow/lowlow_tire.tga
     mapobjects/lowlow/lowlow.tga
     mapobjects/lowlow/lowlow_interior.tga
     mapobjects/tree2
     mapobjects/tree2/branch2.tga
     mapobjects/ut-bath
     mapobjects/ut-bath/white.jpg
     mapobjects/urbant~1
     mapobjects/urbant~1/exting~1
     mapobjects/ut-trash
     mapobjects/ut-trash/trashcan.jpg
     mapobjects/ut-trash/bottle1.jpg
     mapobjects/ut-trash/can2.jpg
     mapobjects/ut-trash/can1.jpg
     mapobjects/ut-trash/bottle2.jpg
     mapobjects/copcar
     mapobjects/copcar/copcar_interior.tga
     mapobjects/copcar/copcar_wheel.tga
     mapobjects/copcar/copcar_body.tga
     mapobjects/copcar/copcar_windsheild.tga
textures
     a-hotel
     a-hotel/5.jpg
     a-hotel/buldwarehousewindow1b.jpg
     a-hotel/flare003.jpg
     a-hotel/fs_sign_02.jpg
     a-hotel/metal4.jpg
     a-hotel/crete3dark3.jpg
     a-hotel/brick_redrocky_brightborder.jpg
     a-hotel/2dock2stucco2.jpg
     a-hotel/wgreen22.jpg
     a-hotel/wood3.jpg
     a-hotel/8.jpg
     a-hotel/subway.jpg
     a-hotel/metro.tga
     a-hotel/glass.tga
     a-hotel/sign_streetlight_red.jpg
     a-hotel/concrete_wall_logo_01.jpg
     a-hotel/wood4a.jpg
     a-hotel/wood4.jpg
     a-hotel/wall_w_blood.jpg
     a-hotel/door10.jpg
     a-hotel/heineken.jpg
     a-hotel/outoforder.jpg
     a-hotel/med_brick7.jpg
     a-hotel/gray-no-hi.jpg
     a-hotel/concrete_sidewalk_01.jpg
     a-hotel/tiles.jpg
     a-hotel/concrete_buildingwall_02.jpg
     a-hotel/6.jpg
     a-hotel/buldwarehousewindow3a.jpg
     a-hotel/poster3.jpg
     a-hotel/sign_telephone.jpg
     a-hotel/3.jpg
     a-hotel/carpet_kill.jpg
     a-hotel/rred31.jpg
     a-hotel/7.jpg
     a-hotel/fs_tiles_floor01dark.jpg
     a-hotel/plaster_indoorwall_01.jpg
     a-hotel/frontlogo2.jpg
     a-hotel/plaster_indoorsmallwall_01.jpg
     a-hotel/2.jpg
     a-hotel/green.jpg
     a-hotel/ww-sign03.jpg
     a-hotel/metal15.jpg
     a-hotel/sidecrate.jpg
     a-hotel/bluegrillpanels.jpg
     a-hotel/treetrunk.jpg
     a-hotel/trim_metalgutter.jpg
     a-hotel/policeline.jpg
     a-hotel/fs_walltiles_01.jpg
     a-hotel/poster1.jpg
     a-hotel/comp3a.jpg
     a-hotel/aastopwindow2long_1.jpg
     a-hotel/jukewood.jpg
     a-hotel/fs_greybrick.jpg
     a-hotel/heinneon.tga
     a-hotel/street_darkpavement_02.jpg
     a-hotel/window_buildingsmall_02.jpg
     a-hotel/pak3_wd1_whole.jpg
     a-hotel/phone.jpg
     a-hotel/fs_greybrick_derty.jpg
     a-hotel/sign1.jpg
     a-hotel/chicago-loop-map.jpg
     a-hotel/buldwarehousewindow2a.jpg
     a-hotel/blackops.jpg
     a-hotel/ww-gutter01.jpg
     a-hotel/fs_box_w_top.jpg
     a-hotel/fs_tiles_floor01.jpg
     a-hotel/heinneon1.tga
     a-hotel/vert-subway.jpg
     a-hotel/novacancy.jpg
     a-hotel/magazine.jpg
     a-hotel/woodfloor2.jpg
     a-hotel/door15.jpg
     a-hotel/barrel.jpg
     a-hotel/misslescararm.jpg
     a-hotel/fs_box_w_side.jpg
     a-hotel/comp3c.jpg
     a-hotel/colabig.jpg
     a-hotel/concrete_buildingwall_01.jpg
     a-hotel/poster4.jpg
     a-hotel/street_pavement_manhole_01.jpg
     a-hotel/calendar.jpg
     a-hotel/brinkpurplegraf.jpg
     a-hotel/newspaper.jpg
     a-hotel/aastopwindow2long_2.jpg
     a-hotel/concrete_sidewalkcorner_02.jpg
     a-hotel/4.jpg
     a-hotel/flarered.jpg
     a-hotel/grey.jpg
     a-hotel/brick_redrocky.jpg
     a-hotel/carpetred.jpg
     a-hotel/window_buildingsmall_01.jpg
     a-hotel/flareblue.jpg
     a-hotel/neon1_glow.tga
     a-hotel/street_darkpavement_03.jpg
     a-hotel/buldwarehousewindow4b.jpg
     a-hotel/fence.tga
     a-hotel/bluepillartall.jpg
     a-hotel/9.jpg
     a-hotel/pak3_wd1_darker.jpg
     a-hotel/ceiling1.jpg
     a-hotel/floor02.jpg
     a-hotel/redcurtain.jpg
     a-hotel/poster2.jpg
     a-hotel/cupboard.jpg
     a-hotel/2dock3stucco2.jpg
     a-hotel/med_brick5.jpg
     a-hotel/speakers.jpg
     a-hotel/street_chalkoutline_02.jpg
     a-hotel/sign3.jpg
     a-hotel/tilez2a.jpg
     a-hotel/cola.jpg
     a-hotel/cupdrawerjpg.jpg
     a-hotel/wpapertorn.jpg
     a-hotel/black.jpg
     a-hotel/wood4drawer.jpg
     a-hotel/jukebox.jpg
     a-hotel/sign2.jpg
     a-hotel/indoorwall2.jpg
     a-hotel/med_brick5dark.jpg
     a-hotel/elev.jpg
     a-hotel/window_buildingsmall_03.jpg
     a-hotel/window0.jpg
     a-hotel/1.jpg
     a-hotel/flare001.jpg
     a-hotel/basket.jpg
     a-hotel/tile3.jpg
     a-hotel/brinkpurple.jpg
     a-hotel/crete33.jpg
     a-hotel/neon1.tga
     base_floor
     base_floor/proto_grate4.tga
     base_floor/proto_grill.jpg
     base_wall
     base_wall/chrome_env.jpg
     base_wall/comp3b.tga
     base_wall/patch10_beatup2.jpg
     base_wall/patch10.jpg
     base_wall/comp3textb.jpg
     base_wall/x_concretelong.jpg
     base_wall/concrete_dark.jpg
     base_wall/chrome_metal.jpg
     base_wall/comp3env.jpg
     base_wall/concrete.jpg
     base_wall/concretepipe01.jpg
     liquids
     liquids/kc_fogcloud3.jpg
     liquids/pool3d_3e.jpg
     liquids/pool3d_5e.jpg
     base_trim
     base_trim/tinfx.jpg
     base_support
     base_support/grate1_4_small.jpg
     base_support/x_support.tga
     base_support/grate1_4.jpg
     base_support/pip03_2.jpg
     base_support/support1rust.jpg
     base_support/pip03_3.jpg
     base_light
     base_light/light2.jpg
     base_light/baslt4_1.blend.jpg
     base_light/baslt4_1.jpg
     base_light/ceil1_39.jpg
     base_light/light2.blend.jpg
     base_light/ceil1_39.blend.jpg
     sfx
     sfx/flameball.jpg
     sfx/flame6.jpg
     sfx/flame2.jpg
     sfx/flame5.jpg
     sfx/beam_1.jpg
     sfx/flame4.jpg
     sfx/flame8.jpg
     sfx/flame1.jpg
     sfx/flame3.jpg
     sfx/mirror.jpg
     sfx/flame7.jpg
gfx
     misc
     misc/flare.jpg
sounds
     a-hotel
     a-hotel/police.wav
     a-hotel/fan1.wav
     a-hotel/fire.wav
     a-hotel/bouncer.wav
     a-hotel/sweet.wav
     a-hotel/deadcat.wav
     a-hotel/ping.wav
     a-hotel/thunder_rain.wav
     a-hotel/elevdoorclose.wav
     a-hotel/elevdooropen.wav
map "ut_chicago"

longname "The Slums of Chicago"

fraglimit 40

type "ut_ffa ut_team ut_survivor"


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