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ut-austria
Mod: Urban Terror( For quake3 )
Map name: Austria
Map file: ut_abbeyctf.bsp
Author: Tristian "Tub" Barrett
Email: ********@********.net
Web: http://www.levelart.net
Date: 2005-05-19
This is a test release, kind of like gosu. The idea is to test out symetrical maps in preperation for ETUT.
This map is not an official SID release. The map has not been extensivly tested and I expect there will be a few bugs, feel free to email me if you find any.
Note: The r_speeds are not optimised and are high in places.
Acknowlegments
Textures
--------
- SweetNutz
- Yves Allaire aka "evil lair"
Email: *****@*********.ca
Web: http://hfx.submersion.com
- Crista Forest, aka "CD Warrior"
Email: *********@***.net, ********@************.com
Web: http://www.planetunreal.com/forest/
- Christopher Buecheler for his cwb textures.
- BerneyBoy for his Photorealistic Textures Pack
Email: *********@*******.com
Web: http://www.planetquake.com/berneyboy/textures.htm
Plus
----
- Shaderlab for their tutes, shaders, textures and of course q3map2.
- Urban Terror team.
- id Software for Q3
Mod: Urban Terror( For quake3 )
Map name: Austria
Map file: ut_abbeyctf.bsp
Author: Tristian "Tub" Barrett
Email: ********@********.net
Web: http://www.levelart.net
Date: 2005-05-19
This is a test release, kind of like gosu. The idea is to test out symetrical maps in preperation for ETUT.
This map is not an official SID release. The map has not been extensivly tested and I expect there will be a few bugs, feel free to email me if you find any.
Note: The r_speeds are not optimised and are high in places.
Acknowlegments
Textures
--------
- SweetNutz
- Yves Allaire aka "evil lair"
Email: *****@*********.ca
Web: http://hfx.submersion.com
- Crista Forest, aka "CD Warrior"
Email: *********@***.net, ********@************.com
Web: http://www.planetunreal.com/forest/
- Christopher Buecheler for his cwb textures.
- BerneyBoy for his Photorealistic Textures Pack
Email: *********@*******.com
Web: http://www.planetquake.com/berneyboy/textures.htm
Plus
----
- Shaderlab for their tutes, shaders, textures and of course q3map2.
- Urban Terror team.
- id Software for Q3
scripts
abbey2ctf.shader
ut_abbeyctf.arena
levelshots
ut_abbeyctf.jpg
maps
ut_abbeyctf.aas
ut_abbeyctf.bsp
ut_abbeyctf.TGA
/ut_abbeyctf.txt
textures
abbey2
abbey2/tub_abbyctfbanner2.tga
abbey2/tub_abbyctfbanner1.tga
abbey2ctf.shader
ut_abbeyctf.arena
levelshots
ut_abbeyctf.jpg
maps
ut_abbeyctf.aas
ut_abbeyctf.bsp
ut_abbeyctf.TGA
/ut_abbeyctf.txt
textures
abbey2
abbey2/tub_abbyctfbanner2.tga
abbey2/tub_abbyctfbanner1.tga
map "ut_abbeyctf"
longname "Abbey CTF"
type " ut_ffa ut_team ut_survivor ut_follow ut_ctf ut_bomb"
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