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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Zombie Bunker Alpha 1
Filename : ut4_zomker_a1.bsp
Author : mindriot
Date : 2010/6/5
E-mail address : ************@*****.com
Homepage URL : n/a
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* Level Description *
--------------------------------------------------------------------------------
Zombie Bunkers. Good against zombies.
--------------------------------------------------------------------------------
Single Player : No
Gamemodes : TDM, CTF
Suggested player load : ?
New Textures : No
New Sounds : No
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New
Prefabs used : None
Mapobjects used : Several
Editor used : gtkradiant 1.5
Other utilities used : q3map2build, q3map v.fs_20g, GIMP
Known Bugs : None known. Please let me know if you find any.
Compile machine : Intel P4 3.2GHz, 4G RAM
BSP time : < 1 minute
VIS time : < 1 minute
LIGHT time : ? minutes
Total time : ? minutes
Total Brushes :
DM spawns : 0
CAH/CTF spawns : 0
CAH capturepoints : 0
Locations : 0
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* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
ut4_behemoth
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
BlackRayne (Lt1) - for the models
Dragonne - for the advice and textures
FSK405 wily duck - for mapmaker and superman, which sucked me into Urban Terror and mapmaking again - thanks :P
urbanterror.net forum community - for the information and support
I have used textures, models, and sounds from various sources.
----------
*Textures*
----------
Directories: see "texture source list.txt" for complete list
One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.
Photorealistic Textures Pack by BerneyBoy - http://berneyboy.planetquake.gamespy.com/textures.htm
http://www.cgtextures.com/
ut4_superman by FSK405 wily duck
ut4_sliema textures (canal_water.tga)
--------
*Models*
--------
BlackRayne (Lt1)
--------
*Sounds*
--------
n/a
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
You MAY NOT edit, reverse engineer, or otherwise modify the file
"ut4_zomker_a1.bsp"
for redistribution in any form. All other files are the property of their
respective owners, with the understanding that the files are used within the
context of the creators permission. If any file is being used without proper
consent, the owner can contact me to discuss its removal.
scripts
mindriot_light.shader
ut4_zomker_a1.shader
ut4_zomker_a1.arena
levelshots
ut4_zomker_a1.tga
env
lws_180
lws_180/lws_180_rt.jpg
lws_180/lws_180_dn.jpg
lws_180/lws_180_up.jpg
lws_180/lws_180_lf.jpg
lws_180/lws_180_bk.jpg
lws_180/lws_180_ft.jpg
maps
ut4_zomker_a1.TGA
ut4_zomker_a1.bsp
models
mapobjects
mapobjects/br_barrier
mapobjects/br_barrier/br_concrete2.jpg
mapobjects/br_barrier/br_barrier1.md3
mapobjects/br_barrier/br_barrier4.md3
mapobjects/br_barrier/br_barrier2.qc
mapobjects/br_barrier/br_barrier2.md3
mapobjects/br_barrier/br_barrier3.md3
mapobjects/br_barrier/readme.txt
mapobjects/br_barrier/br_barrier3.qc
mapobjects/br_barrier/br_barrier1.qc
mapobjects/br_barrier/br_concrete4.jpg
mapobjects/br_barrier/br_concrete1.jpg
mapobjects/br_barrier/br_barrier4.qc
mapobjects/br_barrier/br_concrete3.jpg
mapobjects/br_guardrails
mapobjects/br_guardrails/br_guard1.qc
mapobjects/br_guardrails/br_guard5.qc
mapobjects/br_guardrails/br_guard1.jpg
mapobjects/br_guardrails/br_guard3.qc
mapobjects/br_guardrails/readme.txt
mapobjects/br_guardrails/br_guard1.md3
mapobjects/br_guardrails/br_guard3.md3
mapobjects/br_guardrails/br_guard4.md3
mapobjects/br_guardrails/br_guard2.jpg
mapobjects/br_guardrails/br_post.jpg
mapobjects/br_guardrails/br_guard4.qc
mapobjects/br_guardrails/br_guard2.qc
mapobjects/br_guardrails/br_guard3.jpg
mapobjects/br_guardrails/br_guard2.md3
mapobjects/br_guardrails/br_guard4.jpg
mapobjects/br_guardrails/br_guard5.md3
textures
ut4_zomker_a1
ut4_zomker_a1/metal_white.jpg
ut4_zomker_a1/marble39.tga
ut4_zomker_a1/ground020.jpg
ut4_zomker_a1/mp_wallpaper56_sml.jpg
ut4_zomker_a1/ground034.jpg
ut4_zomker_a1/grass2.jpg
ut4_zomker_a1/ground001.jpg
ut4_zomker_a1/clouds.tga
ut4_zomker_a1/concrete5_red_01.tga
ut4_zomker_a1/evil_ceil-older2.jpg
ut4_zomker_a1/water_clouds.jpg
ut4_zomker_a1/brick01a_m003.jpg
ut4_zomker_a1/duck_green_arrow.tga
ut4_zomker_a1/evil_ceil-older2_m001.jpg
ut4_zomker_a1/grass_highlight_yellow.jpg
ut4_zomker_a1/whitemetal.jpg
ut4_zomker_a1/aerhcrete05_seam02_bump01_varied03.tga
ut4_zomker_a1/watercaulk.tga
ut4_zomker_a1/crude_warn.jpg
ut4_zomker_a1/brick01a_m004.jpg
ut4_zomker_a1/riyadh_1.tga
ut4_zomker_a1/fence_01.jpg
ut4_zomker_a1/brick06_m002.jpg
ut4_zomker_a1/concrete050.jpg
ut4_zomker_a1/door03.jpg
ut4_zomker_a1/canal_water.tga
ut4_zomker_a1/wood.tga
ut4_zomker_a1/concrete5_blue_01_.tga
ut4_zomker_a1/concrete_scratchy.jpg
ut4_zomker_a1/ground015.jpg
ut4_zomker_a1/lw_sidepanel_whitepink.jpg
ut4_zomker_a1/grass_highlight_green_lt.jpg
ut4_zomker_a1/concrete5.jpg
ut4_zomker_a1/duck_asphalt.jpg
ut4_zomker_a1/ground023.jpg
ut4_zomker_a1/floor065.jpg
ut4_zomker_a1/blue_water1.tga
ut4_zomker_a1/brick06_m006.jpg
ut4_zomker_a1/clang_floor2.jpg
ut4_zomker_a1/wall_tan.jpg
ut4_zomker_a1/evil_rbrick.jpg
ut4_zomker_a1/grass_lowlight_green_dk.jpg
ut4_zomker_a1/brick01a.jpg
ut4_zomker_a1/blue_water1c.tga
ut4_zomker_a1/grass_cut.tga
ut4_zomker_a1/grass3.jpg
ut4_zomker_a1/sw_trackbase.jpg
ut4_zomker_a1/brick06_m005.jpg
ut4_zomker_a1/ceiling_light1.tga
ut4_zomker_a1/brick06_m003.jpg
ut4_zomker_a1/concrete_sidewalk.jpg
ut4_zomker_a1/bricks.tga
ut4_zomker_a1/lanewaysky.tga
ut4_zomker_a1/tinfx.tga
ut4_zomker_a1/evil_s_roof.jpg
ut4_zomker_a1/ground018.jpg
ut4_zomker_a1/grass_chemlawn.tga
ut4_zomker_a1/white_light.jpg
ut4_zomker_a1/dirty_pewter.jpg
ut4_zomker_a1/riyadh_2.tga
ut4_zomker_a1/grass_lowlight_green_md.jpg
ut4_zomker_a1/concrete_d.jpg
ut4_zomker_a1/texture source list.txt
ut4_zomker_a1/haz_warn.jpg
ut4_zomker_a1/brick06_m001.jpg
ut4_zomker_a1/brick06_m004.jpg
ut4_zomker_a1/grass_park.jpg
ut4_zomker_a1/01_graywood.jpg
ut4_zomker_a1/brick01a_m001.jpg
ut4_zomker_a1/marble22.tga
ut4_zomker_a1/metal_base.jpg
ut4_zomker_a1/grass_green.tga
ut4_zomker_a1/hitler.jpg
ut4_zomker_a1/rock092.jpg
ut4_zomker_a1/buldembassytower.jpg
ut4_zomker_a1/fence.tga
ut4_zomker_a1/grass_park2.tga
ut4_zomker_a1/graymetal.jpg
ut4_zomker_a1/grass_edge.tga
ut4_zomker_a1/dtsub_grass_chemlawn.jpg
ut4_zomker_a1/dirty_pewter_m001.jpg
ut4_zomker_a1/black.jpg
ut4_zomker_a1/brick06_m004w001.jpg
ut4_zomker_a1/brick01a_m004w001.jpg
ut4_zomker_a1/metal077.jpg
ut4_zomker_a1/wallpaper62-concrete-a.jpg
ut4_zomker_a1/concrete057.jpg
ut4_zomker_a1/brick01a_m002.jpg
ut4_zomker_a1/wood091.jpg
ut4_zomker_a1/brick07.jpg
ut4_zomker_a1/grass_mulch.tga
ut4_zomker_a1/sw_wood21.jpg
/README_ut4_zomker_a1.txt
sounds
mindriot_light.shader
ut4_zomker_a1.shader
ut4_zomker_a1.arena
levelshots
ut4_zomker_a1.tga
env
lws_180
lws_180/lws_180_rt.jpg
lws_180/lws_180_dn.jpg
lws_180/lws_180_up.jpg
lws_180/lws_180_lf.jpg
lws_180/lws_180_bk.jpg
lws_180/lws_180_ft.jpg
maps
ut4_zomker_a1.TGA
ut4_zomker_a1.bsp
models
mapobjects
mapobjects/br_barrier
mapobjects/br_barrier/br_concrete2.jpg
mapobjects/br_barrier/br_barrier1.md3
mapobjects/br_barrier/br_barrier4.md3
mapobjects/br_barrier/br_barrier2.qc
mapobjects/br_barrier/br_barrier2.md3
mapobjects/br_barrier/br_barrier3.md3
mapobjects/br_barrier/readme.txt
mapobjects/br_barrier/br_barrier3.qc
mapobjects/br_barrier/br_barrier1.qc
mapobjects/br_barrier/br_concrete4.jpg
mapobjects/br_barrier/br_concrete1.jpg
mapobjects/br_barrier/br_barrier4.qc
mapobjects/br_barrier/br_concrete3.jpg
mapobjects/br_guardrails
mapobjects/br_guardrails/br_guard1.qc
mapobjects/br_guardrails/br_guard5.qc
mapobjects/br_guardrails/br_guard1.jpg
mapobjects/br_guardrails/br_guard3.qc
mapobjects/br_guardrails/readme.txt
mapobjects/br_guardrails/br_guard1.md3
mapobjects/br_guardrails/br_guard3.md3
mapobjects/br_guardrails/br_guard4.md3
mapobjects/br_guardrails/br_guard2.jpg
mapobjects/br_guardrails/br_post.jpg
mapobjects/br_guardrails/br_guard4.qc
mapobjects/br_guardrails/br_guard2.qc
mapobjects/br_guardrails/br_guard3.jpg
mapobjects/br_guardrails/br_guard2.md3
mapobjects/br_guardrails/br_guard4.jpg
mapobjects/br_guardrails/br_guard5.md3
textures
ut4_zomker_a1
ut4_zomker_a1/metal_white.jpg
ut4_zomker_a1/marble39.tga
ut4_zomker_a1/ground020.jpg
ut4_zomker_a1/mp_wallpaper56_sml.jpg
ut4_zomker_a1/ground034.jpg
ut4_zomker_a1/grass2.jpg
ut4_zomker_a1/ground001.jpg
ut4_zomker_a1/clouds.tga
ut4_zomker_a1/concrete5_red_01.tga
ut4_zomker_a1/evil_ceil-older2.jpg
ut4_zomker_a1/water_clouds.jpg
ut4_zomker_a1/brick01a_m003.jpg
ut4_zomker_a1/duck_green_arrow.tga
ut4_zomker_a1/evil_ceil-older2_m001.jpg
ut4_zomker_a1/grass_highlight_yellow.jpg
ut4_zomker_a1/whitemetal.jpg
ut4_zomker_a1/aerhcrete05_seam02_bump01_varied03.tga
ut4_zomker_a1/watercaulk.tga
ut4_zomker_a1/crude_warn.jpg
ut4_zomker_a1/brick01a_m004.jpg
ut4_zomker_a1/riyadh_1.tga
ut4_zomker_a1/fence_01.jpg
ut4_zomker_a1/brick06_m002.jpg
ut4_zomker_a1/concrete050.jpg
ut4_zomker_a1/door03.jpg
ut4_zomker_a1/canal_water.tga
ut4_zomker_a1/wood.tga
ut4_zomker_a1/concrete5_blue_01_.tga
ut4_zomker_a1/concrete_scratchy.jpg
ut4_zomker_a1/ground015.jpg
ut4_zomker_a1/lw_sidepanel_whitepink.jpg
ut4_zomker_a1/grass_highlight_green_lt.jpg
ut4_zomker_a1/concrete5.jpg
ut4_zomker_a1/duck_asphalt.jpg
ut4_zomker_a1/ground023.jpg
ut4_zomker_a1/floor065.jpg
ut4_zomker_a1/blue_water1.tga
ut4_zomker_a1/brick06_m006.jpg
ut4_zomker_a1/clang_floor2.jpg
ut4_zomker_a1/wall_tan.jpg
ut4_zomker_a1/evil_rbrick.jpg
ut4_zomker_a1/grass_lowlight_green_dk.jpg
ut4_zomker_a1/brick01a.jpg
ut4_zomker_a1/blue_water1c.tga
ut4_zomker_a1/grass_cut.tga
ut4_zomker_a1/grass3.jpg
ut4_zomker_a1/sw_trackbase.jpg
ut4_zomker_a1/brick06_m005.jpg
ut4_zomker_a1/ceiling_light1.tga
ut4_zomker_a1/brick06_m003.jpg
ut4_zomker_a1/concrete_sidewalk.jpg
ut4_zomker_a1/bricks.tga
ut4_zomker_a1/lanewaysky.tga
ut4_zomker_a1/tinfx.tga
ut4_zomker_a1/evil_s_roof.jpg
ut4_zomker_a1/ground018.jpg
ut4_zomker_a1/grass_chemlawn.tga
ut4_zomker_a1/white_light.jpg
ut4_zomker_a1/dirty_pewter.jpg
ut4_zomker_a1/riyadh_2.tga
ut4_zomker_a1/grass_lowlight_green_md.jpg
ut4_zomker_a1/concrete_d.jpg
ut4_zomker_a1/texture source list.txt
ut4_zomker_a1/haz_warn.jpg
ut4_zomker_a1/brick06_m001.jpg
ut4_zomker_a1/brick06_m004.jpg
ut4_zomker_a1/grass_park.jpg
ut4_zomker_a1/01_graywood.jpg
ut4_zomker_a1/brick01a_m001.jpg
ut4_zomker_a1/marble22.tga
ut4_zomker_a1/metal_base.jpg
ut4_zomker_a1/grass_green.tga
ut4_zomker_a1/hitler.jpg
ut4_zomker_a1/rock092.jpg
ut4_zomker_a1/buldembassytower.jpg
ut4_zomker_a1/fence.tga
ut4_zomker_a1/grass_park2.tga
ut4_zomker_a1/graymetal.jpg
ut4_zomker_a1/grass_edge.tga
ut4_zomker_a1/dtsub_grass_chemlawn.jpg
ut4_zomker_a1/dirty_pewter_m001.jpg
ut4_zomker_a1/black.jpg
ut4_zomker_a1/brick06_m004w001.jpg
ut4_zomker_a1/brick01a_m004w001.jpg
ut4_zomker_a1/metal077.jpg
ut4_zomker_a1/wallpaper62-concrete-a.jpg
ut4_zomker_a1/concrete057.jpg
ut4_zomker_a1/brick01a_m002.jpg
ut4_zomker_a1/wood091.jpg
ut4_zomker_a1/brick07.jpg
ut4_zomker_a1/grass_mulch.tga
ut4_zomker_a1/sw_wood21.jpg
/README_ut4_zomker_a1.txt
sounds
map "ut4_zomker_a1"
longname "Zombie Bunker Alpha 1"
type "ut_team ut_ctf"
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