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Splendid
-By SoD
This map was meant to be a quicky. I built it in 7 hours. This map still needs a lot more work but
I dont care to do it.
--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
-By SoD
This map was meant to be a quicky. I built it in 7 hours. This map still needs a lot more work but
I dont care to do it.
--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
scripts
ut4_splendid.arena
sod1.shader
levelshots
ut4_splendid.tga
env
sod
sod/spl_bk.tga
sod/spl_ft.tga
sod/spl_rt.tga
sod/spl_up.tga
sod/spl_lf.tga
sod/spl_dn.tga
maps
ut4_splendid.tga
ut4_splendid.bsp
ut4_splendid.aas
/readme.txt
textures
sod
sod/splendidpoo.jpg
ut4_splendid.arena
sod1.shader
levelshots
ut4_splendid.tga
env
sod
sod/spl_bk.tga
sod/spl_ft.tga
sod/spl_rt.tga
sod/spl_up.tga
sod/spl_lf.tga
sod/spl_dn.tga
maps
ut4_splendid.tga
ut4_splendid.bsp
ut4_splendid.aas
/readme.txt
textures
sod
sod/splendidpoo.jpg
map "ut4_splendid"
longname "Splendid"
type "ut_ffa ut_team ut_survivor ut_ctf ut_bomb"
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