Skybattle v1

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Title : Skybattle v1
Map Filename : ut4_skybattle_v1
Filename : ut4_skybattle_v1
Release Date : 22-02-2013
Author(s) : -dK.`Quick'*
Email Address : ***********@*****.com
Description : A battle in the sky!
Additional Credits to : id Software: For making Q3

Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.

Artwork :
Testers and other : -dK.`Quick'*
Contributors :

Info about the Author :

Installation :

* PK3 File Information *

Map(.bsp) Name : ut4_skybattle_v1
New Textures : hill
New Sounds : ---
New Music Track : ---

* Play Information *

Bot Support : No
Deathmatch : Yes
Last Man Standing : No
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : Yes
Capture and Hold : Yes
Bomb : Yes
Jump mode : No

* Construction *

Base :
Editor(s) used :
Other Progs used :
Build Time :
Build Machine :
Compile machine :
Final Compile time :

* Map/Creative Notes *

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.

This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.

You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
scripts
     ut4_skybattle_v1.arena
levelshots
     ut4_skybattle_v1.jpg
maps
     ut4_skybattle_v1.bsp
textures
     windows
     windows/window_medium_3.tga
     masheen
     masheen/fs_madbrick_plain.jpg
     roof1
     roof1/slate_old_dark.jpg
     null_beach
     null_beach/ivy_tree.tga
     null_beach/sn_pipe1.jpg
     wood
     wood/BrownOak.tga
     common
     common/mirror1.tga
     bbqmines
     bbqmines/stone57.jpg
     ground
     ground/pavement_512_d.tga
     base_floor
     base_floor/clang_floor.jpg
     hill
     hill/ladder.tga
     abbeyctf
     abbeyctf/abbey2_wall7.jpg
     stone
     stone/rocktex2d.tga
     bricks
     bricks/s_sr_m12ab.jpg
     bricks/b_sr_20.jpg
     arem
     arem/beton84a.jpg
     brick
     brick/Brick68ab.jpg
     aamjs_wall
     aamjs_wall/wallpaper_panel_04.jpg
     ivr_sign
     ivr_sign/monalisa.jpg
     walls
     walls/BlackNTanBrick.tga
     walls/BrownOak.tga
     abbey2
     abbey2/abbey2_wall7.jpg
     sweetnutz
     sweetnutz/sn_canvas1r2.jpg
     sweetnutz/sn_stand2.jpg
     sweetnutz/sn_stand_crate.jpg
     sweetnutz/sn_pipe1.jpg
     sky
     sky/clouds.tga
     sky/sky2.jpg
     gerb
     gerb/cinder-block-off.jpg
     gerb/bigbricktop.jpg
     portal
     portal/portal.jpg
     doors
     doors/door10a.tga
/README.txt
map "ut4_yourmapname"

longname "The bestest map that ever lived"

type "ut_ffa ut_team ut_survivor ut_cah ut_ctf ut_bomb"


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