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Ut4_Seasonal
-By SoD Aka DisasterCasterLOL
12/29/09
you can contact me on irc, gamesurge #icu
--------------------------------------------------------------------------------
special thanks to
Blackrayne http://www.blackrayne.net/
Delirium
$null
Jones
--------------------------------------------------------------------------------
Supports all gametypes
Smaller map, 24 players MAX
Recommended load 8-12
The theme is of a town with poor up keep in the middle of a season change from
winter to spring. Took about a week-week and a half to build. I'm happy with
the turn out, you should be too. kthxbai
p.s.
Incase anyone is wondering about the "FU POO" on the wall, it's my mapping
signiture. The FU POO is kind of like an easter egg. I put FU POO in
every map I do (some maps i dont have them in because i didnt finish em)
some easter eggs are more obvious than others. The poo im referring to is not
literal, poo was an action quake 2 player who was quite the dick. SO FU POO
I count 3 FU poo eastereggs that i have in the urt community, not including
this map.
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, or Game;
nor updated without expressed permission from the author for use in any game or
game moification including but not limited to the quake 3 modification "Urban terror".
-By SoD Aka DisasterCasterLOL
12/29/09
you can contact me on irc, gamesurge #icu
--------------------------------------------------------------------------------
special thanks to
Blackrayne http://www.blackrayne.net/
Delirium
$null
Jones
--------------------------------------------------------------------------------
Supports all gametypes
Smaller map, 24 players MAX
Recommended load 8-12
The theme is of a town with poor up keep in the middle of a season change from
winter to spring. Took about a week-week and a half to build. I'm happy with
the turn out, you should be too. kthxbai
p.s.
Incase anyone is wondering about the "FU POO" on the wall, it's my mapping
signiture. The FU POO is kind of like an easter egg. I put FU POO in
every map I do (some maps i dont have them in because i didnt finish em)
some easter eggs are more obvious than others. The poo im referring to is not
literal, poo was an action quake 2 player who was quite the dick. SO FU POO
I count 3 FU poo eastereggs that i have in the urt community, not including
this map.
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is not
to be used, replicated or edited for any other Mod, Total Conversion, or Game;
nor updated without expressed permission from the author for use in any game or
game moification including but not limited to the quake 3 modification "Urban terror".
scripts
sod.shader
sod3.shader
levelshots
ut4_seasonal.tga
maps
ut4_seasonal.TGA
ut4_seasonal.bsp
models
mapobjects
mapobjects/br_toxic2
mapobjects/br_toxic2/readme.txt
mapobjects/br_toxic2/br_lamp2.jpg
mapobjects/br_toxic2/br_light1.jpg
/readme.txt
textures
sod
sod/grass_dead.tga
sod/snow.tga
sod/pooseasonal.jpg
sod/grass_green_al.tga
sod/icuflag_red.jpg
sod/abbeydcl.jpg
sod/grass_green.tga
sod.shader
sod3.shader
levelshots
ut4_seasonal.tga
maps
ut4_seasonal.TGA
ut4_seasonal.bsp
models
mapobjects
mapobjects/br_toxic2
mapobjects/br_toxic2/readme.txt
mapobjects/br_toxic2/br_lamp2.jpg
mapobjects/br_toxic2/br_light1.jpg
/readme.txt
textures
sod
sod/grass_dead.tga
sod/snow.tga
sod/pooseasonal.jpg
sod/grass_green_al.tga
sod/icuflag_red.jpg
sod/abbeydcl.jpg
sod/grass_green.tga
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