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Title : Road Of Industry
Map Filename : ut4_roadofindustry
Filename : ut4_roadofindustry
Release Date : 26-12-2013
Author(s) : [KzH]Quick'*
Email Address : *******************@*****.com
Description : The Road full of Industry
Additional Credits to : id Software: For making Q3
Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Artwork :
Testers and other : [KzH]Quick'*
Contributors :
Info about the Author :
Installation :
* PK3 File Information *
Map(.bsp) Name : ut4_roadofindustry.bsp
New Textures :
New Sounds :
New Music Track :
* Play Information *
Bot Support : No
Deathmatch : No
Last Man Standing : No
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : No
Capture and Hold : No
Bomb : No
Jump mode : No
* Construction *
Base :
Editor(s) used :
Other Progs used :
Build Time : 1 day
Build Machine : GtkRadiant
Compile machine : Gtkradiant
Final Compile time : 10 sec
* Map/Creative Notes *
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
scripts
ut4_roadofindustry.arena
mp_sist.shader
glass2map.shader
levelshots
ut4_roadofindustry.jpg
env
mp_sist
mp_sist/sist_up.tga
mp_sist/license.txt
mp_sist/sist_rt.tga
mp_sist/sist_ft.tga
mp_sist/sist_bk.tga
mp_sist/sist_lf.tga
mp_sist/sist_dn.tga
mp_sist/Signal Stength.nfo
maps
ut4_roadofindustry.bsp
ut4_roadofindustry.TGA
models
mapobjects
mapobjects/br_containers
mapobjects/br_containers/readme.txt
mapobjects/br_containers/br_container1.jpg
mapobjects/br_flowers1
mapobjects/br_flowers1/br_flower2.tga
mapobjects/br_flowers1/br_flower3.tga
mapobjects/br_flowers1/readme.txt
mapobjects/br_flowers1/br_flower5.tga
mapobjects/br_flowers1/br_flower4.tga
mapobjects/br_flowers1/br_flower1.tga
mapobjects/br_flowers1/br_flower6.tga
mapobjects/br_flowers1/br_leaf1.tga
mapobjects/br_flourlight
mapobjects/br_flourlight/readme.txt
mapobjects/br_flourlight/br_flourlight.jpg
textures
a-hotel
a-hotel/crete3dark3.jpg
a-hotel/med_brick7.jpg
a-hotel/gray-no-hi.jpg
a-hotel/fs_greybrick.jpg
a-hotel/concrete_buildingwall_01.jpg
a-hotel/brick_redrocky.jpg
a-hotel/window_buildingsmall_01.jpg
a-hotel/window_buildingsmall_03.jpg
a-hotel/brinkpurple.jpg
a-hotel/crete33.jpg
color
color/texturez_4619.jpg
color/hvid.JPG
color/Sidewalk_Texture_002_by_Myndal.jpg
color/stone_03_1.jpg
color/grass_texture238.jpg
aunt
aunt/Wood_14_UV_H_CM_1.jpg
aunt/Stone_04_UV_H_CM_1.jpg
aunt/tarmac_1.jpg
aunt/Wood_05_UV_H_CM_1.jpg
aunt/FloorsRegular0299_9_thumblarge.jpg
glass
glass/glass1.tga
/README.txt
ut4_roadofindustry.arena
mp_sist.shader
glass2map.shader
levelshots
ut4_roadofindustry.jpg
env
mp_sist
mp_sist/sist_up.tga
mp_sist/license.txt
mp_sist/sist_rt.tga
mp_sist/sist_ft.tga
mp_sist/sist_bk.tga
mp_sist/sist_lf.tga
mp_sist/sist_dn.tga
mp_sist/Signal Stength.nfo
maps
ut4_roadofindustry.bsp
ut4_roadofindustry.TGA
models
mapobjects
mapobjects/br_containers
mapobjects/br_containers/readme.txt
mapobjects/br_containers/br_container1.jpg
mapobjects/br_flowers1
mapobjects/br_flowers1/br_flower2.tga
mapobjects/br_flowers1/br_flower3.tga
mapobjects/br_flowers1/readme.txt
mapobjects/br_flowers1/br_flower5.tga
mapobjects/br_flowers1/br_flower4.tga
mapobjects/br_flowers1/br_flower1.tga
mapobjects/br_flowers1/br_flower6.tga
mapobjects/br_flowers1/br_leaf1.tga
mapobjects/br_flourlight
mapobjects/br_flourlight/readme.txt
mapobjects/br_flourlight/br_flourlight.jpg
textures
a-hotel
a-hotel/crete3dark3.jpg
a-hotel/med_brick7.jpg
a-hotel/gray-no-hi.jpg
a-hotel/fs_greybrick.jpg
a-hotel/concrete_buildingwall_01.jpg
a-hotel/brick_redrocky.jpg
a-hotel/window_buildingsmall_01.jpg
a-hotel/window_buildingsmall_03.jpg
a-hotel/brinkpurple.jpg
a-hotel/crete33.jpg
color
color/texturez_4619.jpg
color/hvid.JPG
color/Sidewalk_Texture_002_by_Myndal.jpg
color/stone_03_1.jpg
color/grass_texture238.jpg
aunt
aunt/Wood_14_UV_H_CM_1.jpg
aunt/Stone_04_UV_H_CM_1.jpg
aunt/tarmac_1.jpg
aunt/Wood_05_UV_H_CM_1.jpg
aunt/FloorsRegular0299_9_thumblarge.jpg
glass
glass/glass1.tga
/README.txt
map "ut4_roadofindustry"
longname "The road full of industry!"
type "ut_survivor"
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