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| File Name | Last Modified | File Size |
|---|---|---|
| ut4_publicworks_073.pk3 | 2018-02-13 20:28:58 | 5.14 MB |
| ut4_publicworks_074.pk3 | 2018-02-13 20:28:58 | 6.01 MB |
| ut4_publicworks_alpha5.pk3 | 2018-02-13 20:28:58 | 9.51 MB |
| ut4_publicworks_beta065.pk3 | 2018-02-13 20:28:59 | 14.56 MB |
| ut4_publicworks_beta070.pk3 | 2014-10-24 20:36:20 | 3.19 MB |
| ut4_publicworks_beta071.pk3 | 2018-02-13 20:28:59 | 4.02 MB |
| ut4_publicworks_beta072_bots.pk3 | 2022-06-08 17:15:03 | 4.73 MB |
| ut4_publicworks_beta072.pk3 | 2018-02-13 20:28:59 | 4.54 MB |
Publicworks - Urban Terror Level
Author: Kimented from #ubu#team
Website: http://urtmapping.game-host.org
date: june 29, 2008
map base: n/a
known bugs: n/a
Editor:
--------------------------------------------------------------------------------
This map was made with GTKRadiant 1.5
Many textures are created with The Gimp.
Textures and models:
---------------------------------------------------------------------------------
Few of them come from:
Blackrayne Studios (www.blackrayne.net)
Mayang Textures (mayang.com/textures)
CG textures (cgtextures.com)
And mine.
Special Thanks:
---------------------------------------------------------------------------------
The #UbU# Team for advices and contributions (www.ubu-team.org)
Koko and the FFT Team, for sharing this map on their game servers (footngames.free.fr)
Jonathman
Blackrayne Studios (www.blackrayne.net)
Cg Textures (www.cgtextures.com)
http://www.ege-design.fr
http://www.katsbits.com/
Copyright:
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
---------------------------------------------------------------------------------
Form more information please contact me at **********@*****.com
scripts
ut4_publicworks_alpha6.arena
kt_kubalwagon.shader
publicworks.shader
sound
publicworks
publicworks/sadrobot2.wav
publicworks/alarm.wav
publicworks/chasse.wav
levelshots
ut4_publicworks_alpha6.jpg
maps
ut4_publicworks_alpha6.bsp
ut4_publicworks_alpha6.TGA
models
mapobjects
mapobjects/br_lighting1
mapobjects/br_lighting1/br_scone1.qc
mapobjects/br_lighting1/br_desklamp1.md3
mapobjects/br_lighting1/readme.txt
mapobjects/br_lighting1/br_desklamp1.qc
mapobjects/br_lighting1/br_scone1.md3
mapobjects/br_lighting1/br_desklamp1.jpg
mapobjects/br_lighting1/br_scone1.jpg
mapobjects/br_bath
mapobjects/br_bath/br_bath2.qc
mapobjects/br_bath/br_bath3.md3
mapobjects/br_bath/readme.txt
mapobjects/br_bath/br_bath.jpg
mapobjects/br_bath/br_bath2.md3
mapobjects/br_bath/br_bath5.qc
mapobjects/br_bath/br_bath5.md3
mapobjects/br_bath/br_bath3.qc
mapobjects/kt_kubalwagon
mapobjects/kt_kubalwagon/readme_kubalwagon.txt
mapobjects/kt_kubalwagon/european_fnt.tga
mapobjects/kt_kubalwagon/euro_frnt_2.tga
mapobjects/kt_kubalwagon/european_fnt_v2.md3
mapobjects/br_weedspak
mapobjects/br_weedspak/br_weed1.tga
mapobjects/br_weedspak/br_weed3.md3
mapobjects/br_weedspak/br_weed1.md3
mapobjects/br_weedspak/br_weed3.tga
mapobjects/br_weedspak/br_weed3.qc
mapobjects/br_weedspak/br_weed1.qc
mapobjects/br_alcohol
mapobjects/br_alcohol/br_cans.jpg
mapobjects/br_alcohol/br_beer1.qc
mapobjects/br_alcohol/br_beer1.md3
mapobjects/br_train
mapobjects/br_train/br_under.jpg
mapobjects/br_train/br_back2.jpg
mapobjects/br_train/br_train.qc
mapobjects/br_train/br_tred.jpg
mapobjects/br_train/readme.txt
mapobjects/br_train/br_light2.jpg
mapobjects/br_train/br_back.jpg
mapobjects/br_train/br_light1.jpg
mapobjects/br_train/br_train.md3
mapobjects/br_train/br_front1.jpg
mapobjects/br_trash
mapobjects/br_trash/br_dumpster1.qc
mapobjects/br_trash/br_trash.jpg
mapobjects/br_trash/readme.txt
mapobjects/br_trash/br_dumpster1.md3
mapobjects/br_industriallights
mapobjects/br_industriallights/br_indi3.jpg
mapobjects/br_industriallights/br_indi1.jpg
mapobjects/br_industriallights/br_indi2.qc
mapobjects/br_industriallights/readme.txt
mapobjects/br_industriallights/br_indi1.md3
mapobjects/br_industriallights/Thumbs.db
mapobjects/br_industriallights/br_indi3.qc
mapobjects/br_industriallights/br_bulb3.jpg
mapobjects/br_industriallights/br_indi3.md3
mapobjects/br_industriallights/br_indi1.qc
mapobjects/br_industriallights/br_bulb1.jpg
mapobjects/br_industriallights/br_indi2.jpg
mapobjects/br_industriallights/br_bulb2.jpg
mapobjects/br_industriallights/br_indi2.md3
mapobjects/br_trailers
mapobjects/br_trailers/br_trailertire.jpg
mapobjects/br_trailers/br_trailer4.jpg
mapobjects/br_trailers/br_trailer22.jpg
mapobjects/br_trailers/readme.txt
mapobjects/br_trailers/br_trailer1.qc
mapobjects/br_trailers/br_trailer11.jpg
mapobjects/br_trailers/br_trailer2.jpg
mapobjects/br_trailers/br_trailer1.jpg
mapobjects/br_trailers/br_trailer2.qc
mapobjects/br_trailers/br_trailer3.jpg
mapobjects/br_trailers/br_trailer2.md3
mapobjects/br_trailers/br_trailer1.md3
mapobjects/br_trailers/br_trailertire_BUMP.jpg
mapobjects/br_steeldrums
mapobjects/br_steeldrums/br_drum2.qc
mapobjects/br_steeldrums/br_drum6.qc
mapobjects/br_steeldrums/br_drum2.md3
mapobjects/br_steeldrums/br_drum6.jpg
mapobjects/br_steeldrums/readme.txt
mapobjects/br_steeldrums/br_drum1.jpg
mapobjects/br_steeldrums/br_drum6.md3
mapobjects/br_steeldrums/br_drum1.md3
mapobjects/br_steeldrums/br_drum0.qc
mapobjects/br_steeldrums/br_drum2.jpg
mapobjects/br_steeldrums/br_drum1.qc
mapobjects/br_oldphone
mapobjects/br_oldphone/br_phone2.md3
mapobjects/br_oldphone/readme.txt
mapobjects/br_oldphone/br_phone2.qc
mapobjects/br_oldphone/br_phone1.md3
mapobjects/br_oldphone/br_phones.jpg
mapobjects/br_oldphone/br_phone1.qc
mapobjects/br_vendingmachines
mapobjects/br_vendingmachines/br_vending1.md3
mapobjects/br_vendingmachines/br_vending1.jpg
mapobjects/br_vendingmachines/readme.txt
mapobjects/br_vendingmachines/br_glass.jpg
mapobjects/br_vendingmachines/br_vending1.qc
mapobjects/br_vendingmachines/br_vending1.tga
mapobjects/br_barrier
mapobjects/br_barrier/br_barrier1.md3
mapobjects/br_barrier/readme.txt
mapobjects/br_barrier/br_barrier1.qc
mapobjects/br_barrier/br_concrete1.jpg
mapobjects/br_mitsuvan
mapobjects/br_mitsuvan/br_mitsu.qc
mapobjects/br_mitsuvan/readme.txt
mapobjects/br_mitsuvan/br_mitsuskin.jpg
mapobjects/br_mitsuvan/br_mitsu.md3
mapobjects/br_servers
mapobjects/br_servers/br_server2.jpg
mapobjects/br_servers/br_server2.qc
mapobjects/br_servers/br_server1.md3
mapobjects/br_servers/br_serverdoor.tga
mapobjects/br_servers/br_server1.qc
mapobjects/br_servers/br_server1.jpg
mapobjects/br_servers/br_server2.md3
mapobjects/br_semi
mapobjects/br_semi/br_semi1.qc
mapobjects/br_semi/readme.txt
mapobjects/br_semi/br_semitires.jpg
mapobjects/br_semi/br_semi1.jpg
mapobjects/br_semi/br_semi1.md3
mapobjects/br_mixer
mapobjects/br_mixer/readme.txt
mapobjects/br_mixer/br_mixer.jpg
mapobjects/br_mixer/br_mixer.md3
mapobjects/br_mixer/br_mixer.qc
mapobjects/br_mixer/1.ms3d
mapobjects/br_toolbox
mapobjects/br_toolbox/br_toolbox3.qc
mapobjects/br_toolbox/readme.txt
mapobjects/br_toolbox/br_toolbox3.jpg
mapobjects/br_toolbox/br_tools1.jpg
mapobjects/br_toolbox/br_toolbox3.md3
mapobjects/br_toolbox/br_hammer1.qc~
mapobjects/br_boxcar
mapobjects/br_boxcar/br_tank2.md3
mapobjects/br_boxcar/br_tank3.md3
mapobjects/br_boxcar/br_under.jpg
mapobjects/br_boxcar/br_boxcar4.md3
mapobjects/br_boxcar/br_boxcar4.jpg
mapobjects/br_boxcar/br_boxcar1.md3
mapobjects/br_boxcar/br_tred.jpg
mapobjects/br_boxcar/readme.txt
mapobjects/br_boxcar/br_tank1.jpg
mapobjects/br_boxcar/br_boxcar1.qc
mapobjects/br_boxcar/br_tank1.md3
mapobjects/br_boxcar/br_boxcar4.qc
mapobjects/br_boxcar/br_tank3.qc
mapobjects/br_boxcar/br_boxcar3.jpg
mapobjects/br_boxcar/br_tank2.jpg
mapobjects/br_boxcar/br_boxcar3.md3
mapobjects/br_boxcar/br_tank3.jpg
mapobjects/br_boxcar/br_boxcar1.jpg
mapobjects/br_boxcar/br_boxcar2.md3
mapobjects/br_boxcar/br_boxcar3.qc
mapobjects/br_boxcar/br_tank2.qc
mapobjects/br_boxcar/br_boxcar2.qc
mapobjects/br_boxcar/br_boxcar2.jpg
mapobjects/br_boxcar/br_tank1.qc
mapobjects/br_streetpack
mapobjects/br_streetpack/br_cone.md3
mapobjects/br_streetpack/br_barrier.qc
mapobjects/br_streetpack/readme.txt
mapobjects/br_streetpack/br_barrell.md3
mapobjects/br_streetpack/br_hydrant.qc
mapobjects/br_streetpack/br_barrier.md3
mapobjects/br_streetpack/br_cone.qc
mapobjects/br_streetpack/br_barrell.qc
mapobjects/br_streetpack/br_hydrant.jpg
mapobjects/br_streetpack/br_barrier.jpg
mapobjects/br_streetpack/br_hydrant.md3
mapobjects/br_portopotty
mapobjects/br_portopotty/br_pottyyellow.md3
mapobjects/br_portopotty/br_pottyyellow.jpg
mapobjects/br_portopotty/br_pottyyellow.qc
mapobjects/br_portopotty/readme.txt
mapobjects/br_computers
mapobjects/br_computers/br_blackpc.qc
mapobjects/br_computers/br_laptopscreen.jpg
mapobjects/br_computers/br_keyboard1.md3
mapobjects/br_computers/br_keyboard2.md3
mapobjects/br_computers/br_keyboard2.qc
mapobjects/br_computers/br_blackpc.md3
mapobjects/br_computers/br_laptop1.qc~
mapobjects/br_computers/br_blacklaptop.jpg
mapobjects/br_computers/br_blackpc.jpg
mapobjects/br_computers/br_laptop1.md3
mapobjects/br_computers/br_lcd1.qc
mapobjects/br_computers/br_monitor1.md3
mapobjects/br_computers/readme.txt
mapobjects/br_computers/br_monitor1.jpg
mapobjects/br_computers/br_lcd1.md3
mapobjects/br_computers/br_laptop1.qc
mapobjects/br_computers/br_monitor1.qc
mapobjects/br_computers/br_keyboard1.qc
textures
publicworks
publicworks/binders4.tga
publicworks/gparking_ted.jpg
publicworks/chasse.tga
publicworks/tree1.tga
publicworks/binders3.tga
publicworks/boisubu.jpg
publicworks/contain_blue_1.jpg
publicworks/230v.tga
publicworks/rj45.tga
publicworks/contain_yellow_2.jpg
publicworks/women.jpg
publicworks/wall1.jpg
publicworks/contain_blue_2.jpg
publicworks/bombup.tga
publicworks/white.jpg
publicworks/bomb.tga
publicworks/men.jpg
publicworks/buisson2.jpg
publicworks/contain_red_2.jpg
publicworks/papierray.tga
publicworks/pornophonique.jpg
publicworks/binders1.tga
publicworks/douche1.tga
publicworks/papieragal.tga
publicworks/dparking_ted.jpg
publicworks/binders2.tga
publicworks/bois1.jpg
publicworks/contain_yellow_1.jpg
publicworks/blue_bardage.jpg
publicworks/parking_ted.jpg
publicworks/contain_red_1.jpg
publicworks/buisson.tga
publicworks/urtmapping.jpg
publicworks/bitume_ted.jpg
sfx
sfx/glass.tga
sfx/glass.tga.tga
/ut4_publicworks.txt
ut4_publicworks_alpha6.arena
kt_kubalwagon.shader
publicworks.shader
sound
publicworks
publicworks/sadrobot2.wav
publicworks/alarm.wav
publicworks/chasse.wav
levelshots
ut4_publicworks_alpha6.jpg
maps
ut4_publicworks_alpha6.bsp
ut4_publicworks_alpha6.TGA
models
mapobjects
mapobjects/br_lighting1
mapobjects/br_lighting1/br_scone1.qc
mapobjects/br_lighting1/br_desklamp1.md3
mapobjects/br_lighting1/readme.txt
mapobjects/br_lighting1/br_desklamp1.qc
mapobjects/br_lighting1/br_scone1.md3
mapobjects/br_lighting1/br_desklamp1.jpg
mapobjects/br_lighting1/br_scone1.jpg
mapobjects/br_bath
mapobjects/br_bath/br_bath2.qc
mapobjects/br_bath/br_bath3.md3
mapobjects/br_bath/readme.txt
mapobjects/br_bath/br_bath.jpg
mapobjects/br_bath/br_bath2.md3
mapobjects/br_bath/br_bath5.qc
mapobjects/br_bath/br_bath5.md3
mapobjects/br_bath/br_bath3.qc
mapobjects/kt_kubalwagon
mapobjects/kt_kubalwagon/readme_kubalwagon.txt
mapobjects/kt_kubalwagon/european_fnt.tga
mapobjects/kt_kubalwagon/euro_frnt_2.tga
mapobjects/kt_kubalwagon/european_fnt_v2.md3
mapobjects/br_weedspak
mapobjects/br_weedspak/br_weed1.tga
mapobjects/br_weedspak/br_weed3.md3
mapobjects/br_weedspak/br_weed1.md3
mapobjects/br_weedspak/br_weed3.tga
mapobjects/br_weedspak/br_weed3.qc
mapobjects/br_weedspak/br_weed1.qc
mapobjects/br_alcohol
mapobjects/br_alcohol/br_cans.jpg
mapobjects/br_alcohol/br_beer1.qc
mapobjects/br_alcohol/br_beer1.md3
mapobjects/br_train
mapobjects/br_train/br_under.jpg
mapobjects/br_train/br_back2.jpg
mapobjects/br_train/br_train.qc
mapobjects/br_train/br_tred.jpg
mapobjects/br_train/readme.txt
mapobjects/br_train/br_light2.jpg
mapobjects/br_train/br_back.jpg
mapobjects/br_train/br_light1.jpg
mapobjects/br_train/br_train.md3
mapobjects/br_train/br_front1.jpg
mapobjects/br_trash
mapobjects/br_trash/br_dumpster1.qc
mapobjects/br_trash/br_trash.jpg
mapobjects/br_trash/readme.txt
mapobjects/br_trash/br_dumpster1.md3
mapobjects/br_industriallights
mapobjects/br_industriallights/br_indi3.jpg
mapobjects/br_industriallights/br_indi1.jpg
mapobjects/br_industriallights/br_indi2.qc
mapobjects/br_industriallights/readme.txt
mapobjects/br_industriallights/br_indi1.md3
mapobjects/br_industriallights/Thumbs.db
mapobjects/br_industriallights/br_indi3.qc
mapobjects/br_industriallights/br_bulb3.jpg
mapobjects/br_industriallights/br_indi3.md3
mapobjects/br_industriallights/br_indi1.qc
mapobjects/br_industriallights/br_bulb1.jpg
mapobjects/br_industriallights/br_indi2.jpg
mapobjects/br_industriallights/br_bulb2.jpg
mapobjects/br_industriallights/br_indi2.md3
mapobjects/br_trailers
mapobjects/br_trailers/br_trailertire.jpg
mapobjects/br_trailers/br_trailer4.jpg
mapobjects/br_trailers/br_trailer22.jpg
mapobjects/br_trailers/readme.txt
mapobjects/br_trailers/br_trailer1.qc
mapobjects/br_trailers/br_trailer11.jpg
mapobjects/br_trailers/br_trailer2.jpg
mapobjects/br_trailers/br_trailer1.jpg
mapobjects/br_trailers/br_trailer2.qc
mapobjects/br_trailers/br_trailer3.jpg
mapobjects/br_trailers/br_trailer2.md3
mapobjects/br_trailers/br_trailer1.md3
mapobjects/br_trailers/br_trailertire_BUMP.jpg
mapobjects/br_steeldrums
mapobjects/br_steeldrums/br_drum2.qc
mapobjects/br_steeldrums/br_drum6.qc
mapobjects/br_steeldrums/br_drum2.md3
mapobjects/br_steeldrums/br_drum6.jpg
mapobjects/br_steeldrums/readme.txt
mapobjects/br_steeldrums/br_drum1.jpg
mapobjects/br_steeldrums/br_drum6.md3
mapobjects/br_steeldrums/br_drum1.md3
mapobjects/br_steeldrums/br_drum0.qc
mapobjects/br_steeldrums/br_drum2.jpg
mapobjects/br_steeldrums/br_drum1.qc
mapobjects/br_oldphone
mapobjects/br_oldphone/br_phone2.md3
mapobjects/br_oldphone/readme.txt
mapobjects/br_oldphone/br_phone2.qc
mapobjects/br_oldphone/br_phone1.md3
mapobjects/br_oldphone/br_phones.jpg
mapobjects/br_oldphone/br_phone1.qc
mapobjects/br_vendingmachines
mapobjects/br_vendingmachines/br_vending1.md3
mapobjects/br_vendingmachines/br_vending1.jpg
mapobjects/br_vendingmachines/readme.txt
mapobjects/br_vendingmachines/br_glass.jpg
mapobjects/br_vendingmachines/br_vending1.qc
mapobjects/br_vendingmachines/br_vending1.tga
mapobjects/br_barrier
mapobjects/br_barrier/br_barrier1.md3
mapobjects/br_barrier/readme.txt
mapobjects/br_barrier/br_barrier1.qc
mapobjects/br_barrier/br_concrete1.jpg
mapobjects/br_mitsuvan
mapobjects/br_mitsuvan/br_mitsu.qc
mapobjects/br_mitsuvan/readme.txt
mapobjects/br_mitsuvan/br_mitsuskin.jpg
mapobjects/br_mitsuvan/br_mitsu.md3
mapobjects/br_servers
mapobjects/br_servers/br_server2.jpg
mapobjects/br_servers/br_server2.qc
mapobjects/br_servers/br_server1.md3
mapobjects/br_servers/br_serverdoor.tga
mapobjects/br_servers/br_server1.qc
mapobjects/br_servers/br_server1.jpg
mapobjects/br_servers/br_server2.md3
mapobjects/br_semi
mapobjects/br_semi/br_semi1.qc
mapobjects/br_semi/readme.txt
mapobjects/br_semi/br_semitires.jpg
mapobjects/br_semi/br_semi1.jpg
mapobjects/br_semi/br_semi1.md3
mapobjects/br_mixer
mapobjects/br_mixer/readme.txt
mapobjects/br_mixer/br_mixer.jpg
mapobjects/br_mixer/br_mixer.md3
mapobjects/br_mixer/br_mixer.qc
mapobjects/br_mixer/1.ms3d
mapobjects/br_toolbox
mapobjects/br_toolbox/br_toolbox3.qc
mapobjects/br_toolbox/readme.txt
mapobjects/br_toolbox/br_toolbox3.jpg
mapobjects/br_toolbox/br_tools1.jpg
mapobjects/br_toolbox/br_toolbox3.md3
mapobjects/br_toolbox/br_hammer1.qc~
mapobjects/br_boxcar
mapobjects/br_boxcar/br_tank2.md3
mapobjects/br_boxcar/br_tank3.md3
mapobjects/br_boxcar/br_under.jpg
mapobjects/br_boxcar/br_boxcar4.md3
mapobjects/br_boxcar/br_boxcar4.jpg
mapobjects/br_boxcar/br_boxcar1.md3
mapobjects/br_boxcar/br_tred.jpg
mapobjects/br_boxcar/readme.txt
mapobjects/br_boxcar/br_tank1.jpg
mapobjects/br_boxcar/br_boxcar1.qc
mapobjects/br_boxcar/br_tank1.md3
mapobjects/br_boxcar/br_boxcar4.qc
mapobjects/br_boxcar/br_tank3.qc
mapobjects/br_boxcar/br_boxcar3.jpg
mapobjects/br_boxcar/br_tank2.jpg
mapobjects/br_boxcar/br_boxcar3.md3
mapobjects/br_boxcar/br_tank3.jpg
mapobjects/br_boxcar/br_boxcar1.jpg
mapobjects/br_boxcar/br_boxcar2.md3
mapobjects/br_boxcar/br_boxcar3.qc
mapobjects/br_boxcar/br_tank2.qc
mapobjects/br_boxcar/br_boxcar2.qc
mapobjects/br_boxcar/br_boxcar2.jpg
mapobjects/br_boxcar/br_tank1.qc
mapobjects/br_streetpack
mapobjects/br_streetpack/br_cone.md3
mapobjects/br_streetpack/br_barrier.qc
mapobjects/br_streetpack/readme.txt
mapobjects/br_streetpack/br_barrell.md3
mapobjects/br_streetpack/br_hydrant.qc
mapobjects/br_streetpack/br_barrier.md3
mapobjects/br_streetpack/br_cone.qc
mapobjects/br_streetpack/br_barrell.qc
mapobjects/br_streetpack/br_hydrant.jpg
mapobjects/br_streetpack/br_barrier.jpg
mapobjects/br_streetpack/br_hydrant.md3
mapobjects/br_portopotty
mapobjects/br_portopotty/br_pottyyellow.md3
mapobjects/br_portopotty/br_pottyyellow.jpg
mapobjects/br_portopotty/br_pottyyellow.qc
mapobjects/br_portopotty/readme.txt
mapobjects/br_computers
mapobjects/br_computers/br_blackpc.qc
mapobjects/br_computers/br_laptopscreen.jpg
mapobjects/br_computers/br_keyboard1.md3
mapobjects/br_computers/br_keyboard2.md3
mapobjects/br_computers/br_keyboard2.qc
mapobjects/br_computers/br_blackpc.md3
mapobjects/br_computers/br_laptop1.qc~
mapobjects/br_computers/br_blacklaptop.jpg
mapobjects/br_computers/br_blackpc.jpg
mapobjects/br_computers/br_laptop1.md3
mapobjects/br_computers/br_lcd1.qc
mapobjects/br_computers/br_monitor1.md3
mapobjects/br_computers/readme.txt
mapobjects/br_computers/br_monitor1.jpg
mapobjects/br_computers/br_lcd1.md3
mapobjects/br_computers/br_laptop1.qc
mapobjects/br_computers/br_monitor1.qc
mapobjects/br_computers/br_keyboard1.qc
textures
publicworks
publicworks/binders4.tga
publicworks/gparking_ted.jpg
publicworks/chasse.tga
publicworks/tree1.tga
publicworks/binders3.tga
publicworks/boisubu.jpg
publicworks/contain_blue_1.jpg
publicworks/230v.tga
publicworks/rj45.tga
publicworks/contain_yellow_2.jpg
publicworks/women.jpg
publicworks/wall1.jpg
publicworks/contain_blue_2.jpg
publicworks/bombup.tga
publicworks/white.jpg
publicworks/bomb.tga
publicworks/men.jpg
publicworks/buisson2.jpg
publicworks/contain_red_2.jpg
publicworks/papierray.tga
publicworks/pornophonique.jpg
publicworks/binders1.tga
publicworks/douche1.tga
publicworks/papieragal.tga
publicworks/dparking_ted.jpg
publicworks/binders2.tga
publicworks/bois1.jpg
publicworks/contain_yellow_1.jpg
publicworks/blue_bardage.jpg
publicworks/parking_ted.jpg
publicworks/contain_red_1.jpg
publicworks/buisson.tga
publicworks/urtmapping.jpg
publicworks/bitume_ted.jpg
sfx
sfx/glass.tga
sfx/glass.tga.tga
/ut4_publicworks.txt
map "ut4_publicworks_alpha6"
longname "Public Works alpha 0.6"
type "ut_ffa ut_team ut_survivor"
fraglimit 100
timelimit 30
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