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| File Name | Last Modified | File Size |
|---|---|---|
| ut4_poolday.pk3 | 2022-06-08 17:15:00 | 8.22 MB |
| ut4_poolday_v2.pk3 | 2022-06-08 17:15:00 | 2.32 MB |
* Urban Terror 4.1 + 4.2 Level *
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Title : ut4_poolday_v3
Author : KRHLammeSnail
Date : July 05, 2015 (from v2 within 8 hours)
Contact: : *****@*******.com
Website: : www.clankrh.com
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* Level Description *
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Single Player / Bots : Yes (need to test)
Deathmatch (FFA) : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : No (need to test)
Capture the flag : Yes
Bomb : Yes
Suggested player load : 4-8
New Textures : Yes
New Sounds : Yes
New Models : No
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* Construction *
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Textures used : Original textures from FrosenSand
: Wily Duck Superman Arrow
Tools used : GTKRadiant 1.6
Q3map2 - Q3map2builder
bspc.exe
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* Special thank *
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I thank all the people who share their works (textures,photos,3d models,
softwares), and a very special thanks to the FS team.
And thanks for the KRH logo from KRHMarri and [KzH]Cyan for helping me to start mapping.
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* COPYRIGHT / PERMISSIONS *
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Authors MAY use this level as a base to build additional levels, but just inform me please )
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
scripts
ut4_poolday_v3.arena
ut4_poolday_v3.shader
sound
poolday
poolday/chasse.wav
levelshots
ut4_poolday_v3.tga
maps
ut4_poolday_v3.tga
ut4_poolday_v3.aas
ut4_poolday_v2.map
ut4_poolday_v3.bsp
models
mapobjects
mapobjects/br_flourlight
mapobjects/br_flourlight/br_flourlight.jpg
/readme.txt
textures
poolday
poolday/concretew.jpg
poolday/concrete_sidewalkd.jpg
poolday/urt5.jpg
poolday/urt2.jpg
poolday/concreteb.jpg
poolday/noswim.jpg
poolday/concrete_sidewalkp.jpg
poolday/krhlogo1k.jpg
poolday/clea.tga
poolday/top.jpg
poolday/concreter.jpg
poolday/urt3.jpg
poolday/concrete_sidewalk.jpg
poolday/dh-gaming.jpg
poolday/concrete.jpg
poolday/concrete_sidewalkb.jpg
poolday/urt1.jpg
poolday/concrete_sidewalkr.jpg
poolday/urt4.jpg
gfx
reflect
reflect/lake.jpg
/ut4_poolday_v2.txt
ut4_poolday_v3.arena
ut4_poolday_v3.shader
sound
poolday
poolday/chasse.wav
levelshots
ut4_poolday_v3.tga
maps
ut4_poolday_v3.tga
ut4_poolday_v3.aas
ut4_poolday_v2.map
ut4_poolday_v3.bsp
models
mapobjects
mapobjects/br_flourlight
mapobjects/br_flourlight/br_flourlight.jpg
/readme.txt
textures
poolday
poolday/concretew.jpg
poolday/concrete_sidewalkd.jpg
poolday/urt5.jpg
poolday/urt2.jpg
poolday/concreteb.jpg
poolday/noswim.jpg
poolday/concrete_sidewalkp.jpg
poolday/krhlogo1k.jpg
poolday/clea.tga
poolday/top.jpg
poolday/concreter.jpg
poolday/urt3.jpg
poolday/concrete_sidewalk.jpg
poolday/dh-gaming.jpg
poolday/concrete.jpg
poolday/concrete_sidewalkb.jpg
poolday/urt1.jpg
poolday/concrete_sidewalkr.jpg
poolday/urt4.jpg
gfx
reflect
reflect/lake.jpg
/ut4_poolday_v2.txt
map "ut4_poolday_v3"
longname "PoolDay v3"
type "ut_ffa ut_team ut_survivor ut_ctf ut_bomb ut_cah ut_jump ut_freeze"
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