Parkinglot b4

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* Urban Terror Level info *
--------------------------------------------------------------------------------
Title : Parking Lot (beta4)
Author : Steven "Delirium" Krzanich
Date Released : 23/9/2020
Contact : ************@*****.com

--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
A parking lot (wow)

--------------------------------------------------------------------------------
Bot Compatibility : Yes
Free For All(0) : Yes - 14 spawns
Team Deathmatch(3) : Yes - 12 spawns per team
Team Survivor(4) : Yes - 10 spawns per team
Capture and Hold(5) : Yes - 12 spawns per team
Follow the leader(6) : Yes - 10 spawns per team
Capture the flag(7) : Yes - 12 spawns per team
Bomb(8) : Yes - 10 spawns per team

Suggested player load : 8-12

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : ut_parkinglot (2004)
Editor used : GTKRadiant 1.4
Compile machine : Intel i9-9900k @ 3.6GHz, 16GB DDR4

Other utilities used : PaintShop Pro 8
Q3Map2/radbump 4a.exe
Notepad

Compile info: : BSP 4 Seconds
-meta -samplesize 16 -v

: VIS 9 Seconds
-vis -hint -merge -saveprt -v
Average visible clusters: 1620 (yikes)

: LIGHT 48 Minutes
-light -bounce 10 -gamma 1.0 -exposure 218 -shade -patchshadows
-pointscale 1.1 -samplesize 16 -samples 3 -v

: BSPC 18 Minutes
-forcesidesvisible -noliquids -optimize

--------------------------------------------------------------------------------
* OTHER LEVELS BY Delirium *
--------------------------------------------------------------------------------
Christmas (DEC2008)
Barsketbrawl (JAN2009)
Barn (AUG2009)
Tohunga (OCT2009)
Facade (MAR2010)
Cambridge (JUL2011)
Oaks (NOV2011)
Derelict (MAR2020)
Clinic (MAY2020)
Tohunga2 (MAY2020)
Tohunga2_2v2 (MAY2020)
Parking Lot (SEP2020)

--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
Kid : Original Map Maker (2004)
Hyperz : For hosting this map on PUGbot.net
Mr Yeah! : For the feedback and testing, appreciate it.
BlackRayne : Models

--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Eat your hearts out, It's a free world baby! Feel free to reuse this map however
you please.
For any game, any UrT version - if you are reading this you have my written
permission to do so.

I've included the .map file in the .pk3, along with all(hopefully) models that
I used in the map.

Please contact me if you ever use this :) I'll be stoked to see it what ever
comes from it.

I will also state, that any of my previous maps are also free to use for all.
This superseeds any previous readme.txt file or any other previous statements
made by Delirium(me). All of previous my maps are free to for all to use.
Contact me if you require any source files. ************@*****.com
scripts
     ut4_parkinglot_b4.arena
     tohunga_tree.shader
     parkinglot.shader
     derelict_sky.shader
sound
     animals
     animals/birds03.wav
     delirium
     delirium/dubdubdub.wav
     delirium/city_traffic2.wav
     delirium/city_traffic.wav
levelshots
     ut4_parkinglot_b4_2.jpg
     ut4_parkinglot_b4.jpg
maps
     ut4_parkinglot_b4.aas
     ut4_parkinglot_b4.map
     ut4_parkinglot_b4.bsp
     ut4_parkinglot_b4.TGA
models
     del_bench
     del_bench/del_bench.ase
     del_bench/del_bench.jpg
     mapobjects
     mapobjects/br_firetruck
     mapobjects/br_firetruck/br_firetruck3.jpg
     mapobjects/br_firetruck/br_firewindows.jpg
     mapobjects/br_firetruck/br_firetruck2.jpg
     mapobjects/br_firetruck/br_firetruck.md3
     mapobjects/br_firetruck/br_firetruck1.jpg
     mapobjects/br_firetruck/br_flashers.jpg
     mapobjects/br_vendorcarts
     mapobjects/br_vendorcarts/readme.txt
     mapobjects/br_vendorcarts/br_vendor1.jpg
     mapobjects/br_vendorcarts/br_vendor4.jpg
     mapobjects/phones
     mapobjects/phones/publicphone2.MD3
     mapobjects/phones/publicphone1.md3
     mapobjects/phones/phone2.tga
     mapobjects/phones/cow_phone.tga
     mapobjects/phones/cow_phone2.tga
     mapobjects/deliverytruck
     mapobjects/deliverytruck/deliveryskinside.jpg
     mapobjects/deliverytruck/deliveryskin.jpg
     mapobjects/deliverytruck/deliverytruck.md3
     mapobjects/br_cars
     mapobjects/br_cars/br_car6.jpg
     mapobjects/br_cars/br_tire3.jpg
     mapobjects/br_cars/br_car6.md3
     mapobjects/br_highlift
     mapobjects/br_highlift/readme.txt
     mapobjects/br_highlift/br_highlift3.jpg
     mapobjects/br_highlift/br_highlift3.md3
     mapobjects/br_trashtruck
     mapobjects/br_trashtruck/br_trash3.jpg
     mapobjects/br_trashtruck/br_trash7.jpg
     mapobjects/br_trashtruck/br_trash5.jpg
     mapobjects/br_trashtruck/br_trash2.jpg
     mapobjects/br_trashtruck/br_trash4.jpg
     mapobjects/br_trashtruck/br_trash1.jpg
     mapobjects/br_trashtruck/br_trash6.jpg
     mapobjects/br_bulldozer
     mapobjects/br_bulldozer/readme.txt
     mapobjects/br_bulldozer/br_bulldozer.md3
     mapobjects/br_bulldozer/br_bulldozer.jpg
     mapobjects/br_suv
     mapobjects/br_suv/br_tires.jpg
     mapobjects/br_suv/br_suv3.md3
     mapobjects/br_suv/readme.txt
     mapobjects/br_suv/br_suv3.jpg
     mapobjects/br_statues
     mapobjects/br_statues/br_horse.jpg
     mapobjects/br_statues/br_venus2.jpg
     mapobjects/br_statues/br_bull.jpg
textures
     aadel_parkinglot
     aadel_parkinglot/del2_metal01.jpg
     aadel_parkinglot/sn_window11a.tga
     aadel_parkinglot/billboard_pugbot.jpg
     aadel_parkinglot/del_door15.jpg
     aadel_parkinglot/sn_window2.tga
     aadel_parkinglot/sn_concrete2.jpg
     aadel_parkinglot/powerwire01.jpg
     aadel_parkinglot/del_maintanance_roof.jpg
     aadel_parkinglot/sign_exit.jpg
     aadel_parkinglot/sub_window24.tga
     aadel_parkinglot/fern.tga
     aadel_parkinglot/sub_window38.tga
     aadel_parkinglot/billboard_empty.jpg
     aadel_parkinglot/ground2.jpg
     aadel_parkinglot/road1.jpg
     aadel_parkinglot/sign_exitonly.jpg
     aadel_parkinglot/blue.jpg
     aadel_parkinglot/brickwall.jpg
     aadel_parkinglot/wood1.jpg
     aadel_parkinglot/ivy_down2.tga
     aadel_parkinglot/sign_noentry.jpg
     aadel_parkinglot/brick32a.jpg
     aadel_parkinglot/del2_trim03.jpg
     aadel_parkinglot/sub_doors512A16.tga
     aadel_parkinglot/brick31a.jpg
     aadel_parkinglot/parpaingwind01cadrb_d.tga
     aadel_parkinglot/sign_closedroad.jpg
     aadel_parkinglot/sub_window03.tga
     aadel_parkinglot/billboard_dabs.jpg
     aadel_parkinglot/sub_window31.tga
     aadel_parkinglot/del_door16.jpg
     aadel_parkinglot/decal_pugbot.jpg
     aadel_parkinglot/oilspill.jpg
     aadel_parkinglot/sub_doors512A04.tga
     aadel_parkinglot/ivy_down1.tga
     aadel_parkinglot/sn_concrete1.jpg
     aadel_parkinglot/bricklayers.jpg
     aadel_parkinglot/keres_brick11a.jpg
     aadel_parkinglot/del_concrete08.jpg
     aadel_parkinglot/del_brick01b.jpg
     aadel_parkinglot/stripes.jpg
     aadel_parkinglot/sign_noexit.jpg
     aadel_parkinglot/keres_brick11.jpg
     aadel_parkinglot/sub_doors512A10.tga
     aadel_parkinglot/window2.tga
     aadel_parkinglot/del_brick04c.jpg
     aadel_parkinglot/kidwindow.jpg
     aadel_parkinglot/decal_roadarrow.jpg
     aadel_parkinglot/110.jpg
     aadel_parkinglot/del_concrete10.jpg
     aadel_parkinglot/brick_red_1.jpg
     aadel_parkinglot/del_door24.jpg
     aadel_parkinglot/brick33_a.jpg
     aadel_parkinglot/del_door20.jpg
     aadel_parkinglot/brick32.jpg
     aadel_parkinglot/grassy2.jpg
     aadel_parkinglot/billboard_al.jpg
     aadel_parkinglot/vent1.jpg
     aadel_parkinglot/sub_doors512A06.tga
     aadel_parkinglot/brick33.jpg
     aadel_parkinglot/sub_window22.tga
     aadel_parkinglot/sewer.tga
     aadel_parkinglot/sign_entrance.jpg
     aadel_parkinglot/del_bulb3.jpg
     aadel_parkinglot/del_door05.jpg
     aadel_parkinglot/brick31.jpg
     aadel_parkinglot/parking.jpg
     aadel_parkinglot/grate.tga
     aadel_parkinglot/del_concrete11.jpg
     aadel_9day_1
     aadel_9day_1/barrel_orange.jpg
     aadel_derelict
     aadel_derelict/lamp_flare.tga
     aadel_derelict/strobe.jpg
     aadel_derelict/strobe_glass_add.jpg
     aadel_derelict/light_white.jpg
     aadel_derelict/env2
     aadel_derelict/env2/vanilla_sky_bk.jpg
     aadel_derelict/env2/vanilla_sky_ft.jpg
     aadel_derelict/env2/vanilla_sky_dn.jpg
     aadel_derelict/env2/vanilla_sky_up.jpg
     aadel_derelict/env2/vanilla_sky_lf.jpg
     aadel_derelict/env2/vanilla_sky_rt.jpg
     aadel_derelict/strobe_add.tga
     aadel_derelict/del_wall.jpg
     aadel_derelict/lamp_glass_64.tga
     aadel_derelict/tripodlight_add.tga
     aadel_derelict/metal_black7_512.jpg
     aadel_derelict/tripodlight.jpg
     aadel_derelict/strobe_glass.jpg
     aadel_derelict/door_green.tga
     aadel_clinic
     aadel_clinic/ceiling_inside.jpg
     aadel_clinic/concrete04.jpg
     aadel_clinic/del_wall08.jpg
     aadel_clinic/del2_wall21.jpg
     aadel_tohunga2
     aadel_tohunga2/wrench.jpg
     aadel_tohunga2/leaves.tga
     aadel_tohunga2/bark.jpg
     aadel_turnpike
     aadel_turnpike/skybuilding_6.jpg
     aadel_turnpike/skybuilding_3.jpg
     aadel_turnpike/skybuilding_8.jpg
     aadel_turnpike/skybuilding_4.jpg
     aadel_turnpike/skybuilding_5.jpg
     aadel_turnpike/skybuilding_9.jpg
     aadel_turnpike/skybuilding_1.jpg
     aadel_turnpike/skybuilding_7.jpg
     aadel_turnpike/skybuilding_2.jpg
     aadel_turnpike/skybuilding_10.jpg
/ut4_parkinglot_b4.txt
map "ut4_parkinglot_b4"

longname "Parking Lot b4 ~ By Delirium"

type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb ut_ft ut_gungame"


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