Oilrig alpha1

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* Urban Terror Level *
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Title : Oil Rig
Author : LynXIII
Date : January, 2011


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* Level Description *
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Single Player : No
Deathmatch (FFA) : YES
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : No
Follow the leader : No
Capture the flag : No
Suggested player load : 4-12
New Textures : Yes
New Sounds : Yes
New Models : No

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* Construction *
--------------------------------------------------------------------------------
Mapobjects used :
Mine


textures used : Mine
UrbanTerror textures



Tools used : GTKRadiant 1.5
Q3map2 - Q3map2builder
Q3Map2Toolz
bsp.exe

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* Special thank *
--------------------------------------------------------------------------------


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* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
scripts
     oilrig.shader
     ut4_oilrig_alpha1.arena
sound
     oilrig
     oilrig/A_GULL2.WAV
     oilrig/L_VHELI.WAV
     oilrig/L_MOIL.WAV
     oilrig/L_IVENT.WAV
     oilrig/A_GULL1.WAV
     oilrig/L_IAIR.WAV
     oilrig/L_EGNWND.WAV
levelshots
     ut4_oilrig_alpha1.jpg
env
     oilrig
     oilrig/oilrig_bk.jpg
     oilrig/oilrig_ft.jpg
     oilrig/oilrig_up.jpg
     oilrig/oilrig_lf.jpg
     oilrig/oilrig_rt.jpg
     oilrig/oilrig_dn.jpg
maps
     ut4_oilrig_alpha1.bsp
     ut4_oilrig_alpha1.TGA
/readme.txt
textures
     oilrig
     oilrig/oilrig_skybox.jpg
     oilrig/horizonwall.jpg
     oilrig/horizonlogo.jpg
map "ut4_oilrig_alpha1"

longname "Oil Rig"

type " ut_ffa ut_team ut_survivor "


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