Nam

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* Urban Terror 4.1 Level *
--------------------------------------------------------------------------------
Title : NAM
Author : HORSE-A-F
Date : October 30, 2009


--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
Single Player : No
Deathmatch (FFA) : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : No
Capture the flag : Yes
Suggested player load : 6-16
New Textures : Yes
New Sounds : Yes
New Models : Yes

--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Mapobjects used : Palmtree Model from a photo


Textures used : New Wood Textures from Cg-Textures
New Water Texture from Cg-Textures
some shit from Terrorism6 and Granja

Sound used : www.freesound.org


Tools used : GTKRadiant 1.5 & 1.4
Q3map2 - Q3map2builder
bsp.exe

--------------------------------------------------------------------------------
* Special thank *
--------------------------------------------------------------------------------
I thank all the people who share their works (textures,photos,3d models,
softwares), and a very special thanks to C9 CLan (Teknix & Rasta) for the
tribute server {C9} HORSE-A-F 24/7.


--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
Textures
     t6shit
     t6shit/haft6_crate1.jpg
     t6shit/haft6_wall10.jpg
     t6shit/haft6_crate2.jpg
     horseaf2
     horseaf2/haf2_t6.jpg
     horseaf2/haf2_wood1.jpg
     horseaf2/haf2_wood13.jpg
     horseaf2/hafwood71.jpg
     horseaf2/haf2_wood11.jpg
     horseaf2/haf2wood1.jpg
     horseaf2/haf2_wood8.jpg
     horseaf2/haf2wood4.jpg
     horseaf2/haf2_wood14.jpg
     horseaf2/haf2_wood4.jpg
     horseaf2/hafwin2.jpg
     horseaf2/haf2_t7.jpg
     horseaf2/haf2wood2.jpg
     horseaf2/haf2doors1.jpg
     horseaf2/haf2doors3.jpg
     horseaf2/hafwood80.jpg
     horseaf2/haf2doors2.jpg
     horseaf2/haf2_wood10.jpg
     horseaf2/hafwood83.jpg
     horseaf2/haf2_t45.jpg
     horseaf2/haf2_t3.jpg
     horseaf2/hafwin4.jpg
     horseaf2/haf2_t5.jpg
     horseaf2/haf2_wood3.jpg
     horseaf2/trotree1.tga
     horseaf2/hafwater.tga
     horseaf2/haf2_t9.jpg
     horseaf2/haf2wood0.jpg
     horseaf2/haf2_wood9.jpg
     horseaf2/haf2clothes.tga
     horseaf2/haf2_t4.jpg
     horseaf2/haf2wood3.jpg
     horseaf2/hafwood70.jpg
     horseaf2/hafwin1.jpg
     horseaf2/haf2_wood12.jpg
     horseaf2/hafterrain1.jpg
     horseaf2/hafterrain3.jpg
     horseaf2/haf2_t1.jpg
     horseaf2/haf2_t8.jpg
     farm2
     farm2/farm4.jpg
Levelshots
     ut4_nam.jpg
Scripts
     ut4_nam.shader
     ut4_nam.arena
Maps
     ut4_nam.bsp
     ut4_nam.TGA
/Readme.Txt
Env
     real
     real/Realsky_Ft.jpg
     real/Realsky_Lf.jpg
     real/Realsky_Bk.jpg
     real/Realsky_Rt.jpg
     real/Realsky_Dn.Jpg
     real/Realsky_Up.Jpg
Sound
     guerrilla2
     guerrilla2/hafjungle.wav

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