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| File Name | Last Modified | File Size |
|---|---|---|
| ut4_mythical_temple_b2.pk3 | 2013-04-26 19:12:45 | 1.02 MB |
| ut4_mythical_temple_b3.pk3 | 2013-04-26 19:21:03 | 1.02 MB |
| ut4_mythical_temple_b4.pk3 | 2013-04-26 19:19:25 | 1.02 MB |
| ut4_mythical_temple_b5.pk3 | 2013-04-26 19:16:22 | 1.02 MB |
| ut4_mythical_temple_b6.pk3 | 2013-04-26 19:10:44 | 2.58 MB |
| ut4_mythical_temple_sr8_b2.pk3 | 2013-04-26 19:12:18 | 1.01 MB |
| ut4_mythical_temple_sr8_b3.pk3 | 2013-04-26 19:23:44 | 2.57 MB |
| ut4_mythical_temple_sr8.pk3 | 2013-04-26 19:11:04 | 1.01 MB |
| ut4_mythic_a1.pk3 | 2018-02-13 20:28:28 | 3.64 MB |
| ut4_mythic_a2.pk3 | 2018-02-13 20:28:28 | 3.54 MB |
| ut4_mythic_a3.pk3 | 2018-02-13 20:28:29 | 3.60 MB |
| ut4_mythic_a4.pk3 | 2018-02-13 20:28:29 | 3.56 MB |
| ut4_mythic_b1.pk3 | 2018-02-13 20:28:29 | 3.65 MB |
| ut4_mythic_b2.pk3 | 2018-02-13 20:28:29 | 3.51 MB |
| ut4_mythic_b3.pk3 | 2013-06-01 11:46:38 | 3.62 MB |
| ut4_mythic_b4.pk3 | 2020-01-31 03:07:26 | 3.63 MB |
| ut4_mythic.pk3 | 2014-11-03 09:04:00 | 3.63 MB |
Title : mythical_castle
Map Filename : ut4_mythical_castle
Filename : ut4_mythical_castle
Release Date : 02-23-2013
Author(s) : Dr.Hammelfresse
Help from :
Email Address :
Description : For Only [KzH]Zombie Mod Eu!
Additional Credits to : id Software: For making Q3
Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community.
Artwork :
Testers and other : Dr.Hammelfresse
Contributors :
Info about the Author :
Installation :
* PK3 File Information *
Map(.bsp) Name : ut4_mythical_castle
New Textures : ---
New Sounds : ---
New Music Track : ---
* Play Information *
Bot Support : No
Deathmatch : yes
Last Man Standing : No
Follow The Leader : No
Team Survivor : Yes
Capture The Flag : No
Capture and Hold : No
Bomb : No
Jump mode : No
* Construction *
Base :
Editor(s) used :
Other Progs used :
Build Time :
Build Machine :
Compile machine :
Final Compile time :
* Map/Creative Notes *
* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels, and the geometry CANNOT be changed in any way. If you
wish to recreate this level for another game or mod, please
inform me be e-mail, just so I know it's out there in other
forms, and I might even help. Please retain this text file if you do.
This .pk3 may be distributed over the Internet and/or BBS
systems(like these exist anymore) as long as the ORIGINAL(this)
text file is included in the .zip file.
You may NOT distribute this map/.pk3/.bsp file commercially
without my expressed WRITTEN permission. If you wish to include
this in a compilation of some form, have your people contact my
people and they'll talk, or just send me an e-mail and we'll talk.
scripts
ut4_mythical_castle.arena
gothic_light.shader
sound
Minecraft Music-[www_flvto_com].wav
maps
ut4_mythical_castle.prt
ut4_mythical_castle.bak
ut4_mythical_castle.srf
ut4_mythical_castle.bsp
textures
wood4.jpg
med_brick7.jpg
sky1.tga
ladderclip.jpg
abbey2
abbey2/abbey2_wall7t2.jpg
abbey2/abbey2_roof1.jpg
abbey2/tub_abbyctfbanner2.tga
abbey2/abbey2_grass1.jpg
abbey2/abbey2_hfx_wood.jpg
abbey2/abbey2_window2.jpg
abbey2/abbey2_brick1.jpg
abbey2/abbey2_roof1_lgrey.jpg
abbey2/abbey2_wood2.jpg
abbey2/abbey2_whiterock_dirty2.jpg
abbey2/abbey2_roof1_lessorange.jpg
abbey2/abbey2_wall14b.jpg
abbey2/abbey2_hfx_wood2_light.jpg
abbey2/abbey2_brick1_stone.jpg
abbey2/abbey2_hfx_wood2.jpg
abbey2/abbey2_whiterock.jpg
abbey2/abbey2_fieldstone2_bright.jpg
abbey2/tub_abbyctfbanner1.tga
abbey2/abbey2_wall7t.jpg
abbey2/abbey2_wall5b.jpg
abbey2/abbey2_wall7.jpg
abbey2/abbey2_wall1drty2.jpg
abbey2/cobble_bright.jpg
abbey2/abbey2_blinds1.jpg
abbey2/abbey2_roof1_bland.jpg
abbey2/sn_flowers_blue.tga
abbey2/abbey2_wall10.jpg
abbey2/abbey2_roof3.jpg
cobble_bright.jpg
/README.txt
ut4_mythical_castle.arena
gothic_light.shader
sound
Minecraft Music-[www_flvto_com].wav
maps
ut4_mythical_castle.prt
ut4_mythical_castle.bak
ut4_mythical_castle.srf
ut4_mythical_castle.bsp
textures
wood4.jpg
med_brick7.jpg
sky1.tga
ladderclip.jpg
abbey2
abbey2/abbey2_wall7t2.jpg
abbey2/abbey2_roof1.jpg
abbey2/tub_abbyctfbanner2.tga
abbey2/abbey2_grass1.jpg
abbey2/abbey2_hfx_wood.jpg
abbey2/abbey2_window2.jpg
abbey2/abbey2_brick1.jpg
abbey2/abbey2_roof1_lgrey.jpg
abbey2/abbey2_wood2.jpg
abbey2/abbey2_whiterock_dirty2.jpg
abbey2/abbey2_roof1_lessorange.jpg
abbey2/abbey2_wall14b.jpg
abbey2/abbey2_hfx_wood2_light.jpg
abbey2/abbey2_brick1_stone.jpg
abbey2/abbey2_hfx_wood2.jpg
abbey2/abbey2_whiterock.jpg
abbey2/abbey2_fieldstone2_bright.jpg
abbey2/tub_abbyctfbanner1.tga
abbey2/abbey2_wall7t.jpg
abbey2/abbey2_wall5b.jpg
abbey2/abbey2_wall7.jpg
abbey2/abbey2_wall1drty2.jpg
abbey2/cobble_bright.jpg
abbey2/abbey2_blinds1.jpg
abbey2/abbey2_roof1_bland.jpg
abbey2/sn_flowers_blue.tga
abbey2/abbey2_wall10.jpg
abbey2/abbey2_roof3.jpg
cobble_bright.jpg
/README.txt
map "ut4_sauerbraten"
longname "sauerbraten"
type "ut_ffa ut_team ut_survivor"
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