Status
Published - Not reviewed
Sent by
Guest
Last Modified
August 03 2013 07:59:21
Downloads
251 times
SHA256
Direct DL
Permalink
No similar files found
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Laz0r Fence
Author : DoctorMe
Date Released : 12-09-2011
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
1. There's a green laser fence in the middle blocking players but not bullets
2. Hit the switches to bring down the green fence in the middle
3. The purple lasers block players and bullets
4. You can climb the green light poles...
--------------------------------------------------------------------------------
Bot Compatibility : no
Free For All(0) : no
Last Man Standing(1) : no
Team Deathmatch(3) : no
Team Survivor(4) : no
Capture and Hold(5) : no
Follow the leader(6) : no
Capture the flag(7) : yes
Bomb(8) : no
Suggested player load : 16
New Textures : yes
New Sounds : yes
New Models : no
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Author's Profession : Game programmer and 3D artist working in Dallas, Texas
Editor used : GTKRadiant 1.6 (ZeroRadiant)
Other utilities used : GIMP & Audacity
Compile machine : Ubuntu 11.04 x86-64
Core i5 2500, 6GB RAM, Nvidia GTS 250, dual monitors
Compile time : 127 seconds
Compile Switches : BSP -meta
VIS -autohint -autooptimize
LIGHT -light -fast -filter -super 2 -bounce 8
Notes : Many thanks to:
"http://www.impulse255.com/urtmappingtuts/"
"http://www.leveldk.co.uk/tutindex.htm"
Much respect to:
|R| and their RocksCustomMaps server which
I've been playing on for years.
.:ANP:.Waco who has been running the server
and encouraged me to make maps for it
Much anger toward the broken documentation which
said that target_speaker entities would toggle
on/off if set to loop-- no they fucking don't! And
func_buttons also don't trigger everything they're
pointing at (you have to use a trigger_multiple).
-------------------------------------------------------------------------------
--------------------------------------------------------------------------------
* COPYRIGHT and all that legal sounding horse-shit *
--------------------------------------------------------------------------------
Do whatever the FUCK you want with this level!
scripts
ut4_laz0r_fence.arena
docshads.shader
sound
laz0r_buzz.wav
laz0r_shutoff.wav
levelshots
ut4_laz0r_fence.jpg
maps
ut4_laz0r_fence.bsp
ut4_laz0r_fence.TGA
/readme.txt
textures
docshads
docshads/laz0r_fence_g_00.tga
docshads/laz0r_emitter_p.tga
docshads/laz0r_ladder.tga
docshads/ladder.tga
docshads/laz0r_fence_g_03.tga
docshads/rud_detail.jpg
docshads/laz0r_emitter_g_00.tga
docshads/laz0r_fence_g_02.tga
docshads/laz0r_emitter_g_02.tga
docshads/laz0r_fence_p.tga
docshads/laz0r_fence_g.tga
docshads/laz0r_emitter_g_01.tga
docshads/laz0r_fence_g_01.tga
docshads/laz0r_emitter.tga
ut4_laz0r_fence.arena
docshads.shader
sound
laz0r_buzz.wav
laz0r_shutoff.wav
levelshots
ut4_laz0r_fence.jpg
maps
ut4_laz0r_fence.bsp
ut4_laz0r_fence.TGA
/readme.txt
textures
docshads
docshads/laz0r_fence_g_00.tga
docshads/laz0r_emitter_p.tga
docshads/laz0r_ladder.tga
docshads/ladder.tga
docshads/laz0r_fence_g_03.tga
docshads/rud_detail.jpg
docshads/laz0r_emitter_g_00.tga
docshads/laz0r_fence_g_02.tga
docshads/laz0r_emitter_g_02.tga
docshads/laz0r_fence_p.tga
docshads/laz0r_fence_g.tga
docshads/laz0r_emitter_g_01.tga
docshads/laz0r_fence_g_01.tga
docshads/laz0r_emitter.tga
map "ut4_laz0r_fence"
longname "Laz0rFence"
type "ut_ctf"
Please log in to post a comment.
No comments yet.
Be the first to comment!