Status
Published - Not reviewed
Sent by
Guest
Last Modified
August 03 2013 07:58:33
Downloads
235 times
SHA256
Direct DL
Permalink
No similar files found
// -----------------
// English Language:
// -----------------
// I'm using the global sound file from the ET-Mod "noquarter"
// (new named as menu2_server.wav) many thx for the file ;)
// INSTALL
// Write or copy & paste following lines in
// your autoexec.cfg (directory ../etmain):
// The lines with "//" are not needed!
// (create a autoexec.cfg if missing)
// set background music on/off
// ----------------------------------- cut -------------------------------------
bind F12 "vstr fmusic"
set fmusic_on "set fmusic vstr fmusic_off;music sound/music/menu2_server.wav"
set fmusic_off "set fmusic vstr fmusic_on ;music 0"
set fmusic "vstr fmusic_on"
// ----------------------------------- cut -------------------------------------
// If you toggle "F12" then sound will be deactivated.
// "..;music 0" is a little hack, but it works if no
// 0.wav exists ;)
// Happy fun with the background sound :)
// ---------------------------
// German Language (Deutsch):
// ---------------------------
// Für die Hintergrundmusik verwende ich eine Sound-Datei von der ET-Mod:
// "noquarter" (hier umbenannt in "menu2_server.wav")
// INSTALLATION
// Einfach den Scriptteil zwischen "cut" in die autoexec.cfg in das ../etmain
// Verzeichnis kopieren. Die Zeilen mit "//" sind Kommentare und brauchen nicht
// unbedingt mitkopiert werden. Falls noch keine autoexec.cfg existiert, einfach
// anlegen.
// Schaltet Hintergrundsound an/aus
// ----------------------------------- cut -------------------------------------
bind F12 "vstr fmusic"
set fmusic_on "set fmusic vstr fmusic_off;music sound/music/menu2_server.wav"
set fmusic_off "set fmusic vstr fmusic_on ;music 0"
set fmusic "vstr fmusic_on"
// ----------------------------------- cut -------------------------------------
// Bei nochmaligem Druck auf "F12" wird der Sound wieder ausgeschaltet.
// Natürlich kann statt "F12" auch eine andere freie Taste gewählt werden ;)
// English Language:
// -----------------
// I'm using the global sound file from the ET-Mod "noquarter"
// (new named as menu2_server.wav) many thx for the file ;)
// INSTALL
// Write or copy & paste following lines in
// your autoexec.cfg (directory ../etmain):
// The lines with "//" are not needed!
// (create a autoexec.cfg if missing)
// set background music on/off
// ----------------------------------- cut -------------------------------------
bind F12 "vstr fmusic"
set fmusic_on "set fmusic vstr fmusic_off;music sound/music/menu2_server.wav"
set fmusic_off "set fmusic vstr fmusic_on ;music 0"
set fmusic "vstr fmusic_on"
// ----------------------------------- cut -------------------------------------
// If you toggle "F12" then sound will be deactivated.
// "..;music 0" is a little hack, but it works if no
// 0.wav exists ;)
// Happy fun with the background sound :)
// ---------------------------
// German Language (Deutsch):
// ---------------------------
// Für die Hintergrundmusik verwende ich eine Sound-Datei von der ET-Mod:
// "noquarter" (hier umbenannt in "menu2_server.wav")
// INSTALLATION
// Einfach den Scriptteil zwischen "cut" in die autoexec.cfg in das ../etmain
// Verzeichnis kopieren. Die Zeilen mit "//" sind Kommentare und brauchen nicht
// unbedingt mitkopiert werden. Falls noch keine autoexec.cfg existiert, einfach
// anlegen.
// Schaltet Hintergrundsound an/aus
// ----------------------------------- cut -------------------------------------
bind F12 "vstr fmusic"
set fmusic_on "set fmusic vstr fmusic_off;music sound/music/menu2_server.wav"
set fmusic_off "set fmusic vstr fmusic_on ;music 0"
set fmusic "vstr fmusic_on"
// ----------------------------------- cut -------------------------------------
// Bei nochmaligem Druck auf "F12" wird der Sound wieder ausgeschaltet.
// Natürlich kann statt "F12" auch eine andere freie Taste gewählt werden ;)
scripts
glassclear.shader
engineer_backpack.qc
rauch.shader
ctftree.shader
backpack.qc
liquid.shader
funkgeraet.qc
Laterne.qc
tree_temperate.qc
ut4_flakstuff_final_UrT_mapcent_crate.shader
fuel_can.qc
alpha.shader
big_shell.qc
lights.shader
ut4_flakstuff_urt.shader
tree_temperate1.qc
liquids.shader
ut4_flakstuff_urt_beta4.arena
safetyglass.shader
skies.shader
sound
scripts
scripts/flakstuff_final.sounds
drunk1_chorus1.wav
dripping.wav
lily-marlen2.wav
radio_allies.wav
world
world/machine_03.wav
world/wind_mountain.wav
world/fan_slow.wav
world/war.wav
world/hum.wav
death1.wav
music
music/menu2_server.wav
piaf.wav
prisoner_cough.wav
motor_loop_01.wav
machine_03.wav
crows.wav
phone.wav
alarm_02.wav
cafemusic.wav
gun_fire.wav
hq_conconst_a.wav
levelshots
ut4_flakstuff_urt_beta4.jpg
maps
ut4_flakstuff_urt_beta4.bsp
ut4_flakstuff_urt_beta4.TGA
ut4_flakstuff_urt_beta4.prt
ut4_flakstuff_urt_beta4.srf
models
multiplayer
multiplayer/kar98
multiplayer/kar98/kar98_att.md3
multiplayer/kar98/weapon2.cfg
multiplayer/kar98/kar98_axis.skin
multiplayer/kar98/kar98_3rd.md3
multiplayer/kar98/v_kar98_barrel2.md3
multiplayer/kar98/v_kar98_flash.mdc
multiplayer/kar98/kar98_allied.skin
multiplayer/kar98/v_kar98_barrel5.md3
multiplayer/kar98/gpg40.tga
multiplayer/kar98/kar98_scope_pickup.md3
multiplayer/kar98/v_kar98_hand2.md3
multiplayer/kar98/weapon.cfg
multiplayer/kar98/v_kar98_scope.md3
multiplayer/kar98/v_kar98_hand.md3
multiplayer/kar98/v_kar98_barrel.mdc
multiplayer/kar98/v_kar98.mdc
multiplayer/kar98/v_kar98_barrel6.md3
multiplayer/kar98/v_kar98_silencer.md3
multiplayer/kar98/kar98_scp.md3
multiplayer/kar98/kar98_gren_pickup.md3
multiplayer/kar98/kar98_3rd_flash.mdc
multiplayer/kar98/v_kar98_barrel3.md3
multiplayer/kar98/v_kar98_scope2.mdc
multiplayer/kar98/v_kar98_barrel4.mdc
ctftree
ctftree/ctftree.tga
ctftree/ctftree2.md3
ctftree/ctftree1.md3
ctftree/ctftree3.md3
ctftree/ctftree.md3
mapobjects
mapobjects/tree_temperate_sd
mapobjects/tree_temperate_sd/highfoliage2.md3
mapobjects/tree_temperate_sd/trunk_cut.tga
mapobjects/tree_temperate_sd/tree_temperate_high.md3
mapobjects/tree_temperate_sd/bush_temperate1.md3
mapobjects/tree_temperate_sd/leaves_temperate2.tga
mapobjects/tree_temperate_sd/hightrunk.md3
mapobjects/tree_temperate_sd/hightree1.md3
mapobjects/tree_temperate_sd/floor_leaf1.tga
mapobjects/tree_temperate_sd/floor_leaf1.md3
mapobjects/tree_temperate_sd/bush_temperate4.md3
mapobjects/tree_temperate_sd/bush_temperate2.md3
mapobjects/tree_temperate_sd/smalltrunk.md3
mapobjects/tree_temperate_sd/leaves_temperate1.tga
mapobjects/tree_temperate_sd/hightree2.md3
mapobjects/tree_temperate_sd/bush_temperate3.md3
mapobjects/tree_temperate_sd/smallfoliage2.md3
mapobjects/tree_temperate_sd/smallfoliage1.md3
mapobjects/tree_temperate_sd/mediumtrunk.md3
mapobjects/tree_temperate_sd/highfoliage1.md3
mapobjects/tree_temperate_sd/trunk_temperate.tga
mapobjects/tree_temperate_sd/mediumfoliage2.md3
mapobjects/tree_temperate_sd/cuttrunk.md3
mapobjects/tree_temperate_sd/leaves_temperate3.tga
mapobjects/tree_temperate_sd/mediumfoliage1.md3
mapobjects/plants_sd
mapobjects/plants_sd/grass_green1.tga
mapobjects/plants_sd/grass_low.md3
mapobjects/skel
mapobjects/skel/skel.tga
mapobjects/skel/skel02mid.md3
mapobjects/electronics
mapobjects/electronics/tele.jpg
mapobjects/xlab
mapobjects/xlab/Thumbs.db
mapobjects/xlab/cart.jpg
mapobjects/furniture
mapobjects/furniture/wood1.jpg
mapobjects/furniture/fire.jpg
mapobjects/furniture/furnace.jpg
mapobjects/furniture/type.tga
mapobjects/toolshed
mapobjects/toolshed/generator.jpg
mapobjects/toolshed/Thumbs.db
mapobjects/toolshed/weldtanks.jpg
mapobjects/toolshed/tools.jpg
mapobjects/br_machinenest
mapobjects/br_machinenest/br_nest.jpg
mapobjects/br_machinenest/br_sandbags1.md3
mapobjects/br_machinenest/br_machinenest
mapobjects/br_machinenest/readme.txt
mapobjects/br_machinenest/br_nest.qc
mapobjects/br_machinenest/br_sandbags1.qc
mapobjects/br_machinenest/br_nest.md3
mapobjects/br_machinenest/br_bag1.jpg
mapobjects/props_sd
mapobjects/props_sd/fuel_can.md3
mapobjects/props_sd/fuel_can.tga
mapobjects/light
mapobjects/light/lantern.md3
mapobjects/light/bel_orn_m01.tga
mapobjects/light/cagelight_a.jpg
mapobjects/light/chandlier4.tga
mapobjects/light/sconce.tga
mapobjects/light/cagelight.blenda.jpg
mapobjects/light/sconce2.jpg
mapobjects/light/Thumbs.db
mapobjects/light/sd_sconce.tga
mapobjects/light/bel_lamp_2k_gm.md3
mapobjects/light/cage_light.blendn.jpg
mapobjects/light/pendant_sd.jpg
mapobjects/light/p_nolight.md3
mapobjects/light/cagelight_r.jpg
mapobjects/light/cage_lightna.tga
mapobjects/light/cage_lightn.jpg
mapobjects/light/bel_lamp_5k_gm.md3
mapobjects/light/chandlier4l.jpg
mapobjects/light/pendant2.jpg
mapobjects/light/bel_lamp_arm_gm.md3
mapobjects/light/cagelight.blendr.jpg
mapobjects/light/floor_worklamp.md3
mapobjects/light/bel_lamp.blend.jpg
mapobjects/light/bel_lamp_10k.md3
mapobjects/light/bel_lamp.jpg
mapobjects/light/sconce3.mdc
mapobjects/radio_sd
mapobjects/radio_sd/screen_square.tga
mapobjects/radio_sd/iron.tga
mapobjects/radio_sd/compostaxisopened.md3
mapobjects/radio_sd/radio_scroll2.jpg
mapobjects/radio_sd/neutral_sign.tga
mapobjects/radio_sd/grid.tga
mapobjects/radio_sd/compostaxisopened.qc
mapobjects/radio_sd/compostaxisopened.skin
mapobjects/radio_sd/radio_scroll1.jpg
mapobjects/radio_sd/screen_circle.tga
mapobjects/radio_sd/crate.tga
mapobjects/temperate_sd
mapobjects/temperate_sd/trunk_cut.tga
mapobjects/temperate_sd/hightree1.md3
mapobjects/temperate_sd/floor_leaf1.tga
mapobjects/temperate_sd/hightree1.qc
mapobjects/temperate_sd/hightree2.md3
mapobjects/temperate_sd/hightree2.qc
mapobjects/temperate_sd/trunk_temperate.tga
mapobjects/temperate_sd/leaves_temperate3.tga
mapobjects/pak75_sd
mapobjects/pak75_sd/pak75.md3
mapobjects/pak75_sd/pak75-a.tga
mapobjects/pak75_sd/pak75.tga
mapobjects/miltary_trim
mapobjects/miltary_trim/barbwire.mdc
mapobjects/miltary_trim/bags1_s2.tga
mapobjects/miltary_trim/sandbag1_45s.md3
mapobjects/miltary_trim/sandbag1_45.md3
mapobjects/miltary_trim/metal_m05.tga
mapobjects/miltary_trim/dragon_teeth_wils.md3
mapobjects/logs_sd
mapobjects/logs_sd/ring.tga
mapobjects/br_weedpak
mapobjects/br_weedpak/br_weed1.tga
mapobjects/br_weedpak/br_weed1.md3
mapobjects/br_weedpak/br_weed1.qc
mapobjects/shell_sd
mapobjects/shell_sd/big_shell.tga
mapobjects/shell_sd/big_shell.md3
players
players/temperate
players/temperate/axis
players/temperate/axis/engineer
players/temperate/axis/engineer/acc
players/temperate/axis/engineer/acc/backpack.md3
players/temperate/axis/engineer/acc/backpack.jpg
players/temperate/axis/engineer/acc/shovel.tga
players/temperate/axis/soldier
players/temperate/axis/soldier/acc
players/temperate/axis/soldier/acc/backpack.md3
players/temperate/axis/soldier/acc/backpack.jpg
players/temperate/axis/fieldops
players/temperate/axis/fieldops/acc
players/temperate/axis/fieldops/acc/backpack.md3
players/temperate/axis/fieldops/acc/backpack.jpg
/flakstuff-sound.txt
textures
chat
chat/bedlinen_c02.jpg
chat/bedlinenpillow_c02.jpg
chat/book_c02.jpg
chat/desk1.jpg
ivr
ivr/brick-med-tan.jpg
egypt_walls_sd
egypt_walls_sd/debri_m05.tga
axis_lab
axis_lab/pic1.jpg
axis_lab/pic2.jpg
cathedrale_wall
cathedrale_wall/cathedrale_c09.jpg
flakstuff_final
flakstuff_final/wine.tga
flakstuff_final/wine_c05.jpg
flakstuff_final/etfun-logo.tga
flakstuff_final/common
flakstuff_final/common/mirrortut.tga
flakstuff_final/poster04.jpg
flakstuff_final/samson.tga
flakstuff_final/digits
flakstuff_final/digits/xxx0.tga
flakstuff_final/digits/xxx3.tga
flakstuff_final/digits/xxx2.tga
flakstuff_final/digits/xxx4.tga
flakstuff_final/digits/xxx1.tga
flakstuff_final/wine_c02.jpg
flakstuff_final/Thumbs.db
flakstuff_final/poster07.jpg
flakstuff_final/s_glass.tga
flakstuff_final/roteskreuz.jpg
flakstuff_final/skies
flakstuff_final/skies/dimclouds2-jpw.tga
flakstuff_final/skies/topclouds.tga
flakstuff_final/wein.jpg
flakstuff_final/wine_c01.jpg
flakstuff_final/window.jpg
flakstuff_final/poster05.jpg
flakstuff_final/astro-1.tga
flakstuff_final/flag_l_m01.tga
flakstuff_final/brand_poster01.tga
flakstuff_final/flag.jpg
xlab_wall
xlab_wall/xmetal_c03.jpg
xlab_wall/Thumbs.db
xlab_wall/xconcrete_c58m.jpg
awf
awf/awf_w_m10.jpg
alpha
alpha/ladder.tga
alpha/truss_m06r.tga
alpha/fence_c10.tga
alpha/truss_m06a.tga
alpha/leaves_temperate1.tga
alpha/fence_m01.tga
alpha/mesh_c03.tga
alpha/fence_c11.tga
null_beach
null_beach/fog.jpg
wood
wood/wood_m01_usat.jpg
wood/wood_m12.jpg
wood/wood_m15.jpg
wood/wood_m16.jpg
wood/wood_m06a.jpg
wood/wood_c01.jpg
wood/wood1.jpg
wood/wood_m02.jpg
wood/wood_m13.jpg
wood/Thumbs.db
wood/wood_walter.jpg
wood/wood_m05a_usata.jpg
decals
decals/oil_slick.tga
radar
common
common/s_glass.tga
common/dirtymirror2.tga
ut_druglord
ut_druglord/dieselsmoke.tga
props_sd
props_sd/sign_radar.tga
props_sd/s_ammo01.tga
props_sd/board_cl02m.jpg
props_sd/s_casemate01.tga
props_sd/s_gun01.tga
props_sd/s_generator01.tga
digits
digits/xxx0.tga
digits/xxx3.tga
digits/xxx2.tga
digits/xxx4.tga
digits/xxx1.tga
liquids_sd
liquids_sd/seawall_ripple1.tga
liquids_sd/siwa_water.tga
liquids_sd/siwa_shimshim1.tga
metals_sd
metals_sd/detail_b.tga
desert_sd
desert_sd/road_dirty_gravel.tga
chateau
chateau/desk_c04.jpg
broken_castle
broken_castle/Thumbs.db
broken_castle/wall_c03d.jpg
snow_sd
snow_sd/xmetal_m02_snow.tga
snow_sd/coal_snow.tga
Test
Test/bel_orn_m01.tga
Test/xgrid_c01.tga
Test/schild-ger-gross.jpg
Test/bel_lamp.jpg
snow
snow/s_castle_c46_on_grid.jpg
snow/s_cwood_mo5c.jpg
fueldump_sd
fueldump_sd/door_m01asml.jpg
town_roof
town_roof/roof_c03a.jpg
awf_props
awf_props/tool_m06.jpg
awf_props/Thumbs.db
awf_props/tool_m01.jpg
awf_props/tool_m02.jpg
temperate_sd
temperate_sd/grass_path1.tga
temperate_sd/rock_ugly_brown.tga
liquids
liquids/siwa_water.tga
liquids/Thumbs.db
liquids/pool3d_3.tga
liquids/ocean_m1.tga
liquids/pool3d_5.tga
liquids/pool3d_6.tga
liquids/ocean_m1.jpg
egypt_wood_sd
egypt_wood_sd/wood1a.tga
factory_sd
factory_sd/metal_wall1.tga
props
props/box_m03.jpg
props/board_cl02m.jpg
props/sign_m2dm.jpg
props/barrel_m01.tga
props/base_lamp.tga
props/sawblade.jpg
props/train_m01.jpg
props/box_t_m01a.jpg
props/panel_tram3.jpg
props/sho_box_c02.jpg
props/Thumbs.db
props/box_m02.tga
props/sho_box_c01.tga
props/cable_m01.jpg
props/box_m01.jpg
props/box_m04a.tga
props/panelside_d01.jpg
props/box_c02.tga
props/file_cab_m01.jpg
props/board_c01.tga
props/sign_c06.jpg
props/board_c03.jpg
props/barrel_m02.tga
props/train_m06.jpg
props/lockers_c02.jpg
props/controlpanel_c06.jpg
props/sho_box_c03.jpg
lights
lights/light_m25r.tga
lights/light_c01.blend.tga
lights/light_m15.tga
lights/light_c01.tga
lights/light_m4.tga
lights/light_m4.blend.tga
lights/light_xlight_02.tga
town_wall
town_wall/church_c01dm.jpg
town_wall/town_c61a.jpg
ut4_blackhawk
ut4_blackhawk/blackhawk_pax_puff.tga
skies
skies/topclouds.tga
skies/nightsky1.jpg
skies/sky_5.tga
skies/sky_2.tga
rubble
rubble/Thumbs.db
rubble/debri_m05.jpg
assault_rock
assault_rock/concrete_m02.jpg
shaderlab
shaderlab/brick-med-tan.jpg
metal_misc
metal_misc/ametal_m02.jpg
metal_misc/ametal_m07a.jpg
metal_misc/ametal_m01.jpg
metal_misc/ametal_m03dm.tga
metal_misc/diamond_c_01.tga
metal_misc/Thumbs.db
metal_misc/ametal_m04a.jpg
metal_misc/ametal_m03.jpg
metal_misc/metal_m04dg.jpg
metal_misc/metal_m04r2.jpg
metal_misc/metal_m04g2.jpg
metal_misc/diamond_m03.jpg
skies_sd
skies_sd/battery_mask_ydnar.tga
skies_sd/batterysunfog.tga
skies_sd/battery_clouds.tga
skies_sd/grimmnight
skies_sd/grimmnight/grimmnight_up.jpg
skies_sd/grimmnight/grimmnight_bk.jpg
skies_sd/grimmnight/grimmnight_dn.jpg
skies_sd/grimmnight/grimmnight_rt.jpg
skies_sd/grimmnight/grimmnight_lf.jpg
skies_sd/grimmnight/grimmnight_ft.jpg
effects
effects/tinfx3.tga
asw
asw/Starnberg.jpg
asw/brick-dark.tga
asw/persil2.jpg
asw/ovo.jpg
asw/horch.jpg
swf
swf/metal_m02.jpg
swf/spipe_02.jpg
swf/door_loper.jpg
swf/fuse_box1a.jpg
swf/metal_m01.jpg
swf/door_m01aaaaswf.jpg
swf/ametal_m08.jpg
swf/spipe_04.jpg
swf/xtrim_cm05.jpg
swf/door_m01swf.jpg
swf/metal_m03.jpg
xlab_props
xlab_props/xpanel_c05_light_half.jpg
xlab_props/xpanel_c02dm.jpg
xlab_props/xpanel_c08.jpg
xlab_props/Thumbs.db
xlab_props/xradio_c02.jpg
xlab_props/panel_m01.jpg
xlab_props/xgrid_c01.jpg
miltary_door
miltary_door/miltarydr_m01.tga
miltary_wall
miltary_wall/concrete_c05.jpg
miltary_wall/concrete_m01.jpg
miltary_wall/guardh_I03.jpg
miltary_wall/brick_l_01.jpg
miltary_wall/concrete_c07bcmp.jpg
miltary_wall/mroof_m01a.jpg
mapcent
mapcent/dc_monster1.tga
mapcent/sl_crate_top.tga
mapcent/sl_crate_side_2.tga
mapcent/sl_crate_side_1.tga
mapcent/dc_cage1_front.tga
mapcent/jez_crate2.tga
mapcent/sl_crate_side_4.tga
mapcent/sl_crate_side_3.tga
mapcent/sc4_xcrate_top.tga
battery_wall
battery_wall/wall03_mid.tga
battery_wall/wall03_trench.tga
battery_wall/wall02_mid.jpg
battery_wall/wall01_mid.tga
assault
assault/Thumbs.db
assault/atool_m02.jpg
assault/metal_c07a.jpg
egypt_floor_sd
egypt_floor_sd/marblefloor_c04.tga
egypt_floor_sd/block-16sq.tga
bbq
bbq/dirt05a.jpg
bbq/Thumbs.db
bbq/road.jpg
bbq/dirt05.jpg
bbq/dirt05gras.jpg
sfx
sfx/fan.tga
sfx/beam_1.tga
doors
doors/door_m01asml.jpg
/lm_0000.tga
glassclear.shader
engineer_backpack.qc
rauch.shader
ctftree.shader
backpack.qc
liquid.shader
funkgeraet.qc
Laterne.qc
tree_temperate.qc
ut4_flakstuff_final_UrT_mapcent_crate.shader
fuel_can.qc
alpha.shader
big_shell.qc
lights.shader
ut4_flakstuff_urt.shader
tree_temperate1.qc
liquids.shader
ut4_flakstuff_urt_beta4.arena
safetyglass.shader
skies.shader
sound
scripts
scripts/flakstuff_final.sounds
drunk1_chorus1.wav
dripping.wav
lily-marlen2.wav
radio_allies.wav
world
world/machine_03.wav
world/wind_mountain.wav
world/fan_slow.wav
world/war.wav
world/hum.wav
death1.wav
music
music/menu2_server.wav
piaf.wav
prisoner_cough.wav
motor_loop_01.wav
machine_03.wav
crows.wav
phone.wav
alarm_02.wav
cafemusic.wav
gun_fire.wav
hq_conconst_a.wav
levelshots
ut4_flakstuff_urt_beta4.jpg
maps
ut4_flakstuff_urt_beta4.bsp
ut4_flakstuff_urt_beta4.TGA
ut4_flakstuff_urt_beta4.prt
ut4_flakstuff_urt_beta4.srf
models
multiplayer
multiplayer/kar98
multiplayer/kar98/kar98_att.md3
multiplayer/kar98/weapon2.cfg
multiplayer/kar98/kar98_axis.skin
multiplayer/kar98/kar98_3rd.md3
multiplayer/kar98/v_kar98_barrel2.md3
multiplayer/kar98/v_kar98_flash.mdc
multiplayer/kar98/kar98_allied.skin
multiplayer/kar98/v_kar98_barrel5.md3
multiplayer/kar98/gpg40.tga
multiplayer/kar98/kar98_scope_pickup.md3
multiplayer/kar98/v_kar98_hand2.md3
multiplayer/kar98/weapon.cfg
multiplayer/kar98/v_kar98_scope.md3
multiplayer/kar98/v_kar98_hand.md3
multiplayer/kar98/v_kar98_barrel.mdc
multiplayer/kar98/v_kar98.mdc
multiplayer/kar98/v_kar98_barrel6.md3
multiplayer/kar98/v_kar98_silencer.md3
multiplayer/kar98/kar98_scp.md3
multiplayer/kar98/kar98_gren_pickup.md3
multiplayer/kar98/kar98_3rd_flash.mdc
multiplayer/kar98/v_kar98_barrel3.md3
multiplayer/kar98/v_kar98_scope2.mdc
multiplayer/kar98/v_kar98_barrel4.mdc
ctftree
ctftree/ctftree.tga
ctftree/ctftree2.md3
ctftree/ctftree1.md3
ctftree/ctftree3.md3
ctftree/ctftree.md3
mapobjects
mapobjects/tree_temperate_sd
mapobjects/tree_temperate_sd/highfoliage2.md3
mapobjects/tree_temperate_sd/trunk_cut.tga
mapobjects/tree_temperate_sd/tree_temperate_high.md3
mapobjects/tree_temperate_sd/bush_temperate1.md3
mapobjects/tree_temperate_sd/leaves_temperate2.tga
mapobjects/tree_temperate_sd/hightrunk.md3
mapobjects/tree_temperate_sd/hightree1.md3
mapobjects/tree_temperate_sd/floor_leaf1.tga
mapobjects/tree_temperate_sd/floor_leaf1.md3
mapobjects/tree_temperate_sd/bush_temperate4.md3
mapobjects/tree_temperate_sd/bush_temperate2.md3
mapobjects/tree_temperate_sd/smalltrunk.md3
mapobjects/tree_temperate_sd/leaves_temperate1.tga
mapobjects/tree_temperate_sd/hightree2.md3
mapobjects/tree_temperate_sd/bush_temperate3.md3
mapobjects/tree_temperate_sd/smallfoliage2.md3
mapobjects/tree_temperate_sd/smallfoliage1.md3
mapobjects/tree_temperate_sd/mediumtrunk.md3
mapobjects/tree_temperate_sd/highfoliage1.md3
mapobjects/tree_temperate_sd/trunk_temperate.tga
mapobjects/tree_temperate_sd/mediumfoliage2.md3
mapobjects/tree_temperate_sd/cuttrunk.md3
mapobjects/tree_temperate_sd/leaves_temperate3.tga
mapobjects/tree_temperate_sd/mediumfoliage1.md3
mapobjects/plants_sd
mapobjects/plants_sd/grass_green1.tga
mapobjects/plants_sd/grass_low.md3
mapobjects/skel
mapobjects/skel/skel.tga
mapobjects/skel/skel02mid.md3
mapobjects/electronics
mapobjects/electronics/tele.jpg
mapobjects/xlab
mapobjects/xlab/Thumbs.db
mapobjects/xlab/cart.jpg
mapobjects/furniture
mapobjects/furniture/wood1.jpg
mapobjects/furniture/fire.jpg
mapobjects/furniture/furnace.jpg
mapobjects/furniture/type.tga
mapobjects/toolshed
mapobjects/toolshed/generator.jpg
mapobjects/toolshed/Thumbs.db
mapobjects/toolshed/weldtanks.jpg
mapobjects/toolshed/tools.jpg
mapobjects/br_machinenest
mapobjects/br_machinenest/br_nest.jpg
mapobjects/br_machinenest/br_sandbags1.md3
mapobjects/br_machinenest/br_machinenest
mapobjects/br_machinenest/readme.txt
mapobjects/br_machinenest/br_nest.qc
mapobjects/br_machinenest/br_sandbags1.qc
mapobjects/br_machinenest/br_nest.md3
mapobjects/br_machinenest/br_bag1.jpg
mapobjects/props_sd
mapobjects/props_sd/fuel_can.md3
mapobjects/props_sd/fuel_can.tga
mapobjects/light
mapobjects/light/lantern.md3
mapobjects/light/bel_orn_m01.tga
mapobjects/light/cagelight_a.jpg
mapobjects/light/chandlier4.tga
mapobjects/light/sconce.tga
mapobjects/light/cagelight.blenda.jpg
mapobjects/light/sconce2.jpg
mapobjects/light/Thumbs.db
mapobjects/light/sd_sconce.tga
mapobjects/light/bel_lamp_2k_gm.md3
mapobjects/light/cage_light.blendn.jpg
mapobjects/light/pendant_sd.jpg
mapobjects/light/p_nolight.md3
mapobjects/light/cagelight_r.jpg
mapobjects/light/cage_lightna.tga
mapobjects/light/cage_lightn.jpg
mapobjects/light/bel_lamp_5k_gm.md3
mapobjects/light/chandlier4l.jpg
mapobjects/light/pendant2.jpg
mapobjects/light/bel_lamp_arm_gm.md3
mapobjects/light/cagelight.blendr.jpg
mapobjects/light/floor_worklamp.md3
mapobjects/light/bel_lamp.blend.jpg
mapobjects/light/bel_lamp_10k.md3
mapobjects/light/bel_lamp.jpg
mapobjects/light/sconce3.mdc
mapobjects/radio_sd
mapobjects/radio_sd/screen_square.tga
mapobjects/radio_sd/iron.tga
mapobjects/radio_sd/compostaxisopened.md3
mapobjects/radio_sd/radio_scroll2.jpg
mapobjects/radio_sd/neutral_sign.tga
mapobjects/radio_sd/grid.tga
mapobjects/radio_sd/compostaxisopened.qc
mapobjects/radio_sd/compostaxisopened.skin
mapobjects/radio_sd/radio_scroll1.jpg
mapobjects/radio_sd/screen_circle.tga
mapobjects/radio_sd/crate.tga
mapobjects/temperate_sd
mapobjects/temperate_sd/trunk_cut.tga
mapobjects/temperate_sd/hightree1.md3
mapobjects/temperate_sd/floor_leaf1.tga
mapobjects/temperate_sd/hightree1.qc
mapobjects/temperate_sd/hightree2.md3
mapobjects/temperate_sd/hightree2.qc
mapobjects/temperate_sd/trunk_temperate.tga
mapobjects/temperate_sd/leaves_temperate3.tga
mapobjects/pak75_sd
mapobjects/pak75_sd/pak75.md3
mapobjects/pak75_sd/pak75-a.tga
mapobjects/pak75_sd/pak75.tga
mapobjects/miltary_trim
mapobjects/miltary_trim/barbwire.mdc
mapobjects/miltary_trim/bags1_s2.tga
mapobjects/miltary_trim/sandbag1_45s.md3
mapobjects/miltary_trim/sandbag1_45.md3
mapobjects/miltary_trim/metal_m05.tga
mapobjects/miltary_trim/dragon_teeth_wils.md3
mapobjects/logs_sd
mapobjects/logs_sd/ring.tga
mapobjects/br_weedpak
mapobjects/br_weedpak/br_weed1.tga
mapobjects/br_weedpak/br_weed1.md3
mapobjects/br_weedpak/br_weed1.qc
mapobjects/shell_sd
mapobjects/shell_sd/big_shell.tga
mapobjects/shell_sd/big_shell.md3
players
players/temperate
players/temperate/axis
players/temperate/axis/engineer
players/temperate/axis/engineer/acc
players/temperate/axis/engineer/acc/backpack.md3
players/temperate/axis/engineer/acc/backpack.jpg
players/temperate/axis/engineer/acc/shovel.tga
players/temperate/axis/soldier
players/temperate/axis/soldier/acc
players/temperate/axis/soldier/acc/backpack.md3
players/temperate/axis/soldier/acc/backpack.jpg
players/temperate/axis/fieldops
players/temperate/axis/fieldops/acc
players/temperate/axis/fieldops/acc/backpack.md3
players/temperate/axis/fieldops/acc/backpack.jpg
/flakstuff-sound.txt
textures
chat
chat/bedlinen_c02.jpg
chat/bedlinenpillow_c02.jpg
chat/book_c02.jpg
chat/desk1.jpg
ivr
ivr/brick-med-tan.jpg
egypt_walls_sd
egypt_walls_sd/debri_m05.tga
axis_lab
axis_lab/pic1.jpg
axis_lab/pic2.jpg
cathedrale_wall
cathedrale_wall/cathedrale_c09.jpg
flakstuff_final
flakstuff_final/wine.tga
flakstuff_final/wine_c05.jpg
flakstuff_final/etfun-logo.tga
flakstuff_final/common
flakstuff_final/common/mirrortut.tga
flakstuff_final/poster04.jpg
flakstuff_final/samson.tga
flakstuff_final/digits
flakstuff_final/digits/xxx0.tga
flakstuff_final/digits/xxx3.tga
flakstuff_final/digits/xxx2.tga
flakstuff_final/digits/xxx4.tga
flakstuff_final/digits/xxx1.tga
flakstuff_final/wine_c02.jpg
flakstuff_final/Thumbs.db
flakstuff_final/poster07.jpg
flakstuff_final/s_glass.tga
flakstuff_final/roteskreuz.jpg
flakstuff_final/skies
flakstuff_final/skies/dimclouds2-jpw.tga
flakstuff_final/skies/topclouds.tga
flakstuff_final/wein.jpg
flakstuff_final/wine_c01.jpg
flakstuff_final/window.jpg
flakstuff_final/poster05.jpg
flakstuff_final/astro-1.tga
flakstuff_final/flag_l_m01.tga
flakstuff_final/brand_poster01.tga
flakstuff_final/flag.jpg
xlab_wall
xlab_wall/xmetal_c03.jpg
xlab_wall/Thumbs.db
xlab_wall/xconcrete_c58m.jpg
awf
awf/awf_w_m10.jpg
alpha
alpha/ladder.tga
alpha/truss_m06r.tga
alpha/fence_c10.tga
alpha/truss_m06a.tga
alpha/leaves_temperate1.tga
alpha/fence_m01.tga
alpha/mesh_c03.tga
alpha/fence_c11.tga
null_beach
null_beach/fog.jpg
wood
wood/wood_m01_usat.jpg
wood/wood_m12.jpg
wood/wood_m15.jpg
wood/wood_m16.jpg
wood/wood_m06a.jpg
wood/wood_c01.jpg
wood/wood1.jpg
wood/wood_m02.jpg
wood/wood_m13.jpg
wood/Thumbs.db
wood/wood_walter.jpg
wood/wood_m05a_usata.jpg
decals
decals/oil_slick.tga
radar
common
common/s_glass.tga
common/dirtymirror2.tga
ut_druglord
ut_druglord/dieselsmoke.tga
props_sd
props_sd/sign_radar.tga
props_sd/s_ammo01.tga
props_sd/board_cl02m.jpg
props_sd/s_casemate01.tga
props_sd/s_gun01.tga
props_sd/s_generator01.tga
digits
digits/xxx0.tga
digits/xxx3.tga
digits/xxx2.tga
digits/xxx4.tga
digits/xxx1.tga
liquids_sd
liquids_sd/seawall_ripple1.tga
liquids_sd/siwa_water.tga
liquids_sd/siwa_shimshim1.tga
metals_sd
metals_sd/detail_b.tga
desert_sd
desert_sd/road_dirty_gravel.tga
chateau
chateau/desk_c04.jpg
broken_castle
broken_castle/Thumbs.db
broken_castle/wall_c03d.jpg
snow_sd
snow_sd/xmetal_m02_snow.tga
snow_sd/coal_snow.tga
Test
Test/bel_orn_m01.tga
Test/xgrid_c01.tga
Test/schild-ger-gross.jpg
Test/bel_lamp.jpg
snow
snow/s_castle_c46_on_grid.jpg
snow/s_cwood_mo5c.jpg
fueldump_sd
fueldump_sd/door_m01asml.jpg
town_roof
town_roof/roof_c03a.jpg
awf_props
awf_props/tool_m06.jpg
awf_props/Thumbs.db
awf_props/tool_m01.jpg
awf_props/tool_m02.jpg
temperate_sd
temperate_sd/grass_path1.tga
temperate_sd/rock_ugly_brown.tga
liquids
liquids/siwa_water.tga
liquids/Thumbs.db
liquids/pool3d_3.tga
liquids/ocean_m1.tga
liquids/pool3d_5.tga
liquids/pool3d_6.tga
liquids/ocean_m1.jpg
egypt_wood_sd
egypt_wood_sd/wood1a.tga
factory_sd
factory_sd/metal_wall1.tga
props
props/box_m03.jpg
props/board_cl02m.jpg
props/sign_m2dm.jpg
props/barrel_m01.tga
props/base_lamp.tga
props/sawblade.jpg
props/train_m01.jpg
props/box_t_m01a.jpg
props/panel_tram3.jpg
props/sho_box_c02.jpg
props/Thumbs.db
props/box_m02.tga
props/sho_box_c01.tga
props/cable_m01.jpg
props/box_m01.jpg
props/box_m04a.tga
props/panelside_d01.jpg
props/box_c02.tga
props/file_cab_m01.jpg
props/board_c01.tga
props/sign_c06.jpg
props/board_c03.jpg
props/barrel_m02.tga
props/train_m06.jpg
props/lockers_c02.jpg
props/controlpanel_c06.jpg
props/sho_box_c03.jpg
lights
lights/light_m25r.tga
lights/light_c01.blend.tga
lights/light_m15.tga
lights/light_c01.tga
lights/light_m4.tga
lights/light_m4.blend.tga
lights/light_xlight_02.tga
town_wall
town_wall/church_c01dm.jpg
town_wall/town_c61a.jpg
ut4_blackhawk
ut4_blackhawk/blackhawk_pax_puff.tga
skies
skies/topclouds.tga
skies/nightsky1.jpg
skies/sky_5.tga
skies/sky_2.tga
rubble
rubble/Thumbs.db
rubble/debri_m05.jpg
assault_rock
assault_rock/concrete_m02.jpg
shaderlab
shaderlab/brick-med-tan.jpg
metal_misc
metal_misc/ametal_m02.jpg
metal_misc/ametal_m07a.jpg
metal_misc/ametal_m01.jpg
metal_misc/ametal_m03dm.tga
metal_misc/diamond_c_01.tga
metal_misc/Thumbs.db
metal_misc/ametal_m04a.jpg
metal_misc/ametal_m03.jpg
metal_misc/metal_m04dg.jpg
metal_misc/metal_m04r2.jpg
metal_misc/metal_m04g2.jpg
metal_misc/diamond_m03.jpg
skies_sd
skies_sd/battery_mask_ydnar.tga
skies_sd/batterysunfog.tga
skies_sd/battery_clouds.tga
skies_sd/grimmnight
skies_sd/grimmnight/grimmnight_up.jpg
skies_sd/grimmnight/grimmnight_bk.jpg
skies_sd/grimmnight/grimmnight_dn.jpg
skies_sd/grimmnight/grimmnight_rt.jpg
skies_sd/grimmnight/grimmnight_lf.jpg
skies_sd/grimmnight/grimmnight_ft.jpg
effects
effects/tinfx3.tga
asw
asw/Starnberg.jpg
asw/brick-dark.tga
asw/persil2.jpg
asw/ovo.jpg
asw/horch.jpg
swf
swf/metal_m02.jpg
swf/spipe_02.jpg
swf/door_loper.jpg
swf/fuse_box1a.jpg
swf/metal_m01.jpg
swf/door_m01aaaaswf.jpg
swf/ametal_m08.jpg
swf/spipe_04.jpg
swf/xtrim_cm05.jpg
swf/door_m01swf.jpg
swf/metal_m03.jpg
xlab_props
xlab_props/xpanel_c05_light_half.jpg
xlab_props/xpanel_c02dm.jpg
xlab_props/xpanel_c08.jpg
xlab_props/Thumbs.db
xlab_props/xradio_c02.jpg
xlab_props/panel_m01.jpg
xlab_props/xgrid_c01.jpg
miltary_door
miltary_door/miltarydr_m01.tga
miltary_wall
miltary_wall/concrete_c05.jpg
miltary_wall/concrete_m01.jpg
miltary_wall/guardh_I03.jpg
miltary_wall/brick_l_01.jpg
miltary_wall/concrete_c07bcmp.jpg
miltary_wall/mroof_m01a.jpg
mapcent
mapcent/dc_monster1.tga
mapcent/sl_crate_top.tga
mapcent/sl_crate_side_2.tga
mapcent/sl_crate_side_1.tga
mapcent/dc_cage1_front.tga
mapcent/jez_crate2.tga
mapcent/sl_crate_side_4.tga
mapcent/sl_crate_side_3.tga
mapcent/sc4_xcrate_top.tga
battery_wall
battery_wall/wall03_mid.tga
battery_wall/wall03_trench.tga
battery_wall/wall02_mid.jpg
battery_wall/wall01_mid.tga
assault
assault/Thumbs.db
assault/atool_m02.jpg
assault/metal_c07a.jpg
egypt_floor_sd
egypt_floor_sd/marblefloor_c04.tga
egypt_floor_sd/block-16sq.tga
bbq
bbq/dirt05a.jpg
bbq/Thumbs.db
bbq/road.jpg
bbq/dirt05.jpg
bbq/dirt05gras.jpg
sfx
sfx/fan.tga
sfx/beam_1.tga
doors
doors/door_m01asml.jpg
/lm_0000.tga
map "ut4_flakstuff_urt_beta4.bsp"
longname "Flakstuff UrT Beta4"
type "ut_ffa ut_team ut_survivor ut_ctf ut_bomb"
Please log in to post a comment.
No comments yet.
Be the first to comment!