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* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Dock Top City (v1.0)
Author : Kr0t4L (*******@*******.com)
Date : December 6, 2008
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
The map is on a urban top of skycrappers between two docks, it supports all gametypes except single player,
I suggest 4 to 10 players.
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Mapobjects used : Blackrayne Studios (www.blackrayne.net)
textures used : bhd
Boxes
codey2
desolate
esa (mine)
photorealistic (frontage, metal, wall, wallpaper, window, wood)
ut_house
ut_rt_kitch
and some UrbanTerror textures that came with the game
Tools used : GTKRadiant 1.5
Q3map2 - Q3map2builder
Q3Map2Toolz
Bsp.exe
--------------------------------------------------------------------------------
* Special thank *
--------------------------------------------------------------------------------
I thank PapyRuny for some great informations and support.
--------------------------------------------------------------------------------
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
Authors MAY NOT use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
scripts
ut4_dtc.arena
shaderlist.txt
esa.shader
/ut4_dtc.txt
sound
levelshots
ut4_dtc.jpg
Thumbs.db
env
maps
ut4_dtc.bsp
ut4_dtc.TGA
models
mapobjects
mapobjects/br_mattress
mapobjects/br_mattress/br_spring1.tga
mapobjects/br_mattress/br_mattress1.qc
mapobjects/br_mattress/br_mattress1.jpg
mapobjects/br_mattress/br_spring2.tga
mapobjects/br_mattress/br_mattress3.qc
mapobjects/br_mattress/br_mattress3.jpg
mapobjects/br_mattress/br_mattress.qc
mapobjects/br_mattress/br_frame1.jpg
mapobjects/br_mattress/br_mattress5.qc
mapobjects/br_mattress/br_mattress4.qc
mapobjects/br_mattress/br_mattress4.jpg
mapobjects/br_mattress/br_frame1.qc
mapobjects/br_mattress/br_frame2.qc
mapobjects/br_mattress/br_mattress2.jpg
mapobjects/br_mattress/br_fabric2.tga
mapobjects/br_mattress/br_mattress2.qc
mapobjects/br_mattress/br_fabric1.tga
mapobjects/br_industriallights
mapobjects/br_industriallights/br_indi3.jpg
mapobjects/br_industriallights/br_indi1.jpg
mapobjects/br_industriallights/br_indi2.qc
mapobjects/br_industriallights/Thumbs.db
mapobjects/br_industriallights/br_indi3.qc
mapobjects/br_industriallights/br_bulb3.jpg
mapobjects/br_industriallights/br_indi1.qc
mapobjects/br_industriallights/br_bulb1.jpg
mapobjects/br_industriallights/br_indi2.jpg
mapobjects/br_industriallights/br_bulb2.jpg
mapobjects/br_generator2
mapobjects/br_generator2/br_generator_final.qc
mapobjects/br_generator2/br_concrete.jpg
mapobjects/br_generator2/br_generator4.jpg
mapobjects/br_generator2/Thumbs.db
mapobjects/br_generator2/br_generator1.jpg
mapobjects/br_generator2/br_generator2.jpg
mapobjects/br_generator2/br_generator3.jpg
mapobjects/br_generator
mapobjects/br_generator/br_generator.jpg
mapobjects/br_generator/br_generator.qc
mapobjects/br_generator/Thumbs.db
mapobjects/br_generator/1.ms3d
mapobjects/br_flourlight
mapobjects/br_flourlight/br_flourlight.qc
mapobjects/br_flourlight/br_flourlight.jpg
mapobjects/br_table
mapobjects/br_table/br_table3.jpg
mapobjects/br_table/br_patiochair2.qc
mapobjects/br_table/br_cenetrpiece.qc
mapobjects/br_table/br_patiochair.qc
mapobjects/br_table/br_patiochair1.qc
mapobjects/br_table/br_table1.qc
mapobjects/br_table/br_table4.jpg
mapobjects/br_table/br_table1.jpg
mapobjects/br_table/br_table2.qc
mapobjects/br_table/br_patiotable.qc
mapobjects/br_table/br_patiochair3.qc
mapobjects/br_table/br_chair1.qc
mapobjects/br_table/br_table5.jpg
mapobjects/br_table/br_table2.jpg
textures
Boxes
Boxes/Box002.tga
Boxes/Box007.tga
Boxes/Box004.tga
Boxes/Box001.tga
Boxes/Box014.tga
Boxes/Box005.tga
Boxes/Box006.tga
bhd
bhd/bhddoor4.jpg
bhd/bhdconcrete4.jpg
bhd/bhdceiling2.jpg
bhd/bhddoor1.jpg
bhd/bhdfloor8.jpg
bhd/bhdwall9.jpg
bhd/bhdcha2.jpg
bhd/bhdwall1.jpg
bhd/Thumbs.db
bhd/bhdfloor6.jpg
bhd/bhdfloor9.jpg
bhd/bhdfloor1.jpg
bhd/bhdfloor11.jpg
bhd/bhdbuilding3.jpg
bhd/bhdceiling3.jpg
bbq6
bbq6/grass_tile1.jpg
ut_house
ut_house/rt_tol_rad1.jpg
ut_house/rt_lightside_01.tga
ut_house/njc_window_1.jpg
ut_house/Thumbs.db
ut_house/rt_typew1.jpg
ut_house/rt_tol_rad2.jpg
ut_house/cow_wood1.jpg
ut_house/pak3_wd1_wl1.jpg
ut_house/trim_cementwall2.jpg
photorealistic_window
photorealistic_window/window036.jpg
photorealistic_window/Thumbs.db
photorealistic_wall
photorealistic_wall/Thumbs.db
photorealistic_wall/wall009.jpg
photorealistic_wall/wall059b.jpg
photorealistic_wall/wall012.jpg
desolate
desolate/wmetal3.tga
desolate/mtl_rst.jpg
desolate/Thumbs.db
ut_rt_kitch
ut_rt_kitch/metal019.jpg
ut_rt_kitch/Thumbs.db
ut_rt_kitch/lw_electricbox_side.jpg
ut_rt_kitch/lw_electrical_panal.jpg
ut_rt_kitch/lw_electricbox_front.jpg
photorealistic_wood
photorealistic_wood/wood019.jpg
photorealistic_wood/Thumbs.db
codey2
codey2/powerwire01.jpg
codey2/Thumbs.db
codey2/rosty01nd.jpg
photorealistic_frontage
photorealistic_frontage/frontage028.jpg
photorealistic_frontage/frontage036.jpg
photorealistic_frontage/frontage002.jpg
photorealistic_frontage/frontage052.jpg
photorealistic_frontage/Thumbs.db
photorealistic_frontage/frontage006.jpg
photorealistic_frontage/frontage029.jpg
photorealistic_frontage/frontage033.jpg
photorealistic_frontage/frontage031.jpg
esa
esa/skynight
esa/skynight/skynight_rt.jpg
esa/skynight/skynight_dn.jpg
esa/skynight/skynight_ft.jpg
esa/skynight/Thumbs.db
esa/skynight/skynight_bk.jpg
esa/skynight/skynight_up.jpg
esa/skynight/skynight_lf.jpg
esa/d_blue.jpg
esa/Thumbs.db
esa/d_red.jpg
photorealistic_metal
photorealistic_metal/Thumbs.db
photorealistic_metal/metal035.jpg
photorealistic_metal/metal027.jpg
photorealistic_metal/metal116.jpg
photorealistic_metal/metal060.jpg
photorealistic_wallpaper
photorealistic_wallpaper/Thumbs.db
photorealistic_wallpaper/wallp020b.jpg
mp_box
mp_box/metalcontainer04_512x256.jpg
mp_box/metalcontainer03_256x256.jpg
mp_box/Thumbs.db
ut4_dtc.arena
shaderlist.txt
esa.shader
/ut4_dtc.txt
sound
levelshots
ut4_dtc.jpg
Thumbs.db
env
maps
ut4_dtc.bsp
ut4_dtc.TGA
models
mapobjects
mapobjects/br_mattress
mapobjects/br_mattress/br_spring1.tga
mapobjects/br_mattress/br_mattress1.qc
mapobjects/br_mattress/br_mattress1.jpg
mapobjects/br_mattress/br_spring2.tga
mapobjects/br_mattress/br_mattress3.qc
mapobjects/br_mattress/br_mattress3.jpg
mapobjects/br_mattress/br_mattress.qc
mapobjects/br_mattress/br_frame1.jpg
mapobjects/br_mattress/br_mattress5.qc
mapobjects/br_mattress/br_mattress4.qc
mapobjects/br_mattress/br_mattress4.jpg
mapobjects/br_mattress/br_frame1.qc
mapobjects/br_mattress/br_frame2.qc
mapobjects/br_mattress/br_mattress2.jpg
mapobjects/br_mattress/br_fabric2.tga
mapobjects/br_mattress/br_mattress2.qc
mapobjects/br_mattress/br_fabric1.tga
mapobjects/br_industriallights
mapobjects/br_industriallights/br_indi3.jpg
mapobjects/br_industriallights/br_indi1.jpg
mapobjects/br_industriallights/br_indi2.qc
mapobjects/br_industriallights/Thumbs.db
mapobjects/br_industriallights/br_indi3.qc
mapobjects/br_industriallights/br_bulb3.jpg
mapobjects/br_industriallights/br_indi1.qc
mapobjects/br_industriallights/br_bulb1.jpg
mapobjects/br_industriallights/br_indi2.jpg
mapobjects/br_industriallights/br_bulb2.jpg
mapobjects/br_generator2
mapobjects/br_generator2/br_generator_final.qc
mapobjects/br_generator2/br_concrete.jpg
mapobjects/br_generator2/br_generator4.jpg
mapobjects/br_generator2/Thumbs.db
mapobjects/br_generator2/br_generator1.jpg
mapobjects/br_generator2/br_generator2.jpg
mapobjects/br_generator2/br_generator3.jpg
mapobjects/br_generator
mapobjects/br_generator/br_generator.jpg
mapobjects/br_generator/br_generator.qc
mapobjects/br_generator/Thumbs.db
mapobjects/br_generator/1.ms3d
mapobjects/br_flourlight
mapobjects/br_flourlight/br_flourlight.qc
mapobjects/br_flourlight/br_flourlight.jpg
mapobjects/br_table
mapobjects/br_table/br_table3.jpg
mapobjects/br_table/br_patiochair2.qc
mapobjects/br_table/br_cenetrpiece.qc
mapobjects/br_table/br_patiochair.qc
mapobjects/br_table/br_patiochair1.qc
mapobjects/br_table/br_table1.qc
mapobjects/br_table/br_table4.jpg
mapobjects/br_table/br_table1.jpg
mapobjects/br_table/br_table2.qc
mapobjects/br_table/br_patiotable.qc
mapobjects/br_table/br_patiochair3.qc
mapobjects/br_table/br_chair1.qc
mapobjects/br_table/br_table5.jpg
mapobjects/br_table/br_table2.jpg
textures
Boxes
Boxes/Box002.tga
Boxes/Box007.tga
Boxes/Box004.tga
Boxes/Box001.tga
Boxes/Box014.tga
Boxes/Box005.tga
Boxes/Box006.tga
bhd
bhd/bhddoor4.jpg
bhd/bhdconcrete4.jpg
bhd/bhdceiling2.jpg
bhd/bhddoor1.jpg
bhd/bhdfloor8.jpg
bhd/bhdwall9.jpg
bhd/bhdcha2.jpg
bhd/bhdwall1.jpg
bhd/Thumbs.db
bhd/bhdfloor6.jpg
bhd/bhdfloor9.jpg
bhd/bhdfloor1.jpg
bhd/bhdfloor11.jpg
bhd/bhdbuilding3.jpg
bhd/bhdceiling3.jpg
bbq6
bbq6/grass_tile1.jpg
ut_house
ut_house/rt_tol_rad1.jpg
ut_house/rt_lightside_01.tga
ut_house/njc_window_1.jpg
ut_house/Thumbs.db
ut_house/rt_typew1.jpg
ut_house/rt_tol_rad2.jpg
ut_house/cow_wood1.jpg
ut_house/pak3_wd1_wl1.jpg
ut_house/trim_cementwall2.jpg
photorealistic_window
photorealistic_window/window036.jpg
photorealistic_window/Thumbs.db
photorealistic_wall
photorealistic_wall/Thumbs.db
photorealistic_wall/wall009.jpg
photorealistic_wall/wall059b.jpg
photorealistic_wall/wall012.jpg
desolate
desolate/wmetal3.tga
desolate/mtl_rst.jpg
desolate/Thumbs.db
ut_rt_kitch
ut_rt_kitch/metal019.jpg
ut_rt_kitch/Thumbs.db
ut_rt_kitch/lw_electricbox_side.jpg
ut_rt_kitch/lw_electrical_panal.jpg
ut_rt_kitch/lw_electricbox_front.jpg
photorealistic_wood
photorealistic_wood/wood019.jpg
photorealistic_wood/Thumbs.db
codey2
codey2/powerwire01.jpg
codey2/Thumbs.db
codey2/rosty01nd.jpg
photorealistic_frontage
photorealistic_frontage/frontage028.jpg
photorealistic_frontage/frontage036.jpg
photorealistic_frontage/frontage002.jpg
photorealistic_frontage/frontage052.jpg
photorealistic_frontage/Thumbs.db
photorealistic_frontage/frontage006.jpg
photorealistic_frontage/frontage029.jpg
photorealistic_frontage/frontage033.jpg
photorealistic_frontage/frontage031.jpg
esa
esa/skynight
esa/skynight/skynight_rt.jpg
esa/skynight/skynight_dn.jpg
esa/skynight/skynight_ft.jpg
esa/skynight/Thumbs.db
esa/skynight/skynight_bk.jpg
esa/skynight/skynight_up.jpg
esa/skynight/skynight_lf.jpg
esa/d_blue.jpg
esa/Thumbs.db
esa/d_red.jpg
photorealistic_metal
photorealistic_metal/Thumbs.db
photorealistic_metal/metal035.jpg
photorealistic_metal/metal027.jpg
photorealistic_metal/metal116.jpg
photorealistic_metal/metal060.jpg
photorealistic_wallpaper
photorealistic_wallpaper/Thumbs.db
photorealistic_wallpaper/wallp020b.jpg
mp_box
mp_box/metalcontainer04_512x256.jpg
mp_box/metalcontainer03_256x256.jpg
mp_box/Thumbs.db
map "ut4_dtc"
longname "Docks Top City"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
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