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* Urban Terror 4.1 + 4.2 Level *
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Title : ut4_dressing2_b3
Author of DressingRoom : BladeKiller
Author of this level : KRHLammeSnail
Date : December 09, 2015
Contact: : *****@*******.com
Website: : www.clankrh.com
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* Level Description *
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Single Player / Bots : Yes
Deathmatch (FFA) : Yes
Team Deathmatch : Yes
Team Survivor : Yes
Capture and Hold : Yes
Follow the leader : No
Capture the flag : Yes
Bomb : Yes
Suggested player load : 6-10
New Textures : No
New Sounds : No
New Models : No
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* Construction *
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Textures used : Original textures from FrosenSand
Tools used : GTKRadiant 1.6
Q3map2 - Q3map2builder
bspc.exe
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* Special thank *
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I thank all the people who share their works (textures,photos,3d models,
softwares), and a very special thanks to the FS team.
And thanks for the KRH logo from KRHMarri and [KzH]Cyan for helping me to start mapping.
Special thanks to 0gbabbler for debugging and testing!
Special credits to BladeKiller, the maker of original DressingRoom map!
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* COPYRIGHT / PERMISSIONS *
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Authors MAY use this level as a base to build additional levels.
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
This level is designed for the Quake 3 Total Conversion "Urban Terror" and is
not to be used, replicated or edited for any other Mod, Total Conversion, Game
or Game Engine.
scripts
ut4_dressing2_b3.arena
levelshots
ut4_dressing2_b3.TGA
maps
ut4_dressing2_b3.TGA
ut4_dressing2_b3.bsp
ut4_dressing2_b3.aas
ut4_dressingroom.txt
models
mapobjects
mapobjects/br_prague1
mapobjects/br_prague1/br_light2.tga
mapobjects/br_paintings
mapobjects/br_paintings/br_paintings1.jpg
/readme.txt
ut4_dressing2_b3.arena
levelshots
ut4_dressing2_b3.TGA
maps
ut4_dressing2_b3.TGA
ut4_dressing2_b3.bsp
ut4_dressing2_b3.aas
ut4_dressingroom.txt
models
mapobjects
mapobjects/br_prague1
mapobjects/br_prague1/br_light2.tga
mapobjects/br_paintings
mapobjects/br_paintings/br_paintings1.jpg
/readme.txt
map "ut4_dressing2_b3"
longname "New Dressingroom v2"
type "ut_ffa ut_team ut_survivor ut_cah ut_ctf ut_bomb ut_jump ut_freeze"
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