Status
Published - Not reviewed
Sent by
Guest
Last Modified
June 08 2022 17:14:00
Downloads
232 times
SHA256
Direct DL
Permalink
No similar files found
24.05 th 2001,
This is a Quake III Arena - Deathmatch Level
a Level for ID Software's Quake III Arena
Map Title : Dracula
FileName(.pk3) : Dracula.pk3
FileSize(.pk3) : 7.22 Mb
Map Author : Priv
E-Mail : ********@***.ee
HomePage : http://www.hot.ee/privater , http://mpc.vov.ru/
Level Information
MapTitle : dracula
GameType : DeathMatch and Tourney
NumberPlayers : 4-8
SpawnPoints : 8
BotPlay : Yes; Duel with Daemia
Textures : Id's textures and Priv's textures
Sky : by Priv
Scripts : Modified excisting scripts
Sounds : Q3A sounds
Music : No
Enviroment : A midel level
Construction :Completely new work - result of study of technology of creation
Known Bugs : ???
Tech Info
Work Station : Pentium III 700 mhz, 256RAM, GeFor.256 DDR ,Windows 98
Editor Used : Q3Radiant 202
Tools : Q3Build
Compiler : Q3Map v1.0p (c) 1999 Id Software Inc.
The author expresses the special gratitude to the designers
FeniX ( *******@****.ru )and Ckat (****@**********.co.uk)and Nazar (*******@****.crypto.ru)
for the help in creation of this level
Priv © 2001
--------------------------------------------------------------
Quake III Arena © 1999 Id Software. All rights reserved.
--------------------------------------------------------------
This is a Quake III Arena - Deathmatch Level
a Level for ID Software's Quake III Arena
Map Title : Dracula
FileName(.pk3) : Dracula.pk3
FileSize(.pk3) : 7.22 Mb
Map Author : Priv
E-Mail : ********@***.ee
HomePage : http://www.hot.ee/privater , http://mpc.vov.ru/
Level Information
MapTitle : dracula
GameType : DeathMatch and Tourney
NumberPlayers : 4-8
SpawnPoints : 8
BotPlay : Yes; Duel with Daemia
Textures : Id's textures and Priv's textures
Sky : by Priv
Scripts : Modified excisting scripts
Sounds : Q3A sounds
Music : No
Enviroment : A midel level
Construction :Completely new work - result of study of technology of creation
Known Bugs : ???
Tech Info
Work Station : Pentium III 700 mhz, 256RAM, GeFor.256 DDR ,Windows 98
Editor Used : Q3Radiant 202
Tools : Q3Build
Compiler : Q3Map v1.0p (c) 1999 Id Software Inc.
The author expresses the special gratitude to the designers
FeniX ( *******@****.ru )and Ckat (****@**********.co.uk)and Nazar (*******@****.crypto.ru)
for the help in creation of this level
Priv © 2001
--------------------------------------------------------------
Quake III Arena © 1999 Id Software. All rights reserved.
--------------------------------------------------------------
scripts
ut4_dracula.shader
ut4_dracula.arena
sound
world
world/firesoft.wav
world/demonwind01.wav
levelshots
ut4_dracula.jpg
env
drac
drac/drac_lf.tga
drac/drac_dn.tga
drac/drac_rt.tga
drac/drac_up.tga
drac/drac_ft.tga
drac/drac_bk.tga
/dracula.txt
maps
ut4_dracula.aas
ut4_dracula.bsp
ut4_dracula.TGA
models
mapobjects
mapobjects/skull
mapobjects/skull/skull.jpg
mapobjects/gratelamp
mapobjects/gratelamp/gratetorch2.jpg
mapobjects/gratelamp/gratetorch2b.tga
mapobjects/storch
mapobjects/storch/storch.jpg
mapobjects/storch/storch_tall.jpg
mapobjects/timlamp
mapobjects/timlamp/timlamp.tga
textures
gothic_wall
gothic_wall/oct20clava.jpg
gothic_wall/purptileb.jpg
gothic_wall/oct20c.jpg
gothic_wall/brickwindow_mid.jpg
gothic_wall/brickwindow_top.jpg
gothic_wall/slateroofc.jpg
gothic_wall/church_brick3.jpg
gothic_wall/brickwindow_bot.jpg
gothic_wall/jumptower_bottom.tga
gothic_wall/iron1_brickrust.jpg
gothic_wall/jumptowerwork3g.jpg
gothic_wall/iron01_e.jpg
gothic_wall/metalciclesdark.jpg
gothic_wall/streetbricks14.jpg
gothic_door
gothic_door/archpart6.jpg
gothic_door/xian_tourneyarch_med1b.jpg
gothic_door/archpart8.jpg
gothic_door/xian_dm3arch.jpg
gothic_door/archpart9.jpg
radiant
radiant/notex.tga
gothic_light
gothic_light/ironcrossltred.jpg
gothic_light/ironcrosslt2.blend.jpg
gothic_light/pentagram_light1_blend.jpg
gothic_light/ironcrosslt2.jpg
gothic_light/ironcrossltred.blend.jpg
gothic_light/pentagram_light1.jpg
common
common/invisible.tga
base_floor
base_floor/proto_grate4.tga
base_floor/proto_rustygrate2.tga
base_wall
base_wall/patch10_beatup2.jpg
liquids
liquids/pool3d_5.jpg
liquids/pool3d_6.jpg
liquids/pool3d_3.jpg
gothic_block
gothic_block/killblock.jpg
gothic_block/blocks17slime.jpg
gothic_block/blocks11bbroke3.jpg
gothic_block/blocks17.jpg
gothic_block/blocks9.jpg
gothic_block/blocks17j.jpg
gothic_block/blocks15_relief2.jpg
gothic_block/blocks18b.jpg
gothic_block/blocks17i.jpg
gothic_block/blocks11d.jpg
gothic_block/gkc15c.jpg
gothic_block/gkc15b.jpg
gothic_block/smblk3b3dim_wall.jpg
gothic_block/blocks18c_3.jpg
gothic_block/killblock_j2.jpg
gothic_block/blocks18cblood.jpg
gothic_block/blocks17k.jpg
skies
skies/blacksky.tga
gothic_ceiling
gothic_ceiling/ceilingtech03_afinal.jpg
gothic_ceiling/stucco7top.jpg
gothic_ceiling/woodceiling1a.jpg
gothic_ceiling/ceilingtech02_c2.jpg
gothic_ceiling/ceilingtech02_d.jpg
gothic_floor
gothic_floor/largerblock3b3dim.jpg
gothic_floor/pj_e3_center2_r.jpg
gothic_floor/pent_glow.jpg
gothic_floor/largeblockfloor4.jpg
gothic_floor/q1metal7_98.jpg
gothic_floor/q1metal7_97.jpg
gothic_floor/q1metal7_98d_256x256.jpg
drac
drac/dr_skat.tga
drac/pr_win3.tga
drac/dr_w3.tga
drac/pr_sht~1.tga
drac/pr_win4.tga
drac/dr_wal1.tga
drac/dr_w4.tga
drac/dr_w1.tga
drac/dr_sht2.tga
drac/dr_bor1.tga
drac/dr_lt1.tga
drac/pr_shif.tga
drac/dr_lt2.tga
drac/pr_zab.tga
drac/dr_win2.tga
drac/dr_w2.tga
drac/dr_w5.tga
gothic_trim
gothic_trim/stucco7top.jpg
gothic_trim/metalsupport4g.jpg
gothic_trim/metalsupport4g_2.jpg
gothic_trim/km_arena1tower6.jpg
gothic_trim/xian_tourney_trim.jpg
gothic_trim/metalbase8a_brick.jpg
gothic_trim/baseboard07.jpg
gothic_trim/window_a_base.jpg
gothic_trim/q1metal7.jpg
gothic_trim/columnsupportbottoms.jpg
gothic_trim/tower_side2b.jpg
gothic_trim/baseboard09_kblue.jpg
gothic_trim/baseboard08_e.jpg
gothic_trim/baseboard09.jpg
gothic_trim/baseboard10.jpg
gothic_trim/window_a_bottom2.jpg
gothic_trim/border12.jpg
gothic_trim/stucco7bord1.jpg
gothic_trim/window_a_bottom1.jpg
gothic_trim/metaldemonkillblock.jpg
gothic_trim/pjwal5q.jpg
gothic_trim/baseboard09_p_shiny.tga
sfx
sfx/flameball.jpg
sfx/largerblock3b3x128_pent.jpg
sfx/flame6.jpg
sfx/flame2.jpg
sfx/flame5.jpg
sfx/flame4.jpg
sfx/flame8.jpg
sfx/flame1.jpg
sfx/flame3.jpg
sfx/beam_waterlight.jpg
sfx/flame7.jpg
/ReadMe.txt
ut4_dracula.shader
ut4_dracula.arena
sound
world
world/firesoft.wav
world/demonwind01.wav
levelshots
ut4_dracula.jpg
env
drac
drac/drac_lf.tga
drac/drac_dn.tga
drac/drac_rt.tga
drac/drac_up.tga
drac/drac_ft.tga
drac/drac_bk.tga
/dracula.txt
maps
ut4_dracula.aas
ut4_dracula.bsp
ut4_dracula.TGA
models
mapobjects
mapobjects/skull
mapobjects/skull/skull.jpg
mapobjects/gratelamp
mapobjects/gratelamp/gratetorch2.jpg
mapobjects/gratelamp/gratetorch2b.tga
mapobjects/storch
mapobjects/storch/storch.jpg
mapobjects/storch/storch_tall.jpg
mapobjects/timlamp
mapobjects/timlamp/timlamp.tga
textures
gothic_wall
gothic_wall/oct20clava.jpg
gothic_wall/purptileb.jpg
gothic_wall/oct20c.jpg
gothic_wall/brickwindow_mid.jpg
gothic_wall/brickwindow_top.jpg
gothic_wall/slateroofc.jpg
gothic_wall/church_brick3.jpg
gothic_wall/brickwindow_bot.jpg
gothic_wall/jumptower_bottom.tga
gothic_wall/iron1_brickrust.jpg
gothic_wall/jumptowerwork3g.jpg
gothic_wall/iron01_e.jpg
gothic_wall/metalciclesdark.jpg
gothic_wall/streetbricks14.jpg
gothic_door
gothic_door/archpart6.jpg
gothic_door/xian_tourneyarch_med1b.jpg
gothic_door/archpart8.jpg
gothic_door/xian_dm3arch.jpg
gothic_door/archpart9.jpg
radiant
radiant/notex.tga
gothic_light
gothic_light/ironcrossltred.jpg
gothic_light/ironcrosslt2.blend.jpg
gothic_light/pentagram_light1_blend.jpg
gothic_light/ironcrosslt2.jpg
gothic_light/ironcrossltred.blend.jpg
gothic_light/pentagram_light1.jpg
common
common/invisible.tga
base_floor
base_floor/proto_grate4.tga
base_floor/proto_rustygrate2.tga
base_wall
base_wall/patch10_beatup2.jpg
liquids
liquids/pool3d_5.jpg
liquids/pool3d_6.jpg
liquids/pool3d_3.jpg
gothic_block
gothic_block/killblock.jpg
gothic_block/blocks17slime.jpg
gothic_block/blocks11bbroke3.jpg
gothic_block/blocks17.jpg
gothic_block/blocks9.jpg
gothic_block/blocks17j.jpg
gothic_block/blocks15_relief2.jpg
gothic_block/blocks18b.jpg
gothic_block/blocks17i.jpg
gothic_block/blocks11d.jpg
gothic_block/gkc15c.jpg
gothic_block/gkc15b.jpg
gothic_block/smblk3b3dim_wall.jpg
gothic_block/blocks18c_3.jpg
gothic_block/killblock_j2.jpg
gothic_block/blocks18cblood.jpg
gothic_block/blocks17k.jpg
skies
skies/blacksky.tga
gothic_ceiling
gothic_ceiling/ceilingtech03_afinal.jpg
gothic_ceiling/stucco7top.jpg
gothic_ceiling/woodceiling1a.jpg
gothic_ceiling/ceilingtech02_c2.jpg
gothic_ceiling/ceilingtech02_d.jpg
gothic_floor
gothic_floor/largerblock3b3dim.jpg
gothic_floor/pj_e3_center2_r.jpg
gothic_floor/pent_glow.jpg
gothic_floor/largeblockfloor4.jpg
gothic_floor/q1metal7_98.jpg
gothic_floor/q1metal7_97.jpg
gothic_floor/q1metal7_98d_256x256.jpg
drac
drac/dr_skat.tga
drac/pr_win3.tga
drac/dr_w3.tga
drac/pr_sht~1.tga
drac/pr_win4.tga
drac/dr_wal1.tga
drac/dr_w4.tga
drac/dr_w1.tga
drac/dr_sht2.tga
drac/dr_bor1.tga
drac/dr_lt1.tga
drac/pr_shif.tga
drac/dr_lt2.tga
drac/pr_zab.tga
drac/dr_win2.tga
drac/dr_w2.tga
drac/dr_w5.tga
gothic_trim
gothic_trim/stucco7top.jpg
gothic_trim/metalsupport4g.jpg
gothic_trim/metalsupport4g_2.jpg
gothic_trim/km_arena1tower6.jpg
gothic_trim/xian_tourney_trim.jpg
gothic_trim/metalbase8a_brick.jpg
gothic_trim/baseboard07.jpg
gothic_trim/window_a_base.jpg
gothic_trim/q1metal7.jpg
gothic_trim/columnsupportbottoms.jpg
gothic_trim/tower_side2b.jpg
gothic_trim/baseboard09_kblue.jpg
gothic_trim/baseboard08_e.jpg
gothic_trim/baseboard09.jpg
gothic_trim/baseboard10.jpg
gothic_trim/window_a_bottom2.jpg
gothic_trim/border12.jpg
gothic_trim/stucco7bord1.jpg
gothic_trim/window_a_bottom1.jpg
gothic_trim/metaldemonkillblock.jpg
gothic_trim/pjwal5q.jpg
gothic_trim/baseboard09_p_shiny.tga
sfx
sfx/flameball.jpg
sfx/largerblock3b3x128_pent.jpg
sfx/flame6.jpg
sfx/flame2.jpg
sfx/flame5.jpg
sfx/flame4.jpg
sfx/flame8.jpg
sfx/flame1.jpg
sfx/flame3.jpg
sfx/beam_waterlight.jpg
sfx/flame7.jpg
/ReadMe.txt
map "dracula"
bots "sorlag visor urel klesk bones cadavre"
longname "Dracula's Castle"
fraglimit 20
type "ffa tourney"
Please log in to post a comment.
No comments yet.
Be the first to comment!