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ut4_djsde by DJ Schuby
2/23/2010
---------
--Added a second secret area
--Added another music track
--Added nuke model to Hall of Fame room
This map is coming along quite well so far considering I'm really only doing this to learn. In the future I plan to fix the texture overlap issues in the second secret area, add a few more audios, and maybe add a few more models as well. I think after each of these things are done, I might possible take this from Alpha to Beta. At that time I will post a full download link on the urban terror forums.
I am also considering adding more rooms/routes from room to room.
2/18/2010
---------
--Improved lighting
--Fixed all spawns (CTF, FFA, TDM, TS)
--Added music (if it works???)
2/17/2010
---------
--Finished red base area
--Fixed doors though I still want to change them more
--Improved lighting though it still needs work
--Assigned new spawns but don't know if they work for teams yet
--Added locations
--added flags for CTF
--removed pillars from Hall of Fame room
--added a few items into the map (new posters, ammo boxes and crates laying around)
--Changed levelshot image
I think this is all I have to say for now.
2/16/2010
---------
Ok, I'm really new to mapping. This is my first real map. Not really sure what I need to put in this readme file so I suppose I'll just type something.
Basically this is the very first version of ut4_djsde that I am packaging as a .pk3 file. I know there's a lot of bugs but I will get around to fixing them once I learn how to do it. Also the map is not fully constructed yet (duh) but will be shortly (I think).
I know the lighting is bad but hey I've only been mapping for 2 days and it's the only way I know to make things visible.
I should note here that there's a nice secret in the map somewhere. You can probably find it very easily by spectating for a bit.
List of things I need to do:
--Finish red base area
--Fix doors so they open correctly
--Fix lighting
--Assign spawns to teams
--make the sky look better
--add sounds
--add locations
That's all for now I guess.
-DJ Schuby
********@********.net
http://www.djschuby.net
2/23/2010
---------
--Added a second secret area
--Added another music track
--Added nuke model to Hall of Fame room
This map is coming along quite well so far considering I'm really only doing this to learn. In the future I plan to fix the texture overlap issues in the second secret area, add a few more audios, and maybe add a few more models as well. I think after each of these things are done, I might possible take this from Alpha to Beta. At that time I will post a full download link on the urban terror forums.
I am also considering adding more rooms/routes from room to room.
2/18/2010
---------
--Improved lighting
--Fixed all spawns (CTF, FFA, TDM, TS)
--Added music (if it works???)
2/17/2010
---------
--Finished red base area
--Fixed doors though I still want to change them more
--Improved lighting though it still needs work
--Assigned new spawns but don't know if they work for teams yet
--Added locations
--added flags for CTF
--removed pillars from Hall of Fame room
--added a few items into the map (new posters, ammo boxes and crates laying around)
--Changed levelshot image
I think this is all I have to say for now.
2/16/2010
---------
Ok, I'm really new to mapping. This is my first real map. Not really sure what I need to put in this readme file so I suppose I'll just type something.
Basically this is the very first version of ut4_djsde that I am packaging as a .pk3 file. I know there's a lot of bugs but I will get around to fixing them once I learn how to do it. Also the map is not fully constructed yet (duh) but will be shortly (I think).
I know the lighting is bad but hey I've only been mapping for 2 days and it's the only way I know to make things visible.
I should note here that there's a nice secret in the map somewhere. You can probably find it very easily by spectating for a bit.
List of things I need to do:
--Finish red base area
--Fix doors so they open correctly
--Fix lighting
--Assign spawns to teams
--make the sky look better
--add sounds
--add locations
That's all for now I guess.
-DJ Schuby
********@********.net
http://www.djschuby.net
sound
ut4_djsde_a4
ut4_djsde_a4/jungleboogie.wav
ut4_djsde_a4/sheriff.wav
levelshots
ut4_djsde_a5.JPG
Thumbs.db
maps
ut4_djsde_a5.bak
ut4_djsde_a5.bsp
ut4_djsde_a5.srf
ut4_djsde_a5.TGA
models
br_armory
br_armory/br_red.tga
br_armory/br_guns1.jpg
br_armory/br_nuke.md3
br_armory/br_plainglass.tga
br_armory/br_nuke.jpg
br_armory/br_green.tga
br_armory/br_nuke.qc
textures
djsde
djsde/30493596_39f3d4db46.jpg
djsde/heart-2.jpg
djsde/kerie23.JPG
djsde/adv_urt.jpg
djsde/dranthony.JPG
djsde/hof.JPG
djsde/09.jpg
djsde/Rustic_Door_202b.jpg
djsde/96482_1000x1000.jpg
djsde/4a83106a-2c39-f95a-1373141.jpg
djsde/@subic-bar.jpg
djsde/adv_urtflip.jpg
djsde/nakedgirls.jpg
djsde/wood1.jpg
djsde/Maadi_AKMflip.jpg
djsde/listing_image.jpg
djsde/metal1.jpg
djsde/DJSDE1.jpg
djsde/SDC10769.JPG
djsde/warninglabelflip.jpg
djsde/Thumbs.db
djsde/9th7xh.jpg
djsde/warninglabel2.jpg
djsde/concrete1.jpg
djsde/Box_003.JPG
djsde/m-5045flip.jpg
djsde/abby_winters_waterfall_girls139.jpg
djsde/warninglabel1.jpg
djsde/stone-flags.jpg
djsde/paint3.jpg
djsde/fst_198af8kyytu.jpg
djsde/warninglabel3.jpg
djsde/woodbox.jpg
djsde/52964_Black-Metal-Texture.jpg
djsde/dj1SCBANNER2700.jpg
djsde/07.jpg
djsde/safety.jpg
djsde/benelli_m4aflip.jpg
djsde/storm-clouds.jpg
djsde/djsdefragfest.jpg
djsde/myweapon.jpg
djsde/GlockSign01.jpg
djsde/brick1.jpg
djsde/warninglabel4.jpg
djsde/ellarose-0088.jpg
/ut4_djsde-readme.txt
ut4_djsde_a4
ut4_djsde_a4/jungleboogie.wav
ut4_djsde_a4/sheriff.wav
levelshots
ut4_djsde_a5.JPG
Thumbs.db
maps
ut4_djsde_a5.bak
ut4_djsde_a5.bsp
ut4_djsde_a5.srf
ut4_djsde_a5.TGA
models
br_armory
br_armory/br_red.tga
br_armory/br_guns1.jpg
br_armory/br_nuke.md3
br_armory/br_plainglass.tga
br_armory/br_nuke.jpg
br_armory/br_green.tga
br_armory/br_nuke.qc
textures
djsde
djsde/30493596_39f3d4db46.jpg
djsde/heart-2.jpg
djsde/kerie23.JPG
djsde/adv_urt.jpg
djsde/dranthony.JPG
djsde/hof.JPG
djsde/09.jpg
djsde/Rustic_Door_202b.jpg
djsde/96482_1000x1000.jpg
djsde/4a83106a-2c39-f95a-1373141.jpg
djsde/@subic-bar.jpg
djsde/adv_urtflip.jpg
djsde/nakedgirls.jpg
djsde/wood1.jpg
djsde/Maadi_AKMflip.jpg
djsde/listing_image.jpg
djsde/metal1.jpg
djsde/DJSDE1.jpg
djsde/SDC10769.JPG
djsde/warninglabelflip.jpg
djsde/Thumbs.db
djsde/9th7xh.jpg
djsde/warninglabel2.jpg
djsde/concrete1.jpg
djsde/Box_003.JPG
djsde/m-5045flip.jpg
djsde/abby_winters_waterfall_girls139.jpg
djsde/warninglabel1.jpg
djsde/stone-flags.jpg
djsde/paint3.jpg
djsde/fst_198af8kyytu.jpg
djsde/warninglabel3.jpg
djsde/woodbox.jpg
djsde/52964_Black-Metal-Texture.jpg
djsde/dj1SCBANNER2700.jpg
djsde/07.jpg
djsde/safety.jpg
djsde/benelli_m4aflip.jpg
djsde/storm-clouds.jpg
djsde/djsdefragfest.jpg
djsde/myweapon.jpg
djsde/GlockSign01.jpg
djsde/brick1.jpg
djsde/warninglabel4.jpg
djsde/ellarose-0088.jpg
/ut4_djsde-readme.txt
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