Deceitful

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Title : The Death Lair
Map Filename : ut4_deceitful
Filename : ut4_deceitful.pk3
Release Date : 11/10/2008
Author(s) : Muff!e
Email Address : **********@*****.com
Urban Terror Homepage : http://www.urbanterror.net



Description : *The evil genius banana spammer is at it again! But this time he's acquired a proton
particle canon and he's ready to destroy any city that isn't ready to obide by his rules. It's your job as a
Swat member to help stop this maniac! Do you think your up for the job?

Additional Credits to : id Software: For making Q3.
Silicon Ice Development/Frozen Sand: For making Urban Terror and so strongly supporting the UT community.
BlackRayne: For the models.
Trak, Barneyboy, and the Urt Team for textures.


Installation : Extract the .pk3 file to your q3ut4 folder.


Map(.bsp) Name : ut4_deceitful
New Textures : Traks and barneyboys textures mostly
New Sounds : Maybe?
New Music Track : n/a


* Play Information *

Bot Support : No
Deathmatch : yes
Follow The Leader : No
Team Survivor : yes
Capture The Flag : yes
Capture and Hold : No


* Construction *

Base : From scratch, all original
Editor(s) used : GTKRadiant ver 1.4.0
Other Prog(s) used : 27's q3map2
Known Bugs : none map-specific
Build Time : 1 week,
Build Machine : Amd x2 2.6ghz, 1.5gb
Compile machine : Amd x2 2.6ghz, 1.5gb
Final Compile time : 5 mins


* Map/Creative Notes *

Just play it!!! )

If you want any models from the map, contact BlackRayne or check out his website: http://www.blackrayne.net/. All necessary
redistribution and use components for the models are included in this pk3.



* Copyright / Permissions *

Do whatever, just don't decompile and recompile another version and release without my permission.
scripts
     qkqtoilet.shader
     trak2.shader
     filth.shader
     ut4_deceitful.arena
sound
     world
     world/annoyinghum.wav
levelshots
     ut4_deceitful.tga
maps
     ut4_deceitful.bsp
     ut4_deceitful.tga
     ut4_deceitful.rad
models
     mapobjects
     mapobjects/br_lazergun
     mapobjects/br_lazergun/br_lazergun1.jpg
     mapobjects/br_lazergun/readme.txt
     mapobjects/br_lazergun/br_green.jpg
     mapobjects/br_lazergun/Thumbs.db
     mapobjects/br_lazergun/br_lazer.tga
     mapobjects/br_lazergun/br_lazergun.jpg
     mapobjects/br_lazergun/br_red.jpg
     mapobjects/br_lazergun/br_yellow.jpg
     mapobjects/br_lazergun/br_lazergun1_n.jpg
     mapobjects/qkqtoilet
     mapobjects/qkqtoilet/porcelain.tga
     mapobjects/qkqtoilet/handle.tga
     mapobjects/br_industriallights
     mapobjects/br_industriallights/readme.txt
     mapobjects/br_industriallights/Thumbs.db
     mapobjects/br_industriallights/br_indi2.jpg
     mapobjects/br_industriallights/br_bulb2.jpg
     mapobjects/br_vendingmachines
     mapobjects/br_vendingmachines/br_vending3.tga
     mapobjects/br_vendingmachines/br_vending2.tga
     mapobjects/br_vendingmachines/readme.txt
     mapobjects/br_vendingmachines/br_vending1.tga
     mapobjects/br_shipping
     mapobjects/br_shipping/br_shrinkwrap.jpg
     mapobjects/br_shipping/br_oldboxes.jpg
     mapobjects/br_shipping/br_pallet.jpg
     mapobjects/br_shipping/br_shelving.jpg
     mapobjects/br_shipping/br_pallet2.jpg
     mapobjects/br_shipping/br_pallet3.jpg
     mapobjects/br_shipping/br_boxes.jpg
     mapobjects/br_flourlight
     mapobjects/br_flourlight/readme.txt
     mapobjects/br_flourlight/br_flourlight.jpg
/readme.txt
textures
     trak2
     trak2/trak2_tile1b_b.tga
     trak2/trak2_tile2b.tga
     trak2/trak2_plate1b.tga
     trak2/trak2_trim8b.tga
     trak2/trak2_crete1a.tga
     trak2/trak2_trim2f.tga
     trak2/trak2_wall4a.tga
     trak2/trak2_trim4a.tga
     trak2/trak2_holes1b.tga
     trak2/trak2_wall4a_n.tga
     trak2/trak2_tile1b.tga
     trak2/trak2_metal1c.tga
     trak2/trak2_tile1b_n.tga
     photorealistic_door
     photorealistic_door/door010.jpg
     photorealistic_door/door068.jpg
     urban_terror6
     urban_terror6/fs_ladder03.TGA
     urban_terror4
     urban_terror4/nrg_yellowwall.jpg
     urban_terror8
     urban_terror8/wp-4.jpg
     filth
     filth/trak_light.tga
     filth/trak_trim22_n.tga
     filth/trak_light1.jpg
     filth/trak_bricks2_g.jpg
     filth/trak_basedrk2.jpg
     filth/trak_bricks2_g_n.tga
     filth/trak_beyondrecognition1.jpg
     filth/trak_rustypanel_g.jpg
     filth/trak_trim19.jpg
     filth/trak_floor_gray.jpg
     filth/trak_light1.blend.jpg
     filth/trak_tile_g.jpg
     filth/trak_rustybase_y.jpg
     filth/trak_bricks1_g_n.tga
     filth/trak_bricks1_g.jpg
     filth/trak_trim22.jpg
     trak3
     trak3/trak3_trim8a.tga
     trak3/trak3_base1e.tga
     trak3/trak3_supp1e.tga
     trak3/trak3_trim8a_n.tga
     trak3/trak3_base1a.tga
     trak3/trak3_blocks1a_n.tga
     trak3/trak3_trim7e.tga
     trak3/trak3_screen1a.tga
     trak3/trak3_tile1a.tga
     trak3/trak3_blocks1a.tga
     trak3/trak3-readme.txt
     trak3/trak3_plate1b.tga
     trak3/trak3_trim9a.tga
     trak3/trak3_trim2e.tga
     photorealistic_metal
     photorealistic_metal/metal098.jpg
     photorealistic_metal/metal027.jpg
     photorealistic_metal/metal063.jpg
     photorealistic_metal/metal109.jpg
     photorealistic_wallpaper
     photorealistic_wallpaper/wallp028+.jpg
     photorealistic_wallpaper/wallp003r.jpg
map "ut4_deceitful"

longname "The Death Lair"

type "ut_team ut_survivor ut_ctf"


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