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| File Name | Last Modified | File Size |
|---|---|---|
| ut4_dealey_b1.pk3 | 2018-02-13 20:26:38 | 12.14 MB |
| ut4_dealey_b2.pk3 | 2014-05-24 19:14:50 | 6.23 MB |
* Urban Terror Level *
--------------------------------------------------------------------------------
Title : Dealey Plaza Beta 2
Filename : ut4_dealey_b2.bsp
Author : mindriot
Date : 3/3/2008
E-mail address : ***********@*****.com
Homepage URL : n/a
--------------------------------------------------------------------------------
* Level Description *
--------------------------------------------------------------------------------
Dealey Plaza. Dallas, Texas. Site of JFK assassination.
--------------------------------------------------------------------------------
Single Player : No
Gamemodes : FFA, TDM, CTF, SUR
Suggested player load : ?
New Textures : No
New Sounds : No
--------------------------------------------------------------------------------
* Construction *
--------------------------------------------------------------------------------
Map Base : New
Prefabs used : None
Mapobjects used : Several
Editor used : gtkradiant 1.4
Other utilities used : q3map2build, q3map v.fs_20g, Notepad, Wordpad, Paint
Known Bugs : None known. Please let me know if you find any.
Compile machine : Intel P4 2.6GHz, 1G RAM
BSP time : < 1 minute
VIS time : 82 minutes
LIGHT time : 67 minutes
Total time : 149 minutes
Total Brushes :
DM spawns : 0
CAH/CTF spawns : 0
CAH capturepoints : 0
Locations : 0
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
This is it so far.
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
BlackRayne (Lt1) - for the models
Dragonne - for the advice and textures
FSK405 wily duck - for mapmaker and superman, which sucked me into Urban Terror and mapmaking again - thanks :P
urbanterror.net forum community - for the information and support
I have used textures, models, and sounds from various sources.
----------
*Textures*
----------
Directories: see "texture source list.txt" for complete list
Photorealistic Textures Pack by BerneyBoy - http://berneyboy.planetquake.gamespy.com/textures.htm
ut4_superman_b4 by FSK405 wily duck
ut4_sliema textures (canal_water.tga)
--------
*Models*
--------
BlackRayne (Lt1)
--------
*Sounds*
--------
helinew and windy from ut4_subterra by Null
* COPYRIGHT / PERMISSIONS *
--------------------------------------------------------------------------------
This map MAY NOT be sold, or in any other way turn into profit for any other
person than the author. This map MAY be distributed on any media as long as this
media is distributed freely without anyone having to pay for it.
You MAY NOT edit, reverse engineer, or otherwise modify the file "ut4_dealey_b2.bsp"
for redistribution in any form. All other files are the property of their respective
owners, with the understanding that the files are used within the context of the creators
permission. If any file is being used without proper consent, the owner can contact me
to discuss its removal.
scripts
ut4_dealey_b2.arena
ut4_dealey_b2.shader
sound
custom
custom/dota_wickedsick.wav
custom/duke_whipping.wav
custom/holyshit.wav
custom/excellent.wav
custom/fem_holyshit.wav
custom/q3a_perfect.wav
custom/fem_wickedsick.wav
custom/mk_superb.wav
custom/dota_godlike.wav
custom/q3a_holyshit.wav
custom/rampage.wav
custom/impressive.wav
custom/dota_combowhore.wav
custom/dota_unstoppable.wav
custom/fem_godlike.wav
custom/fem_rampage.wav
custom/dota_dominating.wav
custom/fem_dominating.wav
custom/mariojump.wav
custom/perfect.wav
levelshots
ut4_dealey_b2_bots.jpg
env
lws_180
lws_180/lws_180_rt.jpg
lws_180/lws_180_dn.jpg
lws_180/lws_180_up.jpg
lws_180/lws_180_lf.jpg
lws_180/lws_180_bk.jpg
lws_180/lws_180_ft.jpg
/README_ut4_dealey_b2.txt
maps
ut4_dealey_b2_bots.TGA
ut4_dealey_b2_bots.bsp
README_ut4_dealey_b2.txt
238.txt
ut4_dealey_b2_bots.aas
models
mapobjects
mapobjects/br_blackhawk
mapobjects/br_blackhawk/rotor2.tga
mapobjects/br_blackhawk/br_blackhawk2.qc
mapobjects/br_blackhawk/br_blackhawk1.qc
mapobjects/br_blackhawk/br_blackhawk5.jpg
mapobjects/br_blackhawk/readme.txt
mapobjects/br_blackhawk/br_blackhawk6.jpg
mapobjects/br_blackhawk/bhawk2.jpg
mapobjects/br_blackhawk/blackhk2.jpg
mapobjects/br_blackhawk/rotor1.tga
mapobjects/br_blackhawk/bhawk1.jpg
mapobjects/br_blackhawk/blackhk1.jpg
mapobjects/br_blackhawk/br_blackhawk3.qc
mapobjects/br_blackhawk/br_blackhawk3.jpg
mapobjects/br_blackhawk/br_blackhawk4.jpg
mapobjects/br_blackhawk/glass.jpg
textures
ut4_dealey_b2
ut4_dealey_b2/metal_white.jpg
ut4_dealey_b2/marble39.tga
ut4_dealey_b2/mp_wallpaper56_sml.jpg
ut4_dealey_b2/clouds.tga
ut4_dealey_b2/evil_ceil-older2.jpg
ut4_dealey_b2/water_clouds.jpg
ut4_dealey_b2/duck_green_arrow.tga
ut4_dealey_b2/whitemetal.jpg
ut4_dealey_b2/aerhcrete05_seam02_bump01_varied03.tga
ut4_dealey_b2/crude_warn.jpg
ut4_dealey_b2/fence_01.jpg
ut4_dealey_b2/concrete050.jpg
ut4_dealey_b2/door03.jpg
ut4_dealey_b2/canal_water.tga
ut4_dealey_b2/wood.tga
ut4_dealey_b2/concrete_scratchy.jpg
ut4_dealey_b2/lw_sidepanel_whitepink.jpg
ut4_dealey_b2/concrete5.jpg
ut4_dealey_b2/duck_asphalt.jpg
ut4_dealey_b2/floor065.jpg
ut4_dealey_b2/blue_water1.tga
ut4_dealey_b2/clang_floor2.jpg
ut4_dealey_b2/wall_tan.jpg
ut4_dealey_b2/evil_rbrick.jpg
ut4_dealey_b2/brick01a.jpg
ut4_dealey_b2/blue_water1c.tga
ut4_dealey_b2/sw_trackbase.jpg
ut4_dealey_b2/ceiling_light1.tga
ut4_dealey_b2/concrete_sidewalk.jpg
ut4_dealey_b2/bricks.tga
ut4_dealey_b2/lanewaysky.tga
ut4_dealey_b2/tinfx.tga
ut4_dealey_b2/evil_s_roof.jpg
ut4_dealey_b2/ground018.jpg
ut4_dealey_b2/white_light.jpg
ut4_dealey_b2/dirty_pewter.jpg
ut4_dealey_b2/concrete_d.jpg
ut4_dealey_b2/texture source list.txt
ut4_dealey_b2/haz_warn.jpg
ut4_dealey_b2/01_graywood.jpg
ut4_dealey_b2/marble22.tga
ut4_dealey_b2/metal_base.jpg
ut4_dealey_b2/hitler.jpg
ut4_dealey_b2/rock092.jpg
ut4_dealey_b2/buldembassytower.jpg
ut4_dealey_b2/dtsub_grass_chemlawn.jpg
ut4_dealey_b2/metal077.jpg
ut4_dealey_b2/wallpaper62-concrete-a.jpg
ut4_dealey_b2/concrete057.jpg
ut4_dealey_b2/wood091.jpg
ut4_dealey_b2/brick07.jpg
ut4_dealey_b2/sw_wood21.jpg
sounds
ut4_dealey_b2
ut4_dealey_b2/helinew.wav
ut4_dealey_b2/windy.wav
ut4_dealey_b2.arena
ut4_dealey_b2.shader
sound
custom
custom/dota_wickedsick.wav
custom/duke_whipping.wav
custom/holyshit.wav
custom/excellent.wav
custom/fem_holyshit.wav
custom/q3a_perfect.wav
custom/fem_wickedsick.wav
custom/mk_superb.wav
custom/dota_godlike.wav
custom/q3a_holyshit.wav
custom/rampage.wav
custom/impressive.wav
custom/dota_combowhore.wav
custom/dota_unstoppable.wav
custom/fem_godlike.wav
custom/fem_rampage.wav
custom/dota_dominating.wav
custom/fem_dominating.wav
custom/mariojump.wav
custom/perfect.wav
levelshots
ut4_dealey_b2_bots.jpg
env
lws_180
lws_180/lws_180_rt.jpg
lws_180/lws_180_dn.jpg
lws_180/lws_180_up.jpg
lws_180/lws_180_lf.jpg
lws_180/lws_180_bk.jpg
lws_180/lws_180_ft.jpg
/README_ut4_dealey_b2.txt
maps
ut4_dealey_b2_bots.TGA
ut4_dealey_b2_bots.bsp
README_ut4_dealey_b2.txt
238.txt
ut4_dealey_b2_bots.aas
models
mapobjects
mapobjects/br_blackhawk
mapobjects/br_blackhawk/rotor2.tga
mapobjects/br_blackhawk/br_blackhawk2.qc
mapobjects/br_blackhawk/br_blackhawk1.qc
mapobjects/br_blackhawk/br_blackhawk5.jpg
mapobjects/br_blackhawk/readme.txt
mapobjects/br_blackhawk/br_blackhawk6.jpg
mapobjects/br_blackhawk/bhawk2.jpg
mapobjects/br_blackhawk/blackhk2.jpg
mapobjects/br_blackhawk/rotor1.tga
mapobjects/br_blackhawk/bhawk1.jpg
mapobjects/br_blackhawk/blackhk1.jpg
mapobjects/br_blackhawk/br_blackhawk3.qc
mapobjects/br_blackhawk/br_blackhawk3.jpg
mapobjects/br_blackhawk/br_blackhawk4.jpg
mapobjects/br_blackhawk/glass.jpg
textures
ut4_dealey_b2
ut4_dealey_b2/metal_white.jpg
ut4_dealey_b2/marble39.tga
ut4_dealey_b2/mp_wallpaper56_sml.jpg
ut4_dealey_b2/clouds.tga
ut4_dealey_b2/evil_ceil-older2.jpg
ut4_dealey_b2/water_clouds.jpg
ut4_dealey_b2/duck_green_arrow.tga
ut4_dealey_b2/whitemetal.jpg
ut4_dealey_b2/aerhcrete05_seam02_bump01_varied03.tga
ut4_dealey_b2/crude_warn.jpg
ut4_dealey_b2/fence_01.jpg
ut4_dealey_b2/concrete050.jpg
ut4_dealey_b2/door03.jpg
ut4_dealey_b2/canal_water.tga
ut4_dealey_b2/wood.tga
ut4_dealey_b2/concrete_scratchy.jpg
ut4_dealey_b2/lw_sidepanel_whitepink.jpg
ut4_dealey_b2/concrete5.jpg
ut4_dealey_b2/duck_asphalt.jpg
ut4_dealey_b2/floor065.jpg
ut4_dealey_b2/blue_water1.tga
ut4_dealey_b2/clang_floor2.jpg
ut4_dealey_b2/wall_tan.jpg
ut4_dealey_b2/evil_rbrick.jpg
ut4_dealey_b2/brick01a.jpg
ut4_dealey_b2/blue_water1c.tga
ut4_dealey_b2/sw_trackbase.jpg
ut4_dealey_b2/ceiling_light1.tga
ut4_dealey_b2/concrete_sidewalk.jpg
ut4_dealey_b2/bricks.tga
ut4_dealey_b2/lanewaysky.tga
ut4_dealey_b2/tinfx.tga
ut4_dealey_b2/evil_s_roof.jpg
ut4_dealey_b2/ground018.jpg
ut4_dealey_b2/white_light.jpg
ut4_dealey_b2/dirty_pewter.jpg
ut4_dealey_b2/concrete_d.jpg
ut4_dealey_b2/texture source list.txt
ut4_dealey_b2/haz_warn.jpg
ut4_dealey_b2/01_graywood.jpg
ut4_dealey_b2/marble22.tga
ut4_dealey_b2/metal_base.jpg
ut4_dealey_b2/hitler.jpg
ut4_dealey_b2/rock092.jpg
ut4_dealey_b2/buldembassytower.jpg
ut4_dealey_b2/dtsub_grass_chemlawn.jpg
ut4_dealey_b2/metal077.jpg
ut4_dealey_b2/wallpaper62-concrete-a.jpg
ut4_dealey_b2/concrete057.jpg
ut4_dealey_b2/wood091.jpg
ut4_dealey_b2/brick07.jpg
ut4_dealey_b2/sw_wood21.jpg
sounds
ut4_dealey_b2
ut4_dealey_b2/helinew.wav
ut4_dealey_b2/windy.wav
map "ut4_dealey_b2"
longname "Dealey Plaza Beta 2"
type "ut_ffa ut_team ut_survivor ut_ctf"
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