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Similar files
| File Name | Last Modified | File Size |
|---|---|---|
| ut4_cownet2_rc1.pk3 | 2018-02-13 20:26:32 | 13.20 MB |
| ut4_cownet2_rc2.pk3 | 2017-02-05 18:31:00 | 13.11 MB |
######################################################################
## ##
## Urban Terror 3rd party level ##
## ##
## Title; cownet2 ##
## Author; Michael Cowin 'Sneaks Like Saki' ##
## ##
## cownet2 ##
## 8 day map test cownet ##
## ##
## reworked slowly over a few months ##
## ut4_cownet2 [not released] ##
## ##
## ut4_cownet2 ##
## 27th September 2010 [b1] ##
## ##
## 3rd October 2010 [rc1] ##
## ##
## 29th December 2011 [rc2] ##
## Author; !bugeyed ##
## ##
###################################################################cn2
ut4_cownet2
3rd party Map for ioUrban Terror 4.1 cownet LAN server
Original started 4th June 2010 and finished 12th June 2010
Map construction and custom textures by SneakS
Cownet is a small industrial zone city scape
Single Player; no
FFA, TDM, TS, CAH, FTL, CTF; 2-16
suggested; CTF 2-16 / TS 6-10
Thanks to www.blackrayne.net map objects, GTKRadiant 1.5 editor, the GIMP 2 image manipulator, Q3Map2Toolz
Thanks to everyone, the countless masses who have made GTK Radiant, and made it available, to ID & Frozen Sands for Urban Terror and the countless masses making the game what it is today
The Cownet textures may be used for your own Urban Terror mapping projects
while credit is given to the textures/scripts creator and include this README
cownet2
June 2010
Thanks [PRKL] Rappio and -WAR- SubJunk for independant testing and feedback 2010/2011
Cheers snafu for the cownet LAN severs
!bugeyed aka sneakslikesaki
December 2011
//rebuilt and play tested 4th July 2010
//rebuilt August 2010 sneaks [current 22st Aug]
//rebuild September 2010 ut4_cownet2 [current 27th Sep]
//rebuild October 2010 ut4_cownet2_rc1 [current 3rd October]
//added missing textures and models to the .pk3 29th December 2011 ut4_cownet2_rc2 [current 3rd October]
Dont use this level as a base to build your own maps, its not what it was intended for
This map is not for sale and can not be sold or used for profit
Please distribute this on any media freely and thanks
Built for ioUrban Terror 4.1 which is based on QIII
You do not have permission to replicate or edit for other mods or games.
## ##
## Urban Terror 3rd party level ##
## ##
## Title; cownet2 ##
## Author; Michael Cowin 'Sneaks Like Saki' ##
## ##
## cownet2 ##
## 8 day map test cownet ##
## ##
## reworked slowly over a few months ##
## ut4_cownet2 [not released] ##
## ##
## ut4_cownet2 ##
## 27th September 2010 [b1] ##
## ##
## 3rd October 2010 [rc1] ##
## ##
## 29th December 2011 [rc2] ##
## Author; !bugeyed ##
## ##
###################################################################cn2
ut4_cownet2
3rd party Map for ioUrban Terror 4.1 cownet LAN server
Original started 4th June 2010 and finished 12th June 2010
Map construction and custom textures by SneakS
Cownet is a small industrial zone city scape
Single Player; no
FFA, TDM, TS, CAH, FTL, CTF; 2-16
suggested; CTF 2-16 / TS 6-10
Thanks to www.blackrayne.net map objects, GTKRadiant 1.5 editor, the GIMP 2 image manipulator, Q3Map2Toolz
Thanks to everyone, the countless masses who have made GTK Radiant, and made it available, to ID & Frozen Sands for Urban Terror and the countless masses making the game what it is today
The Cownet textures may be used for your own Urban Terror mapping projects
while credit is given to the textures/scripts creator and include this README
cownet2
June 2010
Thanks [PRKL] Rappio and -WAR- SubJunk for independant testing and feedback 2010/2011
Cheers snafu for the cownet LAN severs
!bugeyed aka sneakslikesaki
December 2011
//rebuilt and play tested 4th July 2010
//rebuilt August 2010 sneaks [current 22st Aug]
//rebuild September 2010 ut4_cownet2 [current 27th Sep]
//rebuild October 2010 ut4_cownet2_rc1 [current 3rd October]
//added missing textures and models to the .pk3 29th December 2011 ut4_cownet2_rc2 [current 3rd October]
Dont use this level as a base to build your own maps, its not what it was intended for
This map is not for sale and can not be sold or used for profit
Please distribute this on any media freely and thanks
Built for ioUrban Terror 4.1 which is based on QIII
You do not have permission to replicate or edit for other mods or games.
scripts
ut4_slsbase.shader
cn2_skybox.shader
ut4_cownet2.shader
ut4_cownet2.arena
levelshots
ut4_cownet2_rc2_subots.JPG
env
cn2_envskybox
cn2_envskybox/cownet2_ft.jpg
cn2_envskybox/cownet2_up.jpg
cn2_envskybox/cownet2_bk.jpg
cn2_envskybox/cownet2_rt.jpg
cn2_envskybox/cownet2_dn.jpg
cn2_envskybox/cownet2_lf.jpg
maps
ut4_cownet2_rc2_subots.tga
ut4_cownet2_rc2_subots.aas
ut4_cownet2_rc2_subots.bsp
models
mapobjects
mapobjects/cityhall
mapobjects/cityhall/support.jpg
mapobjects/cityhall/support.tga
mapobjects/cityhall/support.md3
mapobjects/br_alcohol
mapobjects/br_alcohol/br_liquor2.qc
mapobjects/br_alcohol/br_can2.md3
mapobjects/br_alcohol/br_beer2.qc
mapobjects/br_alcohol/br_liquor3.qc
mapobjects/br_alcohol/br_beerbox4.md3
mapobjects/br_alcohol/br_beer2.md3
mapobjects/br_alcohol/br_jd.md3
mapobjects/br_alcohol/br_cans.jpg
mapobjects/br_alcohol/br_keg.jpg
mapobjects/br_alcohol/readme.txt
mapobjects/br_alcohol/br_beer3.md3
mapobjects/br_alcohol/br_liquor.jpg
mapobjects/br_alcohol/br_can3.md3
mapobjects/br_alcohol/br_beerbox1.qc
mapobjects/br_alcohol/br_beer3.qc
mapobjects/br_alcohol/br_beer1.qc
mapobjects/br_alcohol/br_beerbox3.md3
mapobjects/br_alcohol/br_liquor2.md3
mapobjects/br_alcohol/br_beerbox4.qc
mapobjects/br_alcohol/br_beerbox2.qc
mapobjects/br_alcohol/br_beerbox1.md3
mapobjects/br_alcohol/br_beerbox.jpg
mapobjects/br_alcohol/br_can1.qc
mapobjects/br_alcohol/br_keg1.qc
mapobjects/br_alcohol/br_beerbox2.md3
mapobjects/br_alcohol/br_beer1.md3
mapobjects/br_alcohol/br_can2.qc
mapobjects/br_alcohol/br_can3.qc
mapobjects/br_alcohol/br_liquor3.md3
mapobjects/br_alcohol/br_can1.md3
mapobjects/br_alcohol/br_liquor1.md3
mapobjects/br_alcohol/br_liquor1.qc
mapobjects/br_alcohol/br_beerbox3.qc
mapobjects/br_alcohol/br_jd.qc
mapobjects/br_alcohol/br_keg1.md3
mapobjects/br_alcohol/br_jd.jpg
mapobjects/br_trash
mapobjects/br_trash/br_trash2.qc
mapobjects/br_trash/br_dumpster2.md3
mapobjects/br_trash/br_dumpster1.qc
mapobjects/br_trash/br_dumpster2.qc
mapobjects/br_trash/br_trash.jpg
mapobjects/br_trash/br_trash3.md3
mapobjects/br_trash/readme.txt
mapobjects/br_trash/br_dumpster1.md3
mapobjects/br_trash/br_trash4.qc
mapobjects/br_trash/br_trash4.md3
mapobjects/br_trash/br_trash1.md3
mapobjects/br_trash/br_trash1.qc
mapobjects/br_trash/br_trash2.md3
mapobjects/br_trash/br_trash3.qc
mapobjects/br_bomb
mapobjects/br_bomb/br_bomb.qc
mapobjects/br_bomb/br_bomb.md3
mapobjects/br_bomb/readme.txt
mapobjects/br_bomb/br_bomb.jpg
mapobjects/br_armory
mapobjects/br_armory/br_red.tga
mapobjects/br_armory/br_guns1.jpg
mapobjects/br_armory/br_nuke.md3
mapobjects/br_armory/br_plainglass.tga
mapobjects/br_armory/br_nuke.jpg
mapobjects/br_armory/br_green.tga
mapobjects/br_armory/br_nuke.qc
mapobjects/o3-angel
mapobjects/o3-angel/body-b.tga
mapobjects/o3-angel/head-b.tga
mapobjects/o3-angel/body-m.tga
mapobjects/o3-angel/wing-m.tga
mapobjects/o3-angel/o3-angel-b.md3
mapobjects/o3-angel/body.tga
mapobjects/o3-angel/head-m.tga
mapobjects/o3-angel/o3-angel-m.md3
mapobjects/o3-angel/wing-b.tga
mapobjects/o3-angel/angel.txt
mapobjects/o3-angel/o3-angel.md3
mapobjects/o3-angel/wing.tga
mapobjects/o3-angel/head.tga
mapobjects/br_streetpack
mapobjects/br_streetpack/br_mailbox.md3
mapobjects/br_streetpack/br_newsstand4.qc
mapobjects/br_streetpack/br_newsstand4.md3
mapobjects/br_streetpack/br_newsstand3.jpg
mapobjects/br_streetpack/br_newsstand3.md3
mapobjects/br_streetpack/br_mailbox.jpg
mapobjects/br_streetpack/br_newsstand3.qc
mapobjects/br_streetpack/br_cone.md3
mapobjects/br_streetpack/br_barrier.qc
mapobjects/br_streetpack/readme.txt
mapobjects/br_streetpack/br_stoplight.md3
mapobjects/br_streetpack/br_newsstand1.md3
mapobjects/br_streetpack/br_stoplight.qc
mapobjects/br_streetpack/br_barrell.md3
mapobjects/br_streetpack/br_hydrant.qc
mapobjects/br_streetpack/br_newsstand2.jpg
mapobjects/br_streetpack/br_barrier.md3
mapobjects/br_streetpack/br_newsstand2.qc
mapobjects/br_streetpack/br_mailbox.qc
mapobjects/br_streetpack/br_newsstand1.jpg
mapobjects/br_streetpack/br_newsstand2.md3
mapobjects/br_streetpack/br_cone.qc
mapobjects/br_streetpack/br_newsstand1.qc
mapobjects/br_streetpack/br_barrell.qc
mapobjects/br_streetpack/br_newsstand.jpg
mapobjects/br_streetpack/br_hydrant.jpg
mapobjects/br_streetpack/br_barrier.jpg
mapobjects/br_streetpack/br_hydrant.md3
mapobjects/br_streetpack/br_stoplight.jpg
mapobjects/br_casa
mapobjects/br_casa/br_paper1.md3
mapobjects/br_casa/readme.txt
mapobjects/br_casa/br_paper.qc
mapobjects/br_casa/br_paper.md3
mapobjects/br_casa/br_bench.md3
mapobjects/br_casa/br_paper3.tga
mapobjects/br_casa/br_bench.jpg
mapobjects/br_casa/br_paper2.tga
mapobjects/br_casa/br_paper.jpg
mapobjects/br_casa/br_paper1.qc
mapobjects/br_casa/br_bench.qc
mapobjects/br_garbagecans
mapobjects/br_garbagecans/br_bag2.qc
mapobjects/br_garbagecans/br_bag1.md3
mapobjects/br_garbagecans/br_can2.md3
mapobjects/br_garbagecans/br_cans.jpg
mapobjects/br_garbagecans/br_bag2.md3
mapobjects/br_garbagecans/readme.txt
mapobjects/br_garbagecans/br_can3.md3
mapobjects/br_garbagecans/br_bag3.qc
mapobjects/br_garbagecans/br_bag5.md3
mapobjects/br_garbagecans/br_can4.md3
mapobjects/br_garbagecans/br_bag5.qc
mapobjects/br_garbagecans/br_bag1.qc
mapobjects/br_garbagecans/br_bag4.md3
mapobjects/br_garbagecans/br_can1.qc
mapobjects/br_garbagecans/br_can2.qc
mapobjects/br_garbagecans/br_can4.qc
mapobjects/br_garbagecans/br_can3.qc
mapobjects/br_garbagecans/br_can1.md3
mapobjects/br_garbagecans/br_bag4.qc
mapobjects/br_garbagecans/br_bag3.md3
README
textures
ut4_cownet2
ut4_cownet2/cgtcn2_mach1nefus30054.jpg
ut4_cownet2/cgtcn2_signxt0005.tga
ut4_cownet2/cn2_metalcontainerbk0059.jpg
ut4_cownet2/cgtcn2_pipes0008.jpg
ut4_cownet2/cn2_sneakswashere.tga
ut4_cownet2/0_cn2tag.tga
ut4_cownet2/cn2_ironcaulk.tga
ut4_cownet2/cn2_cementdark.jpg
ut4_cownet2/cn2_vine.tga
ut4_cownet2/cn2_metalcontainerft0059.jpg
ut4_cownet2/cgtcn2_sewerlid0120.tga
ut4_cownet2/cgtcn2_m3ta1rollup0052.jpg
ut4_cownet2/cgtcn2_variousbooks0596.jpg
ut4_cownet2/cn2paint_yellow.jpg
ut4_cownet2/cgtcn2_bricklargepainted00402.jpg
ut4_cownet2/cgtcn2_vents0093.jpg
ut4_cownet2/cgtcn2_mach1n3fuse0054.jpg
ut4_cownet2/cgtcn2_woodplank0045.jpg
ut4_cownet2/cgtcn2_supercomputer1.jpg
ut4_cownet2/cgtcn2_concretedirty0235f.jpg
ut4_cownet2/utturnpike_glassclear.tga
ut4_cownet2/cgtcn2_bricklargepainted00403b.jpg
ut4_cownet2/cgtcn2_concretedirty0235e.jpg
ut4_cownet2/cgtcn2roof_slate0104.jpg
ut4_cownet2/cn2light_street.tga
ut4_cownet2/cn2_asphaltlight.jpg
ut4_cownet2/cn2_road2.jpg
ut4_cownet2/cn2_metalcontainersd0052.jpg
ut4_cownet2/cn2_asphaltdark.jpg
ut4_cownet2/cn2paint_black.jpg
ut4_cownet2/cgtcn2_brickunpainted0031.jpg
ut4_cownet2/cn2_cnbluesky.tga
ut4_cownet2/cn2paint_insidewall.jpg
ut4_cownet2/cn2_mesh.tga
ut4_cownet2/cgtcn2_signrad0001.tga
ut4_cownet2/cgtcn2_signrc0102.tga
ut4_cownet2/cgtcn2_bricklargepainted00401.jpg
ut4_cownet2/cn2light_redbeam.tga
ut4_cownet2/cn2_slickclip.tga
ut4_cownet2/cgtcn2_signtres0013.tga
ut4_cownet2/2_cn2istetag.tga
ut4_cownet2/cgtcn2_buttons0140.jpg
ut4_cownet2/cn2paint_abstract.jpg
ut4_cownet2/cn2paint_white.jpg
ut4_cownet2/cgtcn2_m34alrollup0052.jpg
ut4_cownet2/cgtcn2_woodplank0020.jpg
ut4_cownet2/cgtcn2_doorwood0067.jpg
cn2_skybox
cn2_skybox/cn2_skies
cn2_skybox/cn2_skies/cownet2.jpg
ut4_slsbase
ut4_slsbase/slsbase_3grey512.jpg
ut4_slsbase/slsbaselight.tga
ut4_southferguson
ut4_southferguson/cgtsls_concretedirty0235atile.jpg
ut4_southferguson/utf3_4_tin512.jpg
ut4_southferguson/cgtsls_concrete20235b.jpg
ut4_southferguson/cgtsls_WindowsIndustrial1.jpg
ut4_southferguson/cgtsls_concretedirty0235gtile.jpg
ut4_southferguson/cgtsls1_BrickLargePainted0031.jpg
ut4_southferguson/cgtsls_signno0034.jpg
ut4_southferguson/cgtsls_blackroad0152b.jpg
ut4_southferguson/cgtsls1_woodplank0020.jpg
ut4_southferguson/cgtsls1_BrickLargePainted0027.jpg
/READMEut4_cn2_rc2.txt
ut4_slsbase.shader
cn2_skybox.shader
ut4_cownet2.shader
ut4_cownet2.arena
levelshots
ut4_cownet2_rc2_subots.JPG
env
cn2_envskybox
cn2_envskybox/cownet2_ft.jpg
cn2_envskybox/cownet2_up.jpg
cn2_envskybox/cownet2_bk.jpg
cn2_envskybox/cownet2_rt.jpg
cn2_envskybox/cownet2_dn.jpg
cn2_envskybox/cownet2_lf.jpg
maps
ut4_cownet2_rc2_subots.tga
ut4_cownet2_rc2_subots.aas
ut4_cownet2_rc2_subots.bsp
models
mapobjects
mapobjects/cityhall
mapobjects/cityhall/support.jpg
mapobjects/cityhall/support.tga
mapobjects/cityhall/support.md3
mapobjects/br_alcohol
mapobjects/br_alcohol/br_liquor2.qc
mapobjects/br_alcohol/br_can2.md3
mapobjects/br_alcohol/br_beer2.qc
mapobjects/br_alcohol/br_liquor3.qc
mapobjects/br_alcohol/br_beerbox4.md3
mapobjects/br_alcohol/br_beer2.md3
mapobjects/br_alcohol/br_jd.md3
mapobjects/br_alcohol/br_cans.jpg
mapobjects/br_alcohol/br_keg.jpg
mapobjects/br_alcohol/readme.txt
mapobjects/br_alcohol/br_beer3.md3
mapobjects/br_alcohol/br_liquor.jpg
mapobjects/br_alcohol/br_can3.md3
mapobjects/br_alcohol/br_beerbox1.qc
mapobjects/br_alcohol/br_beer3.qc
mapobjects/br_alcohol/br_beer1.qc
mapobjects/br_alcohol/br_beerbox3.md3
mapobjects/br_alcohol/br_liquor2.md3
mapobjects/br_alcohol/br_beerbox4.qc
mapobjects/br_alcohol/br_beerbox2.qc
mapobjects/br_alcohol/br_beerbox1.md3
mapobjects/br_alcohol/br_beerbox.jpg
mapobjects/br_alcohol/br_can1.qc
mapobjects/br_alcohol/br_keg1.qc
mapobjects/br_alcohol/br_beerbox2.md3
mapobjects/br_alcohol/br_beer1.md3
mapobjects/br_alcohol/br_can2.qc
mapobjects/br_alcohol/br_can3.qc
mapobjects/br_alcohol/br_liquor3.md3
mapobjects/br_alcohol/br_can1.md3
mapobjects/br_alcohol/br_liquor1.md3
mapobjects/br_alcohol/br_liquor1.qc
mapobjects/br_alcohol/br_beerbox3.qc
mapobjects/br_alcohol/br_jd.qc
mapobjects/br_alcohol/br_keg1.md3
mapobjects/br_alcohol/br_jd.jpg
mapobjects/br_trash
mapobjects/br_trash/br_trash2.qc
mapobjects/br_trash/br_dumpster2.md3
mapobjects/br_trash/br_dumpster1.qc
mapobjects/br_trash/br_dumpster2.qc
mapobjects/br_trash/br_trash.jpg
mapobjects/br_trash/br_trash3.md3
mapobjects/br_trash/readme.txt
mapobjects/br_trash/br_dumpster1.md3
mapobjects/br_trash/br_trash4.qc
mapobjects/br_trash/br_trash4.md3
mapobjects/br_trash/br_trash1.md3
mapobjects/br_trash/br_trash1.qc
mapobjects/br_trash/br_trash2.md3
mapobjects/br_trash/br_trash3.qc
mapobjects/br_bomb
mapobjects/br_bomb/br_bomb.qc
mapobjects/br_bomb/br_bomb.md3
mapobjects/br_bomb/readme.txt
mapobjects/br_bomb/br_bomb.jpg
mapobjects/br_armory
mapobjects/br_armory/br_red.tga
mapobjects/br_armory/br_guns1.jpg
mapobjects/br_armory/br_nuke.md3
mapobjects/br_armory/br_plainglass.tga
mapobjects/br_armory/br_nuke.jpg
mapobjects/br_armory/br_green.tga
mapobjects/br_armory/br_nuke.qc
mapobjects/o3-angel
mapobjects/o3-angel/body-b.tga
mapobjects/o3-angel/head-b.tga
mapobjects/o3-angel/body-m.tga
mapobjects/o3-angel/wing-m.tga
mapobjects/o3-angel/o3-angel-b.md3
mapobjects/o3-angel/body.tga
mapobjects/o3-angel/head-m.tga
mapobjects/o3-angel/o3-angel-m.md3
mapobjects/o3-angel/wing-b.tga
mapobjects/o3-angel/angel.txt
mapobjects/o3-angel/o3-angel.md3
mapobjects/o3-angel/wing.tga
mapobjects/o3-angel/head.tga
mapobjects/br_streetpack
mapobjects/br_streetpack/br_mailbox.md3
mapobjects/br_streetpack/br_newsstand4.qc
mapobjects/br_streetpack/br_newsstand4.md3
mapobjects/br_streetpack/br_newsstand3.jpg
mapobjects/br_streetpack/br_newsstand3.md3
mapobjects/br_streetpack/br_mailbox.jpg
mapobjects/br_streetpack/br_newsstand3.qc
mapobjects/br_streetpack/br_cone.md3
mapobjects/br_streetpack/br_barrier.qc
mapobjects/br_streetpack/readme.txt
mapobjects/br_streetpack/br_stoplight.md3
mapobjects/br_streetpack/br_newsstand1.md3
mapobjects/br_streetpack/br_stoplight.qc
mapobjects/br_streetpack/br_barrell.md3
mapobjects/br_streetpack/br_hydrant.qc
mapobjects/br_streetpack/br_newsstand2.jpg
mapobjects/br_streetpack/br_barrier.md3
mapobjects/br_streetpack/br_newsstand2.qc
mapobjects/br_streetpack/br_mailbox.qc
mapobjects/br_streetpack/br_newsstand1.jpg
mapobjects/br_streetpack/br_newsstand2.md3
mapobjects/br_streetpack/br_cone.qc
mapobjects/br_streetpack/br_newsstand1.qc
mapobjects/br_streetpack/br_barrell.qc
mapobjects/br_streetpack/br_newsstand.jpg
mapobjects/br_streetpack/br_hydrant.jpg
mapobjects/br_streetpack/br_barrier.jpg
mapobjects/br_streetpack/br_hydrant.md3
mapobjects/br_streetpack/br_stoplight.jpg
mapobjects/br_casa
mapobjects/br_casa/br_paper1.md3
mapobjects/br_casa/readme.txt
mapobjects/br_casa/br_paper.qc
mapobjects/br_casa/br_paper.md3
mapobjects/br_casa/br_bench.md3
mapobjects/br_casa/br_paper3.tga
mapobjects/br_casa/br_bench.jpg
mapobjects/br_casa/br_paper2.tga
mapobjects/br_casa/br_paper.jpg
mapobjects/br_casa/br_paper1.qc
mapobjects/br_casa/br_bench.qc
mapobjects/br_garbagecans
mapobjects/br_garbagecans/br_bag2.qc
mapobjects/br_garbagecans/br_bag1.md3
mapobjects/br_garbagecans/br_can2.md3
mapobjects/br_garbagecans/br_cans.jpg
mapobjects/br_garbagecans/br_bag2.md3
mapobjects/br_garbagecans/readme.txt
mapobjects/br_garbagecans/br_can3.md3
mapobjects/br_garbagecans/br_bag3.qc
mapobjects/br_garbagecans/br_bag5.md3
mapobjects/br_garbagecans/br_can4.md3
mapobjects/br_garbagecans/br_bag5.qc
mapobjects/br_garbagecans/br_bag1.qc
mapobjects/br_garbagecans/br_bag4.md3
mapobjects/br_garbagecans/br_can1.qc
mapobjects/br_garbagecans/br_can2.qc
mapobjects/br_garbagecans/br_can4.qc
mapobjects/br_garbagecans/br_can3.qc
mapobjects/br_garbagecans/br_can1.md3
mapobjects/br_garbagecans/br_bag4.qc
mapobjects/br_garbagecans/br_bag3.md3
README
textures
ut4_cownet2
ut4_cownet2/cgtcn2_mach1nefus30054.jpg
ut4_cownet2/cgtcn2_signxt0005.tga
ut4_cownet2/cn2_metalcontainerbk0059.jpg
ut4_cownet2/cgtcn2_pipes0008.jpg
ut4_cownet2/cn2_sneakswashere.tga
ut4_cownet2/0_cn2tag.tga
ut4_cownet2/cn2_ironcaulk.tga
ut4_cownet2/cn2_cementdark.jpg
ut4_cownet2/cn2_vine.tga
ut4_cownet2/cn2_metalcontainerft0059.jpg
ut4_cownet2/cgtcn2_sewerlid0120.tga
ut4_cownet2/cgtcn2_m3ta1rollup0052.jpg
ut4_cownet2/cgtcn2_variousbooks0596.jpg
ut4_cownet2/cn2paint_yellow.jpg
ut4_cownet2/cgtcn2_bricklargepainted00402.jpg
ut4_cownet2/cgtcn2_vents0093.jpg
ut4_cownet2/cgtcn2_mach1n3fuse0054.jpg
ut4_cownet2/cgtcn2_woodplank0045.jpg
ut4_cownet2/cgtcn2_supercomputer1.jpg
ut4_cownet2/cgtcn2_concretedirty0235f.jpg
ut4_cownet2/utturnpike_glassclear.tga
ut4_cownet2/cgtcn2_bricklargepainted00403b.jpg
ut4_cownet2/cgtcn2_concretedirty0235e.jpg
ut4_cownet2/cgtcn2roof_slate0104.jpg
ut4_cownet2/cn2light_street.tga
ut4_cownet2/cn2_asphaltlight.jpg
ut4_cownet2/cn2_road2.jpg
ut4_cownet2/cn2_metalcontainersd0052.jpg
ut4_cownet2/cn2_asphaltdark.jpg
ut4_cownet2/cn2paint_black.jpg
ut4_cownet2/cgtcn2_brickunpainted0031.jpg
ut4_cownet2/cn2_cnbluesky.tga
ut4_cownet2/cn2paint_insidewall.jpg
ut4_cownet2/cn2_mesh.tga
ut4_cownet2/cgtcn2_signrad0001.tga
ut4_cownet2/cgtcn2_signrc0102.tga
ut4_cownet2/cgtcn2_bricklargepainted00401.jpg
ut4_cownet2/cn2light_redbeam.tga
ut4_cownet2/cn2_slickclip.tga
ut4_cownet2/cgtcn2_signtres0013.tga
ut4_cownet2/2_cn2istetag.tga
ut4_cownet2/cgtcn2_buttons0140.jpg
ut4_cownet2/cn2paint_abstract.jpg
ut4_cownet2/cn2paint_white.jpg
ut4_cownet2/cgtcn2_m34alrollup0052.jpg
ut4_cownet2/cgtcn2_woodplank0020.jpg
ut4_cownet2/cgtcn2_doorwood0067.jpg
cn2_skybox
cn2_skybox/cn2_skies
cn2_skybox/cn2_skies/cownet2.jpg
ut4_slsbase
ut4_slsbase/slsbase_3grey512.jpg
ut4_slsbase/slsbaselight.tga
ut4_southferguson
ut4_southferguson/cgtsls_concretedirty0235atile.jpg
ut4_southferguson/utf3_4_tin512.jpg
ut4_southferguson/cgtsls_concrete20235b.jpg
ut4_southferguson/cgtsls_WindowsIndustrial1.jpg
ut4_southferguson/cgtsls_concretedirty0235gtile.jpg
ut4_southferguson/cgtsls1_BrickLargePainted0031.jpg
ut4_southferguson/cgtsls_signno0034.jpg
ut4_southferguson/cgtsls_blackroad0152b.jpg
ut4_southferguson/cgtsls1_woodplank0020.jpg
ut4_southferguson/cgtsls1_BrickLargePainted0027.jpg
/READMEut4_cn2_rc2.txt
map "ut4_cownet2_rc2"
longname "cn2_rc2"
type "ut_ffa ut_team ut_survivor ut_follow ut_cah ut_ctf ut_bomb"
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