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| File Name | Last Modified | File Size |
|---|---|---|
| ut43_flaw_a2.pk3 | 2021-08-15 04:24:14 | 16.72 MB |
| ut43_flaw_a3.pk3 | 2021-08-15 22:48:34 | 17.06 MB |
| ut43_flaw_b1.pk3 | 2021-09-09 01:10:27 | 18.92 MB |
Flaw by quak (aka PsyDuck)
Thanks to Ulbens, Shird, c0ffee and rabbit for help with testing
Change Logs:
General Things:
B1_fix:
- Suport for new ob control
- minor grafical fixes
B1:
- Some changes to textures: skyboxes, tiled floors, underwater floor
- Return Tp's after end
- Secret jump added
- 2 Secret ducks added!!! (In 1 secret room)
Sticky Walls:
B1:
- 6 New jumps (Wall slide jumps)
- J11(Old 9) Reworked & Rebalanced
- J24(last jump) End reworked to wall slide
- Timer moved before J0
- General balance fixes
quak Bounce:
B1:
- J15 rebalanced
- J13 fixed
A2(Flaw):
- J4 moved to j9, and recolord platforms
- Fixed timer glitch
- Added flares to end of jumps
- Minor platform adjustments to make some things less anoying
- j14 slight harder (Anti crouch on last plat)
- J3 more forgiving for no pre
- j13 first ob plat made consistent
- Sound on last jump leet
quak Doors:
B1:
- 2 New jumps added
- J7(Old 5) Oj's fixed
Extra:
B1:
- J4 Oj's fixed & balanced
Entity Reductions Done:
Merges of TP's:
All QB
All Extra
All Door
sticky0
Settings:
- Sun [Sky]
q3map_sunExt 1 0.9 0.7 150 65 69 3 16
q3map_skylight 180 3
Worldspawn:
Ambinet 15
_lightmapscale 2
_blocksize 1024 1024 0
TODOs:
General:
Spawn:
quak Bounce:
Sticky Walls:
quak Doors:
Extra:
Secret:
Thanks to Ulbens, Shird, c0ffee and rabbit for help with testing
Change Logs:
General Things:
B1_fix:
- Suport for new ob control
- minor grafical fixes
B1:
- Some changes to textures: skyboxes, tiled floors, underwater floor
- Return Tp's after end
- Secret jump added
- 2 Secret ducks added!!! (In 1 secret room)
Sticky Walls:
B1:
- 6 New jumps (Wall slide jumps)
- J11(Old 9) Reworked & Rebalanced
- J24(last jump) End reworked to wall slide
- Timer moved before J0
- General balance fixes
quak Bounce:
B1:
- J15 rebalanced
- J13 fixed
A2(Flaw):
- J4 moved to j9, and recolord platforms
- Fixed timer glitch
- Added flares to end of jumps
- Minor platform adjustments to make some things less anoying
- j14 slight harder (Anti crouch on last plat)
- J3 more forgiving for no pre
- j13 first ob plat made consistent
- Sound on last jump leet
quak Doors:
B1:
- 2 New jumps added
- J7(Old 5) Oj's fixed
Extra:
B1:
- J4 Oj's fixed & balanced
Entity Reductions Done:
Merges of TP's:
All QB
All Extra
All Door
sticky0
Settings:
- Sun [Sky]
q3map_sunExt 1 0.9 0.7 150 65 69 3 16
q3map_skylight 180 3
Worldspawn:
Ambinet 15
_lightmapscale 2
_blocksize 1024 1024 0
TODOs:
General:
Spawn:
quak Bounce:
Sticky Walls:
quak Doors:
Extra:
Secret:
scripts
flaw_ext_gray_tinted.shader
flaw_flares_w.shader
flaw_ext_dark_tinted.shader
flaw_flares_g.shader
flaw_ext5.shader
flaw_flares_p.shader
flaw_flares_b.shader
flaw_normal.shader
flaw_ext_normal_tinted.shader
flaw_ext3.shader
flaw_ext_light.shader
flaw_ext4.shader
flaw_dark.shader
flaw_brown.shader
flaw_light.shader
flaw_ext_bright_tinted.shader
flaw_flares_y.shader
flaw_flares_p3.shader
flaw_ext_normal.shader
flaw_ext_brown_tinted.shader
flaw_bright.shader
flaw_flares_r.shader
flaw_flares_yo.shader
flaw_gray.shader
flaw_flares_c.shader
flaw_ext2_sky.shader
flaw_ext6.shader
sound
flaw
flaw/likekilltheguy.wav
flaw/lalalallala.wav
flaw/demented.wav
flaw/sleepy.wav
flaw/hithere.wav
flaw/likeme.wav
flaw/pls.wav
flaw/workinthemines.wav
flaw/coruptsoul2.wav
flaw/buynny.wav
movers
movers/plats
movers/plats/pt1_strt.wav
movers/plats/pt1_end.wav
levelshots
ut43_flaw_b1_fix.jpg
/Flaw.txt
maps
ut43_flaw_b1_fix.bsp
ut43_flaw_b1_fix.map
ut43_flaw_b1_fix.TGA
models
other
other/Psyduck
other/Psyduck/nose.png
other/Psyduck/psyduck.dae
other/Psyduck/Thumbs.db
other/Psyduck/skin.png
other/Psyduck/tie.png
other/Psyduck/psyduck.mtl
other/Psyduck/mouth.png
other/Psyduck/psyduck.fbx
other/Psyduck/psyduck.obj
other/Psyduck/eyes.png
textures
flaw
flaw/gray.tga
flaw/color
flaw/color/s_yellow.jpg
flaw/color/truepink.tga
flaw/color/lightblue.tga
flaw/color/s_blue.jpg
flaw/color/pink.tga
flaw/color/blue.tga
flaw/color/white.jpg
flaw/color/s_orange.jpg
flaw/color/s_white.jpg
flaw/color/yellow.tga
flaw/color/gb.tga
flaw/color/lime.tga
flaw/color/green.tga
flaw/color/purple.tga
flaw/color/s_red.jpg
flaw/color/s_purple.jpg
flaw/color/s_lime.jpg
flaw/color/s_truepink.jpg
flaw/color/red.tga
flaw/color/cyan.tga
flaw/color/s_green.jpg
flaw/color/orange.tga
flaw/warn3.tga
flaw/env
flaw/env/pand_12.jpg
flaw/env/pand_1.jpg
flaw/dark.tga
flaw/light
flaw/light/light2r.tga
flaw/light/light2p.tga
flaw/light/light2w.tga
flaw/light/light2y.tga
flaw/light/light2g.tga
flaw/light/light2b.tga
flaw/water
flaw/water/water3.tga
flaw/water/water2.tga
flaw/bright.tga
flaw/warn5.tga
flaw/floor.tga
flaw/floorr.tga
flaw/warn2.tga
flaw/tile1.tga
flaw/tile2.tga
flaw/warn4.tga
flaw/brown.tga
flaw/warn1.tga
flaw_ext2
flaw_ext2/env
flaw_ext2/env/pand_5.jpg
flaw_ext2/env/pand_24.jpg
flaw_ext2/env/pand_4.jpg
flaw_ext2/env/pand_18.jpg
flaw_ext2/env/pand_22.jpg
flaw_ext2/env/pand_26.jpg
flaw_ext2/env/pand_23.jpg
flaw_ext2/env/pand_30.jpg
flaw_flares
flaw_flares/flare_p3.jpg
flaw_flares/flare_b.jpg
flaw_flares/flare_c.jpg
flaw_flares/flare_y.jpg
flaw_flares/flare_g.jpg
flaw_flares/flare_r.jpg
flaw_flares/flare_yo.jpg
flaw_flares/flare_p.jpg
flaw_flares/flare_w.jpg
flaw_ext5
flaw_ext5/tile_greenish2.tga
flaw_ext4
flaw_ext4/sticky.tga
flaw_ext4/extra.tga
flaw_ext4/bounce.tga
flaw_ext4/doors.tga
flaw_ext6
flaw_ext6/tiles_blue.jpg
flaw_ext6/tiles_green.jpg
flaw_ext6/tiles_red.jpg
flaw_ext6/tiles_white.jpg
flaw_ext6/tiles_yellow.jpg
flaw_ext
flaw_ext/tint
flaw_ext/tint/cyan_tint.tga
flaw_ext/tint/pink_tint.tga
flaw_ext/tint/red_tint.tga
flaw_ext/tint/gb_tint.tga
flaw_ext/tint/white_tint.tga
flaw_ext/tint/green_tint.tga
flaw_ext/tint/blue_tint.tga
flaw_ext/tint/lb_tint.tga
flaw_ext/light
flaw_ext/light/light2pi.tga
flaw_ext/light/light2l.tga
flaw_ext/light/light2o.tga
flaw_ext/warn7.tga
flaw_ext/tile_greenish.tga
flaw_ext/tile_cyanish.tga
flaw_ext/warn6.tga
flaw_ext/tile_redish.tga
flaw_ext/warn8.tga
flaw_ext/tile3.tga
flaw_ext3
flaw_ext3/superleet.tga
flaw_ext_gray_tinted.shader
flaw_flares_w.shader
flaw_ext_dark_tinted.shader
flaw_flares_g.shader
flaw_ext5.shader
flaw_flares_p.shader
flaw_flares_b.shader
flaw_normal.shader
flaw_ext_normal_tinted.shader
flaw_ext3.shader
flaw_ext_light.shader
flaw_ext4.shader
flaw_dark.shader
flaw_brown.shader
flaw_light.shader
flaw_ext_bright_tinted.shader
flaw_flares_y.shader
flaw_flares_p3.shader
flaw_ext_normal.shader
flaw_ext_brown_tinted.shader
flaw_bright.shader
flaw_flares_r.shader
flaw_flares_yo.shader
flaw_gray.shader
flaw_flares_c.shader
flaw_ext2_sky.shader
flaw_ext6.shader
sound
flaw
flaw/likekilltheguy.wav
flaw/lalalallala.wav
flaw/demented.wav
flaw/sleepy.wav
flaw/hithere.wav
flaw/likeme.wav
flaw/pls.wav
flaw/workinthemines.wav
flaw/coruptsoul2.wav
flaw/buynny.wav
movers
movers/plats
movers/plats/pt1_strt.wav
movers/plats/pt1_end.wav
levelshots
ut43_flaw_b1_fix.jpg
/Flaw.txt
maps
ut43_flaw_b1_fix.bsp
ut43_flaw_b1_fix.map
ut43_flaw_b1_fix.TGA
models
other
other/Psyduck
other/Psyduck/nose.png
other/Psyduck/psyduck.dae
other/Psyduck/Thumbs.db
other/Psyduck/skin.png
other/Psyduck/tie.png
other/Psyduck/psyduck.mtl
other/Psyduck/mouth.png
other/Psyduck/psyduck.fbx
other/Psyduck/psyduck.obj
other/Psyduck/eyes.png
textures
flaw
flaw/gray.tga
flaw/color
flaw/color/s_yellow.jpg
flaw/color/truepink.tga
flaw/color/lightblue.tga
flaw/color/s_blue.jpg
flaw/color/pink.tga
flaw/color/blue.tga
flaw/color/white.jpg
flaw/color/s_orange.jpg
flaw/color/s_white.jpg
flaw/color/yellow.tga
flaw/color/gb.tga
flaw/color/lime.tga
flaw/color/green.tga
flaw/color/purple.tga
flaw/color/s_red.jpg
flaw/color/s_purple.jpg
flaw/color/s_lime.jpg
flaw/color/s_truepink.jpg
flaw/color/red.tga
flaw/color/cyan.tga
flaw/color/s_green.jpg
flaw/color/orange.tga
flaw/warn3.tga
flaw/env
flaw/env/pand_12.jpg
flaw/env/pand_1.jpg
flaw/dark.tga
flaw/light
flaw/light/light2r.tga
flaw/light/light2p.tga
flaw/light/light2w.tga
flaw/light/light2y.tga
flaw/light/light2g.tga
flaw/light/light2b.tga
flaw/water
flaw/water/water3.tga
flaw/water/water2.tga
flaw/bright.tga
flaw/warn5.tga
flaw/floor.tga
flaw/floorr.tga
flaw/warn2.tga
flaw/tile1.tga
flaw/tile2.tga
flaw/warn4.tga
flaw/brown.tga
flaw/warn1.tga
flaw_ext2
flaw_ext2/env
flaw_ext2/env/pand_5.jpg
flaw_ext2/env/pand_24.jpg
flaw_ext2/env/pand_4.jpg
flaw_ext2/env/pand_18.jpg
flaw_ext2/env/pand_22.jpg
flaw_ext2/env/pand_26.jpg
flaw_ext2/env/pand_23.jpg
flaw_ext2/env/pand_30.jpg
flaw_flares
flaw_flares/flare_p3.jpg
flaw_flares/flare_b.jpg
flaw_flares/flare_c.jpg
flaw_flares/flare_y.jpg
flaw_flares/flare_g.jpg
flaw_flares/flare_r.jpg
flaw_flares/flare_yo.jpg
flaw_flares/flare_p.jpg
flaw_flares/flare_w.jpg
flaw_ext5
flaw_ext5/tile_greenish2.tga
flaw_ext4
flaw_ext4/sticky.tga
flaw_ext4/extra.tga
flaw_ext4/bounce.tga
flaw_ext4/doors.tga
flaw_ext6
flaw_ext6/tiles_blue.jpg
flaw_ext6/tiles_green.jpg
flaw_ext6/tiles_red.jpg
flaw_ext6/tiles_white.jpg
flaw_ext6/tiles_yellow.jpg
flaw_ext
flaw_ext/tint
flaw_ext/tint/cyan_tint.tga
flaw_ext/tint/pink_tint.tga
flaw_ext/tint/red_tint.tga
flaw_ext/tint/gb_tint.tga
flaw_ext/tint/white_tint.tga
flaw_ext/tint/green_tint.tga
flaw_ext/tint/blue_tint.tga
flaw_ext/tint/lb_tint.tga
flaw_ext/light
flaw_ext/light/light2pi.tga
flaw_ext/light/light2l.tga
flaw_ext/light/light2o.tga
flaw_ext/warn7.tga
flaw_ext/tile_greenish.tga
flaw_ext/tile_cyanish.tga
flaw_ext/warn6.tga
flaw_ext/tile_redish.tga
flaw_ext/warn8.tga
flaw_ext/tile3.tga
flaw_ext3
flaw_ext3/superleet.tga
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